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1 /* This Source Code Form is subject to the terms of the Mozilla Public |
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2 * License, v. 2.0. If a copy of the MPL was not distributed with this |
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3 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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4 |
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5 #ifndef GLCONSTS_H_ |
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6 #define GLCONSTS_H_ |
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7 |
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8 /** |
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9 * GENERATED FILE, DO NOT MODIFY DIRECTLY. |
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10 * This is a file generated directly from the official OpenGL registry |
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11 * xml available http://www.opengl.org/registry/#specfiles. |
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12 * |
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13 * To generate this file, see tutorial in 'GLParseRegistryXML.py'. |
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14 */ |
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15 |
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16 // GL |
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17 #define LOCAL_GL_1PASS_EXT 0x80A1 |
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18 #define LOCAL_GL_1PASS_SGIS 0x80A1 |
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19 #define LOCAL_GL_2D 0x0600 |
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20 #define LOCAL_GL_2PASS_0_EXT 0x80A2 |
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21 #define LOCAL_GL_2PASS_0_SGIS 0x80A2 |
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22 #define LOCAL_GL_2PASS_1_EXT 0x80A3 |
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23 #define LOCAL_GL_2PASS_1_SGIS 0x80A3 |
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24 #define LOCAL_GL_2X_BIT_ATI 0x00000001 |
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25 #define LOCAL_GL_2_BYTES 0x1407 |
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26 #define LOCAL_GL_3D 0x0601 |
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27 #define LOCAL_GL_3DC_XY_AMD 0x87FA |
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28 #define LOCAL_GL_3DC_X_AMD 0x87F9 |
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29 #define LOCAL_GL_3D_COLOR 0x0602 |
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30 #define LOCAL_GL_3D_COLOR_TEXTURE 0x0603 |
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31 #define LOCAL_GL_3_BYTES 0x1408 |
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32 #define LOCAL_GL_422_AVERAGE_EXT 0x80CE |
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33 #define LOCAL_GL_422_EXT 0x80CC |
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34 #define LOCAL_GL_422_REV_AVERAGE_EXT 0x80CF |
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35 #define LOCAL_GL_422_REV_EXT 0x80CD |
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36 #define LOCAL_GL_4D_COLOR_TEXTURE 0x0604 |
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37 #define LOCAL_GL_4PASS_0_EXT 0x80A4 |
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38 #define LOCAL_GL_4PASS_0_SGIS 0x80A4 |
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39 #define LOCAL_GL_4PASS_1_EXT 0x80A5 |
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40 #define LOCAL_GL_4PASS_1_SGIS 0x80A5 |
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41 #define LOCAL_GL_4PASS_2_EXT 0x80A6 |
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42 #define LOCAL_GL_4PASS_2_SGIS 0x80A6 |
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43 #define LOCAL_GL_4PASS_3_EXT 0x80A7 |
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44 #define LOCAL_GL_4PASS_3_SGIS 0x80A7 |
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45 #define LOCAL_GL_4X_BIT_ATI 0x00000002 |
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46 #define LOCAL_GL_4_BYTES 0x1409 |
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47 #define LOCAL_GL_8X_BIT_ATI 0x00000004 |
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48 #define LOCAL_GL_ABGR_EXT 0x8000 |
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49 #define LOCAL_GL_ACCUM 0x0100 |
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50 #define LOCAL_GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD |
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51 #define LOCAL_GL_ACCUM_ALPHA_BITS 0x0D5B |
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52 #define LOCAL_GL_ACCUM_BLUE_BITS 0x0D5A |
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53 #define LOCAL_GL_ACCUM_BUFFER_BIT 0x00000200 |
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54 #define LOCAL_GL_ACCUM_CLEAR_VALUE 0x0B80 |
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55 #define LOCAL_GL_ACCUM_GREEN_BITS 0x0D59 |
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56 #define LOCAL_GL_ACCUM_RED_BITS 0x0D58 |
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57 #define LOCAL_GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 |
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58 #define LOCAL_GL_ACTIVE_ATTRIBUTES 0x8B89 |
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59 #define LOCAL_GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A |
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60 #define LOCAL_GL_ACTIVE_PROGRAM 0x8259 |
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61 #define LOCAL_GL_ACTIVE_PROGRAM_EXT 0x8B8D |
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62 #define LOCAL_GL_ACTIVE_RESOURCES 0x92F5 |
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63 #define LOCAL_GL_ACTIVE_STENCIL_FACE_EXT 0x8911 |
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64 #define LOCAL_GL_ACTIVE_SUBROUTINES 0x8DE5 |
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65 #define LOCAL_GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 |
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66 #define LOCAL_GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 |
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67 #define LOCAL_GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 |
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68 #define LOCAL_GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 |
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69 #define LOCAL_GL_ACTIVE_TEXTURE 0x84E0 |
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70 #define LOCAL_GL_ACTIVE_TEXTURE_ARB 0x84E0 |
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71 #define LOCAL_GL_ACTIVE_UNIFORMS 0x8B86 |
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72 #define LOCAL_GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 |
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73 #define LOCAL_GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 |
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74 #define LOCAL_GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 |
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75 #define LOCAL_GL_ACTIVE_VARIABLES 0x9305 |
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76 #define LOCAL_GL_ACTIVE_VARYINGS_NV 0x8C81 |
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77 #define LOCAL_GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 |
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78 #define LOCAL_GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 |
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79 #define LOCAL_GL_ADD 0x0104 |
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80 #define LOCAL_GL_ADD_ATI 0x8963 |
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81 #define LOCAL_GL_ADD_BLEND_IMG 0x8C09 |
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82 #define LOCAL_GL_ADD_SIGNED 0x8574 |
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83 #define LOCAL_GL_ADD_SIGNED_ARB 0x8574 |
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84 #define LOCAL_GL_ADD_SIGNED_EXT 0x8574 |
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85 #define LOCAL_GL_ADJACENT_PAIRS_NV 0x90AE |
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86 #define LOCAL_GL_AFFINE_2D_NV 0x9092 |
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87 #define LOCAL_GL_AFFINE_3D_NV 0x9094 |
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88 #define LOCAL_GL_ALIASED_LINE_WIDTH_RANGE 0x846E |
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89 #define LOCAL_GL_ALIASED_POINT_SIZE_RANGE 0x846D |
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90 #define LOCAL_GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 |
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91 #define LOCAL_GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 |
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92 #define LOCAL_GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E |
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93 #define LOCAL_GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F |
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94 #define LOCAL_GL_ALL_ATTRIB_BITS 0xFFFFFFFF |
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95 #define LOCAL_GL_ALL_BARRIER_BITS 0xFFFFFFFF |
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96 #define LOCAL_GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF |
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97 #define LOCAL_GL_ALL_COMPLETED_NV 0x84F2 |
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98 #define LOCAL_GL_ALL_SHADER_BITS 0xFFFFFFFF |
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99 #define LOCAL_GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF |
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100 #define LOCAL_GL_ALL_STATIC_DATA_IBM 103060 |
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101 #define LOCAL_GL_ALPHA 0x1906 |
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102 #define LOCAL_GL_ALPHA12 0x803D |
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103 #define LOCAL_GL_ALPHA12_EXT 0x803D |
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104 #define LOCAL_GL_ALPHA16 0x803E |
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105 #define LOCAL_GL_ALPHA16F_ARB 0x881C |
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106 #define LOCAL_GL_ALPHA16F_EXT 0x881C |
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107 #define LOCAL_GL_ALPHA16I_EXT 0x8D8A |
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108 #define LOCAL_GL_ALPHA16UI_EXT 0x8D78 |
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109 #define LOCAL_GL_ALPHA16_EXT 0x803E |
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110 #define LOCAL_GL_ALPHA16_SNORM 0x9018 |
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111 #define LOCAL_GL_ALPHA32F_ARB 0x8816 |
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112 #define LOCAL_GL_ALPHA32F_EXT 0x8816 |
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113 #define LOCAL_GL_ALPHA32I_EXT 0x8D84 |
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114 #define LOCAL_GL_ALPHA32UI_EXT 0x8D72 |
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115 #define LOCAL_GL_ALPHA4 0x803B |
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116 #define LOCAL_GL_ALPHA4_EXT 0x803B |
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117 #define LOCAL_GL_ALPHA8 0x803C |
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118 #define LOCAL_GL_ALPHA8I_EXT 0x8D90 |
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119 #define LOCAL_GL_ALPHA8UI_EXT 0x8D7E |
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120 #define LOCAL_GL_ALPHA8_EXT 0x803C |
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121 #define LOCAL_GL_ALPHA8_OES 0x803C |
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122 #define LOCAL_GL_ALPHA8_SNORM 0x9014 |
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123 #define LOCAL_GL_ALPHA_BIAS 0x0D1D |
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124 #define LOCAL_GL_ALPHA_BITS 0x0D55 |
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125 #define LOCAL_GL_ALPHA_FLOAT16_APPLE 0x881C |
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126 #define LOCAL_GL_ALPHA_FLOAT16_ATI 0x881C |
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127 #define LOCAL_GL_ALPHA_FLOAT32_APPLE 0x8816 |
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128 #define LOCAL_GL_ALPHA_FLOAT32_ATI 0x8816 |
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129 #define LOCAL_GL_ALPHA_INTEGER 0x8D97 |
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130 #define LOCAL_GL_ALPHA_INTEGER_EXT 0x8D97 |
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131 #define LOCAL_GL_ALPHA_MAX_CLAMP_INGR 0x8567 |
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132 #define LOCAL_GL_ALPHA_MAX_SGIX 0x8321 |
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133 #define LOCAL_GL_ALPHA_MIN_CLAMP_INGR 0x8563 |
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134 #define LOCAL_GL_ALPHA_MIN_SGIX 0x8320 |
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135 #define LOCAL_GL_ALPHA_SCALE 0x0D1C |
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136 #define LOCAL_GL_ALPHA_SNORM 0x9010 |
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137 #define LOCAL_GL_ALPHA_TEST 0x0BC0 |
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138 #define LOCAL_GL_ALPHA_TEST_FUNC 0x0BC1 |
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139 #define LOCAL_GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 |
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140 #define LOCAL_GL_ALPHA_TEST_QCOM 0x0BC0 |
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141 #define LOCAL_GL_ALPHA_TEST_REF 0x0BC2 |
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142 #define LOCAL_GL_ALPHA_TEST_REF_QCOM 0x0BC2 |
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143 #define LOCAL_GL_ALREADY_SIGNALED 0x911A |
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144 #define LOCAL_GL_ALREADY_SIGNALED_APPLE 0x911A |
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145 #define LOCAL_GL_ALWAYS 0x0207 |
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146 #define LOCAL_GL_ALWAYS_FAST_HINT_PGI 0x1A20C |
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147 #define LOCAL_GL_ALWAYS_SOFT_HINT_PGI 0x1A20D |
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148 #define LOCAL_GL_AMBIENT 0x1200 |
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149 #define LOCAL_GL_AMBIENT_AND_DIFFUSE 0x1602 |
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150 #define LOCAL_GL_AND 0x1501 |
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151 #define LOCAL_GL_AND_INVERTED 0x1504 |
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152 #define LOCAL_GL_AND_REVERSE 0x1502 |
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153 #define LOCAL_GL_ANY_SAMPLES_PASSED 0x8C2F |
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154 #define LOCAL_GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A |
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155 #define LOCAL_GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A |
