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1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
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2 /* vim:set ts=2 sw=2 sts=2 et cindent: */ |
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3 /* This Source Code Form is subject to the terms of the Mozilla Public |
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4 * License, v. 2.0. If a copy of the MPL was not distributed with this |
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5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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6 #include <stdio.h> |
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7 #include <math.h> |
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8 #include "prlog.h" |
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9 #include "prdtoa.h" |
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10 #include "AudioStream.h" |
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11 #include "VideoUtils.h" |
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12 #include "mozilla/Monitor.h" |
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13 #include "mozilla/Mutex.h" |
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14 #include <algorithm> |
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15 #include "mozilla/Preferences.h" |
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16 #include "soundtouch/SoundTouch.h" |
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17 #include "Latency.h" |
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18 |
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19 namespace mozilla { |
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20 |
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21 #ifdef LOG |
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22 #undef LOG |
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23 #endif |
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24 |
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25 #ifdef PR_LOGGING |
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26 PRLogModuleInfo* gAudioStreamLog = nullptr; |
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27 // For simple logs |
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28 #define LOG(x) PR_LOG(gAudioStreamLog, PR_LOG_DEBUG, x) |
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29 #else |
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30 #define LOG(x) |
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31 #endif |
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32 |
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33 /** |
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34 * When MOZ_DUMP_AUDIO is set in the environment (to anything), |
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35 * we'll drop a series of files in the current working directory named |
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36 * dumped-audio-<nnn>.wav, one per AudioStream created, containing |
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37 * the audio for the stream including any skips due to underruns. |
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38 */ |
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39 static int gDumpedAudioCount = 0; |
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40 |
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41 #define PREF_VOLUME_SCALE "media.volume_scale" |
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42 #define PREF_CUBEB_LATENCY "media.cubeb_latency_ms" |
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43 |
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44 static const uint32_t CUBEB_NORMAL_LATENCY_MS = 100; |
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45 |
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46 StaticMutex AudioStream::sMutex; |
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47 cubeb* AudioStream::sCubebContext; |
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48 uint32_t AudioStream::sPreferredSampleRate; |
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49 double AudioStream::sVolumeScale; |
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50 uint32_t AudioStream::sCubebLatency; |
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51 bool AudioStream::sCubebLatencyPrefSet; |
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52 |
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53 /*static*/ void AudioStream::PrefChanged(const char* aPref, void* aClosure) |
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54 { |
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55 if (strcmp(aPref, PREF_VOLUME_SCALE) == 0) { |
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56 nsAdoptingString value = Preferences::GetString(aPref); |
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57 StaticMutexAutoLock lock(sMutex); |
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58 if (value.IsEmpty()) { |
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59 sVolumeScale = 1.0; |
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60 } else { |
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61 NS_ConvertUTF16toUTF8 utf8(value); |
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62 sVolumeScale = std::max<double>(0, PR_strtod(utf8.get(), nullptr)); |
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63 } |
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64 } else if (strcmp(aPref, PREF_CUBEB_LATENCY) == 0) { |
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65 // Arbitrary default stream latency of 100ms. The higher this |
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66 // value, the longer stream volume changes will take to become |
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67 // audible. |
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68 sCubebLatencyPrefSet = Preferences::HasUserValue(aPref); |
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69 uint32_t value = Preferences::GetUint(aPref, CUBEB_NORMAL_LATENCY_MS); |
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70 StaticMutexAutoLock lock(sMutex); |
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71 sCubebLatency = std::min<uint32_t>(std::max<uint32_t>(value, 1), 1000); |
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72 } |
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73 } |
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74 |
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75 /*static*/ double AudioStream::GetVolumeScale() |
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76 { |
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77 StaticMutexAutoLock lock(sMutex); |
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78 return sVolumeScale; |
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79 } |
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80 |
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81 /*static*/ cubeb* AudioStream::GetCubebContext() |
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82 { |
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83 StaticMutexAutoLock lock(sMutex); |
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84 return GetCubebContextUnlocked(); |
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85 } |
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86 |
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87 /*static*/ void AudioStream::InitPreferredSampleRate() |
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88 { |
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89 StaticMutexAutoLock lock(sMutex); |
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90 if (sPreferredSampleRate == 0 && |
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91 cubeb_get_preferred_sample_rate(GetCubebContextUnlocked(), |
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92 &sPreferredSampleRate) != CUBEB_OK) { |
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93 sPreferredSampleRate = 44100; |
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94 } |
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95 } |
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96 |
