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1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- |
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2 * This Source Code Form is subject to the terms of the Mozilla Public |
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3 * License, v. 2.0. If a copy of the MPL was not distributed with this |
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4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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5 #include "BorrowedContext.h" |
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6 #include "DataSurfaceHelpers.h" |
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7 #include "DrawTargetCG.h" |
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8 #include "Logging.h" |
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9 #include "SourceSurfaceCG.h" |
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10 #include "Rect.h" |
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11 #include "ScaledFontMac.h" |
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12 #include "Tools.h" |
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13 #include <vector> |
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14 #include <algorithm> |
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15 #include "MacIOSurface.h" |
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16 #include "FilterNodeSoftware.h" |
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17 #include "mozilla/Assertions.h" |
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18 #include "mozilla/Types.h" // for decltype |
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19 #include "mozilla/FloatingPoint.h" |
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20 |
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21 using namespace std; |
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22 |
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23 //CG_EXTERN void CGContextSetCompositeOperation (CGContextRef, PrivateCGCompositeMode); |
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24 |
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25 // A private API that Cairo has been using for a long time |
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26 CG_EXTERN void CGContextSetCTM(CGContextRef, CGAffineTransform); |
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27 |
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28 namespace mozilla { |
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29 namespace gfx { |
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30 |
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31 static CGRect RectToCGRect(Rect r) |
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32 { |
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33 return CGRectMake(r.x, r.y, r.width, r.height); |
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34 } |
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35 |
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36 CGBlendMode ToBlendMode(CompositionOp op) |
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37 { |
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38 CGBlendMode mode; |
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39 switch (op) { |
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40 case CompositionOp::OP_OVER: |
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41 mode = kCGBlendModeNormal; |
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42 break; |
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43 case CompositionOp::OP_ADD: |
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44 mode = kCGBlendModePlusLighter; |
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45 break; |
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46 case CompositionOp::OP_ATOP: |
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47 mode = kCGBlendModeSourceAtop; |
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48 break; |
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49 case CompositionOp::OP_OUT: |
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50 mode = kCGBlendModeSourceOut; |
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51 break; |
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52 case CompositionOp::OP_IN: |
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53 mode = kCGBlendModeSourceIn; |
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54 break; |
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55 case CompositionOp::OP_SOURCE: |
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56 mode = kCGBlendModeCopy; |
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57 break; |
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58 case CompositionOp::OP_DEST_IN: |
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59 mode = kCGBlendModeDestinationIn; |
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60 break; |
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61 case CompositionOp::OP_DEST_OUT: |
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62 mode = kCGBlendModeDestinationOut; |
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63 break; |
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64 case CompositionOp::OP_DEST_OVER: |
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65 mode = kCGBlendModeDestinationOver; |
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66 break; |
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67 case CompositionOp::OP_DEST_ATOP: |
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68 mode = kCGBlendModeDestinationAtop; |
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69 break; |
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70 case CompositionOp::OP_XOR: |
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71 mode = kCGBlendModeXOR; |
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72 break; |
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73 case CompositionOp::OP_MULTIPLY: |
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74 mode = kCGBlendModeMultiply; |
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75 break; |
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76 case CompositionOp::OP_SCREEN: |
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77 mode = kCGBlendModeScreen; |
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78 break; |
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79 case CompositionOp::OP_OVERLAY: |
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80 mode = kCGBlendModeOverlay; |
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81 break; |
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82 case CompositionOp::OP_DARKEN: |
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83 mode = kCGBlendModeDarken; |
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84 break; |
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85 case CompositionOp::OP_LIGHTEN: |
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86 mode = kCGBlendModeLighten; |
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87 break; |
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88 case CompositionOp::OP_COLOR_DODGE: |
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89 mode = kCGBlendModeColorDodge; |
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90 break; |
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91 case CompositionOp::OP_COLOR_BURN: |
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92 mode = kCGBlendModeColorBurn; |
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93 break; |
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94 case CompositionOp::OP_HARD_LIGHT: |
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95 mode = kCGBlendModeHardLight; |
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96 break; |
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97 case CompositionOp::OP_SOFT_LIGHT: |
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98 mode = kCGBlendModeSoftLight; |
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99 break; |
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100 case CompositionOp::OP_DIFFERENCE: |
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101 mode = kCGBlendModeDifference; |
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102 break; |
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103 case CompositionOp::OP_EXCLUSION: |
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104 mode = kCGBlendModeExclusion; |
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105 break; |
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106 case CompositionOp::OP_HUE: |
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107 mode = kCGBlendModeHue; |
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108 break; |
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109 case CompositionOp::OP_SATURATION: |
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110 mode = kCGBlendModeSaturation; |
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111 break; |
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112 case CompositionOp::OP_COLOR: |
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113 mode = kCGBlendModeColor; |
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114 break; |
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115 case CompositionOp::OP_LUMINOSITY: |
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116 mode = kCGBlendModeLuminosity; |
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117 break; |
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118 /* |
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119 case OP_CLEAR: |
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120 mode = kCGBlendModeClear; |
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121 break;*/ |
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122 default: |
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123 mode = kCGBlendModeNormal; |
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124 } |
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125 return mode; |
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126 } |
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127 |
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128 static CGInterpolationQuality |
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129 InterpolationQualityFromFilter(Filter aFilter) |
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130 { |
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131 switch (aFilter) { |
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132 default: |
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133 case Filter::LINEAR: |
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134 return kCGInterpolationLow; |