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156 #define LOCAL_GL_ANY_SAMPLES_PASSED_EXT 0x8C2F |
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157 #define LOCAL_GL_ARC_TO_NV 0xFE |
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158 #define LOCAL_GL_ARRAY_BUFFER 0x8892 |
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159 #define LOCAL_GL_ARRAY_BUFFER_ARB 0x8892 |
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160 #define LOCAL_GL_ARRAY_BUFFER_BINDING 0x8894 |
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161 #define LOCAL_GL_ARRAY_BUFFER_BINDING_ARB 0x8894 |
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162 #define LOCAL_GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 |
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163 #define LOCAL_GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 |
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164 #define LOCAL_GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 |
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165 #define LOCAL_GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 |
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166 #define LOCAL_GL_ARRAY_SIZE 0x92FB |
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167 #define LOCAL_GL_ARRAY_STRIDE 0x92FE |
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168 #define LOCAL_GL_ASYNC_DRAW_PIXELS_SGIX 0x835D |
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169 #define LOCAL_GL_ASYNC_HISTOGRAM_SGIX 0x832C |
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170 #define LOCAL_GL_ASYNC_MARKER_SGIX 0x8329 |
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171 #define LOCAL_GL_ASYNC_READ_PIXELS_SGIX 0x835E |
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172 #define LOCAL_GL_ASYNC_TEX_IMAGE_SGIX 0x835C |
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173 #define LOCAL_GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 |
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174 #define LOCAL_GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE |
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175 #define LOCAL_GL_ATC_RGB_AMD 0x8C92 |
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176 #define LOCAL_GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 |
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177 #define LOCAL_GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 |
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178 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER 0x92C0 |
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179 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 |
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180 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 |
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181 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 |
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182 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 |
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183 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 |
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184 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED |
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185 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB |
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186 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA |
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187 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 |
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188 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 |
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189 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 |
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190 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 |
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191 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 |
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192 #define LOCAL_GL_ATTACHED_SHADERS 0x8B85 |
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193 #define LOCAL_GL_ATTENUATION_EXT 0x834D |
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194 #define LOCAL_GL_ATTRIB_ARRAY_POINTER_NV 0x8645 |
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195 #define LOCAL_GL_ATTRIB_ARRAY_SIZE_NV 0x8623 |
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196 #define LOCAL_GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 |
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197 #define LOCAL_GL_ATTRIB_ARRAY_TYPE_NV 0x8625 |
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198 #define LOCAL_GL_ATTRIB_STACK_DEPTH 0x0BB0 |
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199 #define LOCAL_GL_AUTO_GENERATE_MIPMAP 0x8295 |
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200 #define LOCAL_GL_AUTO_NORMAL 0x0D80 |
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201 #define LOCAL_GL_AUX0 0x0409 |
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202 #define LOCAL_GL_AUX1 0x040A |
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203 #define LOCAL_GL_AUX2 0x040B |
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204 #define LOCAL_GL_AUX3 0x040C |
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205 #define LOCAL_GL_AUX_BUFFERS 0x0C00 |
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206 #define LOCAL_GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 |
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207 #define LOCAL_GL_AVERAGE_EXT 0x8335 |
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208 #define LOCAL_GL_AVERAGE_HP 0x8160 |
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209 #define LOCAL_GL_BACK 0x0405 |
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210 #define LOCAL_GL_BACK_LEFT 0x0402 |
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211 #define LOCAL_GL_BACK_NORMALS_HINT_PGI 0x1A223 |
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212 #define LOCAL_GL_BACK_PRIMARY_COLOR_NV 0x8C77 |
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213 #define LOCAL_GL_BACK_RIGHT 0x0403 |
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214 #define LOCAL_GL_BACK_SECONDARY_COLOR_NV 0x8C78 |
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215 #define LOCAL_GL_BEVEL_NV 0x90A6 |
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216 #define LOCAL_GL_BGR 0x80E0 |
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217 #define LOCAL_GL_BGRA 0x80E1 |
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218 #define LOCAL_GL_BGRA8_EXT 0x93A1 |
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219 #define LOCAL_GL_BGRA_EXT 0x80E1 |
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220 #define LOCAL_GL_BGRA_IMG 0x80E1 |
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221 #define LOCAL_GL_BGRA_INTEGER 0x8D9B |
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222 #define LOCAL_GL_BGRA_INTEGER_EXT 0x8D9B |
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223 #define LOCAL_GL_BGR_EXT 0x80E0 |
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224 #define LOCAL_GL_BGR_INTEGER 0x8D9A |
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225 #define LOCAL_GL_BGR_INTEGER_EXT 0x8D9A |
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226 #define LOCAL_GL_BIAS_BIT_ATI 0x00000008 |
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227 #define LOCAL_GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 |
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228 #define LOCAL_GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 |
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229 #define LOCAL_GL_BINORMAL_ARRAY_EXT 0x843A |
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230 #define LOCAL_GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 |
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231 #define LOCAL_GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 |
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232 #define LOCAL_GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 |
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233 #define LOCAL_GL_BITMAP 0x1A00 |
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234 #define LOCAL_GL_BITMAP_TOKEN 0x0704 |
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235 #define LOCAL_GL_BLEND 0x0BE2 |
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236 #define LOCAL_GL_BLEND_ADVANCED_COHERENT_NV 0x9285 |
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237 #define LOCAL_GL_BLEND_COLOR 0x8005 |
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238 #define LOCAL_GL_BLEND_COLOR_EXT 0x8005 |
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239 #define LOCAL_GL_BLEND_DST 0x0BE0 |
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240 #define LOCAL_GL_BLEND_DST_ALPHA 0x80CA |
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241 #define LOCAL_GL_BLEND_DST_ALPHA_EXT 0x80CA |
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242 #define LOCAL_GL_BLEND_DST_ALPHA_OES 0x80CA |
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243 #define LOCAL_GL_BLEND_DST_RGB 0x80C8 |
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244 #define LOCAL_GL_BLEND_DST_RGB_EXT 0x80C8 |
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245 #define LOCAL_GL_BLEND_DST_RGB_OES 0x80C8 |
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246 #define LOCAL_GL_BLEND_EQUATION 0x8009 |
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247 #define LOCAL_GL_BLEND_EQUATION_ALPHA 0x883D |
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248 #define LOCAL_GL_BLEND_EQUATION_ALPHA_EXT 0x883D |
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249 #define LOCAL_GL_BLEND_EQUATION_ALPHA_OES 0x883D |
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250 #define LOCAL_GL_BLEND_EQUATION_EXT 0x8009 |
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251 #define LOCAL_GL_BLEND_EQUATION_OES 0x8009 |
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252 #define LOCAL_GL_BLEND_EQUATION_RGB 0x8009 |
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253 #define LOCAL_GL_BLEND_EQUATION_RGB_EXT 0x8009 |
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254 #define LOCAL_GL_BLEND_EQUATION_RGB_OES 0x8009 |
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255 #define LOCAL_GL_BLEND_OVERLAP_NV 0x9281 |
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256 #define LOCAL_GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 |
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257 #define LOCAL_GL_BLEND_SRC 0x0BE1 |
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258 #define LOCAL_GL_BLEND_SRC_ALPHA 0x80CB |
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259 #define LOCAL_GL_BLEND_SRC_ALPHA_EXT 0x80CB |
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260 #define LOCAL_GL_BLEND_SRC_ALPHA_OES 0x80CB |
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261 #define LOCAL_GL_BLEND_SRC_RGB 0x80C9 |
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262 #define LOCAL_GL_BLEND_SRC_RGB_EXT 0x80C9 |
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263 #define LOCAL_GL_BLEND_SRC_RGB_OES 0x80C9 |
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264 #define LOCAL_GL_BLOCK_INDEX 0x92FD |
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265 #define LOCAL_GL_BLUE 0x1905 |
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266 #define LOCAL_GL_BLUE_BIAS 0x0D1B |
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267 #define LOCAL_GL_BLUE_BITS 0x0D54 |
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268 #define LOCAL_GL_BLUE_BIT_ATI 0x00000004 |
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269 #define LOCAL_GL_BLUE_INTEGER 0x8D96 |
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270 #define LOCAL_GL_BLUE_INTEGER_EXT 0x8D96 |
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271 #define LOCAL_GL_BLUE_MAX_CLAMP_INGR 0x8566 |
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272 #define LOCAL_GL_BLUE_MIN_CLAMP_INGR 0x8562 |
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273 #define LOCAL_GL_BLUE_NV 0x1905 |
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274 #define LOCAL_GL_BLUE_SCALE 0x0D1A |
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275 #define LOCAL_GL_BOLD_BIT_NV 0x01 |
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276 #define LOCAL_GL_BOOL 0x8B56 |
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277 #define LOCAL_GL_BOOL_ARB 0x8B56 |
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278 #define LOCAL_GL_BOOL_VEC2 0x8B57 |
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279 #define LOCAL_GL_BOOL_VEC2_ARB 0x8B57 |
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280 #define LOCAL_GL_BOOL_VEC3 0x8B58 |
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281 #define LOCAL_GL_BOOL_VEC3_ARB 0x8B58 |
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282 #define LOCAL_GL_BOOL_VEC4 0x8B59 |
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283 #define LOCAL_GL_BOOL_VEC4_ARB 0x8B59 |
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284 #define LOCAL_GL_BOUNDING_BOX_NV 0x908D |
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285 #define LOCAL_GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C |
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286 #define LOCAL_GL_BROWSER_DEFAULT_WEBGL 0x9244 |
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287 #define LOCAL_GL_BUFFER 0x82E0 |
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288 #define LOCAL_GL_BUFFER_ACCESS 0x88BB |
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289 #define LOCAL_GL_BUFFER_ACCESS_ARB 0x88BB |
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290 #define LOCAL_GL_BUFFER_ACCESS_FLAGS 0x911F |
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291 #define LOCAL_GL_BUFFER_ACCESS_OES 0x88BB |
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292 #define LOCAL_GL_BUFFER_BINDING 0x9302 |
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293 #define LOCAL_GL_BUFFER_DATA_SIZE 0x9303 |
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294 #define LOCAL_GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 |
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295 #define LOCAL_GL_BUFFER_GPU_ADDRESS_NV 0x8F1D |
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296 #define LOCAL_GL_BUFFER_IMMUTABLE_STORAGE 0x821F |
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297 #define LOCAL_GL_BUFFER_KHR 0x82E0 |
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298 #define LOCAL_GL_BUFFER_MAPPED 0x88BC |
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299 #define LOCAL_GL_BUFFER_MAPPED_ARB 0x88BC |
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300 #define LOCAL_GL_BUFFER_MAPPED_OES 0x88BC |
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301 #define LOCAL_GL_BUFFER_MAP_LENGTH 0x9120 |
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302 #define LOCAL_GL_BUFFER_MAP_OFFSET 0x9121 |
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303 #define LOCAL_GL_BUFFER_MAP_POINTER 0x88BD |
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304 #define LOCAL_GL_BUFFER_MAP_POINTER_ARB 0x88BD |