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97 /*static*/ cubeb* AudioStream::GetCubebContextUnlocked() |
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98 { |
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99 sMutex.AssertCurrentThreadOwns(); |
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100 if (sCubebContext || |
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101 cubeb_init(&sCubebContext, "AudioStream") == CUBEB_OK) { |
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102 return sCubebContext; |
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103 } |
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104 NS_WARNING("cubeb_init failed"); |
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105 return nullptr; |
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106 } |
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107 |
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108 /*static*/ uint32_t AudioStream::GetCubebLatency() |
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109 { |
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110 StaticMutexAutoLock lock(sMutex); |
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111 return sCubebLatency; |
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112 } |
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113 |
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114 /*static*/ bool AudioStream::CubebLatencyPrefSet() |
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115 { |
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116 StaticMutexAutoLock lock(sMutex); |
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117 return sCubebLatencyPrefSet; |
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118 } |
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119 |
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120 #if defined(__ANDROID__) && defined(MOZ_B2G) |
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121 static cubeb_stream_type ConvertChannelToCubebType(dom::AudioChannel aChannel) |
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122 { |
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123 switch(aChannel) { |
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124 case dom::AudioChannel::Normal: |
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125 return CUBEB_STREAM_TYPE_SYSTEM; |
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126 case dom::AudioChannel::Content: |
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127 return CUBEB_STREAM_TYPE_MUSIC; |
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128 case dom::AudioChannel::Notification: |
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129 return CUBEB_STREAM_TYPE_NOTIFICATION; |
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130 case dom::AudioChannel::Alarm: |
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131 return CUBEB_STREAM_TYPE_ALARM; |
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132 case dom::AudioChannel::Telephony: |
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133 return CUBEB_STREAM_TYPE_VOICE_CALL; |
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134 case dom::AudioChannel::Ringer: |
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135 return CUBEB_STREAM_TYPE_RING; |
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136 // Currently Android openSLES library doesn't support FORCE_AUDIBLE yet. |
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137 case dom::AudioChannel::Publicnotification: |
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138 default: |
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139 NS_ERROR("The value of AudioChannel is invalid"); |
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140 return CUBEB_STREAM_TYPE_MAX; |
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141 } |
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142 } |
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143 #endif |
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144 |
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145 AudioStream::AudioStream() |
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146 : mMonitor("AudioStream") |
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147 , mInRate(0) |
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148 , mOutRate(0) |
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149 , mChannels(0) |
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150 , mOutChannels(0) |
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151 , mWritten(0) |
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152 , mAudioClock(MOZ_THIS_IN_INITIALIZER_LIST()) |
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153 , mLatencyRequest(HighLatency) |
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154 , mReadPoint(0) |
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155 , mLostFrames(0) |
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156 , mDumpFile(nullptr) |
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157 , mVolume(1.0) |
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158 , mBytesPerFrame(0) |
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159 , mState(INITIALIZED) |
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160 , mNeedsStart(false) |
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161 { |
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162 // keep a ref in case we shut down later than nsLayoutStatics |
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163 mLatencyLog = AsyncLatencyLogger::Get(true); |
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164 } |
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165 |
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166 AudioStream::~AudioStream() |
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167 { |
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168 LOG(("AudioStream: delete %p, state %d", this, mState)); |
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169 Shutdown(); |
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170 if (mDumpFile) { |
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171 fclose(mDumpFile); |
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172 } |
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173 } |
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174 |
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175 size_t |
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176 AudioStream::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const |
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177 { |
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178 size_t amount = aMallocSizeOf(this); |
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179 |
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180 // Possibly add in the future: |
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181 // - mTimeStretcher |
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182 // - mLatencyLog |
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183 // - mCubebStream |
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184 |
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185 amount += mInserts.SizeOfExcludingThis(aMallocSizeOf); |
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186 amount += mBuffer.SizeOfExcludingThis(aMallocSizeOf); |
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187 |
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188 return amount; |
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189 } |
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190 |
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191 /*static*/ void AudioStream::InitLibrary() |
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192 { |
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193 #ifdef PR_LOGGING |
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194 gAudioStreamLog = PR_NewLogModule("AudioStream"); |
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195 #endif |
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196 PrefChanged(PREF_VOLUME_SCALE, nullptr); |
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197 Preferences::RegisterCallback(PrefChanged, PREF_VOLUME_SCALE); |
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198 PrefChanged(PREF_CUBEB_LATENCY, nullptr); |