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135 case Filter::POINT: |
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136 return kCGInterpolationNone; |
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137 case Filter::GOOD: |
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138 return kCGInterpolationDefault; |
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139 } |
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140 } |
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141 |
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142 |
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143 DrawTargetCG::DrawTargetCG() : mCg(nullptr), mSnapshot(nullptr) |
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144 { |
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145 } |
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146 |
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147 DrawTargetCG::~DrawTargetCG() |
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148 { |
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149 MarkChanged(); |
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150 |
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151 // We need to conditionally release these because Init can fail without initializing these. |
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152 if (mColorSpace) |
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153 CGColorSpaceRelease(mColorSpace); |
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154 if (mCg) |
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155 CGContextRelease(mCg); |
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156 } |
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157 |
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158 BackendType |
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159 DrawTargetCG::GetType() const |
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160 { |
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161 // It may be worth spliting Bitmap and IOSurface DrawTarget |
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162 // into seperate classes. |
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163 if (GetContextType(mCg) == CG_CONTEXT_TYPE_IOSURFACE) { |
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164 return BackendType::COREGRAPHICS_ACCELERATED; |
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165 } else { |
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166 return BackendType::COREGRAPHICS; |
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167 } |
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168 } |
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169 |
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170 TemporaryRef<SourceSurface> |
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171 DrawTargetCG::Snapshot() |
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172 { |
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173 if (!mSnapshot) { |
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174 if (GetContextType(mCg) == CG_CONTEXT_TYPE_IOSURFACE) { |
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175 return new SourceSurfaceCGIOSurfaceContext(this); |
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176 } else { |
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177 mSnapshot = new SourceSurfaceCGBitmapContext(this); |
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178 } |
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179 } |
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180 |
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181 return mSnapshot; |
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182 } |
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183 |
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184 TemporaryRef<DrawTarget> |
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185 DrawTargetCG::CreateSimilarDrawTarget(const IntSize &aSize, SurfaceFormat aFormat) const |
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186 { |
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187 // XXX: in thebes we use CGLayers to do this kind of thing. It probably makes sense |
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188 // to add that in somehow, but at a higher level |
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189 RefPtr<DrawTargetCG> newTarget = new DrawTargetCG(); |
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190 if (newTarget->Init(GetType(), aSize, aFormat)) { |
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191 return newTarget; |
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192 } else { |
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193 return nullptr; |
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194 } |
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195 } |
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196 |
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197 TemporaryRef<SourceSurface> |
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198 DrawTargetCG::CreateSourceSurfaceFromData(unsigned char *aData, |
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199 const IntSize &aSize, |
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200 int32_t aStride, |
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201 SurfaceFormat aFormat) const |
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202 { |
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203 RefPtr<SourceSurfaceCG> newSurf = new SourceSurfaceCG(); |
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204 |
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205 if (!newSurf->InitFromData(aData, aSize, aStride, aFormat)) { |
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206 return nullptr; |
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207 } |
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208 |
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209 return newSurf; |
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210 } |
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211 |
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212 // This function returns a retained CGImage that needs to be released after |
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213 // use. The reason for this is that we want to either reuse an existing CGImage |
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214 // or create a new one. |
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215 static CGImageRef |
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216 GetRetainedImageFromSourceSurface(SourceSurface *aSurface) |
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217 { |
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218 if (aSurface->GetType() == SurfaceType::COREGRAPHICS_IMAGE) |
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219 return CGImageRetain(static_cast<SourceSurfaceCG*>(aSurface)->GetImage()); |
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220 else if (aSurface->GetType() == SurfaceType::COREGRAPHICS_CGCONTEXT) |
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221 return CGImageRetain(static_cast<SourceSurfaceCGContext*>(aSurface)->GetImage()); |
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222 |
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223 if (aSurface->GetType() == SurfaceType::DATA) { |
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224 DataSourceSurface* dataSource = static_cast<DataSourceSurface*>(aSurface); |
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225 return CreateCGImage(nullptr, dataSource->GetData(), dataSource->GetSize(), |
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226 dataSource->Stride(), dataSource->GetFormat()); |
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227 } |
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228 |
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229 MOZ_CRASH("unsupported source surface"); |
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230 } |
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231 |
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232 TemporaryRef<SourceSurface> |
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233 DrawTargetCG::OptimizeSourceSurface(SourceSurface *aSurface) const |
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234 { |
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235 if (aSurface->GetType() == SurfaceType::COREGRAPHICS_IMAGE || |
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236 aSurface->GetType() == SurfaceType::COREGRAPHICS_CGCONTEXT) { |
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237 return aSurface; |
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238 } |
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239 return aSurface->GetDataSurface(); |
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240 } |
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241 |
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242 class UnboundnessFixer |
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243 { |
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244 CGRect mClipBounds; |
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245 CGLayerRef mLayer; |
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246 CGContextRef mCg; |
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247 public: |
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248 UnboundnessFixer() : mCg(nullptr) {} |
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249 |
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250 CGContextRef Check(CGContextRef baseCg, CompositionOp blend, const Rect* maskBounds = nullptr) |
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251 { |
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252 if (!IsOperatorBoundByMask(blend)) { |
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253 mClipBounds = CGContextGetClipBoundingBox(baseCg); |
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254 // If we're entirely clipped out or if the drawing operation covers the entire clip then |
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255 // we don't need to create a temporary surface. |
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256 if (CGRectIsEmpty(mClipBounds) || |
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257 (maskBounds && maskBounds->Contains(CGRectToRect(mClipBounds)))) { |
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258 return baseCg; |
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259 } |
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260 |
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261 // TransparencyLayers aren't blended using the blend mode so |
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262 // we are forced to use CGLayers |
