content/media/webaudio/AudioParam.cpp

branch
TOR_BUG_9701
changeset 8
97036ab72558
equal deleted inserted replaced
-1:000000000000 0:c6ab084cd5f6
1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim:set ts=2 sw=2 sts=2 et cindent: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6
7 #include "AudioParam.h"
8 #include "mozilla/dom/AudioParamBinding.h"
9 #include "AudioNodeEngine.h"
10 #include "AudioNodeStream.h"
11 #include "AudioContext.h"
12
13 namespace mozilla {
14 namespace dom {
15
16 NS_IMPL_CYCLE_COLLECTION_CLASS(AudioParam)
17
18 NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(AudioParam)
19 tmp->DisconnectFromGraphAndDestroyStream();
20 NS_IMPL_CYCLE_COLLECTION_UNLINK(mNode)
21 NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
22 NS_IMPL_CYCLE_COLLECTION_UNLINK_END
23 NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(AudioParam)
24 NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mNode)
25 NS_IMPL_CYCLE_COLLECTION_TRAVERSE_SCRIPT_OBJECTS
26 NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
27
28 NS_IMPL_CYCLE_COLLECTION_TRACE_WRAPPERCACHE(AudioParam)
29
30 NS_IMPL_CYCLE_COLLECTING_NATIVE_ADDREF(AudioParam)
31
32 NS_IMETHODIMP_(MozExternalRefCountType)
33 AudioParam::Release()
34 {
35 if (mRefCnt.get() == 1) {
36 // We are about to be deleted, disconnect the object from the graph before
37 // the derived type is destroyed.
38 DisconnectFromGraphAndDestroyStream();
39 }
40 NS_IMPL_CC_NATIVE_RELEASE_BODY(AudioParam)
41 }
42
43 NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(AudioParam, AddRef)
44 NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(AudioParam, Release)
45
46 AudioParam::AudioParam(AudioNode* aNode,
47 AudioParam::CallbackType aCallback,
48 float aDefaultValue)
49 : AudioParamTimeline(aDefaultValue)
50 , mNode(aNode)
51 , mCallback(aCallback)
52 , mDefaultValue(aDefaultValue)
53 {
54 SetIsDOMBinding();
55 }
56
57 AudioParam::~AudioParam()
58 {
59 MOZ_ASSERT(mInputNodes.IsEmpty());
60 }
61
62 JSObject*
63 AudioParam::WrapObject(JSContext* aCx)
64 {
65 return AudioParamBinding::Wrap(aCx, this);
66 }
67
68 void
69 AudioParam::DisconnectFromGraphAndDestroyStream()
70 {
71 // Addref this temporarily so the refcount bumping below doesn't destroy us
72 // prematurely
73 nsRefPtr<AudioParam> kungFuDeathGrip = this;
74
75 while (!mInputNodes.IsEmpty()) {
76 uint32_t i = mInputNodes.Length() - 1;
77 nsRefPtr<AudioNode> input = mInputNodes[i].mInputNode;
78 mInputNodes.RemoveElementAt(i);
79 input->RemoveOutputParam(this);
80 }
81
82 if (mNodeStreamPort) {
83 mNodeStreamPort->Destroy();
84 mNodeStreamPort = nullptr;
85 }
86
87 if (mStream) {
88 mStream->Destroy();
89 mStream = nullptr;
90 }
91 }
92
93 MediaStream*
94 AudioParam::Stream()
95 {
96 if (mStream) {
97 return mStream;
98 }
99
100 AudioNodeEngine* engine = new AudioNodeEngine(nullptr);
101 nsRefPtr<AudioNodeStream> stream =
102 mNode->Context()->Graph()->CreateAudioNodeStream(engine,
103 MediaStreamGraph::INTERNAL_STREAM,
104 Node()->Context()->SampleRate());
105
106 // Force the input to have only one channel, and make it down-mix using
107 // the speaker rules if needed.
108 stream->SetChannelMixingParametersImpl(1, ChannelCountMode::Explicit, ChannelInterpretation::Speakers);
109 // Mark as an AudioParam helper stream
110 stream->SetAudioParamHelperStream();
111
112 mStream = stream.forget();
113
114 // Setup the AudioParam's stream as an input to the owner AudioNode's stream
115 MediaStream* nodeStream = mNode->Stream();
116 MOZ_ASSERT(nodeStream->AsProcessedStream());
117 ProcessedMediaStream* ps = static_cast<ProcessedMediaStream*>(nodeStream);
118 mNodeStreamPort = ps->AllocateInputPort(mStream, MediaInputPort::FLAG_BLOCK_INPUT);
119
120 // Let the MSG's copy of AudioParamTimeline know about the change in the stream
121 mCallback(mNode);
122
123 return mStream;
124 }
125
126 float
127 AudioParamTimeline::AudioNodeInputValue(size_t aCounter) const
128 {
129 MOZ_ASSERT(mStream);
130
131 // If we have a chunk produced by the AudioNode inputs to the AudioParam,
132 // get its value now. We use aCounter to tell us which frame of the last
133 // AudioChunk to look at.
134 float audioNodeInputValue = 0.0f;
135 const AudioChunk& lastAudioNodeChunk =
136 static_cast<AudioNodeStream*>(mStream.get())->LastChunks()[0];
137 if (!lastAudioNodeChunk.IsNull()) {
138 MOZ_ASSERT(lastAudioNodeChunk.GetDuration() == WEBAUDIO_BLOCK_SIZE);
139 audioNodeInputValue =
140 static_cast<const float*>(lastAudioNodeChunk.mChannelData[0])[aCounter];
141 audioNodeInputValue *= lastAudioNodeChunk.mVolume;
142 }
143
144 return audioNodeInputValue;
145 }
146
147 }
148 }
149

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