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199 Preferences::RegisterCallback(PrefChanged, PREF_CUBEB_LATENCY); |
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200 } |
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201 |
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202 /*static*/ void AudioStream::ShutdownLibrary() |
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203 { |
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204 Preferences::UnregisterCallback(PrefChanged, PREF_VOLUME_SCALE); |
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205 Preferences::UnregisterCallback(PrefChanged, PREF_CUBEB_LATENCY); |
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206 |
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207 StaticMutexAutoLock lock(sMutex); |
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208 if (sCubebContext) { |
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209 cubeb_destroy(sCubebContext); |
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210 sCubebContext = nullptr; |
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211 } |
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212 } |
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213 |
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214 nsresult AudioStream::EnsureTimeStretcherInitializedUnlocked() |
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215 { |
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216 mMonitor.AssertCurrentThreadOwns(); |
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217 if (!mTimeStretcher) { |
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218 mTimeStretcher = new soundtouch::SoundTouch(); |
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219 mTimeStretcher->setSampleRate(mInRate); |
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220 mTimeStretcher->setChannels(mOutChannels); |
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221 mTimeStretcher->setPitch(1.0); |
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222 } |
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223 return NS_OK; |
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224 } |
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225 |
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226 nsresult AudioStream::SetPlaybackRate(double aPlaybackRate) |
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227 { |
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228 NS_ASSERTION(aPlaybackRate > 0.0, |
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229 "Can't handle negative or null playbackrate in the AudioStream."); |
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230 // Avoid instantiating the resampler if we are not changing the playback rate. |
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231 // GetPreservesPitch/SetPreservesPitch don't need locking before calling |
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232 if (aPlaybackRate == mAudioClock.GetPlaybackRate()) { |
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233 return NS_OK; |
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234 } |
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235 |
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236 // MUST lock since the rate transposer is used from the cubeb callback, |
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237 // and rate changes can cause the buffer to be reallocated |
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238 MonitorAutoLock mon(mMonitor); |
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239 if (EnsureTimeStretcherInitializedUnlocked() != NS_OK) { |
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240 return NS_ERROR_FAILURE; |
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241 } |
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242 |
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243 mAudioClock.SetPlaybackRateUnlocked(aPlaybackRate); |
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244 mOutRate = mInRate / aPlaybackRate; |
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245 |
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246 if (mAudioClock.GetPreservesPitch()) { |
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247 mTimeStretcher->setTempo(aPlaybackRate); |
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248 mTimeStretcher->setRate(1.0f); |
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249 } else { |
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250 mTimeStretcher->setTempo(1.0f); |
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251 mTimeStretcher->setRate(aPlaybackRate); |
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252 } |
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253 return NS_OK; |
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254 } |
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255 |
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256 nsresult AudioStream::SetPreservesPitch(bool aPreservesPitch) |
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257 { |
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258 // Avoid instantiating the timestretcher instance if not needed. |
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259 if (aPreservesPitch == mAudioClock.GetPreservesPitch()) { |
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260 return NS_OK; |
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261 } |
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262 |
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263 // MUST lock since the rate transposer is used from the cubeb callback, |
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264 // and rate changes can cause the buffer to be reallocated |
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265 MonitorAutoLock mon(mMonitor); |
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266 if (EnsureTimeStretcherInitializedUnlocked() != NS_OK) { |
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267 return NS_ERROR_FAILURE; |
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268 } |
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269 |
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270 if (aPreservesPitch == true) { |
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271 mTimeStretcher->setTempo(mAudioClock.GetPlaybackRate()); |
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272 mTimeStretcher->setRate(1.0f); |
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273 } else { |
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274 mTimeStretcher->setTempo(1.0f); |
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275 mTimeStretcher->setRate(mAudioClock.GetPlaybackRate()); |
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276 } |
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277 |
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278 mAudioClock.SetPreservesPitch(aPreservesPitch); |
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279 |
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280 return NS_OK; |
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281 } |
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282 |
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283 int64_t AudioStream::GetWritten() |
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284 { |
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285 return mWritten; |
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286 } |
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287 |
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288 /*static*/ int AudioStream::MaxNumberOfChannels() |
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289 { |
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290 cubeb* cubebContext = GetCubebContext(); |
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291 uint32_t maxNumberOfChannels; |
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292 if (cubebContext && |
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293 cubeb_get_max_channel_count(cubebContext, |
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294 &maxNumberOfChannels) == CUBEB_OK) { |
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295 return static_cast<int>(maxNumberOfChannels); |