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263 |
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264 //XXX: The size here is in default user space units, of the layer relative to the graphics context. |
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265 // is the clip bounds still correct if, for example, we have a scale applied to the context? |
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266 mLayer = CGLayerCreateWithContext(baseCg, mClipBounds.size, nullptr); |
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267 mCg = CGLayerGetContext(mLayer); |
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268 // CGContext's default to have the origin at the bottom left |
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269 // so flip it to the top left and adjust for the origin |
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270 // of the layer |
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271 CGContextTranslateCTM(mCg, -mClipBounds.origin.x, mClipBounds.origin.y + mClipBounds.size.height); |
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272 CGContextScaleCTM(mCg, 1, -1); |
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273 |
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274 return mCg; |
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275 } else { |
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276 return baseCg; |
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277 } |
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278 } |
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279 |
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280 void Fix(CGContextRef baseCg) |
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281 { |
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282 if (mCg) { |
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283 CGContextTranslateCTM(baseCg, 0, mClipBounds.size.height); |
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284 CGContextScaleCTM(baseCg, 1, -1); |
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285 mClipBounds.origin.y *= -1; |
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286 CGContextDrawLayerAtPoint(baseCg, mClipBounds.origin, mLayer); |
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287 CGContextRelease(mCg); |
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288 } |
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289 } |
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290 }; |
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291 |
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292 void |
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293 DrawTargetCG::DrawSurface(SourceSurface *aSurface, |
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294 const Rect &aDest, |
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295 const Rect &aSource, |
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296 const DrawSurfaceOptions &aSurfOptions, |
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297 const DrawOptions &aDrawOptions) |
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298 { |
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299 MarkChanged(); |
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300 |
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301 CGContextSaveGState(mCg); |
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302 |
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303 CGContextSetBlendMode(mCg, ToBlendMode(aDrawOptions.mCompositionOp)); |
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304 UnboundnessFixer fixer; |
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305 CGContextRef cg = fixer.Check(mCg, aDrawOptions.mCompositionOp, &aDest); |
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306 CGContextSetAlpha(cg, aDrawOptions.mAlpha); |
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307 CGContextSetShouldAntialias(cg, aDrawOptions.mAntialiasMode != AntialiasMode::NONE); |
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308 |
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309 CGContextConcatCTM(cg, GfxMatrixToCGAffineTransform(mTransform)); |
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310 |
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311 CGContextSetInterpolationQuality(cg, InterpolationQualityFromFilter(aSurfOptions.mFilter)); |
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312 |
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313 CGImageRef image = GetRetainedImageFromSourceSurface(aSurface); |
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314 |
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315 if (aSurfOptions.mFilter == Filter::POINT) { |
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316 CGImageRef subimage = CGImageCreateWithImageInRect(image, RectToCGRect(aSource)); |
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317 CGImageRelease(image); |
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318 |
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319 CGContextScaleCTM(cg, 1, -1); |
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320 |
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321 CGRect flippedRect = CGRectMake(aDest.x, -(aDest.y + aDest.height), |
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322 aDest.width, aDest.height); |
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323 |
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324 CGContextDrawImage(cg, flippedRect, subimage); |
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325 CGImageRelease(subimage); |
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326 } else { |
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327 CGRect destRect = CGRectMake(aDest.x, aDest.y, aDest.width, aDest.height); |
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328 CGContextClipToRect(cg, destRect); |
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329 |
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330 float xScale = aSource.width / aDest.width; |
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331 float yScale = aSource.height / aDest.height; |
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332 CGContextTranslateCTM(cg, aDest.x - aSource.x / xScale, aDest.y - aSource.y / yScale); |
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333 |
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334 CGRect adjustedDestRect = CGRectMake(0, 0, CGImageGetWidth(image) / xScale, |
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335 CGImageGetHeight(image) / yScale); |
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336 |
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337 CGContextTranslateCTM(cg, 0, CGRectGetHeight(adjustedDestRect)); |
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338 CGContextScaleCTM(cg, 1, -1); |
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339 |
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340 CGContextDrawImage(cg, adjustedDestRect, image); |
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341 CGImageRelease(image); |
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342 } |
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343 |
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344 fixer.Fix(mCg); |
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345 |
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346 CGContextRestoreGState(mCg); |
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347 } |
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348 |
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349 TemporaryRef<FilterNode> |
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350 DrawTargetCG::CreateFilter(FilterType aType) |
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351 { |
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352 return FilterNodeSoftware::Create(aType); |
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353 } |
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354 |
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355 void |
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356 DrawTargetCG::DrawFilter(FilterNode *aNode, |
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357 const Rect &aSourceRect, |
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358 const Point &aDestPoint, |
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359 const DrawOptions &aOptions) |
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360 { |
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361 FilterNodeSoftware* filter = static_cast<FilterNodeSoftware*>(aNode); |
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362 filter->Draw(this, aSourceRect, aDestPoint, aOptions); |
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363 } |
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364 |
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365 static CGColorRef ColorToCGColor(CGColorSpaceRef aColorSpace, const Color& aColor) |
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366 { |
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367 CGFloat components[4] = {aColor.r, aColor.g, aColor.b, aColor.a}; |
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368 return CGColorCreate(aColorSpace, components); |
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369 } |
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370 |
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371 class GradientStopsCG : public GradientStops |
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372 { |
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373 public: |
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374 MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(GradientStopsCG) |
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375 //XXX: The skia backend uses a vector and passes in aNumStops. It should do better |
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376 GradientStopsCG(GradientStop* aStops, uint32_t aNumStops, ExtendMode aExtendMode) |
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377 { |
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378 mExtend = aExtendMode; |
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379 if (aExtendMode == ExtendMode::CLAMP) { |
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380 //XXX: do the stops need to be in any particular order? |
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381 // what should we do about the color space here? we certainly shouldn't be |
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382 // recreating it all the time |
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383 std::vector<CGFloat> colors; |
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384 std::vector<CGFloat> offsets; |
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385 colors.reserve(aNumStops*4); |