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305 #define LOCAL_GL_BUFFER_MAP_POINTER_OES 0x88BD |
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306 #define LOCAL_GL_BUFFER_OBJECT_APPLE 0x85B3 |
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307 #define LOCAL_GL_BUFFER_OBJECT_EXT 0x9151 |
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308 #define LOCAL_GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 |
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309 #define LOCAL_GL_BUFFER_SIZE 0x8764 |
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310 #define LOCAL_GL_BUFFER_SIZE_ARB 0x8764 |
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311 #define LOCAL_GL_BUFFER_STORAGE_FLAGS 0x8220 |
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312 #define LOCAL_GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 |
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313 #define LOCAL_GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 |
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314 #define LOCAL_GL_BUFFER_USAGE 0x8765 |
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315 #define LOCAL_GL_BUFFER_USAGE_ARB 0x8765 |
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316 #define LOCAL_GL_BUFFER_VARIABLE 0x92E5 |
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317 #define LOCAL_GL_BUMP_ENVMAP_ATI 0x877B |
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318 #define LOCAL_GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 |
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319 #define LOCAL_GL_BUMP_ROT_MATRIX_ATI 0x8775 |
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320 #define LOCAL_GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 |
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321 #define LOCAL_GL_BUMP_TARGET_ATI 0x877C |
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322 #define LOCAL_GL_BUMP_TEX_UNITS_ATI 0x8778 |
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323 #define LOCAL_GL_BYTE 0x1400 |
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324 #define LOCAL_GL_C3F_V3F 0x2A24 |
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325 #define LOCAL_GL_C4F_N3F_V3F 0x2A26 |
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326 #define LOCAL_GL_C4UB_V2F 0x2A22 |
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327 #define LOCAL_GL_C4UB_V3F 0x2A23 |
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328 #define LOCAL_GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 |
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329 #define LOCAL_GL_CAVEAT_SUPPORT 0x82B8 |
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330 #define LOCAL_GL_CCW 0x0901 |
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331 #define LOCAL_GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 |
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332 #define LOCAL_GL_CIRCULAR_CW_ARC_TO_NV 0xFA |
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333 #define LOCAL_GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC |
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334 #define LOCAL_GL_CLAMP 0x2900 |
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335 #define LOCAL_GL_CLAMP_FRAGMENT_COLOR 0x891B |
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336 #define LOCAL_GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B |
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337 #define LOCAL_GL_CLAMP_READ_COLOR 0x891C |
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338 #define LOCAL_GL_CLAMP_READ_COLOR_ARB 0x891C |
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339 #define LOCAL_GL_CLAMP_TO_BORDER 0x812D |
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340 #define LOCAL_GL_CLAMP_TO_BORDER_ARB 0x812D |
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341 #define LOCAL_GL_CLAMP_TO_BORDER_NV 0x812D |
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342 #define LOCAL_GL_CLAMP_TO_BORDER_SGIS 0x812D |
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343 #define LOCAL_GL_CLAMP_TO_EDGE 0x812F |
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344 #define LOCAL_GL_CLAMP_TO_EDGE_SGIS 0x812F |
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345 #define LOCAL_GL_CLAMP_VERTEX_COLOR 0x891A |
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346 #define LOCAL_GL_CLAMP_VERTEX_COLOR_ARB 0x891A |
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347 #define LOCAL_GL_CLEAR 0x1500 |
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348 #define LOCAL_GL_CLEAR_BUFFER 0x82B4 |
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349 #define LOCAL_GL_CLEAR_TEXTURE 0x9365 |
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350 #define LOCAL_GL_CLIENT_ACTIVE_TEXTURE 0x84E1 |
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351 #define LOCAL_GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 |
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352 #define LOCAL_GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF |
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353 #define LOCAL_GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 |
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354 #define LOCAL_GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 |
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355 #define LOCAL_GL_CLIENT_PIXEL_STORE_BIT 0x00000001 |
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356 #define LOCAL_GL_CLIENT_STORAGE_BIT 0x0200 |
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357 #define LOCAL_GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 |
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358 #define LOCAL_GL_CLIP_DISTANCE0 0x3000 |
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359 #define LOCAL_GL_CLIP_DISTANCE1 0x3001 |
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360 #define LOCAL_GL_CLIP_DISTANCE2 0x3002 |
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361 #define LOCAL_GL_CLIP_DISTANCE3 0x3003 |
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362 #define LOCAL_GL_CLIP_DISTANCE4 0x3004 |
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363 #define LOCAL_GL_CLIP_DISTANCE5 0x3005 |
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364 #define LOCAL_GL_CLIP_DISTANCE6 0x3006 |
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365 #define LOCAL_GL_CLIP_DISTANCE7 0x3007 |
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366 #define LOCAL_GL_CLIP_DISTANCE_NV 0x8C7A |
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367 #define LOCAL_GL_CLIP_FAR_HINT_PGI 0x1A221 |
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368 #define LOCAL_GL_CLIP_NEAR_HINT_PGI 0x1A220 |
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369 #define LOCAL_GL_CLIP_PLANE0 0x3000 |
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370 #define LOCAL_GL_CLIP_PLANE0_IMG 0x3000 |
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371 #define LOCAL_GL_CLIP_PLANE1 0x3001 |
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372 #define LOCAL_GL_CLIP_PLANE1_IMG 0x3001 |
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373 #define LOCAL_GL_CLIP_PLANE2 0x3002 |
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374 #define LOCAL_GL_CLIP_PLANE2_IMG 0x3002 |
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375 #define LOCAL_GL_CLIP_PLANE3 0x3003 |
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376 #define LOCAL_GL_CLIP_PLANE3_IMG 0x3003 |
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377 #define LOCAL_GL_CLIP_PLANE4 0x3004 |
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378 #define LOCAL_GL_CLIP_PLANE4_IMG 0x3004 |
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379 #define LOCAL_GL_CLIP_PLANE5 0x3005 |
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380 #define LOCAL_GL_CLIP_PLANE5_IMG 0x3005 |
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381 #define LOCAL_GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 |
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382 #define LOCAL_GL_CLOSE_PATH_NV 0x00 |
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383 #define LOCAL_GL_CMYKA_EXT 0x800D |
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384 #define LOCAL_GL_CMYK_EXT 0x800C |
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385 #define LOCAL_GL_CND0_ATI 0x896B |
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386 #define LOCAL_GL_CND_ATI 0x896A |
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387 #define LOCAL_GL_COEFF 0x0A00 |
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388 #define LOCAL_GL_COLOR 0x1800 |
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389 #define LOCAL_GL_COLOR3_BIT_PGI 0x00010000 |
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390 #define LOCAL_GL_COLOR4_BIT_PGI 0x00020000 |
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391 #define LOCAL_GL_COLORBURN_NV 0x929A |
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392 #define LOCAL_GL_COLORDODGE_NV 0x9299 |
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393 #define LOCAL_GL_COLOR_ALPHA_PAIRING_ATI 0x8975 |
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394 #define LOCAL_GL_COLOR_ARRAY 0x8076 |
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395 #define LOCAL_GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 |
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396 #define LOCAL_GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 |
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397 #define LOCAL_GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 |
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398 #define LOCAL_GL_COLOR_ARRAY_COUNT_EXT 0x8084 |
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399 #define LOCAL_GL_COLOR_ARRAY_EXT 0x8076 |
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400 #define LOCAL_GL_COLOR_ARRAY_LENGTH_NV 0x8F2D |
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401 #define LOCAL_GL_COLOR_ARRAY_LIST_IBM 103072 |
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402 #define LOCAL_GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 |
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403 #define LOCAL_GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 |
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404 #define LOCAL_GL_COLOR_ARRAY_POINTER 0x8090 |
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405 #define LOCAL_GL_COLOR_ARRAY_POINTER_EXT 0x8090 |
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406 #define LOCAL_GL_COLOR_ARRAY_SIZE 0x8081 |
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407 #define LOCAL_GL_COLOR_ARRAY_SIZE_EXT 0x8081 |
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408 #define LOCAL_GL_COLOR_ARRAY_STRIDE 0x8083 |
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409 #define LOCAL_GL_COLOR_ARRAY_STRIDE_EXT 0x8083 |
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410 #define LOCAL_GL_COLOR_ARRAY_TYPE 0x8082 |
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411 #define LOCAL_GL_COLOR_ARRAY_TYPE_EXT 0x8082 |
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412 #define LOCAL_GL_COLOR_ATTACHMENT0 0x8CE0 |
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413 #define LOCAL_GL_COLOR_ATTACHMENT0_EXT 0x8CE0 |
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414 #define LOCAL_GL_COLOR_ATTACHMENT0_NV 0x8CE0 |
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415 #define LOCAL_GL_COLOR_ATTACHMENT0_OES 0x8CE0 |
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416 #define LOCAL_GL_COLOR_ATTACHMENT1 0x8CE1 |
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417 #define LOCAL_GL_COLOR_ATTACHMENT10 0x8CEA |
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418 #define LOCAL_GL_COLOR_ATTACHMENT10_EXT 0x8CEA |
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419 #define LOCAL_GL_COLOR_ATTACHMENT10_NV 0x8CEA |
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420 #define LOCAL_GL_COLOR_ATTACHMENT11 0x8CEB |
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421 #define LOCAL_GL_COLOR_ATTACHMENT11_EXT 0x8CEB |
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422 #define LOCAL_GL_COLOR_ATTACHMENT11_NV 0x8CEB |
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423 #define LOCAL_GL_COLOR_ATTACHMENT12 0x8CEC |
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424 #define LOCAL_GL_COLOR_ATTACHMENT12_EXT 0x8CEC |
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425 #define LOCAL_GL_COLOR_ATTACHMENT12_NV 0x8CEC |
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426 #define LOCAL_GL_COLOR_ATTACHMENT13 0x8CED |
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427 #define LOCAL_GL_COLOR_ATTACHMENT13_EXT 0x8CED |
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428 #define LOCAL_GL_COLOR_ATTACHMENT13_NV 0x8CED |
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429 #define LOCAL_GL_COLOR_ATTACHMENT14 0x8CEE |
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430 #define LOCAL_GL_COLOR_ATTACHMENT14_EXT 0x8CEE |
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431 #define LOCAL_GL_COLOR_ATTACHMENT14_NV 0x8CEE |
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432 #define LOCAL_GL_COLOR_ATTACHMENT15 0x8CEF |
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433 #define LOCAL_GL_COLOR_ATTACHMENT15_EXT 0x8CEF |
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434 #define LOCAL_GL_COLOR_ATTACHMENT15_NV 0x8CEF |
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435 #define LOCAL_GL_COLOR_ATTACHMENT1_EXT 0x8CE1 |
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436 #define LOCAL_GL_COLOR_ATTACHMENT1_NV 0x8CE1 |
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437 #define LOCAL_GL_COLOR_ATTACHMENT2 0x8CE2 |
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438 #define LOCAL_GL_COLOR_ATTACHMENT2_EXT 0x8CE2 |
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439 #define LOCAL_GL_COLOR_ATTACHMENT2_NV 0x8CE2 |
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440 #define LOCAL_GL_COLOR_ATTACHMENT3 0x8CE3 |
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441 #define LOCAL_GL_COLOR_ATTACHMENT3_EXT 0x8CE3 |
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442 #define LOCAL_GL_COLOR_ATTACHMENT3_NV 0x8CE3 |
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443 #define LOCAL_GL_COLOR_ATTACHMENT4 0x8CE4 |
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444 #define LOCAL_GL_COLOR_ATTACHMENT4_EXT 0x8CE4 |
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445 #define LOCAL_GL_COLOR_ATTACHMENT4_NV 0x8CE4 |
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446 #define LOCAL_GL_COLOR_ATTACHMENT5 0x8CE5 |
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447 #define LOCAL_GL_COLOR_ATTACHMENT5_EXT 0x8CE5 |
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448 #define LOCAL_GL_COLOR_ATTACHMENT5_NV 0x8CE5 |
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449 #define LOCAL_GL_COLOR_ATTACHMENT6 0x8CE6 |
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450 #define LOCAL_GL_COLOR_ATTACHMENT6_EXT 0x8CE6 |
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451 #define LOCAL_GL_COLOR_ATTACHMENT6_NV 0x8CE6 |
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452 #define LOCAL_GL_COLOR_ATTACHMENT7 0x8CE7 |