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296 } |
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297 |
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298 return 0; |
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299 } |
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300 |
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301 /*static*/ int AudioStream::PreferredSampleRate() |
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302 { |
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303 MOZ_ASSERT(sPreferredSampleRate, |
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304 "sPreferredSampleRate has not been initialized!"); |
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305 return sPreferredSampleRate; |
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306 } |
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307 |
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308 static void SetUint16LE(uint8_t* aDest, uint16_t aValue) |
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309 { |
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310 aDest[0] = aValue & 0xFF; |
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311 aDest[1] = aValue >> 8; |
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312 } |
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313 |
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314 static void SetUint32LE(uint8_t* aDest, uint32_t aValue) |
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315 { |
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316 SetUint16LE(aDest, aValue & 0xFFFF); |
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317 SetUint16LE(aDest + 2, aValue >> 16); |
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318 } |
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319 |
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320 static FILE* |
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321 OpenDumpFile(AudioStream* aStream) |
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322 { |
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323 if (!getenv("MOZ_DUMP_AUDIO")) |
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324 return nullptr; |
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325 char buf[100]; |
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326 sprintf(buf, "dumped-audio-%d.wav", gDumpedAudioCount); |
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327 FILE* f = fopen(buf, "wb"); |
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328 if (!f) |
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329 return nullptr; |
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330 ++gDumpedAudioCount; |
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331 |
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332 uint8_t header[] = { |
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333 // RIFF header |
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334 0x52, 0x49, 0x46, 0x46, 0x00, 0x00, 0x00, 0x00, 0x57, 0x41, 0x56, 0x45, |
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335 // fmt chunk. We always write 16-bit samples. |
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336 0x66, 0x6d, 0x74, 0x20, 0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0xFF, 0xFF, |
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337 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x10, 0x00, |
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338 // data chunk |
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339 0x64, 0x61, 0x74, 0x61, 0xFE, 0xFF, 0xFF, 0x7F |
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340 }; |
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341 static const int CHANNEL_OFFSET = 22; |
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342 static const int SAMPLE_RATE_OFFSET = 24; |
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343 static const int BLOCK_ALIGN_OFFSET = 32; |
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344 SetUint16LE(header + CHANNEL_OFFSET, aStream->GetChannels()); |
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345 SetUint32LE(header + SAMPLE_RATE_OFFSET, aStream->GetRate()); |
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346 SetUint16LE(header + BLOCK_ALIGN_OFFSET, aStream->GetChannels()*2); |
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347 fwrite(header, sizeof(header), 1, f); |
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348 |
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349 return f; |
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350 } |
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351 |
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352 static void |
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353 WriteDumpFile(FILE* aDumpFile, AudioStream* aStream, uint32_t aFrames, |
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354 void* aBuffer) |
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355 { |
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356 if (!aDumpFile) |
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357 return; |
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358 |
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359 uint32_t samples = aStream->GetOutChannels()*aFrames; |
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360 if (AUDIO_OUTPUT_FORMAT == AUDIO_FORMAT_S16) { |
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361 fwrite(aBuffer, 2, samples, aDumpFile); |
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362 return; |
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363 } |
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364 |
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365 NS_ASSERTION(AUDIO_OUTPUT_FORMAT == AUDIO_FORMAT_FLOAT32, "bad format"); |
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366 nsAutoTArray<uint8_t, 1024*2> buf; |
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367 buf.SetLength(samples*2); |
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368 float* input = static_cast<float*>(aBuffer); |
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369 uint8_t* output = buf.Elements(); |
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370 for (uint32_t i = 0; i < samples; ++i) { |
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371 SetUint16LE(output + i*2, int16_t(input[i]*32767.0f)); |
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372 } |
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373 fwrite(output, 2, samples, aDumpFile); |
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374 fflush(aDumpFile); |
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375 } |
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376 |
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377 // NOTE: this must not block a LowLatency stream for any significant amount |
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378 // of time, or it will block the entirety of MSG |
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379 nsresult |
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380 AudioStream::Init(int32_t aNumChannels, int32_t aRate, |
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381 const dom::AudioChannel aAudioChannel, |
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382 LatencyRequest aLatencyRequest) |
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383 { |
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384 if (!GetCubebContext() || aNumChannels < 0 || aRate < 0) { |
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385 return NS_ERROR_FAILURE; |
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386 } |
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387 |
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388 PR_LOG(gAudioStreamLog, PR_LOG_DEBUG, |
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389 ("%s channels: %d, rate: %d for %p", __FUNCTION__, aNumChannels, aRate, this)); |
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390 mInRate = mOutRate = aRate; |
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391 mChannels = aNumChannels; |
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392 mOutChannels = (aNumChannels > 2) ? 2 : aNumChannels; |