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386 offsets.reserve(aNumStops); |
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387 |
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388 for (uint32_t i = 0; i < aNumStops; i++) { |
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389 colors.push_back(aStops[i].color.r); |
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390 colors.push_back(aStops[i].color.g); |
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391 colors.push_back(aStops[i].color.b); |
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392 colors.push_back(aStops[i].color.a); |
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393 |
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394 offsets.push_back(aStops[i].offset); |
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395 } |
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396 |
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397 CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); |
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398 mGradient = CGGradientCreateWithColorComponents(colorSpace, |
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399 &colors.front(), |
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400 &offsets.front(), |
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401 aNumStops); |
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402 CGColorSpaceRelease(colorSpace); |
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403 } else { |
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404 mGradient = nullptr; |
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405 mStops.reserve(aNumStops); |
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406 for (uint32_t i = 0; i < aNumStops; i++) { |
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407 mStops.push_back(aStops[i]); |
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408 } |
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409 } |
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410 |
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411 } |
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412 virtual ~GradientStopsCG() { |
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413 if (mGradient) |
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414 CGGradientRelease(mGradient); |
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415 } |
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416 // Will always report BackendType::COREGRAPHICS, but it is compatible |
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417 // with BackendType::COREGRAPHICS_ACCELERATED |
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418 BackendType GetBackendType() const { return BackendType::COREGRAPHICS; } |
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419 // XXX this should be a union |
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420 CGGradientRef mGradient; |
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421 std::vector<GradientStop> mStops; |
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422 ExtendMode mExtend; |
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423 }; |
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424 |
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425 TemporaryRef<GradientStops> |
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426 DrawTargetCG::CreateGradientStops(GradientStop *aStops, uint32_t aNumStops, |
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427 ExtendMode aExtendMode) const |
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428 { |
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429 return new GradientStopsCG(aStops, aNumStops, aExtendMode); |
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430 } |
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431 |
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432 static void |
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433 UpdateLinearParametersToIncludePoint(double *min_t, double *max_t, |
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434 CGPoint *start, |
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435 double dx, double dy, |
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436 double x, double y) |
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437 { |
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438 MOZ_ASSERT(IsFinite(x) && IsFinite(y)); |
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439 |
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440 /** |
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441 * Compute a parameter t such that a line perpendicular to the (dx,dy) |
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442 * vector, passing through (start->x + dx*t, start->y + dy*t), also |
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443 * passes through (x,y). |
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444 * |
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445 * Let px = x - start->x, py = y - start->y. |
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446 * t is given by |
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447 * (px - dx*t)*dx + (py - dy*t)*dy = 0 |
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448 * |
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449 * Solving for t we get |
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450 * numerator = dx*px + dy*py |
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451 * denominator = dx^2 + dy^2 |
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452 * t = numerator/denominator |
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453 * |
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454 * In CalculateRepeatingGradientParams we know the length of (dx,dy) |
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455 * is not zero. (This is checked in DrawLinearRepeatingGradient.) |
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456 */ |
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457 double px = x - start->x; |
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458 double py = y - start->y; |
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459 double numerator = dx * px + dy * py; |
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460 double denominator = dx * dx + dy * dy; |
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461 double t = numerator / denominator; |
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462 |
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463 if (*min_t > t) { |
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464 *min_t = t; |
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465 } |
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466 if (*max_t < t) { |
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467 *max_t = t; |
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468 } |
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469 } |
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470 |
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471 /** |
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472 * Repeat the gradient line such that lines extended perpendicular to the |
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473 * gradient line at both start and end would completely enclose the drawing |
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474 * extents. |
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475 */ |
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476 static void |
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477 CalculateRepeatingGradientParams(CGPoint *aStart, CGPoint *aEnd, |
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478 CGRect aExtents, int *aRepeatCount) |
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479 { |
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480 double t_min = INFINITY; |
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481 double t_max = -INFINITY; |
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482 double dx = aEnd->x - aStart->x; |
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483 double dy = aEnd->y - aStart->y; |
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484 |
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485 double bounds_x1 = aExtents.origin.x; |
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486 double bounds_y1 = aExtents.origin.y; |
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487 double bounds_x2 = aExtents.origin.x + aExtents.size.width; |
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488 double bounds_y2 = aExtents.origin.y + aExtents.size.height; |
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489 |
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490 UpdateLinearParametersToIncludePoint(&t_min, &t_max, aStart, dx, dy, |
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491 bounds_x1, bounds_y1); |
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492 UpdateLinearParametersToIncludePoint(&t_min, &t_max, aStart, dx, dy, |
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493 bounds_x2, bounds_y1); |
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494 UpdateLinearParametersToIncludePoint(&t_min, &t_max, aStart, dx, dy, |
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495 bounds_x2, bounds_y2); |
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496 UpdateLinearParametersToIncludePoint(&t_min, &t_max, aStart, dx, dy, |
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497 bounds_x1, bounds_y2); |
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498 |
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499 MOZ_ASSERT(!isinf(t_min) && !isinf(t_max), |
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500 "The first call to UpdateLinearParametersToIncludePoint should have made t_min and t_max non-infinite."); |
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501 |
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502 // Move t_min and t_max to the nearest usable integer to try to avoid |
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503 // subtle variations due to numerical instability, especially accidentally |
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504 // cutting off a pixel. Extending the gradient repetitions is always safe. |
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505 t_min = floor (t_min); |
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506 t_max = ceil (t_max); |
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507 aEnd->x = aStart->x + dx * t_max; |
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508 aEnd->y = aStart->y + dy * t_max; |
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509 aStart->x = aStart->x + dx * t_min; |
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510 aStart->y = aStart->y + dy * t_min; |