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453 #define LOCAL_GL_COLOR_ATTACHMENT7_EXT 0x8CE7 |
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454 #define LOCAL_GL_COLOR_ATTACHMENT7_NV 0x8CE7 |
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455 #define LOCAL_GL_COLOR_ATTACHMENT8 0x8CE8 |
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456 #define LOCAL_GL_COLOR_ATTACHMENT8_EXT 0x8CE8 |
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457 #define LOCAL_GL_COLOR_ATTACHMENT8_NV 0x8CE8 |
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458 #define LOCAL_GL_COLOR_ATTACHMENT9 0x8CE9 |
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459 #define LOCAL_GL_COLOR_ATTACHMENT9_EXT 0x8CE9 |
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460 #define LOCAL_GL_COLOR_ATTACHMENT9_NV 0x8CE9 |
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461 #define LOCAL_GL_COLOR_ATTACHMENT_EXT 0x90F0 |
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462 #define LOCAL_GL_COLOR_BUFFER_BIT 0x00004000 |
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463 #define LOCAL_GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 |
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464 #define LOCAL_GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 |
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465 #define LOCAL_GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 |
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466 #define LOCAL_GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 |
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467 #define LOCAL_GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 |
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468 #define LOCAL_GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 |
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469 #define LOCAL_GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 |
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470 #define LOCAL_GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 |
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471 #define LOCAL_GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 |
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472 #define LOCAL_GL_COLOR_CLEAR_VALUE 0x0C22 |
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473 #define LOCAL_GL_COLOR_COMPONENTS 0x8283 |
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474 #define LOCAL_GL_COLOR_ENCODING 0x8296 |
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475 #define LOCAL_GL_COLOR_EXT 0x1800 |
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476 #define LOCAL_GL_COLOR_FLOAT_APPLE 0x8A0F |
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477 #define LOCAL_GL_COLOR_INDEX 0x1900 |
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478 #define LOCAL_GL_COLOR_INDEX12_EXT 0x80E6 |
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479 #define LOCAL_GL_COLOR_INDEX16_EXT 0x80E7 |
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480 #define LOCAL_GL_COLOR_INDEX1_EXT 0x80E2 |
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481 #define LOCAL_GL_COLOR_INDEX2_EXT 0x80E3 |
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482 #define LOCAL_GL_COLOR_INDEX4_EXT 0x80E4 |
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483 #define LOCAL_GL_COLOR_INDEX8_EXT 0x80E5 |
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484 #define LOCAL_GL_COLOR_INDEXES 0x1603 |
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485 #define LOCAL_GL_COLOR_LOGIC_OP 0x0BF2 |
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486 #define LOCAL_GL_COLOR_MATERIAL 0x0B57 |
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487 #define LOCAL_GL_COLOR_MATERIAL_FACE 0x0B55 |
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488 #define LOCAL_GL_COLOR_MATERIAL_PARAMETER 0x0B56 |
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489 #define LOCAL_GL_COLOR_MATRIX 0x80B1 |
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490 #define LOCAL_GL_COLOR_MATRIX_SGI 0x80B1 |
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491 #define LOCAL_GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 |
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492 #define LOCAL_GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 |
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493 #define LOCAL_GL_COLOR_RENDERABLE 0x8286 |
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494 #define LOCAL_GL_COLOR_SAMPLES_NV 0x8E20 |
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495 #define LOCAL_GL_COLOR_SUM 0x8458 |
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496 #define LOCAL_GL_COLOR_SUM_ARB 0x8458 |
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497 #define LOCAL_GL_COLOR_SUM_CLAMP_NV 0x854F |
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498 #define LOCAL_GL_COLOR_SUM_EXT 0x8458 |
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499 #define LOCAL_GL_COLOR_TABLE 0x80D0 |
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500 #define LOCAL_GL_COLOR_TABLE_ALPHA_SIZE 0x80DD |
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501 #define LOCAL_GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD |
|
502 #define LOCAL_GL_COLOR_TABLE_BIAS 0x80D7 |
|
503 #define LOCAL_GL_COLOR_TABLE_BIAS_SGI 0x80D7 |
|
504 #define LOCAL_GL_COLOR_TABLE_BLUE_SIZE 0x80DC |
|
505 #define LOCAL_GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC |
|
506 #define LOCAL_GL_COLOR_TABLE_FORMAT 0x80D8 |
|
507 #define LOCAL_GL_COLOR_TABLE_FORMAT_SGI 0x80D8 |
|
508 #define LOCAL_GL_COLOR_TABLE_GREEN_SIZE 0x80DB |
|
509 #define LOCAL_GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB |
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510 #define LOCAL_GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF |
|
511 #define LOCAL_GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF |
|
512 #define LOCAL_GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE |
|
513 #define LOCAL_GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE |
|
514 #define LOCAL_GL_COLOR_TABLE_RED_SIZE 0x80DA |
|
515 #define LOCAL_GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA |
|
516 #define LOCAL_GL_COLOR_TABLE_SCALE 0x80D6 |
|
517 #define LOCAL_GL_COLOR_TABLE_SCALE_SGI 0x80D6 |
|
518 #define LOCAL_GL_COLOR_TABLE_SGI 0x80D0 |
|
519 #define LOCAL_GL_COLOR_TABLE_WIDTH 0x80D9 |
|
520 #define LOCAL_GL_COLOR_TABLE_WIDTH_SGI 0x80D9 |
|
521 #define LOCAL_GL_COLOR_WRITEMASK 0x0C23 |
|
522 #define LOCAL_GL_COMBINE 0x8570 |
|
523 #define LOCAL_GL_COMBINE4_NV 0x8503 |
|
524 #define LOCAL_GL_COMBINER0_NV 0x8550 |
|
525 #define LOCAL_GL_COMBINER1_NV 0x8551 |
|
526 #define LOCAL_GL_COMBINER2_NV 0x8552 |
|
527 #define LOCAL_GL_COMBINER3_NV 0x8553 |
|
528 #define LOCAL_GL_COMBINER4_NV 0x8554 |
|
529 #define LOCAL_GL_COMBINER5_NV 0x8555 |
|
530 #define LOCAL_GL_COMBINER6_NV 0x8556 |
|
531 #define LOCAL_GL_COMBINER7_NV 0x8557 |
|
532 #define LOCAL_GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 |
|
533 #define LOCAL_GL_COMBINER_AB_OUTPUT_NV 0x854A |
|
534 #define LOCAL_GL_COMBINER_BIAS_NV 0x8549 |
|
535 #define LOCAL_GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 |
|
536 #define LOCAL_GL_COMBINER_CD_OUTPUT_NV 0x854B |
|
537 #define LOCAL_GL_COMBINER_COMPONENT_USAGE_NV 0x8544 |
|
538 #define LOCAL_GL_COMBINER_INPUT_NV 0x8542 |
|
539 #define LOCAL_GL_COMBINER_MAPPING_NV 0x8543 |
|
540 #define LOCAL_GL_COMBINER_MUX_SUM_NV 0x8547 |
|
541 #define LOCAL_GL_COMBINER_SCALE_NV 0x8548 |
|
542 #define LOCAL_GL_COMBINER_SUM_OUTPUT_NV 0x854C |
|
543 #define LOCAL_GL_COMBINE_ALPHA 0x8572 |
|
544 #define LOCAL_GL_COMBINE_ALPHA_ARB 0x8572 |
|
545 #define LOCAL_GL_COMBINE_ALPHA_EXT 0x8572 |
|
546 #define LOCAL_GL_COMBINE_ARB 0x8570 |
|
547 #define LOCAL_GL_COMBINE_EXT 0x8570 |
|
548 #define LOCAL_GL_COMBINE_RGB 0x8571 |
|
549 #define LOCAL_GL_COMBINE_RGB_ARB 0x8571 |
|
550 #define LOCAL_GL_COMBINE_RGB_EXT 0x8571 |
|
551 #define LOCAL_GL_COMMAND_BARRIER_BIT 0x00000040 |
|
552 #define LOCAL_GL_COMMAND_BARRIER_BIT_EXT 0x00000040 |
|
553 #define LOCAL_GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E |
|
554 #define LOCAL_GL_COMPARE_REF_TO_TEXTURE 0x884E |
|
555 #define LOCAL_GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E |
|
556 #define LOCAL_GL_COMPARE_R_TO_TEXTURE 0x884E |
|
557 #define LOCAL_GL_COMPARE_R_TO_TEXTURE_ARB 0x884E |
|
558 #define LOCAL_GL_COMPATIBLE_SUBROUTINES 0x8E4B |
|
559 #define LOCAL_GL_COMPILE 0x1300 |
|
560 #define LOCAL_GL_COMPILE_AND_EXECUTE 0x1301 |
|
561 #define LOCAL_GL_COMPILE_STATUS 0x8B81 |
|
562 #define LOCAL_GL_COMPRESSED_ALPHA 0x84E9 |
|
563 #define LOCAL_GL_COMPRESSED_ALPHA_ARB 0x84E9 |
|
564 #define LOCAL_GL_COMPRESSED_INTENSITY 0x84EC |
|
565 #define LOCAL_GL_COMPRESSED_INTENSITY_ARB 0x84EC |
|
566 #define LOCAL_GL_COMPRESSED_LUMINANCE 0x84EA |
|
567 #define LOCAL_GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB |
|
568 #define LOCAL_GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 |
|
569 #define LOCAL_GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB |
|
570 #define LOCAL_GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 |
|
571 #define LOCAL_GL_COMPRESSED_LUMINANCE_ARB 0x84EA |
|
572 #define LOCAL_GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 |
|
573 #define LOCAL_GL_COMPRESSED_R11_EAC 0x9270 |
|
574 #define LOCAL_GL_COMPRESSED_R11_EAC_OES 0x9270 |
|
575 #define LOCAL_GL_COMPRESSED_RED 0x8225 |
|
576 #define LOCAL_GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD |
|
577 #define LOCAL_GL_COMPRESSED_RED_RGTC1 0x8DBB |
|
578 #define LOCAL_GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB |
|
579 #define LOCAL_GL_COMPRESSED_RG 0x8226 |
|
580 #define LOCAL_GL_COMPRESSED_RG11_EAC 0x9272 |
|
581 #define LOCAL_GL_COMPRESSED_RG11_EAC_OES 0x9272 |
|
582 #define LOCAL_GL_COMPRESSED_RGB 0x84ED |
|
583 #define LOCAL_GL_COMPRESSED_RGB8_ETC2 0x9274 |
|
584 #define LOCAL_GL_COMPRESSED_RGB8_ETC2_OES 0x9274 |
|
585 #define LOCAL_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 |
|
586 #define LOCAL_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES 0x9276 |
|
587 #define LOCAL_GL_COMPRESSED_RGBA 0x84EE |
|
588 #define LOCAL_GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 |
|
589 #define LOCAL_GL_COMPRESSED_RGBA8_ETC2_EAC_OES 0x9278 |
|
590 #define LOCAL_GL_COMPRESSED_RGBA_ARB 0x84EE |
|
591 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB |
|
592 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 |
|
593 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 |
|
594 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA |
|
595 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC |
|
596 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD |
|
597 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 |
|
598 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 |
|
599 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 |
|
600 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 |
|
601 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 |
|
602 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 |
|
603 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 |
|
604 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 |
|
605 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 |
|
606 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 |
|
607 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 |
|
608 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 |
|
609 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 |
|
610 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 |
|
611 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 |
|
612 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 |
|
613 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 |
|
614 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 |
|
615 #define LOCAL_GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C |
|
616 #define LOCAL_GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C |
|
617 #define LOCAL_GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 |
|
618 #define LOCAL_GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 |
|
619 #define LOCAL_GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 |
|
620 #define LOCAL_GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 |
|
621 #define LOCAL_GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 |
|
622 #define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 |
|
623 #define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 |
|
624 #define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 |
|
625 #define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 |
|
626 #define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 |
|
627 #define LOCAL_GL_COMPRESSED_RGB_ARB 0x84ED |
|
628 #define LOCAL_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E |
|
629 #define LOCAL_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E |
|
630 #define LOCAL_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F |
|
631 #define LOCAL_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F |
|
632 #define LOCAL_GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 |
|
633 #define LOCAL_GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 |
|
634 #define LOCAL_GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 |
|
635 #define LOCAL_GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 |
|
636 #define LOCAL_GL_COMPRESSED_RG_RGTC2 0x8DBD |
|
637 #define LOCAL_GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 |
|
638 #define LOCAL_GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 |
|
639 #define LOCAL_GL_COMPRESSED_SIGNED_R11_EAC 0x9271 |
|
640 #define LOCAL_GL_COMPRESSED_SIGNED_R11_EAC_OES 0x9271 |
|
641 #define LOCAL_GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE |
|
642 #define LOCAL_GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC |
|
643 #define LOCAL_GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC |
|
644 #define LOCAL_GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 |
|
645 #define LOCAL_GL_COMPRESSED_SIGNED_RG11_EAC_OES 0x9273 |
|
646 #define LOCAL_GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE |
|
647 #define LOCAL_GL_COMPRESSED_SLUMINANCE 0x8C4A |
|
648 #define LOCAL_GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B |
|
649 #define LOCAL_GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B |
|
650 #define LOCAL_GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A |
|
651 #define LOCAL_GL_COMPRESSED_SRGB 0x8C48 |
|
652 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB |
|
653 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 |
|
654 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 |
|
655 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA |
|
656 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC |
|
657 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD |
|
658 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 |
|
659 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 |
|
660 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 |
|
661 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 |
|
662 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 |
|
663 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 |
|
664 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 |
|
665 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 |