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393 mLatencyRequest = aLatencyRequest; |
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394 |
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395 mDumpFile = OpenDumpFile(this); |
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396 |
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397 cubeb_stream_params params; |
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398 params.rate = aRate; |
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399 params.channels = mOutChannels; |
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400 #if defined(__ANDROID__) |
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401 #if defined(MOZ_B2G) |
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402 params.stream_type = ConvertChannelToCubebType(aAudioChannel); |
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403 #else |
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404 params.stream_type = CUBEB_STREAM_TYPE_MUSIC; |
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405 #endif |
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406 |
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407 if (params.stream_type == CUBEB_STREAM_TYPE_MAX) { |
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408 return NS_ERROR_INVALID_ARG; |
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409 } |
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410 #endif |
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411 if (AUDIO_OUTPUT_FORMAT == AUDIO_FORMAT_S16) { |
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412 params.format = CUBEB_SAMPLE_S16NE; |
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413 } else { |
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414 params.format = CUBEB_SAMPLE_FLOAT32NE; |
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415 } |
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416 mBytesPerFrame = sizeof(AudioDataValue) * mOutChannels; |
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417 |
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418 mAudioClock.Init(); |
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419 |
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420 // Size mBuffer for one second of audio. This value is arbitrary, and was |
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421 // selected based on the observed behaviour of the existing AudioStream |
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422 // implementations. |
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423 uint32_t bufferLimit = FramesToBytes(aRate); |
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424 NS_ABORT_IF_FALSE(bufferLimit % mBytesPerFrame == 0, "Must buffer complete frames"); |
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425 mBuffer.SetCapacity(bufferLimit); |
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426 |
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427 if (aLatencyRequest == LowLatency) { |
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428 // Don't block this thread to initialize a cubeb stream. |
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429 // When this is done, it will start callbacks from Cubeb. Those will |
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430 // cause us to move from INITIALIZED to RUNNING. Until then, we |
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431 // can't access any cubeb functions. |
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432 // Use a RefPtr to avoid leaks if Dispatch fails |
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433 RefPtr<AudioInitTask> init = new AudioInitTask(this, aLatencyRequest, params); |
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434 init->Dispatch(); |
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435 return NS_OK; |
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436 } |
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437 // High latency - open synchronously |
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438 nsresult rv = OpenCubeb(params, aLatencyRequest); |
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439 // See if we need to start() the stream, since we must do that from this |
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440 // thread for now (cubeb API issue) |
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441 CheckForStart(); |
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442 return rv; |
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443 } |
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444 |
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445 // This code used to live inside AudioStream::Init(), but on Mac (others?) |
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446 // it has been known to take 300-800 (or even 8500) ms to execute(!) |
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447 nsresult |
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448 AudioStream::OpenCubeb(cubeb_stream_params &aParams, |
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449 LatencyRequest aLatencyRequest) |
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450 { |
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451 cubeb* cubebContext = GetCubebContext(); |
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452 if (!cubebContext) { |
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453 MonitorAutoLock mon(mMonitor); |
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454 mState = AudioStream::ERRORED; |
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455 return NS_ERROR_FAILURE; |
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456 } |
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457 |
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458 // If the latency pref is set, use it. Otherwise, if this stream is intended |
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459 // for low latency playback, try to get the lowest latency possible. |
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460 // Otherwise, for normal streams, use 100ms. |
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461 uint32_t latency; |
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462 if (aLatencyRequest == LowLatency && !CubebLatencyPrefSet()) { |
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463 if (cubeb_get_min_latency(cubebContext, aParams, &latency) != CUBEB_OK) { |
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464 latency = GetCubebLatency(); |
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465 } |
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466 } else { |
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467 latency = GetCubebLatency(); |
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468 } |
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469 |
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470 { |
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471 cubeb_stream* stream; |
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472 if (cubeb_stream_init(cubebContext, &stream, "AudioStream", aParams, |
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473 latency, DataCallback_S, StateCallback_S, this) == CUBEB_OK) { |
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474 MonitorAutoLock mon(mMonitor); |
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475 mCubebStream.own(stream); |
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476 // Make sure we weren't shut down while in flight! |
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477 if (mState == SHUTDOWN) { |
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478 mCubebStream.reset(); |
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479 LOG(("AudioStream::OpenCubeb() %p Shutdown while opening cubeb", this)); |
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480 return NS_ERROR_FAILURE; |
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481 } |
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482 |
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483 // We can't cubeb_stream_start() the thread from a transient thread due to |
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484 // cubeb API requirements (init can be called from another thread, but |