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511 |
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512 *aRepeatCount = t_max - t_min; |
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513 } |
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514 |
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515 static void |
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516 DrawLinearRepeatingGradient(CGContextRef cg, const LinearGradientPattern &aPattern, const CGRect &aExtents) |
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517 { |
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518 GradientStopsCG *stops = static_cast<GradientStopsCG*>(aPattern.mStops.get()); |
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519 CGPoint startPoint = { aPattern.mBegin.x, aPattern.mBegin.y }; |
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520 CGPoint endPoint = { aPattern.mEnd.x, aPattern.mEnd.y }; |
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521 |
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522 int repeatCount = 1; |
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523 // if we don't have a line then we can't extend it |
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524 if (aPattern.mEnd.x != aPattern.mBegin.x || |
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525 aPattern.mEnd.y != aPattern.mBegin.y) { |
|
526 CalculateRepeatingGradientParams(&startPoint, &endPoint, aExtents, |
|
527 &repeatCount); |
|
528 } |
|
529 |
|
530 double scale = 1./repeatCount; |
|
531 |
|
532 std::vector<CGFloat> colors; |
|
533 std::vector<CGFloat> offsets; |
|
534 colors.reserve(stops->mStops.size()*repeatCount*4); |
|
535 offsets.reserve(stops->mStops.size()*repeatCount); |
|
536 |
|
537 for (int j = 0; j < repeatCount; j++) { |
|
538 for (uint32_t i = 0; i < stops->mStops.size(); i++) { |
|
539 colors.push_back(stops->mStops[i].color.r); |
|
540 colors.push_back(stops->mStops[i].color.g); |
|
541 colors.push_back(stops->mStops[i].color.b); |
|
542 colors.push_back(stops->mStops[i].color.a); |
|
543 |
|
544 offsets.push_back((stops->mStops[i].offset + j)*scale); |
|
545 } |
|
546 } |
|
547 |
|
548 CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); |
|
549 CGGradientRef gradient = CGGradientCreateWithColorComponents(colorSpace, |
|
550 &colors.front(), |
|
551 &offsets.front(), |
|
552 repeatCount*stops->mStops.size()); |
|
553 CGColorSpaceRelease(colorSpace); |
|
554 |
|
555 CGContextDrawLinearGradient(cg, gradient, startPoint, endPoint, |
|
556 kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation); |
|
557 CGGradientRelease(gradient); |
|
558 } |
|
559 |
|
560 static CGPoint CGRectTopLeft(CGRect a) |
|
561 { return a.origin; } |
|
562 static CGPoint CGRectBottomLeft(CGRect a) |
|
563 { return CGPointMake(a.origin.x, a.origin.y + a.size.height); } |
|
564 static CGPoint CGRectTopRight(CGRect a) |
|
565 { return CGPointMake(a.origin.x + a.size.width, a.origin.y); } |
|
566 static CGPoint CGRectBottomRight(CGRect a) |
|
567 { return CGPointMake(a.origin.x + a.size.width, a.origin.y + a.size.height); } |
|
568 |
|
569 static CGFloat |
|
570 CGPointDistance(CGPoint a, CGPoint b) |
|
571 { |
|
572 return hypot(a.x-b.x, a.y-b.y); |
|
573 } |
|
574 |
|
575 static void |
|
576 DrawRadialRepeatingGradient(CGContextRef cg, const RadialGradientPattern &aPattern, const CGRect &aExtents) |
|
577 { |
|
578 GradientStopsCG *stops = static_cast<GradientStopsCG*>(aPattern.mStops.get()); |
|
579 CGPoint startCenter = { aPattern.mCenter1.x, aPattern.mCenter1.y }; |
|
580 CGFloat startRadius = aPattern.mRadius1; |
|
581 CGPoint endCenter = { aPattern.mCenter2.x, aPattern.mCenter2.y }; |
|
582 CGFloat endRadius = aPattern.mRadius2; |
|
583 |
|
584 // find the maximum distance from endCenter to a corner of aExtents |
|
585 CGFloat minimumEndRadius = endRadius; |
|
586 minimumEndRadius = max(minimumEndRadius, CGPointDistance(endCenter, CGRectTopLeft(aExtents))); |
|
587 minimumEndRadius = max(minimumEndRadius, CGPointDistance(endCenter, CGRectBottomLeft(aExtents))); |
|
588 minimumEndRadius = max(minimumEndRadius, CGPointDistance(endCenter, CGRectTopRight(aExtents))); |
|
589 minimumEndRadius = max(minimumEndRadius, CGPointDistance(endCenter, CGRectBottomRight(aExtents))); |
|
590 |
|
591 CGFloat length = endRadius - startRadius; |
|
592 int repeatCount = 1; |
|
593 while (endRadius < minimumEndRadius) { |
|
594 endRadius += length; |
|
595 repeatCount++; |
|
596 } |
|
597 |
|
598 while (startRadius-length >= 0) { |
|
599 startRadius -= length; |
|
600 repeatCount++; |
|
601 } |
|
602 |
|
603 double scale = 1./repeatCount; |
|
604 |
|
605 std::vector<CGFloat> colors; |
|
606 std::vector<CGFloat> offsets; |
|
607 colors.reserve(stops->mStops.size()*repeatCount*4); |
|
608 offsets.reserve(stops->mStops.size()*repeatCount); |
|
609 for (int j = 0; j < repeatCount; j++) { |
|
610 for (uint32_t i = 0; i < stops->mStops.size(); i++) { |
|
611 colors.push_back(stops->mStops[i].color.r); |
|
612 colors.push_back(stops->mStops[i].color.g); |
|
613 colors.push_back(stops->mStops[i].color.b); |
|
614 colors.push_back(stops->mStops[i].color.a); |
|
615 |
|
616 offsets.push_back((stops->mStops[i].offset + j)*scale); |
|
617 } |
|
618 } |
|
619 |
|
620 CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); |
|
621 CGGradientRef gradient = CGGradientCreateWithColorComponents(colorSpace, |
|
622 &colors.front(), |
|
623 &offsets.front(), |
|
624 repeatCount*stops->mStops.size()); |
|
625 CGColorSpaceRelease(colorSpace); |
|
626 |
|
627 //XXX: are there degenerate radial gradients that we should avoid drawing? |
|
628 CGContextDrawRadialGradient(cg, gradient, startCenter, startRadius, endCenter, endRadius, |
|
629 kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation); |
|
630 CGGradientRelease(gradient); |
|
631 } |
|
632 |
|
633 static void |
|
634 DrawGradient(CGContextRef cg, const Pattern &aPattern, const CGRect &aExtents) |
|
635 { |
|
636 if (CGRectIsEmpty(aExtents)) { |
|
637 return; |
|
638 } |
|
639 |
|
640 if (aPattern.GetType() == PatternType::LINEAR_GRADIENT) { |
|
641 const LinearGradientPattern& pat = static_cast<const LinearGradientPattern&>(aPattern); |
|
642 GradientStopsCG *stops = static_cast<GradientStopsCG*>(pat.mStops.get()); |
|
643 CGContextConcatCTM(cg, GfxMatrixToCGAffineTransform(pat.mMatrix)); |
|
644 if (stops->mExtend == ExtendMode::CLAMP) { |
|
645 |
|
646 // XXX: we should take the m out of the properties of LinearGradientPatterns |
|
647 CGPoint startPoint = { pat.mBegin.x, pat.mBegin.y }; |
|
648 CGPoint endPoint = { pat.mEnd.x, pat.mEnd.y }; |
|
649 |
|
650 // Canvas spec states that we should avoid drawing degenerate gradients (XXX: should this be in common code?) |
|
651 //if (startPoint.x == endPoint.x && startPoint.y == endPoint.y) |
|
652 // return; |
|
653 |
|
654 CGContextDrawLinearGradient(cg, stops->mGradient, startPoint, endPoint, |
|
655 kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation); |
|
656 } else if (stops->mExtend == ExtendMode::REPEAT) { |
|
657 DrawLinearRepeatingGradient(cg, pat, aExtents); |
|
658 } |
|
659 } else if (aPattern.GetType() == PatternType::RADIAL_GRADIENT) { |
|
660 const RadialGradientPattern& pat = static_cast<const RadialGradientPattern&>(aPattern); |
|
661 CGContextConcatCTM(cg, GfxMatrixToCGAffineTransform(pat.mMatrix)); |
|
662 GradientStopsCG *stops = static_cast<GradientStopsCG*>(pat.mStops.get()); |
|
663 if (stops->mExtend == ExtendMode::CLAMP) { |
|
664 |
|
665 // XXX: we should take the m out of the properties of RadialGradientPatterns |
|
666 CGPoint startCenter = { pat.mCenter1.x, pat.mCenter1.y }; |
|
667 CGFloat startRadius = pat.mRadius1; |
|
668 CGPoint endCenter = { pat.mCenter2.x, pat.mCenter2.y }; |
|
669 CGFloat endRadius = pat.mRadius2; |
|
670 |
|
671 //XXX: are there degenerate radial gradients that we should avoid drawing? |
|
672 CGContextDrawRadialGradient(cg, stops->mGradient, startCenter, startRadius, endCenter, endRadius, |
|
673 kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation); |
|
674 } else if (stops->mExtend == ExtendMode::REPEAT) { |
|
675 DrawRadialRepeatingGradient(cg, pat, aExtents); |
|
676 } |
|
677 } else { |
|
678 assert(0); |
|
679 } |
|
680 |
|
681 } |
|
682 |
|
683 static void |
|
684 drawPattern(void *info, CGContextRef context) |
|
685 { |
|
686 CGImageRef image = static_cast<CGImageRef>(info); |
|
687 CGRect rect = {{0, 0}, |
|
688 {static_cast<CGFloat>(CGImageGetWidth(image)), |
|
689 static_cast<CGFloat>(CGImageGetHeight(image))}}; |
|
690 CGContextDrawImage(context, rect, image); |
|
691 } |
|
692 |
|
693 static void |
|
694 releaseInfo(void *info) |
|
695 { |
|
696 CGImageRef image = static_cast<CGImageRef>(info); |
|
697 CGImageRelease(image); |
|
698 } |
|
699 |
|
700 CGPatternCallbacks patternCallbacks = { |
|
701 0, |
|
702 drawPattern, |
|
703 releaseInfo |
|
704 }; |
|
705 |
|
706 static bool |
|
707 isGradient(const Pattern &aPattern) |
|
708 { |
|
709 return aPattern.GetType() == PatternType::LINEAR_GRADIENT || aPattern.GetType() == PatternType::RADIAL_GRADIENT; |
|
710 } |
|
711 |
|
712 /* CoreGraphics patterns ignore the userspace transform so |
|
713 * we need to multiply it in */ |
|
714 static CGPatternRef |
|
715 CreateCGPattern(const Pattern &aPattern, CGAffineTransform aUserSpace) |
|
716 { |
|
717 const SurfacePattern& pat = static_cast<const SurfacePattern&>(aPattern); |
|
718 // XXX: is .get correct here? |
|
719 CGImageRef image = GetRetainedImageFromSourceSurface(pat.mSurface.get()); |
|
720 CGFloat xStep, yStep; |
|
721 switch (pat.mExtendMode) { |
|
722 case ExtendMode::CLAMP: |
|
723 // The 1 << 22 comes from Webkit see Pattern::createPlatformPattern() in PatternCG.cpp for more info |
|
724 xStep = static_cast<CGFloat>(1 << 22); |
|
725 yStep = static_cast<CGFloat>(1 << 22); |
|
726 break; |
|
727 case ExtendMode::REFLECT: |
|
728 assert(0); |
|
729 case ExtendMode::REPEAT: |
|
730 xStep = static_cast<CGFloat>(CGImageGetWidth(image)); |
|
731 yStep = static_cast<CGFloat>(CGImageGetHeight(image)); |
|
732 // webkit uses wkCGPatternCreateWithImageAndTransform a wrapper around CGPatternCreateWithImage2 |
|
733 // this is done to avoid pixel-cracking along pattern boundaries |
|
734 // (see https://bugs.webkit.org/show_bug.cgi?id=53055) |
|
735 // typedef enum { |
|
736 // wkPatternTilingNoDistortion, |
|
737 // wkPatternTilingConstantSpacingMinimalDistortion, |
|
738 // wkPatternTilingConstantSpacing |
|
739 // } wkPatternTiling; |
|
740 // extern CGPatternRef (*wkCGPatternCreateWithImageAndTransform)(CGImageRef, CGAffineTransform, int); |
|
741 } |
|
742 |
|
743 //XXX: We should be using CGContextDrawTiledImage when we can. Even though it |
|
744 // creates a pattern, it seems to go down a faster path than using a delegate |
|
745 // like we do below |
|
746 CGRect bounds = { |
|
747 {0, 0,}, |
|