|
666 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 |
|
667 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 |
|
668 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 |
|
669 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 |
|
670 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 |
|
671 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 |
|
672 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 |
|
673 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 |
|
674 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 |
|
675 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 |
|
676 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 |
|
677 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES 0x9279 |
|
678 #define LOCAL_GL_COMPRESSED_SRGB8_ETC2 0x9275 |
|
679 #define LOCAL_GL_COMPRESSED_SRGB8_ETC2_OES 0x9275 |
|
680 #define LOCAL_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 |
|
681 #define LOCAL_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES 0x9277 |
|
682 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA 0x8C49 |
|
683 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D |
|
684 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D |
|
685 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 |
|
686 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 |
|
687 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 |
|
688 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D |
|
689 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D |
|
690 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E |
|
691 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E |
|
692 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F |
|
693 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F |
|
694 #define LOCAL_GL_COMPRESSED_SRGB_EXT 0x8C48 |
|
695 #define LOCAL_GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 |
|
696 #define LOCAL_GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 |
|
697 #define LOCAL_GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C |
|
698 #define LOCAL_GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C |
|
699 #define LOCAL_GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 |
|
700 #define LOCAL_GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 |
|
701 #define LOCAL_GL_COMPUTE_PROGRAM_NV 0x90FB |
|
702 #define LOCAL_GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC |
|
703 #define LOCAL_GL_COMPUTE_SHADER 0x91B9 |
|
704 #define LOCAL_GL_COMPUTE_SHADER_BIT 0x00000020 |
|
705 #define LOCAL_GL_COMPUTE_SUBROUTINE 0x92ED |
|
706 #define LOCAL_GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 |
|
707 #define LOCAL_GL_COMPUTE_TEXTURE 0x82A0 |
|
708 #define LOCAL_GL_COMPUTE_WORK_GROUP_SIZE 0x8267 |
|
709 #define LOCAL_GL_COMP_BIT_ATI 0x00000002 |
|
710 #define LOCAL_GL_CONDITION_SATISFIED 0x911C |
|
711 #define LOCAL_GL_CONDITION_SATISFIED_APPLE 0x911C |
|
712 #define LOCAL_GL_CONJOINT_NV 0x9284 |
|
713 #define LOCAL_GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD |
|
714 #define LOCAL_GL_CONSTANT 0x8576 |
|
715 #define LOCAL_GL_CONSTANT_ALPHA 0x8003 |
|
716 #define LOCAL_GL_CONSTANT_ALPHA_EXT 0x8003 |
|
717 #define LOCAL_GL_CONSTANT_ARB 0x8576 |
|
718 #define LOCAL_GL_CONSTANT_ATTENUATION 0x1207 |
|
719 #define LOCAL_GL_CONSTANT_BORDER 0x8151 |
|
720 #define LOCAL_GL_CONSTANT_BORDER_HP 0x8151 |
|
721 #define LOCAL_GL_CONSTANT_COLOR 0x8001 |
|
722 #define LOCAL_GL_CONSTANT_COLOR0_NV 0x852A |
|
723 #define LOCAL_GL_CONSTANT_COLOR1_NV 0x852B |
|
724 #define LOCAL_GL_CONSTANT_COLOR_EXT 0x8001 |
|
725 #define LOCAL_GL_CONSTANT_EXT 0x8576 |
|
726 #define LOCAL_GL_CONST_EYE_NV 0x86E5 |
|
727 #define LOCAL_GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 |
|
728 #define LOCAL_GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 |
|
729 #define LOCAL_GL_CONTEXT_FLAGS 0x821E |
|
730 #define LOCAL_GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 |
|
731 #define LOCAL_GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 |
|
732 #define LOCAL_GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 |
|
733 #define LOCAL_GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 |
|
734 #define LOCAL_GL_CONTEXT_LOST_WEBGL 0x9242 |
|
735 #define LOCAL_GL_CONTEXT_PROFILE_MASK 0x9126 |
|
736 #define LOCAL_GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 |
|
737 #define LOCAL_GL_CONTINUOUS_AMD 0x9007 |
|
738 #define LOCAL_GL_CONTRAST_NV 0x92A1 |
|
739 #define LOCAL_GL_CONVEX_HULL_NV 0x908B |
|
740 #define LOCAL_GL_CONVOLUTION_1D 0x8010 |
|
741 #define LOCAL_GL_CONVOLUTION_1D_EXT 0x8010 |
|
742 #define LOCAL_GL_CONVOLUTION_2D 0x8011 |
|
743 #define LOCAL_GL_CONVOLUTION_2D_EXT 0x8011 |
|
744 #define LOCAL_GL_CONVOLUTION_BORDER_COLOR 0x8154 |
|
745 #define LOCAL_GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 |
|
746 #define LOCAL_GL_CONVOLUTION_BORDER_MODE 0x8013 |
|
747 #define LOCAL_GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 |
|
748 #define LOCAL_GL_CONVOLUTION_FILTER_BIAS 0x8015 |
|
749 #define LOCAL_GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 |
|
750 #define LOCAL_GL_CONVOLUTION_FILTER_SCALE 0x8014 |
|
751 #define LOCAL_GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 |
|
752 #define LOCAL_GL_CONVOLUTION_FORMAT 0x8017 |
|
753 #define LOCAL_GL_CONVOLUTION_FORMAT_EXT 0x8017 |
|
754 #define LOCAL_GL_CONVOLUTION_HEIGHT 0x8019 |
|
755 #define LOCAL_GL_CONVOLUTION_HEIGHT_EXT 0x8019 |
|
756 #define LOCAL_GL_CONVOLUTION_HINT_SGIX 0x8316 |
|
757 #define LOCAL_GL_CONVOLUTION_WIDTH 0x8018 |
|
758 #define LOCAL_GL_CONVOLUTION_WIDTH_EXT 0x8018 |
|
759 #define LOCAL_GL_CON_0_ATI 0x8941 |
|
760 #define LOCAL_GL_CON_10_ATI 0x894B |
|
761 #define LOCAL_GL_CON_11_ATI 0x894C |
|
762 #define LOCAL_GL_CON_12_ATI 0x894D |
|
763 #define LOCAL_GL_CON_13_ATI 0x894E |
|
764 #define LOCAL_GL_CON_14_ATI 0x894F |
|
765 #define LOCAL_GL_CON_15_ATI 0x8950 |
|
766 #define LOCAL_GL_CON_16_ATI 0x8951 |
|
767 #define LOCAL_GL_CON_17_ATI 0x8952 |
|
768 #define LOCAL_GL_CON_18_ATI 0x8953 |
|
769 #define LOCAL_GL_CON_19_ATI 0x8954 |
|
770 #define LOCAL_GL_CON_1_ATI 0x8942 |
|
771 #define LOCAL_GL_CON_20_ATI 0x8955 |
|
772 #define LOCAL_GL_CON_21_ATI 0x8956 |
|
773 #define LOCAL_GL_CON_22_ATI 0x8957 |
|
774 #define LOCAL_GL_CON_23_ATI 0x8958 |
|
775 #define LOCAL_GL_CON_24_ATI 0x8959 |
|
776 #define LOCAL_GL_CON_25_ATI 0x895A |
|
777 #define LOCAL_GL_CON_26_ATI 0x895B |
|
778 #define LOCAL_GL_CON_27_ATI 0x895C |
|
779 #define LOCAL_GL_CON_28_ATI 0x895D |
|
780 #define LOCAL_GL_CON_29_ATI 0x895E |
|
781 #define LOCAL_GL_CON_2_ATI 0x8943 |
|
782 #define LOCAL_GL_CON_30_ATI 0x895F |
|
783 #define LOCAL_GL_CON_31_ATI 0x8960 |
|
784 #define LOCAL_GL_CON_3_ATI 0x8944 |
|
785 #define LOCAL_GL_CON_4_ATI 0x8945 |
|
786 #define LOCAL_GL_CON_5_ATI 0x8946 |
|
787 #define LOCAL_GL_CON_6_ATI 0x8947 |
|
788 #define LOCAL_GL_CON_7_ATI 0x8948 |
|
789 #define LOCAL_GL_CON_8_ATI 0x8949 |
|
790 #define LOCAL_GL_CON_9_ATI 0x894A |
|
791 #define LOCAL_GL_COORD_REPLACE 0x8862 |
|
792 #define LOCAL_GL_COORD_REPLACE_ARB 0x8862 |
|
793 #define LOCAL_GL_COORD_REPLACE_NV 0x8862 |
|
794 #define LOCAL_GL_COORD_REPLACE_OES 0x8862 |
|
795 #define LOCAL_GL_COPY 0x1503 |
|
796 #define LOCAL_GL_COPY_INVERTED 0x150C |
|
797 #define LOCAL_GL_COPY_PIXEL_TOKEN 0x0706 |
|
798 #define LOCAL_GL_COPY_READ_BUFFER 0x8F36 |
|
799 #define LOCAL_GL_COPY_READ_BUFFER_BINDING 0x8F36 |
|
800 #define LOCAL_GL_COPY_READ_BUFFER_NV 0x8F36 |
|
801 #define LOCAL_GL_COPY_WRITE_BUFFER 0x8F37 |
|
802 #define LOCAL_GL_COPY_WRITE_BUFFER_BINDING 0x8F37 |
|
803 #define LOCAL_GL_COPY_WRITE_BUFFER_NV 0x8F37 |
|
804 #define LOCAL_GL_COUNTER_RANGE_AMD 0x8BC1 |
|
805 #define LOCAL_GL_COUNTER_TYPE_AMD 0x8BC0 |
|
806 #define LOCAL_GL_COUNT_DOWN_NV 0x9089 |
|
807 #define LOCAL_GL_COUNT_UP_NV 0x9088 |
|
808 #define LOCAL_GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 |
|
809 #define LOCAL_GL_COVERAGE_ATTACHMENT_NV 0x8ED2 |
|
810 #define LOCAL_GL_COVERAGE_AUTOMATIC_NV 0x8ED7 |
|
811 #define LOCAL_GL_COVERAGE_BUFFERS_NV 0x8ED3 |
|
812 #define LOCAL_GL_COVERAGE_BUFFER_BIT_NV 0x00008000 |
|
813 #define LOCAL_GL_COVERAGE_COMPONENT4_NV 0x8ED1 |
|
814 #define LOCAL_GL_COVERAGE_COMPONENT_NV 0x8ED0 |
|
815 #define LOCAL_GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 |
|
816 #define LOCAL_GL_COVERAGE_SAMPLES_NV 0x8ED4 |
|
817 #define LOCAL_GL_CPU_OPTIMIZED_QCOM 0x8FB1 |
|
818 #define LOCAL_GL_CUBIC_CURVE_TO_NV 0x0C |
|
819 #define LOCAL_GL_CUBIC_EXT 0x8334 |
|
820 #define LOCAL_GL_CUBIC_HP 0x815F |
|
821 #define LOCAL_GL_CULL_FACE 0x0B44 |
|
822 #define LOCAL_GL_CULL_FACE_MODE 0x0B45 |
|
823 #define LOCAL_GL_CULL_FRAGMENT_NV 0x86E7 |
|
824 #define LOCAL_GL_CULL_MODES_NV 0x86E0 |
|
825 #define LOCAL_GL_CULL_VERTEX_EXT 0x81AA |
|
826 #define LOCAL_GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB |
|
827 #define LOCAL_GL_CULL_VERTEX_IBM 103050 |
|
828 #define LOCAL_GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC |
|
829 #define LOCAL_GL_CURRENT_ATTRIB_NV 0x8626 |
|
830 #define LOCAL_GL_CURRENT_BINORMAL_EXT 0x843C |
|
831 #define LOCAL_GL_CURRENT_BIT 0x00000001 |
|
832 #define LOCAL_GL_CURRENT_COLOR 0x0B00 |
|
833 #define LOCAL_GL_CURRENT_FOG_COORD 0x8453 |
|
834 #define LOCAL_GL_CURRENT_FOG_COORDINATE 0x8453 |
|
835 #define LOCAL_GL_CURRENT_FOG_COORDINATE_EXT 0x8453 |
|
836 #define LOCAL_GL_CURRENT_INDEX 0x0B01 |
|
837 #define LOCAL_GL_CURRENT_MATRIX_ARB 0x8641 |
|
838 #define LOCAL_GL_CURRENT_MATRIX_INDEX_ARB 0x8845 |
|
839 #define LOCAL_GL_CURRENT_MATRIX_NV 0x8641 |
|
840 #define LOCAL_GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 |
|
841 #define LOCAL_GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 |
|
842 #define LOCAL_GL_CURRENT_NORMAL 0x0B02 |
|
843 #define LOCAL_GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 |
|
844 #define LOCAL_GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 |
|
845 #define LOCAL_GL_CURRENT_PALETTE_MATRIX_OES 0x8843 |
|
846 #define LOCAL_GL_CURRENT_PROGRAM 0x8B8D |
|
847 #define LOCAL_GL_CURRENT_QUERY 0x8865 |
|
848 #define LOCAL_GL_CURRENT_QUERY_ARB 0x8865 |
|
849 #define LOCAL_GL_CURRENT_QUERY_EXT 0x8865 |
|
850 #define LOCAL_GL_CURRENT_RASTER_COLOR 0x0B04 |
|
851 #define LOCAL_GL_CURRENT_RASTER_DISTANCE 0x0B09 |
|
852 #define LOCAL_GL_CURRENT_RASTER_INDEX 0x0B05 |
|
853 #define LOCAL_GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 |
|
854 #define LOCAL_GL_CURRENT_RASTER_POSITION 0x0B07 |
|
855 #define LOCAL_GL_CURRENT_RASTER_POSITION_VALID 0x0B08 |
|
856 #define LOCAL_GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F |
|
857 #define LOCAL_GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 |
|
858 #define LOCAL_GL_CURRENT_SECONDARY_COLOR 0x8459 |
|
859 #define LOCAL_GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 |
|
860 #define LOCAL_GL_CURRENT_TANGENT_EXT 0x843B |
|
861 #define LOCAL_GL_CURRENT_TEXTURE_COORDS 0x0B03 |
|
862 #define LOCAL_GL_CURRENT_TIME_NV 0x8E28 |
|
863 #define LOCAL_GL_CURRENT_VERTEX_ATTRIB 0x8626 |
|
864 #define LOCAL_GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 |
|
865 #define LOCAL_GL_CURRENT_VERTEX_EXT 0x87E2 |
|
866 #define LOCAL_GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B |
|
867 #define LOCAL_GL_CURRENT_WEIGHT_ARB 0x86A8 |
|
868 #define LOCAL_GL_CW 0x0900 |
|
869 #define LOCAL_GL_DARKEN_NV 0x9297 |
|
870 #define LOCAL_GL_DATA_BUFFER_AMD 0x9151 |
|
871 #define LOCAL_GL_DEBUG_ASSERT_MESA 0x875B |
|
872 #define LOCAL_GL_DEBUG_CALLBACK_FUNCTION 0x8244 |
|
873 #define LOCAL_GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 |
|
874 #define LOCAL_GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 |
|
875 #define LOCAL_GL_DEBUG_CALLBACK_USER_PARAM 0x8245 |
|
876 #define LOCAL_GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 |
|
877 #define LOCAL_GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 |
|
878 #define LOCAL_GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 |
|
879 #define LOCAL_GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F |
|
880 #define LOCAL_GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B |
|
881 #define LOCAL_GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 |
|
882 #define LOCAL_GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D |
|
883 #define LOCAL_GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E |
|
884 #define LOCAL_GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C |
|
885 #define LOCAL_GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A |
|
886 #define LOCAL_GL_DEBUG_GROUP_STACK_DEPTH 0x826D |
|
887 #define LOCAL_GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D |
|
888 #define LOCAL_GL_DEBUG_LOGGED_MESSAGES 0x9145 |
|
889 #define LOCAL_GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 |
|
890 #define LOCAL_GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 |
|
891 #define LOCAL_GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 |
|
892 #define LOCAL_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 |
|
893 #define LOCAL_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 |
|
894 #define LOCAL_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 |
|
895 #define LOCAL_GL_DEBUG_OBJECT_MESA 0x8759 |
|
896 #define LOCAL_GL_DEBUG_OUTPUT 0x92E0 |
|
897 #define LOCAL_GL_DEBUG_OUTPUT_KHR 0x92E0 |
|
898 #define LOCAL_GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 |
|
899 #define LOCAL_GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 |
|
900 #define LOCAL_GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 |
|
901 #define LOCAL_GL_DEBUG_PRINT_MESA 0x875A |
|
902 #define LOCAL_GL_DEBUG_SEVERITY_HIGH 0x9146 |
|
903 #define LOCAL_GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 |
|
904 #define LOCAL_GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 |
|
905 #define LOCAL_GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 |
|
906 #define LOCAL_GL_DEBUG_SEVERITY_LOW 0x9148 |
|
907 #define LOCAL_GL_DEBUG_SEVERITY_LOW_AMD 0x9148 |
|
908 #define LOCAL_GL_DEBUG_SEVERITY_LOW_ARB 0x9148 |
|
909 #define LOCAL_GL_DEBUG_SEVERITY_LOW_KHR 0x9148 |
|
910 #define LOCAL_GL_DEBUG_SEVERITY_MEDIUM 0x9147 |
|
911 #define LOCAL_GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 |
|
912 #define LOCAL_GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 |
|
913 #define LOCAL_GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 |
|
914 #define LOCAL_GL_DEBUG_SEVERITY_NOTIFICATION 0x826B |
|
915 #define LOCAL_GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B |
|
916 #define LOCAL_GL_DEBUG_SOURCE_API 0x8246 |
|
917 #define LOCAL_GL_DEBUG_SOURCE_API_ARB 0x8246 |
|
918 #define LOCAL_GL_DEBUG_SOURCE_API_KHR 0x8246 |
|
919 #define LOCAL_GL_DEBUG_SOURCE_APPLICATION 0x824A |
|
920 #define LOCAL_GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A |
|
921 #define LOCAL_GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A |
|
922 #define LOCAL_GL_DEBUG_SOURCE_OTHER 0x824B |
|
923 #define LOCAL_GL_DEBUG_SOURCE_OTHER_ARB 0x824B |
|
924 #define LOCAL_GL_DEBUG_SOURCE_OTHER_KHR 0x824B |
|
925 #define LOCAL_GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 |
|
926 #define LOCAL_GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 |
|
927 #define LOCAL_GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 |
|
928 #define LOCAL_GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 |
|
929 #define LOCAL_GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 |
|
930 #define LOCAL_GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 |