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485 // not start/stop/destroy/etc) |
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486 } else { |
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487 MonitorAutoLock mon(mMonitor); |
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488 mState = ERRORED; |
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489 LOG(("AudioStream::OpenCubeb() %p failed to init cubeb", this)); |
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490 return NS_ERROR_FAILURE; |
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491 } |
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492 } |
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493 |
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494 return NS_OK; |
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495 } |
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496 |
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497 void |
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498 AudioStream::CheckForStart() |
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499 { |
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500 if (mState == INITIALIZED) { |
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501 // Start the stream right away when low latency has been requested. This means |
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502 // that the DataCallback will feed silence to cubeb, until the first frames |
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503 // are written to this AudioStream. Also start if a start has been queued. |
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504 if (mLatencyRequest == LowLatency || mNeedsStart) { |
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505 StartUnlocked(); // mState = STARTED or ERRORED |
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506 mNeedsStart = false; |
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507 PR_LOG(gAudioStreamLog, PR_LOG_WARNING, |
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508 ("Started waiting %s-latency stream", |
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509 mLatencyRequest == LowLatency ? "low" : "high")); |
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510 } else { |
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511 // high latency, not full - OR Pause() was called before we got here |
|
512 PR_LOG(gAudioStreamLog, PR_LOG_DEBUG, |
|
513 ("Not starting waiting %s-latency stream", |
|
514 mLatencyRequest == LowLatency ? "low" : "high")); |
|
515 } |
|
516 } |
|
517 } |
|
518 |
|
519 NS_IMETHODIMP |
|
520 AudioInitTask::Run() |
|
521 { |
|
522 MOZ_ASSERT(mThread); |
|
523 if (NS_IsMainThread()) { |
|
524 mThread->Shutdown(); // can't Shutdown from the thread itself, darn |
|
525 // Don't null out mThread! |
|
526 // See bug 999104. We must hold a ref to the thread across Dispatch() |
|
527 // since the internal mThread ref could be released while processing |
|
528 // the Dispatch(), and Dispatch/PutEvent itself doesn't hold a ref; it |
|
529 // assumes the caller does. |
|
530 return NS_OK; |
|
531 } |
|
532 |
|
533 nsresult rv = mAudioStream->OpenCubeb(mParams, mLatencyRequest); |
|
534 |
|
535 // and now kill this thread |
|
536 NS_DispatchToMainThread(this); |
|
537 return rv; |
|
538 } |
|
539 |
|
540 // aTime is the time in ms the samples were inserted into MediaStreamGraph |
|
541 nsresult |
|
542 AudioStream::Write(const AudioDataValue* aBuf, uint32_t aFrames, TimeStamp *aTime) |
|
543 { |
|
544 MonitorAutoLock mon(mMonitor); |
|
545 if (mState == ERRORED) { |
|
546 return NS_ERROR_FAILURE; |
|
547 } |
|
548 NS_ASSERTION(mState == INITIALIZED || mState == STARTED || mState == RUNNING, |
|
549 "Stream write in unexpected state."); |
|
550 |
|
551 // See if we need to start() the stream, since we must do that from this thread |
|
552 CheckForStart(); |
|
553 |
|
554 // Downmix to Stereo. |
|
555 if (mChannels > 2 && mChannels <= 8) { |
|
556 DownmixAudioToStereo(const_cast<AudioDataValue*> (aBuf), mChannels, aFrames); |
|
557 } |
|
558 else if (mChannels > 8) { |
|
559 return NS_ERROR_FAILURE; |
|
560 } |
|
561 |
|
562 const uint8_t* src = reinterpret_cast<const uint8_t*>(aBuf); |
|
563 uint32_t bytesToCopy = FramesToBytes(aFrames); |
|
564 |
|
565 // XXX this will need to change if we want to enable this on-the-fly! |
|
566 if (PR_LOG_TEST(GetLatencyLog(), PR_LOG_DEBUG)) { |
|
567 // Record the position and time this data was inserted |
|
568 int64_t timeMs; |
|
569 if (aTime && !aTime->IsNull()) { |
|
570 if (mStartTime.IsNull()) { |
|
571 AsyncLatencyLogger::Get(true)->GetStartTime(mStartTime); |
|
572 } |
|
573 timeMs = (*aTime - mStartTime).ToMilliseconds(); |
|
574 } else { |
|
575 timeMs = 0; |
|
576 } |
|
577 struct Inserts insert = { timeMs, aFrames}; |
|
578 mInserts.AppendElement(insert); |
|
579 } |
|
580 |
|
581 while (bytesToCopy > 0) { |
|
582 uint32_t available = std::min(bytesToCopy, mBuffer.Available()); |
|
583 NS_ABORT_IF_FALSE(available % mBytesPerFrame == 0, |
|
584 "Must copy complete frames."); |
|
585 |
|
586 mBuffer.AppendElements(src, available); |
|
587 src += available; |
|
588 bytesToCopy -= available; |
|
589 |
|
590 if (bytesToCopy > 0) { |
|
591 // Careful - the CubebInit thread may not have gotten to STARTED yet |
|
592 if ((mState == INITIALIZED || mState == STARTED) && mLatencyRequest == LowLatency) { |
|
593 // don't ever block MediaStreamGraph low-latency streams |
|
594 uint32_t remains = 0; // we presume the buffer is full |
|
595 if (mBuffer.Length() > bytesToCopy) { |
|
596 remains = mBuffer.Length() - bytesToCopy; // Free up just enough space |
|
597 } |
|
598 // account for dropping samples |
|
599 PR_LOG(gAudioStreamLog, PR_LOG_WARNING, ("Stream %p dropping %u bytes (%u frames)in Write()", |
|
600 this, mBuffer.Length() - remains, BytesToFrames(mBuffer.Length() - remains))); |
|
601 mReadPoint += BytesToFrames(mBuffer.Length() - remains); |
|
602 mBuffer.ContractTo(remains); |
|
603 } else { // RUNNING or high latency |
|
604 // If we are not playing, but our buffer is full, start playing to make |
|
605 // room for soon-to-be-decoded data. |
|
606 if (mState != STARTED && mState != RUNNING) { |
|
607 PR_LOG(gAudioStreamLog, PR_LOG_WARNING, ("Starting stream %p in Write (%u waiting)", |
|
608 this, bytesToCopy)); |
|
609 StartUnlocked(); |
|
610 if (mState == ERRORED) { |
|
611 return NS_ERROR_FAILURE; |
|
612 } |
|
613 } |
|
614 PR_LOG(gAudioStreamLog, PR_LOG_WARNING, ("Stream %p waiting in Write() (%u waiting)", |
|
615 this, bytesToCopy)); |
|
616 mon.Wait(); |
|
617 } |
|
618 } |
|
619 } |
|
620 |
|
621 mWritten += aFrames; |
|
622 return NS_OK; |
|
623 } |
|
624 |
|
625 uint32_t |
|
626 AudioStream::Available() |
|
627 { |
|
628 MonitorAutoLock mon(mMonitor); |
|
629 NS_ABORT_IF_FALSE(mBuffer.Length() % mBytesPerFrame == 0, "Buffer invariant violated."); |
|
630 return BytesToFrames(mBuffer.Available()); |
|
631 } |
|
632 |
|
633 void |
|
634 AudioStream::SetVolume(double aVolume) |
|
635 { |
|
636 MonitorAutoLock mon(mMonitor); |
|
637 NS_ABORT_IF_FALSE(aVolume >= 0.0 && aVolume <= 1.0, "Invalid volume"); |
|
638 mVolume = aVolume; |
|
639 } |
|
640 |
|
641 void |
|
642 AudioStream::Drain() |
|
643 { |
|
644 MonitorAutoLock mon(mMonitor); |
|
645 LOG(("AudioStream::Drain() for %p, state %d, avail %u", this, mState, mBuffer.Available())); |
|
646 if (mState != STARTED && mState != RUNNING) { |
|
647 NS_ASSERTION(mState == ERRORED || mBuffer.Available() == 0, "Draining without full buffer of unplayed audio"); |
|
648 return; |
|
649 } |
|
650 mState = DRAINING; |
|
651 while (mState == DRAINING) { |
|
652 mon.Wait(); |
|
653 } |
|
654 } |
|
655 |
|
656 void |
|
657 AudioStream::Start() |
|
658 { |
|
659 MonitorAutoLock mon(mMonitor); |
|
660 StartUnlocked(); |
|
661 } |
|
662 |
|
663 void |
|
664 AudioStream::StartUnlocked() |
|
665 { |
|
666 mMonitor.AssertCurrentThreadOwns(); |
|
667 if (!mCubebStream) { |
|
668 mNeedsStart = true; |
|
669 return; |
|
670 } |
|
671 MonitorAutoUnlock mon(mMonitor); |
|
672 if (mState == INITIALIZED) { |
|
673 int r = cubeb_stream_start(mCubebStream); |
|
674 mState = r == CUBEB_OK ? STARTED : ERRORED; |
|
675 LOG(("AudioStream: started %p, state %s", this, mState == STARTED ? "STARTED" : "ERRORED")); |