748 {static_cast<CGFloat>(CGImageGetWidth(image)), static_cast<CGFloat>(CGImageGetHeight(image))} |
|
749 }; |
|
750 CGAffineTransform transform = |
|
751 CGAffineTransformConcat(CGAffineTransformConcat(CGAffineTransformMakeScale(1, |
|
752 -1), |
|
753 GfxMatrixToCGAffineTransform(pat.mMatrix)), |
|
754 aUserSpace); |
|
755 transform = CGAffineTransformTranslate(transform, 0, -static_cast<float>(CGImageGetHeight(image))); |
|
756 return CGPatternCreate(image, bounds, transform, xStep, yStep, kCGPatternTilingConstantSpacing, |
|
757 true, &patternCallbacks); |
|
758 } |
|
759 |
|
760 static void |
|
761 SetFillFromPattern(CGContextRef cg, CGColorSpaceRef aColorSpace, const Pattern &aPattern) |
|
762 { |
|
763 assert(!isGradient(aPattern)); |
|
764 if (aPattern.GetType() == PatternType::COLOR) { |
|
765 |
|
766 const Color& color = static_cast<const ColorPattern&>(aPattern).mColor; |
|
767 //XXX: we should cache colors |
|
768 CGColorRef cgcolor = ColorToCGColor(aColorSpace, color); |
|
769 CGContextSetFillColorWithColor(cg, cgcolor); |
|
770 CGColorRelease(cgcolor); |
|
771 } else if (aPattern.GetType() == PatternType::SURFACE) { |
|
772 |
|
773 CGColorSpaceRef patternSpace; |
|
774 patternSpace = CGColorSpaceCreatePattern (nullptr); |
|
775 CGContextSetFillColorSpace(cg, patternSpace); |
|
776 CGColorSpaceRelease(patternSpace); |
|
777 |
|
778 CGPatternRef pattern = CreateCGPattern(aPattern, CGContextGetCTM(cg)); |
|
779 const SurfacePattern& pat = static_cast<const SurfacePattern&>(aPattern); |
|
780 CGContextSetInterpolationQuality(cg, InterpolationQualityFromFilter(pat.mFilter)); |
|
781 CGFloat alpha = 1.; |
|
782 CGContextSetFillPattern(cg, pattern, &alpha); |
|
783 CGPatternRelease(pattern); |
|
784 } |
|
785 } |
|
786 |
|
787 static void |
|
788 SetStrokeFromPattern(CGContextRef cg, CGColorSpaceRef aColorSpace, const Pattern &aPattern) |
|
789 { |
|
790 assert(!isGradient(aPattern)); |
|
791 if (aPattern.GetType() == PatternType::COLOR) { |
|
792 const Color& color = static_cast<const ColorPattern&>(aPattern).mColor; |
|
793 //XXX: we should cache colors |
|
794 CGColorRef cgcolor = ColorToCGColor(aColorSpace, color); |
|
795 CGContextSetStrokeColorWithColor(cg, cgcolor); |
|
796 CGColorRelease(cgcolor); |
|
797 } else if (aPattern.GetType() == PatternType::SURFACE) { |
|
798 CGColorSpaceRef patternSpace; |
|
799 patternSpace = CGColorSpaceCreatePattern (nullptr); |
|
800 CGContextSetStrokeColorSpace(cg, patternSpace); |
|
801 CGColorSpaceRelease(patternSpace); |
|
802 |
|
803 CGPatternRef pattern = CreateCGPattern(aPattern, CGContextGetCTM(cg)); |
|
804 const SurfacePattern& pat = static_cast<const SurfacePattern&>(aPattern); |
|
805 CGContextSetInterpolationQuality(cg, InterpolationQualityFromFilter(pat.mFilter)); |
|
806 CGFloat alpha = 1.; |
|
807 CGContextSetStrokePattern(cg, pattern, &alpha); |
|
808 CGPatternRelease(pattern); |
|
809 } |
|
810 |
|
811 } |
|
812 |
|
813 void |
|
814 DrawTargetCG::MaskSurface(const Pattern &aSource, |
|
815 SourceSurface *aMask, |
|
816 Point aOffset, |
|
817 const DrawOptions &aDrawOptions) |
|
818 { |
|
819 MarkChanged(); |
|
820 |
|
821 CGContextSaveGState(mCg); |
|
822 |
|
823 CGContextSetBlendMode(mCg, ToBlendMode(aDrawOptions.mCompositionOp)); |
|
824 UnboundnessFixer fixer; |
|
825 CGContextRef cg = fixer.Check(mCg, aDrawOptions.mCompositionOp); |
|
826 CGContextSetAlpha(cg, aDrawOptions.mAlpha); |
|
827 CGContextSetShouldAntialias(cg, aDrawOptions.mAntialiasMode != AntialiasMode::NONE); |
|
828 |
|
829 CGContextConcatCTM(cg, GfxMatrixToCGAffineTransform(mTransform)); |
|
830 CGImageRef image = GetRetainedImageFromSourceSurface(aMask); |
|
831 |
|
832 // use a negative-y so that the mask image draws right ways up |
|
833 CGContextScaleCTM(cg, 1, -1); |
|
834 |
|
835 IntSize size = aMask->GetSize(); |
|
836 |
|
837 CGContextClipToMask(cg, CGRectMake(aOffset.x, -(aOffset.y + size.height), size.width, size.height), image); |
|
838 |
|
839 CGContextScaleCTM(cg, 1, -1); |
|
840 if (isGradient(aSource)) { |
|
841 // we shouldn't need to clip to an additional rectangle |
|
842 // as the cliping to the mask should be sufficient. |
|
843 DrawGradient(cg, aSource, CGRectMake(aOffset.x, aOffset.y, size.width, size.height)); |
|
844 } else { |
|
845 SetFillFromPattern(cg, mColorSpace, aSource); |
|
846 CGContextFillRect(cg, CGRectMake(aOffset.x, aOffset.y, size.width, size.height)); |
|
847 } |
|
848 |
|
849 CGImageRelease(image); |
|
850 |
|
851 fixer.Fix(mCg); |
|
852 |
|
853 CGContextRestoreGState(mCg); |
|
854 } |
|
855 |
|
856 |
|
857 |
|
858 void |
|
859 DrawTargetCG::FillRect(const Rect &aRect, |
|
860 const Pattern &aPattern, |
|
861 const DrawOptions &aDrawOptions) |
|
862 { |
|
863 MarkChanged(); |
|
864 |
|
865 CGContextSaveGState(mCg); |
|
866 |
|
867 UnboundnessFixer fixer; |
|
868 CGContextRef cg = fixer.Check(mCg, aDrawOptions.mCompositionOp, &aRect); |
|
869 CGContextSetAlpha(mCg, aDrawOptions.mAlpha); |
|
870 CGContextSetShouldAntialias(cg, aDrawOptions.mAntialiasMode != AntialiasMode::NONE); |
|
871 CGContextSetBlendMode(mCg, ToBlendMode(aDrawOptions.mCompositionOp)); |
|
872 |
|
873 CGContextConcatCTM(cg, GfxMatrixToCGAffineTransform(mTransform)); |
|
874 |
|
875 if (isGradient(aPattern)) { |
|
876 CGContextClipToRect(cg, RectToCGRect(aRect)); |
|
877 CGRect clipBounds = CGContextGetClipBoundingBox(cg); |
|
878 DrawGradient(cg, aPattern, clipBounds); |
|
879 } else { |
|
880 if (aPattern.GetType() == PatternType::SURFACE && static_cast<const SurfacePattern&>(aPattern).mExtendMode != ExtendMode::REPEAT) { |
|
881 // SetFillFromPattern can handle this case but using CGContextDrawImage |
|
882 // should give us better performance, better output, smaller PDF and |
|
883 // matches what cairo does. |
|
884 const SurfacePattern& pat = static_cast<const SurfacePattern&>(aPattern); |
|
885 CGImageRef image = GetRetainedImageFromSourceSurface(pat.mSurface.get()); |
|
886 CGContextClipToRect(cg, RectToCGRect(aRect)); |
|
887 CGContextConcatCTM(cg, GfxMatrixToCGAffineTransform(pat.mMatrix)); |
|
888 CGContextTranslateCTM(cg, 0, CGImageGetHeight(image)); |
|
889 CGContextScaleCTM(cg, 1, -1); |
|
890 |
|
891 CGRect imageRect = CGRectMake(0, 0, CGImageGetWidth(image), CGImageGetHeight(image)); |
|
892 |
|
893 CGContextSetInterpolationQuality(cg, InterpolationQualityFromFilter(pat.mFilter)); |
|
894 |
|
895 CGContextDrawImage(cg, imageRect, image); |
|
896 CGImageRelease(image); |
|
897 } else { |
|
898 SetFillFromPattern(cg, mColorSpace, aPattern); |
|
899 CGContextFillRect(cg, RectToCGRect(aRect)); |
|
900 } |
|
901 } |
|
902 |
|
903 fixer.Fix(mCg); |
|
904 CGContextRestoreGState(mCg); |
|
905 } |
|
906 |
|
907 void |
|
908 DrawTargetCG::StrokeLine(const Point &p1, const Point &p2, const Pattern &aPattern, const StrokeOptions &aStrokeOptions, const DrawOptions &aDrawOptions) |
|
909 { |
|
910 if (!std::isfinite(p1.x) || |
|
911 !std::isfinite(p1.y) || |
|
912 !std::isfinite(p2.x) || |
|
913 !std::isfinite(p2.y)) { |
|
914 return; |
|
915 } |
|
916 |
|
917 MarkChanged(); |
|
918 |
|
919 CGContextSaveGState(mCg); |
|
920 |
|
921 UnboundnessFixer fixer; |
|
922 CGContextRef cg = fixer.Check(mCg, aDrawOptions.mCompositionOp); |
|
923 CGContextSetAlpha(mCg, aDrawOptions.mAlpha); |
|
924 CGContextSetShouldAntialias(cg, aDrawOptions.mAntialiasMode != AntialiasMode::NONE); |
|
925 CGContextSetBlendMode(mCg, ToBlendMode(aDrawOptions.mCompositionOp)); |
|
926 |
|
927 CGContextConcatCTM(cg, GfxMatrixToCGAffineTransform(mTransform)); |
|
928 |
|
929 CGContextBeginPath(cg); |
|
930 CGContextMoveToPoint(cg, p1.x, p1.y); |
|
931 CGContextAddLineToPoint(cg, p2.x, p2.y); |
|
932 |
|
933 SetStrokeOptions(cg, aStrokeOptions); |
|
934 |
|
935 if (isGradient(aPattern)) { |
|
936 CGContextReplacePathWithStrokedPath(cg); |
|
937 CGRect extents = CGContextGetPathBoundingBox(cg); |
|
938 //XXX: should we use EO clip here? |
|
939 CGContextClip(cg); |
|
940 DrawGradient(cg, aPattern, extents); |
|
941 } else { |
|
942 SetStrokeFromPattern(cg, mColorSpace, aPattern); |
|
943 CGContextStrokePath(cg); |
|
944 } |
|
945 |
|
946 fixer.Fix(mCg); |
|
947 CGContextRestoreGState(mCg); |
|
948 } |
|
949 |
|
950 void |
|
951 DrawTargetCG::StrokeRect(const Rect &aRect, |
|
952 const Pattern &aPattern, |
|
953 const StrokeOptions &aStrokeOptions, |
|
954 const DrawOptions &aDrawOptions) |
|
955 { |
|
956 if (!aRect.IsFinite()) { |
|
957 return; |
|
958 } |
|
959 |
|
960 MarkChanged(); |
|
961 |
|
962 CGContextSaveGState(mCg); |
|
963 |
|
964 UnboundnessFixer fixer; |
|
965 CGContextRef cg = fixer.Check(mCg, aDrawOptions.mCompositionOp); |
|
966 CGContextSetAlpha(mCg, aDrawOptions.mAlpha); |
|
967 CGContextSetShouldAntialias(cg, aDrawOptions.mAntialiasMode != AntialiasMode::NONE); |
|
968 CGContextSetBlendMode(mCg, ToBlendMode(aDrawOptions.mCompositionOp)); |
|
969 |
|
970 CGContextConcatCTM(cg, GfxMatrixToCGAffineTransform(mTransform)); |
|
971 |
|
972 SetStrokeOptions(cg, aStrokeOptions); |
|
973 |
|
974 if (isGradient(aPattern)) { |
|
975 // There's no CGContextClipStrokeRect so we do it by hand |
|
976 CGContextBeginPath(cg); |
|
977 CGContextAddRect(cg, RectToCGRect(aRect)); |
|
978 CGContextReplacePathWithStrokedPath(cg); |
|
979 CGRect extents = CGContextGetPathBoundingBox(cg); |
|
980 //XXX: should we use EO clip here? |
|
981 CGContextClip(cg); |
|
982 DrawGradient(cg, aPattern, extents); |
|
983 } else { |
|
984 SetStrokeFromPattern(cg, mColorSpace, aPattern); |
|
985 CGContextStrokeRect(cg, RectToCGRect(aRect)); |
|
986 } |
|
987 |
|
988 fixer.Fix(mCg); |
|
989 CGContextRestoreGState(mCg); |
|
990 } |
|
991 |
|
992 |
|
993 void |
|
994 DrawTargetCG::ClearRect(const Rect &aRect) |
|
995 { |
|
996 MarkChanged(); |
|
997 |
|
998 CGContextSaveGState(mCg); |
|
999 CGContextConcatCTM(mCg, GfxMatrixToCGAffineTransform(mTransform)); |
|
1000 |
|
1001 CGContextClearRect(mCg, RectToCGRect(aRect)); |
|
1002 |
|
1003 CGContextRestoreGState(mCg); |
|
1004 } |
|
1005 |
|
1006 void |
|
1007 DrawTargetCG::Stroke(const Path *aPath, const Pattern &aPattern, const StrokeOptions &aStrokeOptions, const DrawOptions &aDrawOptions) |
|
1008 { |
|
1009 if (!aPath->GetBounds().IsFinite()) { |
|
1010 return; |
|
1011 } |
|
1012 |
|
1013 MarkChanged(); |
|
1014 |
|
1015 CGContextSaveGState(mCg); |
|
1016 |
|
1017 UnboundnessFixer fixer; |
|
1018 CGContextRef cg = fixer.Check(mCg, aDrawOptions.mCompositionOp); |
|
1019 CGContextSetAlpha(mCg, aDrawOptions.mAlpha); |
|
1020 CGContextSetShouldAntialias(cg, aDrawOptions.mAntialiasMode != AntialiasMode::NONE); |
|
1021 CGContextSetBlendMode(mCg, ToBlendMode(aDrawOptions.mCompositionOp)); |
|
1022 |
|
1023 CGContextConcatCTM(cg, GfxMatrixToCGAffineTransform(mTransform)); |
|
1024 |
|
1025 |
|
1026 CGContextBeginPath(cg); |
|
1027 |
|
1028 assert(aPath->GetBackendType() == BackendType::COREGRAPHICS); |
|
1029 const PathCG *cgPath = static_cast<const PathCG*>(aPath); |
|
1030 CGContextAddPath(cg, cgPath->GetPath()); |
|
1031 |
|