|
931 #define LOCAL_GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 |
|
932 #define LOCAL_GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 |
|
933 #define LOCAL_GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 |
|
934 #define LOCAL_GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D |
|
935 #define LOCAL_GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D |
|
936 #define LOCAL_GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D |
|
937 #define LOCAL_GL_DEBUG_TYPE_ERROR 0x824C |
|
938 #define LOCAL_GL_DEBUG_TYPE_ERROR_ARB 0x824C |
|
939 #define LOCAL_GL_DEBUG_TYPE_ERROR_KHR 0x824C |
|
940 #define LOCAL_GL_DEBUG_TYPE_MARKER 0x8268 |
|
941 #define LOCAL_GL_DEBUG_TYPE_MARKER_KHR 0x8268 |
|
942 #define LOCAL_GL_DEBUG_TYPE_OTHER 0x8251 |
|
943 #define LOCAL_GL_DEBUG_TYPE_OTHER_ARB 0x8251 |
|
944 #define LOCAL_GL_DEBUG_TYPE_OTHER_KHR 0x8251 |
|
945 #define LOCAL_GL_DEBUG_TYPE_PERFORMANCE 0x8250 |
|
946 #define LOCAL_GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 |
|
947 #define LOCAL_GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 |
|
948 #define LOCAL_GL_DEBUG_TYPE_POP_GROUP 0x826A |
|
949 #define LOCAL_GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A |
|
950 #define LOCAL_GL_DEBUG_TYPE_PORTABILITY 0x824F |
|
951 #define LOCAL_GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F |
|
952 #define LOCAL_GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F |
|
953 #define LOCAL_GL_DEBUG_TYPE_PUSH_GROUP 0x8269 |
|
954 #define LOCAL_GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 |
|
955 #define LOCAL_GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E |
|
956 #define LOCAL_GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E |
|
957 #define LOCAL_GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E |
|
958 #define LOCAL_GL_DECAL 0x2101 |
|
959 #define LOCAL_GL_DECODE_EXT 0x8A49 |
|
960 #define LOCAL_GL_DECR 0x1E03 |
|
961 #define LOCAL_GL_DECR_WRAP 0x8508 |
|
962 #define LOCAL_GL_DECR_WRAP_EXT 0x8508 |
|
963 #define LOCAL_GL_DECR_WRAP_OES 0x8508 |
|
964 #define LOCAL_GL_DEFORMATIONS_MASK_SGIX 0x8196 |
|
965 #define LOCAL_GL_DELETE_STATUS 0x8B80 |
|
966 #define LOCAL_GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 |
|
967 #define LOCAL_GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA |
|
968 #define LOCAL_GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 |
|
969 #define LOCAL_GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 |
|
970 #define LOCAL_GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A |
|
971 #define LOCAL_GL_DEPTH 0x1801 |
|
972 #define LOCAL_GL_DEPTH24_STENCIL8 0x88F0 |
|
973 #define LOCAL_GL_DEPTH24_STENCIL8_EXT 0x88F0 |
|
974 #define LOCAL_GL_DEPTH24_STENCIL8_OES 0x88F0 |
|
975 #define LOCAL_GL_DEPTH32F_STENCIL8 0x8CAD |
|
976 #define LOCAL_GL_DEPTH32F_STENCIL8_NV 0x8DAC |
|
977 #define LOCAL_GL_DEPTH_ATTACHMENT 0x8D00 |
|
978 #define LOCAL_GL_DEPTH_ATTACHMENT_EXT 0x8D00 |
|
979 #define LOCAL_GL_DEPTH_ATTACHMENT_OES 0x8D00 |
|
980 #define LOCAL_GL_DEPTH_BIAS 0x0D1F |
|
981 #define LOCAL_GL_DEPTH_BITS 0x0D56 |
|
982 #define LOCAL_GL_DEPTH_BOUNDS_EXT 0x8891 |
|
983 #define LOCAL_GL_DEPTH_BOUNDS_TEST_EXT 0x8890 |
|
984 #define LOCAL_GL_DEPTH_BUFFER_BIT 0x00000100 |
|
985 #define LOCAL_GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 |
|
986 #define LOCAL_GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 |
|
987 #define LOCAL_GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 |
|
988 #define LOCAL_GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 |
|
989 #define LOCAL_GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 |
|
990 #define LOCAL_GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 |
|
991 #define LOCAL_GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 |
|
992 #define LOCAL_GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 |
|
993 #define LOCAL_GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF |
|
994 #define LOCAL_GL_DEPTH_CLAMP 0x864F |
|
995 #define LOCAL_GL_DEPTH_CLAMP_FAR_AMD 0x901F |
|
996 #define LOCAL_GL_DEPTH_CLAMP_NEAR_AMD 0x901E |
|
997 #define LOCAL_GL_DEPTH_CLAMP_NV 0x864F |
|
998 #define LOCAL_GL_DEPTH_CLEAR_VALUE 0x0B73 |
|
999 #define LOCAL_GL_DEPTH_COMPONENT 0x1902 |
|
1000 #define LOCAL_GL_DEPTH_COMPONENT16 0x81A5 |
|
1001 #define LOCAL_GL_DEPTH_COMPONENT16_ARB 0x81A5 |
|
1002 #define LOCAL_GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C |
|
1003 #define LOCAL_GL_DEPTH_COMPONENT16_OES 0x81A5 |
|
1004 #define LOCAL_GL_DEPTH_COMPONENT16_SGIX 0x81A5 |
|
1005 #define LOCAL_GL_DEPTH_COMPONENT24 0x81A6 |
|
1006 #define LOCAL_GL_DEPTH_COMPONENT24_ARB 0x81A6 |
|
1007 #define LOCAL_GL_DEPTH_COMPONENT24_OES 0x81A6 |
|
1008 #define LOCAL_GL_DEPTH_COMPONENT24_SGIX 0x81A6 |
|
1009 #define LOCAL_GL_DEPTH_COMPONENT32 0x81A7 |
|
1010 #define LOCAL_GL_DEPTH_COMPONENT32F 0x8CAC |
|
1011 #define LOCAL_GL_DEPTH_COMPONENT32F_NV 0x8DAB |
|
1012 #define LOCAL_GL_DEPTH_COMPONENT32_ARB 0x81A7 |
|
1013 #define LOCAL_GL_DEPTH_COMPONENT32_OES 0x81A7 |
|
1014 #define LOCAL_GL_DEPTH_COMPONENT32_SGIX 0x81A7 |
|
1015 #define LOCAL_GL_DEPTH_COMPONENTS 0x8284 |
|
1016 #define LOCAL_GL_DEPTH_EXT 0x1801 |
|
1017 #define LOCAL_GL_DEPTH_FUNC 0x0B74 |
|
1018 #define LOCAL_GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311 |
|
1019 #define LOCAL_GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312 |
|
1020 #define LOCAL_GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310 |
|
1021 #define LOCAL_GL_DEPTH_RANGE 0x0B70 |
|
1022 #define LOCAL_GL_DEPTH_RENDERABLE 0x8287 |
|
1023 #define LOCAL_GL_DEPTH_SCALE 0x0D1E |
|
1024 #define LOCAL_GL_DEPTH_STENCIL 0x84F9 |
|
1025 #define LOCAL_GL_DEPTH_STENCIL_ATTACHMENT 0x821A |
|
1026 #define LOCAL_GL_DEPTH_STENCIL_EXT 0x84F9 |
|
1027 #define LOCAL_GL_DEPTH_STENCIL_MESA 0x8750 |
|
1028 #define LOCAL_GL_DEPTH_STENCIL_NV 0x84F9 |
|
1029 #define LOCAL_GL_DEPTH_STENCIL_OES 0x84F9 |
|
1030 #define LOCAL_GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA |
|
1031 #define LOCAL_GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F |
|
1032 #define LOCAL_GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E |
|
1033 #define LOCAL_GL_DEPTH_TEST 0x0B71 |
|
1034 #define LOCAL_GL_DEPTH_TEXTURE_MODE 0x884B |
|
1035 #define LOCAL_GL_DEPTH_TEXTURE_MODE_ARB 0x884B |
|
1036 #define LOCAL_GL_DEPTH_WRITEMASK 0x0B72 |
|
1037 #define LOCAL_GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 |
|
1038 #define LOCAL_GL_DETAIL_TEXTURE_2D_SGIS 0x8095 |
|
1039 #define LOCAL_GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C |
|
1040 #define LOCAL_GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A |
|
1041 #define LOCAL_GL_DETAIL_TEXTURE_MODE_SGIS 0x809B |
|
1042 #define LOCAL_GL_DIFFERENCE_NV 0x929E |
|
1043 #define LOCAL_GL_DIFFUSE 0x1201 |
|
1044 #define LOCAL_GL_DISCARD_ATI 0x8763 |
|
1045 #define LOCAL_GL_DISCARD_NV 0x8530 |
|
1046 #define LOCAL_GL_DISCRETE_AMD 0x9006 |
|
1047 #define LOCAL_GL_DISJOINT_NV 0x9283 |
|
1048 #define LOCAL_GL_DISPATCH_INDIRECT_BUFFER 0x90EE |
|
1049 #define LOCAL_GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF |
|
1050 #define LOCAL_GL_DISPLAY_LIST 0x82E7 |
|
1051 #define LOCAL_GL_DISTANCE_ATTENUATION_EXT 0x8129 |
|
1052 #define LOCAL_GL_DISTANCE_ATTENUATION_SGIS 0x8129 |
|
1053 #define LOCAL_GL_DITHER 0x0BD0 |
|
1054 #define LOCAL_GL_DOMAIN 0x0A02 |
|
1055 #define LOCAL_GL_DONT_CARE 0x1100 |
|
1056 #define LOCAL_GL_DOT2_ADD_ATI 0x896C |
|
1057 #define LOCAL_GL_DOT3_ATI 0x8966 |
|
1058 #define LOCAL_GL_DOT3_RGB 0x86AE |
|
1059 #define LOCAL_GL_DOT3_RGBA 0x86AF |
|
1060 #define LOCAL_GL_DOT3_RGBA_ARB 0x86AF |
|
1061 #define LOCAL_GL_DOT3_RGBA_EXT 0x8741 |
|
1062 #define LOCAL_GL_DOT3_RGBA_IMG 0x86AF |
|
1063 #define LOCAL_GL_DOT3_RGB_ARB 0x86AE |
|
1064 #define LOCAL_GL_DOT3_RGB_EXT 0x8740 |
|
1065 #define LOCAL_GL_DOT4_ATI 0x8967 |
|
1066 #define LOCAL_GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D |
|
1067 #define LOCAL_GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 |
|
1068 #define LOCAL_GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED |
|
1069 #define LOCAL_GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 |
|
1070 #define LOCAL_GL_DOT_PRODUCT_NV 0x86EC |
|
1071 #define LOCAL_GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B |
|
1072 #define LOCAL_GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 |
|
1073 #define LOCAL_GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C |
|
1074 #define LOCAL_GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE |
|
1075 #define LOCAL_GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF |
|
1076 #define LOCAL_GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 |
|
1077 #define LOCAL_GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E |
|
1078 #define LOCAL_GL_DOUBLE 0x140A |
|
1079 #define LOCAL_GL_DOUBLEBUFFER 0x0C32 |
|
1080 #define LOCAL_GL_DOUBLE_EXT 0x140A |
|
1081 #define LOCAL_GL_DOUBLE_MAT2 0x8F46 |
|
1082 #define LOCAL_GL_DOUBLE_MAT2_EXT 0x8F46 |
|
1083 #define LOCAL_GL_DOUBLE_MAT2x3 0x8F49 |
|
1084 #define LOCAL_GL_DOUBLE_MAT2x3_EXT 0x8F49 |
|
1085 #define LOCAL_GL_DOUBLE_MAT2x4 0x8F4A |
|
1086 #define LOCAL_GL_DOUBLE_MAT2x4_EXT 0x8F4A |
|
1087 #define LOCAL_GL_DOUBLE_MAT3 0x8F47 |
|
1088 #define LOCAL_GL_DOUBLE_MAT3_EXT 0x8F47 |
|
1089 #define LOCAL_GL_DOUBLE_MAT3x2 0x8F4B |
|
1090 #define LOCAL_GL_DOUBLE_MAT3x2_EXT 0x8F4B |
|
1091 #define LOCAL_GL_DOUBLE_MAT3x4 0x8F4C |
|
1092 #define LOCAL_GL_DOUBLE_MAT3x4_EXT 0x8F4C |
|
1093 #define LOCAL_GL_DOUBLE_MAT4 0x8F48 |
|
1094 #define LOCAL_GL_DOUBLE_MAT4_EXT 0x8F48 |
|
1095 #define LOCAL_GL_DOUBLE_MAT4x2 0x8F4D |
|
1096 #define LOCAL_GL_DOUBLE_MAT4x2_EXT 0x8F4D |
|
1097 #define LOCAL_GL_DOUBLE_MAT4x3 0x8F4E |
|
1098 #define LOCAL_GL_DOUBLE_MAT4x3_EXT 0x8F4E |
|
1099 #define LOCAL_GL_DOUBLE_VEC2 0x8FFC |
|
1100 #define LOCAL_GL_DOUBLE_VEC2_EXT 0x8FFC |
|
1101 #define LOCAL_GL_DOUBLE_VEC3 0x8FFD |
|
1102 #define LOCAL_GL_DOUBLE_VEC3_EXT 0x8FFD |
|
1103 #define LOCAL_GL_DOUBLE_VEC4 0x8FFE |
|
1104 #define LOCAL_GL_DOUBLE_VEC4_EXT 0x8FFE |
|
1105 #define LOCAL_GL_DRAW_BUFFER 0x0C01 |
|
1106 #define LOCAL_GL_DRAW_BUFFER0 0x8825 |
|
1107 #define LOCAL_GL_DRAW_BUFFER0_ARB 0x8825 |
|
1108 #define LOCAL_GL_DRAW_BUFFER0_ATI 0x8825 |
|
1109 #define LOCAL_GL_DRAW_BUFFER0_EXT 0x8825 |
|
1110 #define LOCAL_GL_DRAW_BUFFER0_NV 0x8825 |
|
1111 #define LOCAL_GL_DRAW_BUFFER1 0x8826 |
|
1112 #define LOCAL_GL_DRAW_BUFFER10 0x882F |
|
1113 #define LOCAL_GL_DRAW_BUFFER10_ARB 0x882F |
|
1114 #define LOCAL_GL_DRAW_BUFFER10_ATI 0x882F |
|
1115 #define LOCAL_GL_DRAW_BUFFER10_EXT 0x882F |
|
1116 #define LOCAL_GL_DRAW_BUFFER10_NV 0x882F |
|
1117 #define LOCAL_GL_DRAW_BUFFER11 0x8830 |
|
1118 #define LOCAL_GL_DRAW_BUFFER11_ARB 0x8830 |
|
1119 #define LOCAL_GL_DRAW_BUFFER11_ATI 0x8830 |
|
1120 #define LOCAL_GL_DRAW_BUFFER11_EXT 0x8830 |
|
1121 #define LOCAL_GL_DRAW_BUFFER11_NV 0x8830 |
|
1122 #define LOCAL_GL_DRAW_BUFFER12 0x8831 |
|
1123 #define LOCAL_GL_DRAW_BUFFER12_ARB 0x8831 |
|
1124 #define LOCAL_GL_DRAW_BUFFER12_ATI 0x8831 |
|
1125 #define LOCAL_GL_DRAW_BUFFER12_EXT 0x8831 |
|
1126 #define LOCAL_GL_DRAW_BUFFER12_NV 0x8831 |
|
1127 #define LOCAL_GL_DRAW_BUFFER13 0x8832 |
|
1128 #define LOCAL_GL_DRAW_BUFFER13_ARB 0x8832 |
|
1129 #define LOCAL_GL_DRAW_BUFFER13_ATI 0x8832 |
|
1130 #define LOCAL_GL_DRAW_BUFFER13_EXT 0x8832 |
|
1131 #define LOCAL_GL_DRAW_BUFFER13_NV 0x8832 |
|
1132 #define LOCAL_GL_DRAW_BUFFER14 0x8833 |
|
1133 #define LOCAL_GL_DRAW_BUFFER14_ARB 0x8833 |
|
1134 #define LOCAL_GL_DRAW_BUFFER14_ATI 0x8833 |
|
1135 #define LOCAL_GL_DRAW_BUFFER14_EXT 0x8833 |
|
1136 #define LOCAL_GL_DRAW_BUFFER14_NV 0x8833 |
|
1137 #define LOCAL_GL_DRAW_BUFFER15 0x8834 |
|
1138 #define LOCAL_GL_DRAW_BUFFER15_ARB 0x8834 |
|
1139 #define LOCAL_GL_DRAW_BUFFER15_ATI 0x8834 |
|
1140 #define LOCAL_GL_DRAW_BUFFER15_EXT 0x8834 |
|
1141 #define LOCAL_GL_DRAW_BUFFER15_NV 0x8834 |
|
1142 #define LOCAL_GL_DRAW_BUFFER1_ARB 0x8826 |
|
1143 #define LOCAL_GL_DRAW_BUFFER1_ATI 0x8826 |
|
1144 #define LOCAL_GL_DRAW_BUFFER1_EXT 0x8826 |
|
1145 #define LOCAL_GL_DRAW_BUFFER1_NV 0x8826 |
|
1146 #define LOCAL_GL_DRAW_BUFFER2 0x8827 |
|
1147 #define LOCAL_GL_DRAW_BUFFER2_ARB 0x8827 |
|
1148 #define LOCAL_GL_DRAW_BUFFER2_ATI 0x8827 |
|
1149 #define LOCAL_GL_DRAW_BUFFER2_EXT 0x8827 |
|
1150 #define LOCAL_GL_DRAW_BUFFER2_NV 0x8827 |
|
1151 #define LOCAL_GL_DRAW_BUFFER3 0x8828 |
|
1152 #define LOCAL_GL_DRAW_BUFFER3_ARB 0x8828 |
|
1153 #define LOCAL_GL_DRAW_BUFFER3_ATI 0x8828 |
|
1154 #define LOCAL_GL_DRAW_BUFFER3_EXT 0x8828 |
|
1155 #define LOCAL_GL_DRAW_BUFFER3_NV 0x8828 |
|
1156 #define LOCAL_GL_DRAW_BUFFER4 0x8829 |
|
1157 #define LOCAL_GL_DRAW_BUFFER4_ARB 0x8829 |
|
1158 #define LOCAL_GL_DRAW_BUFFER4_ATI 0x8829 |
|
1159 #define LOCAL_GL_DRAW_BUFFER4_EXT 0x8829 |
|
1160 #define LOCAL_GL_DRAW_BUFFER4_NV 0x8829 |
|
1161 #define LOCAL_GL_DRAW_BUFFER5 0x882A |
|
1162 #define LOCAL_GL_DRAW_BUFFER5_ARB 0x882A |
|
1163 #define LOCAL_GL_DRAW_BUFFER5_ATI 0x882A |
|
1164 #define LOCAL_GL_DRAW_BUFFER5_EXT 0x882A |
|
1165 #define LOCAL_GL_DRAW_BUFFER5_NV 0x882A |
|
1166 #define LOCAL_GL_DRAW_BUFFER6 0x882B |
|
1167 #define LOCAL_GL_DRAW_BUFFER6_ARB 0x882B |
|
1168 #define LOCAL_GL_DRAW_BUFFER6_ATI 0x882B |
|
1169 #define LOCAL_GL_DRAW_BUFFER6_EXT 0x882B |
|
1170 #define LOCAL_GL_DRAW_BUFFER6_NV 0x882B |
|
1171 #define LOCAL_GL_DRAW_BUFFER7 0x882C |
|
1172 #define LOCAL_GL_DRAW_BUFFER7_ARB 0x882C |
|
1173 #define LOCAL_GL_DRAW_BUFFER7_ATI 0x882C |
|
1174 #define LOCAL_GL_DRAW_BUFFER7_EXT 0x882C |
|
1175 #define LOCAL_GL_DRAW_BUFFER7_NV 0x882C |
|
1176 #define LOCAL_GL_DRAW_BUFFER8 0x882D |
|
1177 #define LOCAL_GL_DRAW_BUFFER8_ARB 0x882D |
|
1178 #define LOCAL_GL_DRAW_BUFFER8_ATI 0x882D |
|
1179 #define LOCAL_GL_DRAW_BUFFER8_EXT 0x882D |
|
1180 #define LOCAL_GL_DRAW_BUFFER8_NV 0x882D |
|
1181 #define LOCAL_GL_DRAW_BUFFER9 0x882E |
|
1182 #define LOCAL_GL_DRAW_BUFFER9_ARB 0x882E |
|
1183 #define LOCAL_GL_DRAW_BUFFER9_ATI 0x882E |
|
1184 #define LOCAL_GL_DRAW_BUFFER9_EXT 0x882E |
|
1185 #define LOCAL_GL_DRAW_BUFFER9_NV 0x882E |
|
1186 #define LOCAL_GL_DRAW_BUFFER_EXT 0x0C01 |
|
1187 #define LOCAL_GL_DRAW_FRAMEBUFFER 0x8CA9 |
|
1188 #define LOCAL_GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 |
|
1189 #define LOCAL_GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 |
|
1190 #define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 |
|
1191 #define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 |
|
1192 #define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 |
|
1193 #define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 |
|
1194 #define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 |
|
1195 #define LOCAL_GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 |
|
1196 #define LOCAL_GL_DRAW_FRAMEBUFFER_NV 0x8CA9 |
|
1197 #define LOCAL_GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 |
|
1198 #define LOCAL_GL_DRAW_INDIRECT_BUFFER 0x8F3F |
|
1199 #define LOCAL_GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 |
|
1200 #define LOCAL_GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 |
|
1201 #define LOCAL_GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 |
|
1202 #define LOCAL_GL_DRAW_PIXELS_APPLE 0x8A0A |
|
1203 #define LOCAL_GL_DRAW_PIXEL_TOKEN 0x0705 |
|
1204 #define LOCAL_GL_DSDT8_MAG8_INTENSITY8_NV 0x870B |
|
1205 #define LOCAL_GL_DSDT8_MAG8_NV 0x870A |
|
1206 #define LOCAL_GL_DSDT8_NV 0x8709 |
|
1207 #define LOCAL_GL_DSDT_MAG_INTENSITY_NV 0x86DC |