|
676 } |
|
677 } |
|
678 |
|
679 void |
|
680 AudioStream::Pause() |
|
681 { |
|
682 MonitorAutoLock mon(mMonitor); |
|
683 if (!mCubebStream || (mState != STARTED && mState != RUNNING)) { |
|
684 mNeedsStart = false; |
|
685 mState = STOPPED; // which also tells async OpenCubeb not to start, just init |
|
686 return; |
|
687 } |
|
688 |
|
689 int r; |
|
690 { |
|
691 MonitorAutoUnlock mon(mMonitor); |
|
692 r = cubeb_stream_stop(mCubebStream); |
|
693 } |
|
694 if (mState != ERRORED && r == CUBEB_OK) { |
|
695 mState = STOPPED; |
|
696 } |
|
697 } |
|
698 |
|
699 void |
|
700 AudioStream::Resume() |
|
701 { |
|
702 MonitorAutoLock mon(mMonitor); |
|
703 if (!mCubebStream || mState != STOPPED) { |
|
704 return; |
|
705 } |
|
706 |
|
707 int r; |
|
708 { |
|
709 MonitorAutoUnlock mon(mMonitor); |
|
710 r = cubeb_stream_start(mCubebStream); |
|
711 } |
|
712 if (mState != ERRORED && r == CUBEB_OK) { |
|
713 mState = STARTED; |
|
714 } |
|
715 } |
|
716 |
|
717 void |
|
718 AudioStream::Shutdown() |
|
719 { |
|
720 LOG(("AudioStream: Shutdown %p, state %d", this, mState)); |
|
721 { |
|
722 MonitorAutoLock mon(mMonitor); |
|
723 if (mState == STARTED || mState == RUNNING) { |
|
724 MonitorAutoUnlock mon(mMonitor); |
|
725 Pause(); |
|
726 } |
|
727 MOZ_ASSERT(mState != STARTED && mState != RUNNING); // paranoia |
|
728 mState = SHUTDOWN; |
|
729 } |
|
730 // Must not try to shut down cubeb from within the lock! wasapi may still |
|
731 // call our callback after Pause()/stop()!?! Bug 996162 |
|
732 if (mCubebStream) { |
|
733 mCubebStream.reset(); |
|
734 } |
|
735 } |
|
736 |
|
737 int64_t |
|
738 AudioStream::GetPosition() |
|
739 { |
|
740 MonitorAutoLock mon(mMonitor); |
|
741 return mAudioClock.GetPositionUnlocked(); |
|
742 } |
|
743 |
|
744 // This function is miscompiled by PGO with MSVC 2010. See bug 768333. |
|
745 #ifdef _MSC_VER |
|
746 #pragma optimize("", off) |
|
747 #endif |
|
748 int64_t |
|
749 AudioStream::GetPositionInFrames() |
|
750 { |
|
751 return mAudioClock.GetPositionInFrames(); |
|
752 } |
|
753 #ifdef _MSC_VER |
|
754 #pragma optimize("", on) |
|
755 #endif |
|
756 |
|
757 int64_t |
|
758 AudioStream::GetPositionInFramesInternal() |
|
759 { |
|
760 MonitorAutoLock mon(mMonitor); |
|
761 return GetPositionInFramesUnlocked(); |
|
762 } |
|
763 |
|
764 int64_t |
|
765 AudioStream::GetPositionInFramesUnlocked() |
|
766 { |
|
767 mMonitor.AssertCurrentThreadOwns(); |
|
768 |
|
769 if (!mCubebStream || mState == ERRORED) { |
|
770 return -1; |
|
771 } |
|
772 |
|
773 uint64_t position = 0; |
|
774 { |
|
775 MonitorAutoUnlock mon(mMonitor); |
|
776 if (cubeb_stream_get_position(mCubebStream, &position) != CUBEB_OK) { |
|
777 return -1; |
|
778 } |
|
779 } |
|
780 |
|
781 // Adjust the reported position by the number of silent frames written |
|
782 // during stream underruns. |
|
783 uint64_t adjustedPosition = 0; |
|
784 if (position >= mLostFrames) { |
|
785 adjustedPosition = position - mLostFrames; |
|
786 } |
|
787 return std::min<uint64_t>(adjustedPosition, INT64_MAX); |
|
788 } |
|
789 |
|
790 int64_t |
|
791 AudioStream::GetLatencyInFrames() |
|
792 { |
|
793 uint32_t latency; |
|
794 if (cubeb_stream_get_latency(mCubebStream, &latency)) { |
|
795 NS_WARNING("Could not get cubeb latency."); |
|
796 return 0; |
|
797 } |
|
798 return static_cast<int64_t>(latency); |
|
799 } |
|
800 |
|
801 bool |
|
802 AudioStream::IsPaused() |
|
803 { |
|
804 MonitorAutoLock mon(mMonitor); |
|
805 return mState == STOPPED; |
|
806 } |
|
807 |
|
808 void |
|
809 AudioStream::GetBufferInsertTime(int64_t &aTimeMs) |
|
810 { |
|
811 if (mInserts.Length() > 0) { |
|
812 // Find the right block, but don't leave the array empty |
|
813 while (mInserts.Length() > 1 && mReadPoint >= mInserts[0].mFrames) { |
|
814 mReadPoint -= mInserts[0].mFrames; |
|
815 mInserts.RemoveElementAt(0); |
|
816 } |
|
817 // offset for amount already read |
|
818 // XXX Note: could misreport if we couldn't find a block in the right timeframe |
|
819 aTimeMs = mInserts[0].mTimeMs + ((mReadPoint * 1000) / mOutRate); |
|
820 } else { |
|
821 aTimeMs = INT64_MAX; |
|
822 } |
|
823 } |
|
824 |
|
825 long |
|
826 AudioStream::GetUnprocessed(void* aBuffer, long aFrames, int64_t &aTimeMs) |
|
827 { |
|
828 uint8_t* wpos = reinterpret_cast<uint8_t*>(aBuffer); |
|
829 |
|
830 // Flush the timestretcher pipeline, if we were playing using a playback rate |
|
831 // other than 1.0. |
|
832 uint32_t flushedFrames = 0; |
|
833 if (mTimeStretcher && mTimeStretcher->numSamples()) { |
|
834 flushedFrames = mTimeStretcher->receiveSamples(reinterpret_cast<AudioDataValue*>(wpos), aFrames); |
|
835 wpos += FramesToBytes(flushedFrames); |
|
836 } |
|
837 uint32_t toPopBytes = FramesToBytes(aFrames - flushedFrames); |
|
838 uint32_t available = std::min(toPopBytes, mBuffer.Length()); |
|
839 |
|
840 void* input[2]; |
|
841 uint32_t input_size[2]; |
|
842 mBuffer.PopElements(available, &input[0], &input_size[0], &input[1], &input_size[1]); |
|
843 memcpy(wpos, input[0], input_size[0]); |
|
844 wpos += input_size[0]; |
|
845 memcpy(wpos, input[1], input_size[1]); |
|
846 |
|
847 // First time block now has our first returned sample |
|
848 mReadPoint += BytesToFrames(available); |
|
849 GetBufferInsertTime(aTimeMs); |
|
850 |
|
851 return BytesToFrames(available) + flushedFrames; |
|
852 } |
|
853 |
|
854 // Get unprocessed samples, and pad the beginning of the buffer with silence if |
|
855 // there is not enough data. |
|
856 long |
|
857 AudioStream::GetUnprocessedWithSilencePadding(void* aBuffer, long aFrames, int64_t& aTimeMs) |
|
858 { |
|
859 uint32_t toPopBytes = FramesToBytes(aFrames); |
|
860 uint32_t available = std::min(toPopBytes, mBuffer.Length()); |
|
861 uint32_t silenceOffset = toPopBytes - available; |
|
862 |
|
863 uint8_t* wpos = reinterpret_cast<uint8_t*>(aBuffer); |
|
864 |
|
865 memset(wpos, 0, silenceOffset); |
|
866 wpos += silenceOffset; |
|
867 |
|
868 void* input[2]; |
|
869 uint32_t input_size[2]; |
|
870 mBuffer.PopElements(available, &input[0], &input_size[0], &input[1], &input_size[1]); |
|
871 memcpy(wpos, input[0], input_size[0]); |
|
872 wpos += input_size[0]; |
|
873 memcpy(wpos, input[1], input_size[1]); |
|
874 |
|
875 GetBufferInsertTime(aTimeMs); |
|
876 |
|
877 return aFrames; |
|
878 } |
|
879 |
|
880 long |
|
881 AudioStream::GetTimeStretched(void* aBuffer, long aFrames, int64_t &aTimeMs) |
|
882 { |
|
883 long processedFrames = 0; |
|
884 |
|
885 // We need to call the non-locking version, because we already have the lock. |
|
886 if (EnsureTimeStretcherInitializedUnlocked() != NS_OK) { |
|
887 return 0; |
|
888 } |
|
889 |
|
890 uint8_t* wpos = reinterpret_cast<uint8_t*>(aBuffer); |
|
891 double playbackRate = static_cast<double>(mInRate) / mOutRate; |
|
892 uint32_t toPopBytes = FramesToBytes(ceil(aFrames / playbackRate)); |
|
893 uint32_t available = 0; |
|
894 bool lowOnBufferedData = false; |
|
895 do { |
|
896 // Check if we already have enough data in the time stretcher pipeline. |
|
897 if (mTimeStretcher->numSamples() <= static_cast<uint32_t>(aFrames)) { |
|
898 void* input[2]; |
|
899 uint32_t input_size[2]; |
|
900 available = std::min(mBuffer.Length(), toPopBytes); |
|
901 if (available != toPopBytes) { |
|
902 lowOnBufferedData = true; |
|
903 } |
|
904 mBuffer.PopElements(available, &input[0], &input_size[0], |
|
905 &input[1], &input_size[1]); |
|
906 mReadPoint += BytesToFrames(available); |
|
907 for(uint32_t i = 0; i < 2; i++) { |
|
908 mTimeStretcher->putSamples(reinterpret_cast<AudioDataValue*>(input[i]), BytesToFrames(input_size[i])); |
|
909 } |
|
910 } |
|
911 uint32_t receivedFrames = mTimeStretcher->receiveSamples(reinterpret_cast<AudioDataValue*>(wpos), aFrames - processedFrames); |
|
912 wpos += FramesToBytes(receivedFrames); |
|
913 processedFrames += receivedFrames; |
|
914 } while (processedFrames < aFrames && !lowOnBufferedData); |
|
915 |
|
916 GetBufferInsertTime(aTimeMs); |
|
917 |
|
918 return processedFrames; |
|
919 } |
|
920 |
|
921 long |
|
922 AudioStream::DataCallback(void* aBuffer, long aFrames) |
|
923 { |
|
924 MonitorAutoLock mon(mMonitor); |
|
925 uint32_t available = std::min(static_cast<uint32_t>(FramesToBytes(aFrames)), mBuffer.Length()); |
|
926 NS_ABORT_IF_FALSE(available % mBytesPerFrame == 0, "Must copy complete frames"); |
|