1032 SetStrokeOptions(cg, aStrokeOptions); |
|
1033 |
|
1034 if (isGradient(aPattern)) { |
|
1035 CGContextReplacePathWithStrokedPath(cg); |
|
1036 CGRect extents = CGContextGetPathBoundingBox(cg); |
|
1037 //XXX: should we use EO clip here? |
|
1038 CGContextClip(cg); |
|
1039 DrawGradient(cg, aPattern, extents); |
|
1040 } else { |
|
1041 // XXX: we could put fill mode into the path fill rule if we wanted |
|
1042 |
|
1043 SetStrokeFromPattern(cg, mColorSpace, aPattern); |
|
1044 CGContextStrokePath(cg); |
|
1045 } |
|
1046 |
|
1047 fixer.Fix(mCg); |
|
1048 CGContextRestoreGState(mCg); |
|
1049 } |
|
1050 |
|
1051 void |
|
1052 DrawTargetCG::Fill(const Path *aPath, const Pattern &aPattern, const DrawOptions &aDrawOptions) |
|
1053 { |
|
1054 MarkChanged(); |
|
1055 |
|
1056 assert(aPath->GetBackendType() == BackendType::COREGRAPHICS); |
|
1057 |
|
1058 CGContextSaveGState(mCg); |
|
1059 |
|
1060 CGContextSetBlendMode(mCg, ToBlendMode(aDrawOptions.mCompositionOp)); |
|
1061 UnboundnessFixer fixer; |
|
1062 CGContextRef cg = fixer.Check(mCg, aDrawOptions.mCompositionOp); |
|
1063 CGContextSetAlpha(cg, aDrawOptions.mAlpha); |
|
1064 CGContextSetShouldAntialias(cg, aDrawOptions.mAntialiasMode != AntialiasMode::NONE); |
|
1065 |
|
1066 CGContextConcatCTM(cg, GfxMatrixToCGAffineTransform(mTransform)); |
|
1067 |
|
1068 CGContextBeginPath(cg); |
|
1069 // XXX: we could put fill mode into the path fill rule if we wanted |
|
1070 const PathCG *cgPath = static_cast<const PathCG*>(aPath); |
|
1071 |
|
1072 if (isGradient(aPattern)) { |
|
1073 // setup a clip to draw the gradient through |
|
1074 CGRect extents; |
|
1075 if (CGPathIsEmpty(cgPath->GetPath())) { |
|
1076 // Adding an empty path will cause us not to clip |
|
1077 // so clip everything explicitly |
|
1078 CGContextClipToRect(mCg, CGRectZero); |
|
1079 extents = CGRectZero; |
|
1080 } else { |
|
1081 CGContextAddPath(cg, cgPath->GetPath()); |
|
1082 extents = CGContextGetPathBoundingBox(cg); |
|
1083 if (cgPath->GetFillRule() == FillRule::FILL_EVEN_ODD) |
|
1084 CGContextEOClip(mCg); |
|
1085 else |
|
1086 CGContextClip(mCg); |
|
1087 } |
|
1088 |
|
1089 DrawGradient(cg, aPattern, extents); |
|
1090 } else { |
|
1091 CGContextAddPath(cg, cgPath->GetPath()); |
|
1092 |
|
1093 SetFillFromPattern(cg, mColorSpace, aPattern); |
|
1094 |
|
1095 if (cgPath->GetFillRule() == FillRule::FILL_EVEN_ODD) |
|
1096 CGContextEOFillPath(cg); |
|
1097 else |
|
1098 CGContextFillPath(cg); |
|
1099 } |
|
1100 |
|
1101 fixer.Fix(mCg); |
|
1102 CGContextRestoreGState(mCg); |
|
1103 } |
|
1104 |
|
1105 CGRect ComputeGlyphsExtents(CGRect *bboxes, CGPoint *positions, CFIndex count, float scale) |
|
1106 { |
|
1107 CGFloat x1, x2, y1, y2; |
|
1108 if (count < 1) |
|
1109 return CGRectZero; |
|
1110 |
|
1111 x1 = bboxes[0].origin.x + positions[0].x; |
|
1112 x2 = bboxes[0].origin.x + positions[0].x + scale*bboxes[0].size.width; |
|
1113 y1 = bboxes[0].origin.y + positions[0].y; |
|
1114 y2 = bboxes[0].origin.y + positions[0].y + scale*bboxes[0].size.height; |
|
1115 |
|
1116 // accumulate max and minimum coordinates |
|
1117 for (int i = 1; i < count; i++) { |
|
1118 x1 = min(x1, bboxes[i].origin.x + positions[i].x); |
|
1119 y1 = min(y1, bboxes[i].origin.y + positions[i].y); |
|
1120 x2 = max(x2, bboxes[i].origin.x + positions[i].x + scale*bboxes[i].size.width); |
|
1121 y2 = max(y2, bboxes[i].origin.y + positions[i].y + scale*bboxes[i].size.height); |
|
1122 } |
|
1123 |
|
1124 CGRect extents = {{x1, y1}, {x2-x1, y2-y1}}; |
|
1125 return extents; |
|
1126 } |
|
1127 |
|
1128 |
|
1129 void |
|
1130 DrawTargetCG::FillGlyphs(ScaledFont *aFont, const GlyphBuffer &aBuffer, const Pattern &aPattern, const DrawOptions &aDrawOptions, |
|
1131 const GlyphRenderingOptions*) |
|
1132 { |
|
1133 MarkChanged(); |
|
1134 |
|
1135 assert(aBuffer.mNumGlyphs); |
|
1136 CGContextSaveGState(mCg); |
|
1137 |
|
1138 CGContextSetBlendMode(mCg, ToBlendMode(aDrawOptions.mCompositionOp)); |
|
1139 UnboundnessFixer fixer; |
|
1140 CGContextRef cg = fixer.Check(mCg, aDrawOptions.mCompositionOp); |
|
1141 CGContextSetAlpha(cg, aDrawOptions.mAlpha); |
|
1142 CGContextSetShouldAntialias(cg, aDrawOptions.mAntialiasMode != AntialiasMode::NONE); |
|
1143 if (aDrawOptions.mAntialiasMode != AntialiasMode::DEFAULT) { |
|
1144 CGContextSetShouldSmoothFonts(cg, aDrawOptions.mAntialiasMode == AntialiasMode::SUBPIXEL); |
|
1145 } |
|
1146 |
|
1147 CGContextConcatCTM(cg, GfxMatrixToCGAffineTransform(mTransform)); |
|
1148 |
|
1149 ScaledFontMac* macFont = static_cast<ScaledFontMac*>(aFont); |
|
1150 |
|
1151 //XXX: we should use a stack vector here when we have a class like that |
|
1152 std::vector<CGGlyph> glyphs; |
|
1153 std::vector<CGPoint> positions; |
|
1154 glyphs.resize(aBuffer.mNumGlyphs); |
|
1155 positions.resize(aBuffer.mNumGlyphs); |
|
1156 |
|
1157 // Handle the flip |
|
1158 CGContextScaleCTM(cg, 1, -1); |
|
1159 // CGContextSetTextMatrix works differently with kCGTextClip && kCGTextFill |
|
1160 // It seems that it transforms the positions with TextFill and not with TextClip |
|
1161 // Therefore we'll avoid it. See also: |
|
1162 // http://cgit.freedesktop.org/cairo/commit/?id=9c0d761bfcdd28d52c83d74f46dd3c709ae0fa69 |
|
1163 |
|
1164 for (unsigned int i = 0; i < aBuffer.mNumGlyphs; i++) { |
|
1165 glyphs[i] = aBuffer.mGlyphs[i].mIndex; |
|
1166 // XXX: CGPointMake might not be inlined |
|
1167 positions[i] = CGPointMake(aBuffer.mGlyphs[i].mPosition.x, |
|
1168 -aBuffer.mGlyphs[i].mPosition.y); |
|
1169 } |
|
1170 |
|
1171 //XXX: CGContextShowGlyphsAtPositions is 10.5+ for older versions use CGContextShowGlyphsWithAdvances |
|
1172 if (isGradient(aPattern)) { |
|
1173 CGContextSetTextDrawingMode(cg, kCGTextClip); |
|
1174 CGRect extents; |
|
1175 if (ScaledFontMac::CTFontDrawGlyphsPtr != nullptr) { |
|
1176 CGRect *bboxes = new CGRect[aBuffer.mNumGlyphs]; |
|
1177 CTFontGetBoundingRectsForGlyphs(macFont->mCTFont, kCTFontDefaultOrientation, |
|
1178 &glyphs.front(), bboxes, aBuffer.mNumGlyphs); |
|
1179 extents = ComputeGlyphsExtents(bboxes, &positions.front(), aBuffer.mNumGlyphs, 1.0f); |
|
1180 ScaledFontMac::CTFontDrawGlyphsPtr(macFont->mCTFont, &glyphs.front(), |
|
1181 &positions.front(), aBuffer.mNumGlyphs, cg); |
|
1182 delete bboxes; |
|
1183 } else { |
|
1184 CGRect *bboxes = new CGRect[aBuffer.mNumGlyphs]; |
|
1185 CGFontGetGlyphBBoxes(macFont->mFont, &glyphs.front(), aBuffer.mNumGlyphs, bboxes); |
|
1186 extents = ComputeGlyphsExtents(bboxes, &positions.front(), aBuffer.mNumGlyphs, macFont->mSize); |
|
1187 |
|
1188 CGContextSetFont(cg, macFont->mFont); |
|
1189 CGContextSetFontSize(cg, macFont->mSize); |
|
1190 CGContextShowGlyphsAtPositions(cg, &glyphs.front(), &positions.front(), |
|
1191 aBuffer.mNumGlyphs); |
|
1192 delete bboxes; |
|
1193 } |
|
1194 CGContextScaleCTM(cg, 1, -1); |
|
1195 DrawGradient(cg, aPattern, extents); |
|
1196 } else { |
|
1197 //XXX: with CoreGraphics we can stroke text directly instead of going |
|
1198 // through GetPath. It would be nice to add support for using that |
|
1199 CGContextSetTextDrawingMode(cg, kCGTextFill); |
|
1200 SetFillFromPattern(cg, mColorSpace, aPattern); |
|
1201 if (ScaledFontMac::CTFontDrawGlyphsPtr != nullptr) { |
|
1202 ScaledFontMac::CTFontDrawGlyphsPtr(macFont->mCTFont, &glyphs.front(), |
|
1203 &positions.front(), |
|
1204 aBuffer.mNumGlyphs, cg); |
|
1205 } else { |
|
1206 CGContextSetFont(cg, macFont->mFont); |
|
1207 CGContextSetFontSize(cg, macFont->mSize); |
|
1208 CGContextShowGlyphsAtPositions(cg, &glyphs.front(), &positions.front(), |
|
1209 aBuffer.mNumGlyphs); |
|
1210 } |
|
1211 } |
|
1212 |
|
1213 fixer.Fix(mCg); |
|
1214 CGContextRestoreGState(cg); |
|
1215 } |
|
1216 |
|
1217 extern "C" { |
|
1218 void |
|
1219 CGContextResetClip(CGContextRef); |
|
1220 }; |
|
1221 |
|
1222 void |
|
1223 DrawTargetCG::CopySurface(SourceSurface *aSurface, |
|
1224 const IntRect& aSourceRect, |
|
1225 const IntPoint &aDestination) |
|
1226 { |
|
1227 MarkChanged(); |
|
1228 |
|
1229 if (aSurface->GetType() == SurfaceType::COREGRAPHICS_IMAGE || |
|
1230 aSurface->GetType() == SurfaceType::COREGRAPHICS_CGCONTEXT || |
|
1231 aSurface->GetType() == SurfaceType::DATA) { |
|
1232 CGImageRef image = GetRetainedImageFromSourceSurface(aSurface); |
|
1233 |
|
1234 // XXX: it might be more efficient for us to do the copy directly if we have access to the bits |
|
1235 |
|
1236 CGContextSaveGState(mCg); |
|
1237 |
|
1238 // CopySurface ignores the clip, so we need to use private API to temporarily reset it |
|
1239 CGContextResetClip(mCg); |
|
1240 CGRect destRect = CGRectMake(aDestination.x, aDestination.y, |
|
1241 aSourceRect.width, aSourceRect.height); |
|
1242 CGContextClipToRect(mCg, destRect); |
|
1243 |
|
1244 CGContextSetBlendMode(mCg, kCGBlendModeCopy); |
|
1245 |
|
1246 CGContextScaleCTM(mCg, 1, -1); |
|
1247 |
|
1248 CGRect flippedRect = CGRectMake(aDestination.x - aSourceRect.x, -(aDestination.y - aSourceRect.y + double(CGImageGetHeight(image))), |
|
1249 CGImageGetWidth(image), CGImageGetHeight(image)); |
|
1250 |
|
1251 // Quartz seems to copy A8 surfaces incorrectly if we don't initialize them |
|
1252 // to transparent first. |
|
1253 if (mFormat == SurfaceFormat::A8) { |
|
1254 CGContextClearRect(mCg, flippedRect); |
|
1255 } |
|
1256 CGContextDrawImage(mCg, flippedRect, image); |
|
1257 |
|
1258 CGContextRestoreGState(mCg); |
|
1259 CGImageRelease(image); |
|
1260 } |
|
1261 } |
|
1262 |
|
1263 void |
|
1264 DrawTargetCG::DrawSurfaceWithShadow(SourceSurface *aSurface, const Point &aDest, const Color &aColor, const Point &aOffset, Float aSigma, CompositionOp aOperator) |
|
1265 { |
|
1266 MarkChanged(); |
|
1267 |
|
1268 CGImageRef image = GetRetainedImageFromSourceSurface(aSurface); |
|
1269 |
|
1270 IntSize size = aSurface->GetSize(); |
|
1271 CGContextSaveGState(mCg); |
|
1272 //XXX do we need to do the fixup here? |
|
1273 CGContextSetBlendMode(mCg, ToBlendMode(aOperator)); |
|
1274 |
|
1275 CGContextScaleCTM(mCg, 1, -1); |
|
1276 |
|
1277 CGRect flippedRect = CGRectMake(aDest.x, -(aDest.y + size.height), |
|
1278 size.width, size.height); |
|
1279 |
|
1280 CGColorRef color = ColorToCGColor(mColorSpace, aColor); |
|
1281 CGSize offset = {aOffset.x, -aOffset.y}; |
|
1282 // CoreGraphics needs twice sigma as it's amount of blur |
|
1283 CGContextSetShadowWithColor(mCg, offset, 2*aSigma, color); |
|
1284 CGColorRelease(color); |
|
1285 |
|
1286 CGContextDrawImage(mCg, flippedRect, image); |
|
1287 |
|
1288 CGImageRelease(image); |
|
1289 CGContextRestoreGState(mCg); |
|
1290 |
|
1291 } |
|
1292 |
|
1293 bool |
|
1294 DrawTargetCG::Init(BackendType aType, |
|
1295 unsigned char* aData, |
|
1296 const IntSize &aSize, |
|
1297 int32_t aStride, |
|
1298 SurfaceFormat aFormat) |
|
1299 { |
|
1300 // XXX: we should come up with some consistent semantics for dealing |
|
1301 // with zero area drawtargets |
|
1302 if (aSize.width <= 0 || aSize.height <= 0 || |
|