|
1208 #define LOCAL_GL_DSDT_MAG_NV 0x86F6 |
|
1209 #define LOCAL_GL_DSDT_MAG_VIB_NV 0x86F7 |
|
1210 #define LOCAL_GL_DSDT_NV 0x86F5 |
|
1211 #define LOCAL_GL_DST_ALPHA 0x0304 |
|
1212 #define LOCAL_GL_DST_ATOP_NV 0x928F |
|
1213 #define LOCAL_GL_DST_COLOR 0x0306 |
|
1214 #define LOCAL_GL_DST_IN_NV 0x928B |
|
1215 #define LOCAL_GL_DST_NV 0x9287 |
|
1216 #define LOCAL_GL_DST_OUT_NV 0x928D |
|
1217 #define LOCAL_GL_DST_OVER_NV 0x9289 |
|
1218 #define LOCAL_GL_DS_BIAS_NV 0x8716 |
|
1219 #define LOCAL_GL_DS_SCALE_NV 0x8710 |
|
1220 #define LOCAL_GL_DT_BIAS_NV 0x8717 |
|
1221 #define LOCAL_GL_DT_SCALE_NV 0x8711 |
|
1222 #define LOCAL_GL_DU8DV8_ATI 0x877A |
|
1223 #define LOCAL_GL_DUAL_ALPHA12_SGIS 0x8112 |
|
1224 #define LOCAL_GL_DUAL_ALPHA16_SGIS 0x8113 |
|
1225 #define LOCAL_GL_DUAL_ALPHA4_SGIS 0x8110 |
|
1226 #define LOCAL_GL_DUAL_ALPHA8_SGIS 0x8111 |
|
1227 #define LOCAL_GL_DUAL_INTENSITY12_SGIS 0x811A |
|
1228 #define LOCAL_GL_DUAL_INTENSITY16_SGIS 0x811B |
|
1229 #define LOCAL_GL_DUAL_INTENSITY4_SGIS 0x8118 |
|
1230 #define LOCAL_GL_DUAL_INTENSITY8_SGIS 0x8119 |
|
1231 #define LOCAL_GL_DUAL_LUMINANCE12_SGIS 0x8116 |
|
1232 #define LOCAL_GL_DUAL_LUMINANCE16_SGIS 0x8117 |
|
1233 #define LOCAL_GL_DUAL_LUMINANCE4_SGIS 0x8114 |
|
1234 #define LOCAL_GL_DUAL_LUMINANCE8_SGIS 0x8115 |
|
1235 #define LOCAL_GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C |
|
1236 #define LOCAL_GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D |
|
1237 #define LOCAL_GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 |
|
1238 #define LOCAL_GL_DUDV_ATI 0x8779 |
|
1239 #define LOCAL_GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 |
|
1240 #define LOCAL_GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 |
|
1241 #define LOCAL_GL_DYNAMIC_ATI 0x8761 |
|
1242 #define LOCAL_GL_DYNAMIC_COPY 0x88EA |
|
1243 #define LOCAL_GL_DYNAMIC_COPY_ARB 0x88EA |
|
1244 #define LOCAL_GL_DYNAMIC_DRAW 0x88E8 |
|
1245 #define LOCAL_GL_DYNAMIC_DRAW_ARB 0x88E8 |
|
1246 #define LOCAL_GL_DYNAMIC_READ 0x88E9 |
|
1247 #define LOCAL_GL_DYNAMIC_READ_ARB 0x88E9 |
|
1248 #define LOCAL_GL_DYNAMIC_STORAGE_BIT 0x0100 |
|
1249 #define LOCAL_GL_EDGEFLAG_BIT_PGI 0x00040000 |
|
1250 #define LOCAL_GL_EDGE_FLAG 0x0B43 |
|
1251 #define LOCAL_GL_EDGE_FLAG_ARRAY 0x8079 |
|
1252 #define LOCAL_GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 |
|
1253 #define LOCAL_GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B |
|
1254 #define LOCAL_GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B |
|
1255 #define LOCAL_GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D |
|
1256 #define LOCAL_GL_EDGE_FLAG_ARRAY_EXT 0x8079 |
|
1257 #define LOCAL_GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 |
|
1258 #define LOCAL_GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 |
|
1259 #define LOCAL_GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 |
|
1260 #define LOCAL_GL_EDGE_FLAG_ARRAY_POINTER 0x8093 |
|
1261 #define LOCAL_GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 |
|
1262 #define LOCAL_GL_EDGE_FLAG_ARRAY_STRIDE 0x808C |
|
1263 #define LOCAL_GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C |
|
1264 #define LOCAL_GL_EIGHTH_BIT_ATI 0x00000020 |
|
1265 #define LOCAL_GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 |
|
1266 #define LOCAL_GL_ELEMENT_ARRAY_APPLE 0x8A0C |
|
1267 #define LOCAL_GL_ELEMENT_ARRAY_ATI 0x8768 |
|
1268 #define LOCAL_GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 |
|
1269 #define LOCAL_GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 |
|
1270 #define LOCAL_GL_ELEMENT_ARRAY_BUFFER 0x8893 |
|
1271 #define LOCAL_GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 |
|
1272 #define LOCAL_GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 |
|
1273 #define LOCAL_GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 |
|
1274 #define LOCAL_GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 |
|
1275 #define LOCAL_GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E |
|
1276 #define LOCAL_GL_ELEMENT_ARRAY_POINTER_ATI 0x876A |
|
1277 #define LOCAL_GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D |
|
1278 #define LOCAL_GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 |
|
1279 #define LOCAL_GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F |
|
1280 #define LOCAL_GL_EMBOSS_CONSTANT_NV 0x855E |
|
1281 #define LOCAL_GL_EMBOSS_LIGHT_NV 0x855D |
|
1282 #define LOCAL_GL_EMBOSS_MAP_NV 0x855F |
|
1283 #define LOCAL_GL_EMISSION 0x1600 |
|
1284 #define LOCAL_GL_ENABLE_BIT 0x00002000 |
|
1285 #define LOCAL_GL_EQUAL 0x0202 |
|
1286 #define LOCAL_GL_EQUIV 0x1509 |
|
1287 #define LOCAL_GL_ETC1_RGB8_OES 0x8D64 |
|
1288 #define LOCAL_GL_ETC1_SRGB8_NV 0x88EE |
|
1289 #define LOCAL_GL_EVAL_2D_NV 0x86C0 |
|
1290 #define LOCAL_GL_EVAL_BIT 0x00010000 |
|
1291 #define LOCAL_GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 |
|
1292 #define LOCAL_GL_EVAL_TRIANGULAR_2D_NV 0x86C1 |
|
1293 #define LOCAL_GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 |
|
1294 #define LOCAL_GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 |
|
1295 #define LOCAL_GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 |
|
1296 #define LOCAL_GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 |
|
1297 #define LOCAL_GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 |
|
1298 #define LOCAL_GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 |
|
1299 #define LOCAL_GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 |
|
1300 #define LOCAL_GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 |
|
1301 #define LOCAL_GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 |
|
1302 #define LOCAL_GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 |
|
1303 #define LOCAL_GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA |
|
1304 #define LOCAL_GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB |
|
1305 #define LOCAL_GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC |
|
1306 #define LOCAL_GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD |
|
1307 #define LOCAL_GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE |
|
1308 #define LOCAL_GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF |
|
1309 #define LOCAL_GL_EXCLUSION_NV 0x92A0 |
|
1310 #define LOCAL_GL_EXP 0x0800 |
|
1311 #define LOCAL_GL_EXP2 0x0801 |
|
1312 #define LOCAL_GL_EXPAND_NEGATE_NV 0x8539 |
|
1313 #define LOCAL_GL_EXPAND_NORMAL_NV 0x8538 |
|
1314 #define LOCAL_GL_EXTENSIONS 0x1F03 |
|
1315 #define LOCAL_GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 |
|
1316 #define LOCAL_GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 |
|
1317 #define LOCAL_GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 |
|
1318 #define LOCAL_GL_EYE_LINEAR 0x2400 |
|
1319 #define LOCAL_GL_EYE_LINE_SGIS 0x81F6 |
|
1320 #define LOCAL_GL_EYE_PLANE 0x2502 |
|
1321 #define LOCAL_GL_EYE_PLANE_ABSOLUTE_NV 0x855C |
|
1322 #define LOCAL_GL_EYE_POINT_SGIS 0x81F4 |
|
1323 #define LOCAL_GL_EYE_RADIAL_NV 0x855B |
|
1324 #define LOCAL_GL_E_TIMES_F_NV 0x8531 |
|
1325 #define LOCAL_GL_FACTOR_ALPHA_MODULATE_IMG 0x8C07 |
|
1326 #define LOCAL_GL_FACTOR_MAX_AMD 0x901D |
|
1327 #define LOCAL_GL_FACTOR_MIN_AMD 0x901C |
|
1328 #define LOCAL_GL_FAILURE_NV 0x9030 |
|
1329 #define LOCAL_GL_FALSE 0 |
|
1330 #define LOCAL_GL_FASTEST 0x1101 |
|
1331 #define LOCAL_GL_FEEDBACK 0x1C01 |
|
1332 #define LOCAL_GL_FEEDBACK_BUFFER_POINTER 0x0DF0 |
|
1333 #define LOCAL_GL_FEEDBACK_BUFFER_SIZE 0x0DF1 |
|
1334 #define LOCAL_GL_FEEDBACK_BUFFER_TYPE 0x0DF2 |
|
1335 #define LOCAL_GL_FENCE_APPLE 0x8A0B |
|
1336 #define LOCAL_GL_FENCE_CONDITION_NV 0x84F4 |
|
1337 #define LOCAL_GL_FENCE_STATUS_NV 0x84F3 |
|
1338 #define LOCAL_GL_FIELDS_NV 0x8E27 |
|
1339 #define LOCAL_GL_FIELD_LOWER_NV 0x9023 |
|
1340 #define LOCAL_GL_FIELD_UPPER_NV 0x9022 |
|
1341 #define LOCAL_GL_FILE_NAME_NV 0x9074 |
|
1342 #define LOCAL_GL_FILL 0x1B02 |
|
1343 #define LOCAL_GL_FILTER 0x829A |
|
1344 #define LOCAL_GL_FILTER4_SGIS 0x8146 |
|
1345 #define LOCAL_GL_FIRST_TO_REST_NV 0x90AF |
|
1346 #define LOCAL_GL_FIRST_VERTEX_CONVENTION 0x8E4D |
|
1347 #define LOCAL_GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D |
|
1348 #define LOCAL_GL_FIXED 0x140C |
|
1349 #define LOCAL_GL_FIXED_OES 0x140C |
|
1350 #define LOCAL_GL_FIXED_ONLY 0x891D |
|
1351 #define LOCAL_GL_FIXED_ONLY_ARB 0x891D |
|
1352 #define LOCAL_GL_FLAT 0x1D00 |
|
1353 #define LOCAL_GL_FLOAT 0x1406 |
|
1354 #define LOCAL_GL_FLOAT16_NV 0x8FF8 |
|
1355 #define LOCAL_GL_FLOAT16_VEC2_NV 0x8FF9 |
|
1356 #define LOCAL_GL_FLOAT16_VEC3_NV 0x8FFA |
|
1357 #define LOCAL_GL_FLOAT16_VEC4_NV 0x8FFB |
|
1358 #define LOCAL_GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD |
|
1359 #define LOCAL_GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD |
|
1360 #define LOCAL_GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D |
|
1361 #define LOCAL_GL_FLOAT_MAT2 0x8B5A |
|
1362 #define LOCAL_GL_FLOAT_MAT2_ARB 0x8B5A |
|
1363 #define LOCAL_GL_FLOAT_MAT2x3 0x8B65 |
|
1364 #define LOCAL_GL_FLOAT_MAT2x3_NV 0x8B65 |
|
1365 #define LOCAL_GL_FLOAT_MAT2x4 0x8B66 |
|
1366 #define LOCAL_GL_FLOAT_MAT2x4_NV 0x8B66 |
|
1367 #define LOCAL_GL_FLOAT_MAT3 0x8B5B |
|
1368 #define LOCAL_GL_FLOAT_MAT3_ARB 0x8B5B |
|
1369 #define LOCAL_GL_FLOAT_MAT3x2 0x8B67 |
|
1370 #define LOCAL_GL_FLOAT_MAT3x2_NV 0x8B67 |
|
1371 #define LOCAL_GL_FLOAT_MAT3x4 0x8B68 |
|
1372 #define LOCAL_GL_FLOAT_MAT3x4_NV 0x8B68 |
|
1373 #define LOCAL_GL_FLOAT_MAT4 0x8B5C |
|
1374 #define LOCAL_GL_FLOAT_MAT4_ARB 0x8B5C |
|
1375 #define LOCAL_GL_FLOAT_MAT4x2 0x8B69 |
|
1376 #define LOCAL_GL_FLOAT_MAT4x2_NV 0x8B69 |
|
1377 #define LOCAL_GL_FLOAT_MAT4x3 0x8B6A |
|
1378 #define LOCAL_GL_FLOAT_MAT4x3_NV 0x8B6A |
|
1379 #define LOCAL_GL_FLOAT_R16_NV 0x8884 |
|
1380 #define LOCAL_GL_FLOAT_R32_NV 0x8885 |
|
1381 #define LOCAL_GL_FLOAT_RG16_NV 0x8886 |
|
1382 #define LOCAL_GL_FLOAT_RG32_NV 0x8887 |
|
1383 #define LOCAL_GL_FLOAT_RGB16_NV 0x8888 |
|
1384 #define LOCAL_GL_FLOAT_RGB32_NV 0x8889 |
|
1385 #define LOCAL_GL_FLOAT_RGBA16_NV 0x888A |
|
1386 #define LOCAL_GL_FLOAT_RGBA32_NV 0x888B |
|
1387 #define LOCAL_GL_FLOAT_RGBA_MODE_NV 0x888E |
|
1388 #define LOCAL_GL_FLOAT_RGBA_NV 0x8883 |
|
1389 #define LOCAL_GL_FLOAT_RGB_NV 0x8882 |
|
1390 #define LOCAL_GL_FLOAT_RG_NV 0x8881 |
|
1391 #define LOCAL_GL_FLOAT_R_NV 0x8880 |
|
1392 #define LOCAL_GL_FLOAT_VEC2 0x8B50 |
|
1393 #define LOCAL_GL_FLOAT_VEC2_ARB 0x8B50 |
|
1394 #define LOCAL_GL_FLOAT_VEC3 0x8B51 |
|
1395 #define LOCAL_GL_FLOAT_VEC3_ARB 0x8B51 |
|
1396 #define LOCAL_GL_FLOAT_VEC4 0x8B52 |
|
1397 #define LOCAL_GL_FLOAT_VEC4_ARB 0x8B52 |
|
1398 #define LOCAL_GL_FOG 0x0B60 |
|
1399 #define LOCAL_GL_FOG_BIT 0x00000080 |
|
1400 #define LOCAL_GL_FOG_COLOR 0x0B66 |
|
1401 #define LOCAL_GL_FOG_COORD 0x8451 |
|
1402 #define LOCAL_GL_FOG_COORDINATE 0x8451 |
|
1403 #define LOCAL_GL_FOG_COORDINATE_ARRAY 0x8457 |
|
1404 #define LOCAL_GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D |
|
1405 #define LOCAL_GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D |
|
1406 #define LOCAL_GL_FOG_COORDINATE_ARRAY_EXT 0x8457 |
|
1407 #define LOCAL_GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 |
|
1408 #define LOCAL_GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 |
|
1409 #define LOCAL_GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 |
|
1410 #define LOCAL_GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 |
|
1411 #define LOCAL_GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 |
|
1412 #define LOCAL_GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 |
|
1413 #define LOCAL_GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 |
|
1414 #define LOCAL_GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 |
|
1415 #define LOCAL_GL_FOG_COORDINATE_EXT 0x8451 |
|
1416 #define LOCAL_GL_FOG_COORDINATE_SOURCE 0x8450 |
|
1417 #define LOCAL_GL_FOG_COORDINATE_SOURCE_EXT 0x8450 |
|
1418 #define LOCAL_GL_FOG_COORD_ARRAY 0x8457 |
|
1419 #define LOCAL_GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 |
|
1420 #define LOCAL_GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D |
|
1421 #define LOCAL_GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 |
|
1422 #define LOCAL_GL_FOG_COORD_ARRAY_POINTER 0x8456 |
|
1423 #define LOCAL_GL_FOG_COORD_ARRAY_STRIDE 0x8455 |
|
1424 #define LOCAL_GL_FOG_COORD_ARRAY_TYPE 0x8454 |
|
1425 #define LOCAL_GL_FOG_COORD_SRC 0x8450 |
|
1426 #define LOCAL_GL_FOG_DENSITY 0x0B62 |
|
1427 #define LOCAL_GL_FOG_DISTANCE_MODE_NV 0x855A |
|
1428 #define LOCAL_GL_FOG_END 0x0B64 |
|
1429 #define LOCAL_GL_FOG_FUNC_POINTS_SGIS 0x812B |
|
1430 #define LOCAL_GL_FOG_FUNC_SGIS 0x812A |
|
1431 #define LOCAL_GL_FOG_HINT 0x0C54 |
|
1432 #define LOCAL_GL_FOG_INDEX 0x0B61 |
|
1433 #define LOCAL_GL_FOG_MODE 0x0B65 |
|
1434 #define LOCAL_GL_FOG_OFFSET_SGIX 0x8198 |
|
1435 #define LOCAL_GL_FOG_OFFSET_VALUE_SGIX 0x8199 |
|
1436 #define LOCAL_GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC |
|
1437 #define LOCAL_GL_FOG_START 0x0B63 |
|
1438 #define LOCAL_GL_FONT_ASCENDER_BIT_NV 0x00200000 |
|
1439 #define LOCAL_GL_FONT_DESCENDER_BIT_NV 0x00400000 |
|
1440 #define LOCAL_GL_FONT_HAS_KERNING_BIT_NV 0x10000000 |
|
1441 #define LOCAL_GL_FONT_HEIGHT_BIT_NV 0x00800000 |
|
1442 #define LOCAL_GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 |
|
1443 #define LOCAL_GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 |
|
1444 #define LOCAL_GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 |
|
1445 #define LOCAL_GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 |
|
1446 #define LOCAL_GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 |
|
1447 #define LOCAL_GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 |
|
1448 #define LOCAL_GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 |
|
1449 #define LOCAL_GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 |
|
1450 #define LOCAL_GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 |
|
1451 #define LOCAL_GL_FORCE_BLUE_TO_ONE_NV 0x8860 |
|
1452 #define LOCAL_GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 |
|
1453 #define LOCAL_GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 |
|
1454 #define LOCAL_GL_FRACTIONAL_EVEN 0x8E7C |
|
1455 #define LOCAL_GL_FRACTIONAL_ODD 0x8E7B |
|
1456 #define LOCAL_GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX 0x8314 |
|
1457 #define LOCAL_GL_FRAGMENTS_INSTRUMENT_MAX_SGIX 0x8315 |
|
1458 #define LOCAL_GL_FRAGMENTS_INSTRUMENT_SGIX 0x8313 |
|
1459 #define LOCAL_GL_FRAGMENT_ALPHA_MODULATE_IMG 0x8C08 |
|
1460 #define LOCAL_GL_FRAGMENT_COLOR_EXT 0x834C |
|
1461 #define LOCAL_GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 |
|
1462 #define LOCAL_GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 |
|
1463 #define LOCAL_GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 |
|
1464 #define LOCAL_GL_FRAGMENT_DEPTH 0x8452 |
|
1465 #define LOCAL_GL_FRAGMENT_DEPTH_EXT 0x8452 |
|
1466 #define LOCAL_GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D |
|
1467 #define LOCAL_GL_FRAGMENT_LIGHT0_SGIX 0x840C |
|
1468 #define LOCAL_GL_FRAGMENT_LIGHT1_SGIX 0x840D |
|
1469 #define LOCAL_GL_FRAGMENT_LIGHT2_SGIX 0x840E |
|
1470 #define LOCAL_GL_FRAGMENT_LIGHT3_SGIX 0x840F |
|
1471 #define LOCAL_GL_FRAGMENT_LIGHT4_SGIX 0x8410 |
|
1472 #define LOCAL_GL_FRAGMENT_LIGHT5_SGIX 0x8411 |
|
1473 #define LOCAL_GL_FRAGMENT_LIGHT6_SGIX 0x8412 |
|
1474 #define LOCAL_GL_FRAGMENT_LIGHT7_SGIX 0x8413 |
|
1475 #define LOCAL_GL_FRAGMENT_LIGHTING_SGIX 0x8400 |
|
1476 #define LOCAL_GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A |