927 AudioDataValue* output = reinterpret_cast<AudioDataValue*>(aBuffer); |
|
928 uint32_t underrunFrames = 0; |
|
929 uint32_t servicedFrames = 0; |
|
930 int64_t insertTime; |
|
931 |
|
932 // NOTE: wasapi (others?) can call us back *after* stop()/Shutdown() (mState == SHUTDOWN) |
|
933 // Bug 996162 |
|
934 |
|
935 // callback tells us cubeb succeeded initializing |
|
936 if (mState == STARTED) { |
|
937 // For low-latency streams, we want to minimize any built-up data when |
|
938 // we start getting callbacks. |
|
939 // Simple version - contract on first callback only. |
|
940 if (mLatencyRequest == LowLatency) { |
|
941 #ifdef PR_LOGGING |
|
942 uint32_t old_len = mBuffer.Length(); |
|
943 #endif |
|
944 available = mBuffer.ContractTo(FramesToBytes(aFrames)); |
|
945 #ifdef PR_LOGGING |
|
946 TimeStamp now = TimeStamp::Now(); |
|
947 if (!mStartTime.IsNull()) { |
|
948 int64_t timeMs = (now - mStartTime).ToMilliseconds(); |
|
949 PR_LOG(gAudioStreamLog, PR_LOG_WARNING, |
|
950 ("Stream took %lldms to start after first Write() @ %u", timeMs, mOutRate)); |
|
951 } else { |
|
952 PR_LOG(gAudioStreamLog, PR_LOG_WARNING, |
|
953 ("Stream started before Write() @ %u", mOutRate)); |
|
954 } |
|
955 |
|
956 if (old_len != available) { |
|
957 // Note that we may have dropped samples in Write() as well! |
|
958 PR_LOG(gAudioStreamLog, PR_LOG_WARNING, |
|
959 ("AudioStream %p dropped %u + %u initial frames @ %u", this, |
|
960 mReadPoint, BytesToFrames(old_len - available), mOutRate)); |
|
961 mReadPoint += BytesToFrames(old_len - available); |
|
962 } |
|
963 #endif |
|
964 } |
|
965 mState = RUNNING; |
|
966 } |
|
967 |
|
968 if (available) { |
|
969 // When we are playing a low latency stream, and it is the first time we are |
|
970 // getting data from the buffer, we prefer to add the silence for an |
|
971 // underrun at the beginning of the buffer, so the first buffer is not cut |
|
972 // in half by the silence inserted to compensate for the underrun. |
|
973 if (mInRate == mOutRate) { |
|
974 if (mLatencyRequest == LowLatency && !mWritten) { |
|
975 servicedFrames = GetUnprocessedWithSilencePadding(output, aFrames, insertTime); |
|
976 } else { |
|
977 servicedFrames = GetUnprocessed(output, aFrames, insertTime); |
|
978 } |
|
979 } else { |
|
980 servicedFrames = GetTimeStretched(output, aFrames, insertTime); |
|
981 } |
|
982 float scaled_volume = float(GetVolumeScale() * mVolume); |
|
983 |
|
984 ScaleAudioSamples(output, aFrames * mOutChannels, scaled_volume); |
|
985 |
|
986 NS_ABORT_IF_FALSE(mBuffer.Length() % mBytesPerFrame == 0, "Must copy complete frames"); |
|
987 |
|
988 // Notify any blocked Write() call that more space is available in mBuffer. |
|
989 mon.NotifyAll(); |
|
990 } else { |
|
991 GetBufferInsertTime(insertTime); |
|
992 } |
|
993 |
|
994 underrunFrames = aFrames - servicedFrames; |
|
995 |
|
996 if (mState != DRAINING) { |
|
997 uint8_t* rpos = static_cast<uint8_t*>(aBuffer) + FramesToBytes(aFrames - underrunFrames); |
|
998 memset(rpos, 0, FramesToBytes(underrunFrames)); |
|
999 if (underrunFrames) { |
|
1000 PR_LOG(gAudioStreamLog, PR_LOG_WARNING, |
|
1001 ("AudioStream %p lost %d frames", this, underrunFrames)); |
|
1002 } |
|
1003 mLostFrames += underrunFrames; |
|
1004 servicedFrames += underrunFrames; |
|
1005 } |
|
1006 |
|
1007 WriteDumpFile(mDumpFile, this, aFrames, aBuffer); |
|
1008 // Don't log if we're not interested or if the stream is inactive |
|
1009 if (PR_LOG_TEST(GetLatencyLog(), PR_LOG_DEBUG) && |
|
1010 mState != SHUTDOWN && |
|
1011 insertTime != INT64_MAX && servicedFrames > underrunFrames) { |
|
1012 uint32_t latency = UINT32_MAX; |
|
1013 if (cubeb_stream_get_latency(mCubebStream, &latency)) { |
|
1014 NS_WARNING("Could not get latency from cubeb."); |
|
1015 } |
|
1016 TimeStamp now = TimeStamp::Now(); |
|
1017 |
|
1018 mLatencyLog->Log(AsyncLatencyLogger::AudioStream, reinterpret_cast<uint64_t>(this), |
|
1019 insertTime, now); |
|
1020 mLatencyLog->Log(AsyncLatencyLogger::Cubeb, reinterpret_cast<uint64_t>(mCubebStream.get()), |
|
1021 (latency * 1000) / mOutRate, now); |
|
1022 } |
|
1023 |
|
1024 mAudioClock.UpdateWritePosition(servicedFrames); |
|
1025 return servicedFrames; |
|
1026 } |
|
1027 |
|
1028 void |
|
1029 AudioStream::StateCallback(cubeb_state aState) |
|
1030 { |
|
1031 MonitorAutoLock mon(mMonitor); |
|
1032 if (aState == CUBEB_STATE_DRAINED) { |
|
1033 mState = DRAINED; |
|
1034 } else if (aState == CUBEB_STATE_ERROR) { |
|
1035 LOG(("AudioStream::StateCallback() state %d cubeb error", mState)); |
|
1036 mState = ERRORED; |
|
1037 } |
|
1038 mon.NotifyAll(); |
|
1039 } |
|
1040 |
|
1041 AudioClock::AudioClock(AudioStream* aStream) |
|
1042 :mAudioStream(aStream), |
|
1043 mOldOutRate(0), |
|
1044 mBasePosition(0), |
|
1045 mBaseOffset(0), |
|
1046 mOldBaseOffset(0), |
|
1047 mOldBasePosition(0), |
|
1048 mPlaybackRateChangeOffset(0), |
|
1049 mPreviousPosition(0), |
|
1050 mWritten(0), |
|
1051 mOutRate(0), |
|
1052 mInRate(0), |
|
1053 mPreservesPitch(true), |
|
1054 mCompensatingLatency(false) |
|
1055 {} |
|
1056 |
|
1057 void AudioClock::Init() |
|
1058 { |
|
1059 mOutRate = mAudioStream->GetRate(); |
|
1060 mInRate = mAudioStream->GetRate(); |
|
1061 mOldOutRate = mOutRate; |
|
1062 } |
|
1063 |
|
1064 void AudioClock::UpdateWritePosition(uint32_t aCount) |
|
1065 { |
|
1066 mWritten += aCount; |
|
1067 } |
|
1068 |
|
1069 uint64_t AudioClock::GetPositionUnlocked() |
|
1070 { |
|
1071 // GetPositionInFramesUnlocked() asserts it owns the monitor |
|
1072 int64_t position = mAudioStream->GetPositionInFramesUnlocked(); |
|
1073 int64_t diffOffset; |
|
1074 NS_ASSERTION(position < 0 || (mInRate != 0 && mOutRate != 0), "AudioClock not initialized."); |
|
1075 if (position >= 0) { |
|
1076 if (position < mPlaybackRateChangeOffset) { |
|
1077 // See if we are still playing frames pushed with the old playback rate in |
|
1078 // the backend. If we are, use the old output rate to compute the |
|
1079 // position. |
|
1080 mCompensatingLatency = true; |
|
1081 diffOffset = position - mOldBaseOffset; |
|
1082 position = static_cast<uint64_t>(mOldBasePosition + |
|
1083 static_cast<float>(USECS_PER_S * diffOffset) / mOldOutRate); |
|
1084 mPreviousPosition = position; |
|
1085 return position; |
|
1086 } |
|
1087 |
|
1088 if (mCompensatingLatency) { |
|
1089 diffOffset = position - mPlaybackRateChangeOffset; |
|
1090 mCompensatingLatency = false; |
|
1091 mBasePosition = mPreviousPosition; |
|
1092 } else { |
|
1093 diffOffset = position - mPlaybackRateChangeOffset; |
|
1094 } |
|
1095 position = static_cast<uint64_t>(mBasePosition + |
|
1096 (static_cast<float>(USECS_PER_S * diffOffset) / mOutRate)); |
|
1097 return position; |
|
1098 } |
|
1099 return UINT64_MAX; |
|
1100 } |
|
1101 |
|
1102 uint64_t AudioClock::GetPositionInFrames() |
|
1103 { |
|
1104 return (GetPositionUnlocked() * mOutRate) / USECS_PER_S; |
|
1105 } |
|
1106 |
|
1107 void AudioClock::SetPlaybackRateUnlocked(double aPlaybackRate) |
|
1108 { |
|
1109 // GetPositionInFramesUnlocked() asserts it owns the monitor |
|
1110 int64_t position = mAudioStream->GetPositionInFramesUnlocked(); |
|
1111 if (position > mPlaybackRateChangeOffset) { |
|
1112 mOldBasePosition = mBasePosition; |
|
1113 mBasePosition = GetPositionUnlocked(); |
|
1114 mOldBaseOffset = mPlaybackRateChangeOffset; |
|
1115 mBaseOffset = position; |
|
1116 mPlaybackRateChangeOffset = mWritten; |
|
1117 mOldOutRate = mOutRate; |
|
1118 mOutRate = static_cast<int>(mInRate / aPlaybackRate); |
|
1119 } else { |
|
1120 // The playbackRate has been changed before the end of the latency |
|
1121 // compensation phase. We don't update the mOld* variable. That way, the |
|
1122 // last playbackRate set is taken into account. |
|
1123 mBasePosition = GetPositionUnlocked(); |
|
1124 mBaseOffset = position; |
|
1125 mPlaybackRateChangeOffset = mWritten; |
|
1126 mOutRate = static_cast<int>(mInRate / aPlaybackRate); |
|
1127 } |
|
1128 } |
|
1129 |
|
1130 double AudioClock::GetPlaybackRate() |
|
1131 { |
|
1132 return static_cast<double>(mInRate) / mOutRate; |
|
1133 } |
|
1134 |
|
1135 void AudioClock::SetPreservesPitch(bool aPreservesPitch) |
|
1136 { |
|
1137 mPreservesPitch = aPreservesPitch; |
|
1138 } |
|
1139 |
|
1140 bool AudioClock::GetPreservesPitch() |
|
1141 { |
|
1142 return mPreservesPitch; |
|
1143 } |
|
1144 } // namespace mozilla |