1303 // 32767 is the maximum size supported by cairo |
|
1304 // we clamp to that to make it easier to interoperate |
|
1305 aSize.width > 32767 || aSize.height > 32767) { |
|
1306 gfxWarning() << "Failed to Init() DrawTargetCG because of bad size."; |
|
1307 mColorSpace = nullptr; |
|
1308 mCg = nullptr; |
|
1309 return false; |
|
1310 } |
|
1311 |
|
1312 //XXX: handle SurfaceFormat |
|
1313 |
|
1314 //XXX: we'd be better off reusing the Colorspace across draw targets |
|
1315 mColorSpace = CGColorSpaceCreateDeviceRGB(); |
|
1316 |
|
1317 if (aData == nullptr && aType != BackendType::COREGRAPHICS_ACCELERATED) { |
|
1318 // XXX: Currently, Init implicitly clears, that can often be a waste of time |
|
1319 size_t bufLen = BufferSizeFromStrideAndHeight(aStride, aSize.height); |
|
1320 if (bufLen == 0) { |
|
1321 mColorSpace = nullptr; |
|
1322 mCg = nullptr; |
|
1323 return false; |
|
1324 } |
|
1325 static_assert(sizeof(decltype(mData[0])) == 1, |
|
1326 "mData.Realloc() takes an object count, so its objects must be 1-byte sized if we use bufLen"); |
|
1327 mData.Realloc(/* actually an object count */ bufLen); |
|
1328 aData = static_cast<unsigned char*>(mData); |
|
1329 memset(aData, 0, bufLen); |
|
1330 } |
|
1331 |
|
1332 mSize = aSize; |
|
1333 |
|
1334 if (aType == BackendType::COREGRAPHICS_ACCELERATED) { |
|
1335 RefPtr<MacIOSurface> ioSurface = MacIOSurface::CreateIOSurface(aSize.width, aSize.height); |
|
1336 mCg = ioSurface->CreateIOSurfaceContext(); |
|
1337 // If we don't have the symbol for 'CreateIOSurfaceContext' mCg will be null |
|
1338 // and we will fallback to software below |
|
1339 } |
|
1340 |
|
1341 mFormat = SurfaceFormat::B8G8R8A8; |
|
1342 |
|
1343 if (!mCg || aType == BackendType::COREGRAPHICS) { |
|
1344 int bitsPerComponent = 8; |
|
1345 |
|
1346 CGBitmapInfo bitinfo; |
|
1347 if (aFormat == SurfaceFormat::A8) { |
|
1348 if (mColorSpace) |
|
1349 CGColorSpaceRelease(mColorSpace); |
|
1350 mColorSpace = nullptr; |
|
1351 bitinfo = kCGImageAlphaOnly; |
|
1352 mFormat = SurfaceFormat::A8; |
|
1353 } else { |
|
1354 bitinfo = kCGBitmapByteOrder32Host; |
|
1355 if (aFormat == SurfaceFormat::B8G8R8X8) { |
|
1356 bitinfo |= kCGImageAlphaNoneSkipFirst; |
|
1357 mFormat = aFormat; |
|
1358 } else { |
|
1359 bitinfo |= kCGImageAlphaPremultipliedFirst; |
|
1360 } |
|
1361 } |
|
1362 // XXX: what should we do if this fails? |
|
1363 mCg = CGBitmapContextCreate (aData, |
|
1364 mSize.width, |
|
1365 mSize.height, |
|
1366 bitsPerComponent, |
|
1367 aStride, |
|
1368 mColorSpace, |
|
1369 bitinfo); |
|
1370 } |
|
1371 |
|
1372 assert(mCg); |
|
1373 // CGContext's default to have the origin at the bottom left |
|
1374 // so flip it to the top left |
|
1375 CGContextTranslateCTM(mCg, 0, mSize.height); |
|
1376 CGContextScaleCTM(mCg, 1, -1); |
|
1377 // See Bug 722164 for performance details |
|
1378 // Medium or higher quality lead to expensive interpolation |
|
1379 // for canvas we want to use low quality interpolation |
|
1380 // to have competitive performance with other canvas |
|
1381 // implementation. |
|
1382 // XXX: Create input parameter to control interpolation and |
|
1383 // use the default for content. |
|
1384 CGContextSetInterpolationQuality(mCg, kCGInterpolationLow); |
|
1385 |
|
1386 |
|
1387 if (aType == BackendType::COREGRAPHICS_ACCELERATED) { |
|
1388 // The bitmap backend uses callac to clear, we can't do that without |
|
1389 // reading back the surface. This should trigger something equivilent |
|
1390 // to glClear. |
|
1391 ClearRect(Rect(0, 0, mSize.width, mSize.height)); |
|
1392 } |
|
1393 |
|
1394 return true; |
|
1395 } |
|
1396 |
|
1397 void |
|
1398 DrawTargetCG::Flush() |
|
1399 { |
|
1400 if (GetContextType(mCg) == CG_CONTEXT_TYPE_IOSURFACE) { |
|
1401 CGContextFlush(mCg); |
|
1402 } |
|
1403 } |
|
1404 |
|
1405 bool |
|
1406 DrawTargetCG::Init(CGContextRef cgContext, const IntSize &aSize) |
|
1407 { |
|
1408 // XXX: we should come up with some consistent semantics for dealing |
|
1409 // with zero area drawtargets |
|
1410 if (aSize.width == 0 || aSize.height == 0) { |
|
1411 mColorSpace = nullptr; |
|
1412 mCg = nullptr; |
|
1413 return false; |
|
1414 } |
|
1415 |
|
1416 //XXX: handle SurfaceFormat |
|
1417 |
|
1418 //XXX: we'd be better off reusing the Colorspace across draw targets |
|
1419 mColorSpace = CGColorSpaceCreateDeviceRGB(); |
|
1420 |
|
1421 mSize = aSize; |
|
1422 |
|
1423 mCg = cgContext; |
|
1424 CGContextRetain(mCg); |
|
1425 |
|
1426 assert(mCg); |
|
1427 |
|
1428 // CGContext's default to have the origin at the bottom left. |
|
1429 // However, currently the only use of this function is to construct a |
|
1430 // DrawTargetCG around a CGContextRef from a cairo quartz surface which |
|
1431 // already has it's origin adjusted. |
|
1432 // |
|
1433 // CGContextTranslateCTM(mCg, 0, mSize.height); |
|
1434 // CGContextScaleCTM(mCg, 1, -1); |
|
1435 |
|
1436 mFormat = SurfaceFormat::B8G8R8A8; |
|
1437 if (GetContextType(mCg) == CG_CONTEXT_TYPE_BITMAP) { |
|
1438 CGColorSpaceRef colorspace; |
|
1439 CGBitmapInfo bitinfo = CGBitmapContextGetBitmapInfo(mCg); |
|
1440 colorspace = CGBitmapContextGetColorSpace (mCg); |
|
1441 if (CGColorSpaceGetNumberOfComponents(colorspace) == 1) { |
|
1442 mFormat = SurfaceFormat::A8; |
|
1443 } else if ((bitinfo & kCGBitmapAlphaInfoMask) == kCGImageAlphaNoneSkipFirst) { |
|
1444 mFormat = SurfaceFormat::B8G8R8X8; |
|
1445 } |
|
1446 } |
|
1447 |
|
1448 return true; |
|
1449 } |
|
1450 |
|
1451 bool |
|
1452 DrawTargetCG::Init(BackendType aType, const IntSize &aSize, SurfaceFormat &aFormat) |
|
1453 { |
|
1454 int32_t stride = GetAlignedStride<16>(aSize.width * BytesPerPixel(aFormat)); |
|
1455 |
|
1456 // Calling Init with aData == nullptr will allocate. |
|
1457 return Init(aType, nullptr, aSize, stride, aFormat); |
|
1458 } |
|
1459 |
|
1460 TemporaryRef<PathBuilder> |
|
1461 DrawTargetCG::CreatePathBuilder(FillRule aFillRule) const |
|
1462 { |
|
1463 RefPtr<PathBuilderCG> pb = new PathBuilderCG(aFillRule); |
|
1464 return pb; |
|
1465 } |
|
1466 |
|
1467 void* |
|
1468 DrawTargetCG::GetNativeSurface(NativeSurfaceType aType) |
|
1469 { |
|
1470 if ((aType == NativeSurfaceType::CGCONTEXT && GetContextType(mCg) == CG_CONTEXT_TYPE_BITMAP) || |
|
1471 (aType == NativeSurfaceType::CGCONTEXT_ACCELERATED && GetContextType(mCg) == CG_CONTEXT_TYPE_IOSURFACE)) { |
|
1472 return mCg; |
|
1473 } else { |
|
1474 return nullptr; |
|
1475 } |
|
1476 } |
|
1477 |
|
1478 void |
|
1479 DrawTargetCG::Mask(const Pattern &aSource, |
|
1480 const Pattern &aMask, |
|
1481 const DrawOptions &aDrawOptions) |
|
1482 { |
|
1483 MarkChanged(); |
|
1484 |
|
1485 CGContextSaveGState(mCg); |
|
1486 |
|
1487 if (isGradient(aMask)) { |
|
1488 assert(0); |
|
1489 } else { |
|
1490 if (aMask.GetType() == PatternType::COLOR) { |
|
1491 DrawOptions drawOptions(aDrawOptions); |
|
1492 const Color& color = static_cast<const ColorPattern&>(aMask).mColor; |
|
1493 drawOptions.mAlpha *= color.a; |
|
1494 assert(0); |
|
1495 // XXX: we need to get a rect that when transformed covers the entire surface |
|
1496 //Rect |
|
1497 //FillRect(rect, aSource, drawOptions); |
|
1498 } else if (aMask.GetType() == PatternType::SURFACE) { |
|
1499 const SurfacePattern& pat = static_cast<const SurfacePattern&>(aMask); |
|
1500 CGImageRef mask = GetRetainedImageFromSourceSurface(pat.mSurface.get()); |
|
1501 Rect rect(0,0, CGImageGetWidth(mask), CGImageGetHeight(mask)); |
|
1502 // XXX: probably we need to do some flipping of the image or something |
|
1503 CGContextClipToMask(mCg, RectToCGRect(rect), mask); |
|
1504 FillRect(rect, aSource, aDrawOptions); |
|
1505 CGImageRelease(mask); |
|
1506 } |
|
1507 } |
|
1508 |
|
1509 CGContextRestoreGState(mCg); |
|
1510 } |
|
1511 |
|
1512 void |
|
1513 DrawTargetCG::PushClipRect(const Rect &aRect) |
|
1514 { |
|
1515 CGContextSaveGState(mCg); |
|
1516 |
|
1517 /* We go through a bit of trouble to temporarilly set the transform |
|
1518 * while we add the path */ |
|
1519 CGAffineTransform previousTransform = CGContextGetCTM(mCg); |
|
1520 CGContextConcatCTM(mCg, GfxMatrixToCGAffineTransform(mTransform)); |
|
1521 CGContextClipToRect(mCg, RectToCGRect(aRect)); |
|
1522 CGContextSetCTM(mCg, previousTransform); |
|
1523 } |
|
1524 |
|
1525 |
|
1526 void |
|
1527 DrawTargetCG::PushClip(const Path *aPath) |
|
1528 { |
|
1529 CGContextSaveGState(mCg); |
|
1530 |
|
1531 CGContextBeginPath(mCg); |
|
1532 assert(aPath->GetBackendType() == BackendType::COREGRAPHICS); |
|
1533 |
|
1534 const PathCG *cgPath = static_cast<const PathCG*>(aPath); |
|
1535 |
|
1536 // Weirdly, CoreGraphics clips empty paths as all shown |
|
1537 // but emtpy rects as all clipped. We detect this situation and |
|
1538 // workaround it appropriately |
|
1539 if (CGPathIsEmpty(cgPath->GetPath())) { |
|
1540 // XXX: should we return here? |
|
1541 CGContextClipToRect(mCg, CGRectZero); |
|
1542 } |
|
1543 |
|
1544 |
|
1545 /* We go through a bit of trouble to temporarilly set the transform |
|
1546 * while we add the path. XXX: this could be improved if we keep |
|
1547 * the CTM as resident state on the DrawTarget. */ |
|
1548 CGContextSaveGState(mCg); |
|
1549 CGContextConcatCTM(mCg, GfxMatrixToCGAffineTransform(mTransform)); |
|
1550 CGContextAddPath(mCg, cgPath->GetPath()); |
|
1551 CGContextRestoreGState(mCg); |
|
1552 |
|
1553 if (cgPath->GetFillRule() == FillRule::FILL_EVEN_ODD) |
|
1554 CGContextEOClip(mCg); |
|
1555 else |
|
1556 CGContextClip(mCg); |
|
1557 } |
|
1558 |
|
1559 void |
|
1560 DrawTargetCG::PopClip() |
|
1561 { |
|
1562 CGContextRestoreGState(mCg); |
|
1563 } |
|
1564 |
|
1565 void |
|
1566 DrawTargetCG::MarkChanged() |
|
1567 { |
|
1568 if (mSnapshot) { |
|
1569 if (mSnapshot->refCount() > 1) { |
|
1570 // We only need to worry about snapshots that someone else knows about |
|
1571 mSnapshot->DrawTargetWillChange(); |
|
1572 } |
|
1573 mSnapshot = nullptr; |
|
1574 } |
|
1575 } |
|
1576 |
|
1577 CGContextRef |
|
1578 BorrowedCGContext::BorrowCGContextFromDrawTarget(DrawTarget *aDT) |
|
1579 { |
|
1580 if (aDT->GetType() == BackendType::COREGRAPHICS || aDT->GetType() == BackendType::COREGRAPHICS_ACCELERATED) { |
|
1581 DrawTargetCG* cgDT = static_cast<DrawTargetCG*>(aDT); |
|
1582 cgDT->MarkChanged(); |
|
1583 |
|
1584 // swap out the context |
|
1585 CGContextRef cg = cgDT->mCg; |
|
1586 cgDT->mCg = nullptr; |
|
1587 |
|
1588 // save the state to make it easier for callers to avoid mucking with things |
|
1589 CGContextSaveGState(cg); |
|
1590 |
|
1591 CGContextConcatCTM(cg, GfxMatrixToCGAffineTransform(cgDT->mTransform)); |
|
1592 |
|
1593 return cg; |
|
1594 } |
|
1595 return nullptr; |
|
1596 } |
|
1597 |
|
1598 void |
|
1599 BorrowedCGContext::ReturnCGContextToDrawTarget(DrawTarget *aDT, CGContextRef cg) |
|
1600 { |
|
1601 DrawTargetCG* cgDT = static_cast<DrawTargetCG*>(aDT); |
|
1602 |
|
1603 CGContextRestoreGState(cg); |
|
1604 cgDT->mCg = cg; |
|
1605 } |
|
1606 |
|
1607 |
|
1608 } |
|
1609 } |