|
1477 #define LOCAL_GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 |
|
1478 #define LOCAL_GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B |
|
1479 #define LOCAL_GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 |
|
1480 #define LOCAL_GL_FRAGMENT_MATERIAL_EXT 0x8349 |
|
1481 #define LOCAL_GL_FRAGMENT_NORMAL_EXT 0x834A |
|
1482 #define LOCAL_GL_FRAGMENT_PROGRAM_ARB 0x8804 |
|
1483 #define LOCAL_GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 |
|
1484 #define LOCAL_GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8BB3 |
|
1485 #define LOCAL_GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8BB2 |
|
1486 #define LOCAL_GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8BB1 |
|
1487 #define LOCAL_GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D |
|
1488 #define LOCAL_GL_FRAGMENT_PROGRAM_NV 0x8870 |
|
1489 #define LOCAL_GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 |
|
1490 #define LOCAL_GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8BB0 |
|
1491 #define LOCAL_GL_FRAGMENT_SHADER 0x8B30 |
|
1492 #define LOCAL_GL_FRAGMENT_SHADER_ARB 0x8B30 |
|
1493 #define LOCAL_GL_FRAGMENT_SHADER_ATI 0x8920 |
|
1494 #define LOCAL_GL_FRAGMENT_SHADER_BIT 0x00000002 |
|
1495 #define LOCAL_GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 |
|
1496 #define LOCAL_GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B |
|
1497 #define LOCAL_GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B |
|
1498 #define LOCAL_GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B |
|
1499 #define LOCAL_GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 |
|
1500 #define LOCAL_GL_FRAGMENT_SUBROUTINE 0x92EC |
|
1501 #define LOCAL_GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 |
|
1502 #define LOCAL_GL_FRAGMENT_TEXTURE 0x829F |
|
1503 #define LOCAL_GL_FRAMEBUFFER 0x8D40 |
|
1504 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 |
|
1505 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 |
|
1506 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 |
|
1507 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 |
|
1508 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 |
|
1509 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 |
|
1510 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 |
|
1511 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 |
|
1512 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 |
|
1513 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 |
|
1514 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 |
|
1515 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 |
|
1516 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 |
|
1517 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 |
|
1518 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1 |
|
1519 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 |
|
1520 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 |
|
1521 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0 |
|
1522 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 |
|
1523 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 |
|
1524 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 |
|
1525 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 |
|
1526 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 |
|
1527 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 |
|
1528 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3 |
|
1529 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 |
|
1530 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 |
|
1531 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 |
|
1532 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 |
|
1533 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2 |
|
1534 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C |
|
1535 #define LOCAL_GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 |
|
1536 #define LOCAL_GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 |
|
1537 #define LOCAL_GL_FRAMEBUFFER_BINDING 0x8CA6 |
|
1538 #define LOCAL_GL_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 |
|
1539 #define LOCAL_GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 |
|
1540 #define LOCAL_GL_FRAMEBUFFER_BINDING_OES 0x8CA6 |
|
1541 #define LOCAL_GL_FRAMEBUFFER_BLEND 0x828B |
|
1542 #define LOCAL_GL_FRAMEBUFFER_COMPLETE 0x8CD5 |
|
1543 #define LOCAL_GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 |
|
1544 #define LOCAL_GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5 |
|
1545 #define LOCAL_GL_FRAMEBUFFER_DEFAULT 0x8218 |
|
1546 #define LOCAL_GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 |
|
1547 #define LOCAL_GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 |
|
1548 #define LOCAL_GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 |
|
1549 #define LOCAL_GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 |
|
1550 #define LOCAL_GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 |
|
1551 #define LOCAL_GL_FRAMEBUFFER_EXT 0x8D40 |
|
1552 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 |
|
1553 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 |
|
1554 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6 |
|
1555 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 |
|
1556 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 |
|
1557 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9 |
|
1558 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB |
|
1559 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB |
|
1560 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES 0x8CDB |
|
1561 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA |
|
1562 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA |
|
1563 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 |
|
1564 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 |
|
1565 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 |
|
1566 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 |
|
1567 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 |
|
1568 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 |
|
1569 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 |
|
1570 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7 |
|
1571 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 |
|
1572 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 |
|
1573 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 |
|
1574 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 |
|
1575 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 |
|
1576 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 |
|
1577 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC |
|
1578 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC |
|
1579 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES 0x8CDC |
|
1580 #define LOCAL_GL_FRAMEBUFFER_OES 0x8D40 |
|
1581 #define LOCAL_GL_FRAMEBUFFER_RENDERABLE 0x8289 |
|
1582 #define LOCAL_GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A |
|
1583 #define LOCAL_GL_FRAMEBUFFER_SRGB 0x8DB9 |
|
1584 #define LOCAL_GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA |
|
1585 #define LOCAL_GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 |
|
1586 #define LOCAL_GL_FRAMEBUFFER_UNDEFINED 0x8219 |
|
1587 #define LOCAL_GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 |
|
1588 #define LOCAL_GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD |
|
1589 #define LOCAL_GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD |
|
1590 #define LOCAL_GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD |
|
1591 #define LOCAL_GL_FRAMEZOOM_FACTOR_SGIX 0x818C |
|
1592 #define LOCAL_GL_FRAMEZOOM_SGIX 0x818B |
|
1593 #define LOCAL_GL_FRAME_NV 0x8E26 |
|
1594 #define LOCAL_GL_FRONT 0x0404 |
|
1595 #define LOCAL_GL_FRONT_AND_BACK 0x0408 |
|
1596 #define LOCAL_GL_FRONT_FACE 0x0B46 |
|
1597 #define LOCAL_GL_FRONT_LEFT 0x0400 |
|
1598 #define LOCAL_GL_FRONT_RIGHT 0x0401 |
|
1599 #define LOCAL_GL_FULL_RANGE_EXT 0x87E1 |
|
1600 #define LOCAL_GL_FULL_STIPPLE_HINT_PGI 0x1A219 |
|
1601 #define LOCAL_GL_FULL_SUPPORT 0x82B7 |
|
1602 #define LOCAL_GL_FUNC_ADD 0x8006 |
|
1603 #define LOCAL_GL_FUNC_ADD_EXT 0x8006 |
|
1604 #define LOCAL_GL_FUNC_ADD_OES 0x8006 |
|
1605 #define LOCAL_GL_FUNC_REVERSE_SUBTRACT 0x800B |
|
1606 #define LOCAL_GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B |
|
1607 #define LOCAL_GL_FUNC_REVERSE_SUBTRACT_OES 0x800B |
|
1608 #define LOCAL_GL_FUNC_SUBTRACT 0x800A |
|
1609 #define LOCAL_GL_FUNC_SUBTRACT_EXT 0x800A |
|
1610 #define LOCAL_GL_FUNC_SUBTRACT_OES 0x800A |
|
1611 #define LOCAL_GL_GCCSO_SHADER_BINARY_FJ 0x9260 |
|
1612 #define LOCAL_GL_GENERATE_MIPMAP 0x8191 |
|
1613 #define LOCAL_GL_GENERATE_MIPMAP_HINT 0x8192 |
|
1614 #define LOCAL_GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 |
|
1615 #define LOCAL_GL_GENERATE_MIPMAP_SGIS 0x8191 |
|
1616 #define LOCAL_GL_GENERIC_ATTRIB_NV 0x8C7D |
|
1617 #define LOCAL_GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 |
|
1618 #define LOCAL_GL_GEOMETRY_DEFORMATION_SGIX 0x8194 |
|
1619 #define LOCAL_GL_GEOMETRY_INPUT_TYPE 0x8917 |
|
1620 #define LOCAL_GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB |
|
1621 #define LOCAL_GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB |
|
1622 #define LOCAL_GL_GEOMETRY_OUTPUT_TYPE 0x8918 |
|
1623 #define LOCAL_GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC |
|
1624 #define LOCAL_GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC |
|
1625 #define LOCAL_GL_GEOMETRY_PROGRAM_NV 0x8C26 |
|
1626 #define LOCAL_GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 |
|
1627 #define LOCAL_GL_GEOMETRY_SHADER 0x8DD9 |
|
1628 #define LOCAL_GL_GEOMETRY_SHADER_ARB 0x8DD9 |
|
1629 #define LOCAL_GL_GEOMETRY_SHADER_BIT 0x00000004 |
|
1630 #define LOCAL_GL_GEOMETRY_SHADER_EXT 0x8DD9 |
|
1631 #define LOCAL_GL_GEOMETRY_SHADER_INVOCATIONS 0x887F |
|
1632 #define LOCAL_GL_GEOMETRY_SUBROUTINE 0x92EB |
|
1633 #define LOCAL_GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 |
|
1634 #define LOCAL_GL_GEOMETRY_TEXTURE 0x829E |
|
1635 #define LOCAL_GL_GEOMETRY_VERTICES_OUT 0x8916 |
|
1636 #define LOCAL_GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA |
|
1637 #define LOCAL_GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA |
|
1638 #define LOCAL_GL_GEQUAL 0x0206 |
|
1639 #define LOCAL_GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 |
|
1640 #define LOCAL_GL_GET_TEXTURE_IMAGE_TYPE 0x8292 |
|
1641 #define LOCAL_GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA |
|
1642 #define LOCAL_GL_GLOBAL_ALPHA_SUN 0x81D9 |
|
1643 #define LOCAL_GL_GLYPH_HAS_KERNING_BIT_NV 0x100 |
|
1644 #define LOCAL_GL_GLYPH_HEIGHT_BIT_NV 0x02 |
|
1645 #define LOCAL_GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 |
|
1646 #define LOCAL_GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 |
|
1647 #define LOCAL_GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 |
|
1648 #define LOCAL_GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 |
|
1649 #define LOCAL_GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 |
|
1650 #define LOCAL_GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 |
|
1651 #define LOCAL_GL_GLYPH_WIDTH_BIT_NV 0x01 |
|
1652 #define LOCAL_GL_GPU_ADDRESS_NV 0x8F34 |
|
1653 #define LOCAL_GL_GPU_DISJOINT_EXT 0x8FBB |
|
1654 #define LOCAL_GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 |
|
1655 #define LOCAL_GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 |
|
1656 #define LOCAL_GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B |
|
1657 #define LOCAL_GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A |
|
1658 #define LOCAL_GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 |
|
1659 #define LOCAL_GL_GPU_OPTIMIZED_QCOM 0x8FB2 |
|
1660 #define LOCAL_GL_GREATER 0x0204 |
|
1661 #define LOCAL_GL_GREEN 0x1904 |
|
1662 #define LOCAL_GL_GREEN_BIAS 0x0D19 |
|
1663 #define LOCAL_GL_GREEN_BITS 0x0D53 |
|
1664 #define LOCAL_GL_GREEN_BIT_ATI 0x00000002 |
|
1665 #define LOCAL_GL_GREEN_INTEGER 0x8D95 |
|
1666 #define LOCAL_GL_GREEN_INTEGER_EXT 0x8D95 |
|
1667 #define LOCAL_GL_GREEN_MAX_CLAMP_INGR 0x8565 |
|
1668 #define LOCAL_GL_GREEN_MIN_CLAMP_INGR 0x8561 |
|
1669 #define LOCAL_GL_GREEN_NV 0x1904 |
|
1670 #define LOCAL_GL_GREEN_SCALE 0x0D18 |
|
1671 #define LOCAL_GL_GUILTY_CONTEXT_RESET_ARB 0x8253 |
|
1672 #define LOCAL_GL_GUILTY_CONTEXT_RESET_EXT 0x8253 |
|
1673 #define LOCAL_GL_HALF_APPLE 0x140B |
|
1674 #define LOCAL_GL_HALF_BIAS_NEGATE_NV 0x853B |
|
1675 #define LOCAL_GL_HALF_BIAS_NORMAL_NV 0x853A |
|
1676 #define LOCAL_GL_HALF_BIT_ATI 0x00000008 |
|
1677 #define LOCAL_GL_HALF_FLOAT 0x140B |
|
1678 #define LOCAL_GL_HALF_FLOAT_ARB 0x140B |
|
1679 #define LOCAL_GL_HALF_FLOAT_NV 0x140B |
|
1680 #define LOCAL_GL_HALF_FLOAT_OES 0x8D61 |
|
1681 #define LOCAL_GL_HARDLIGHT_NV 0x929B |
|
1682 #define LOCAL_GL_HARDMIX_NV 0x92A9 |
|
1683 #define LOCAL_GL_HIGH_FLOAT 0x8DF2 |
|
1684 #define LOCAL_GL_HIGH_INT 0x8DF5 |
|
1685 #define LOCAL_GL_HILO16_NV 0x86F8 |
|
1686 #define LOCAL_GL_HILO8_NV 0x885E |
|
1687 #define LOCAL_GL_HILO_NV 0x86F4 |
|
1688 #define LOCAL_GL_HINT_BIT 0x00008000 |
|
1689 #define LOCAL_GL_HISTOGRAM 0x8024 |
|
1690 #define LOCAL_GL_HISTOGRAM_ALPHA_SIZE 0x802B |
|
1691 #define LOCAL_GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B |
|
1692 #define LOCAL_GL_HISTOGRAM_BLUE_SIZE 0x802A |
|
1693 #define LOCAL_GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A |
|
1694 #define LOCAL_GL_HISTOGRAM_EXT 0x8024 |
|
1695 #define LOCAL_GL_HISTOGRAM_FORMAT 0x8027 |
|
1696 #define LOCAL_GL_HISTOGRAM_FORMAT_EXT 0x8027 |
|
1697 #define LOCAL_GL_HISTOGRAM_GREEN_SIZE 0x8029 |
|
1698 #define LOCAL_GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 |
|
1699 #define LOCAL_GL_HISTOGRAM_LUMINANCE_SIZE 0x802C |
|
1700 #define LOCAL_GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C |
|
1701 #define LOCAL_GL_HISTOGRAM_RED_SIZE 0x8028 |
|
1702 #define LOCAL_GL_HISTOGRAM_RED_SIZE_EXT 0x8028 |
|
1703 #define LOCAL_GL_HISTOGRAM_SINK 0x802D |
|
1704 #define LOCAL_GL_HISTOGRAM_SINK_EXT 0x802D |
|
1705 #define LOCAL_GL_HISTOGRAM_WIDTH 0x8026 |
|
1706 #define LOCAL_GL_HISTOGRAM_WIDTH_EXT 0x8026 |
|
1707 #define LOCAL_GL_HI_BIAS_NV 0x8714 |
|
1708 #define LOCAL_GL_HI_SCALE_NV 0x870E |
|
1709 #define LOCAL_GL_HORIZONTAL_LINE_TO_NV 0x06 |
|
1710 #define LOCAL_GL_HSL_COLOR_NV 0x92AF |
|
1711 #define LOCAL_GL_HSL_HUE_NV 0x92AD |
|
1712 #define LOCAL_GL_HSL_LUMINOSITY_NV 0x92B0 |
|
1713 #define LOCAL_GL_HSL_SATURATION_NV 0x92AE |
|
1714 #define LOCAL_GL_IDENTITY_NV 0x862A |
|
1715 #define LOCAL_GL_IGNORE_BORDER_HP 0x8150 |
|
1716 #define LOCAL_GL_IMAGE_1D 0x904C |
|
1717 #define LOCAL_GL_IMAGE_1D_ARRAY 0x9052 |
|
1718 #define LOCAL_GL_IMAGE_1D_ARRAY_EXT 0x9052 |
|
1719 #define LOCAL_GL_IMAGE_1D_EXT 0x904C |
|
1720 #define LOCAL_GL_IMAGE_2D 0x904D |
|
1721 #define LOCAL_GL_IMAGE_2D_ARRAY 0x9053 |
|
1722 #define LOCAL_GL_IMAGE_2D_ARRAY_EXT 0x9053 |
|
1723 #define LOCAL_GL_IMAGE_2D_EXT 0x904D |
|
1724 #define LOCAL_GL_IMAGE_2D_MULTISAMPLE 0x9055 |
|
1725 #define LOCAL_GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 |
|
1726 #define LOCAL_GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 |
|
1727 #define LOCAL_GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 |
|
1728 #define LOCAL_GL_IMAGE_2D_RECT 0x904F |
|
1729 #define LOCAL_GL_IMAGE_2D_RECT_EXT 0x904F |
|
1730 #define LOCAL_GL_IMAGE_3D 0x904E |
|
1731 #define LOCAL_GL_IMAGE_3D_EXT 0x904E |
|
1732 #define LOCAL_GL_IMAGE_BINDING_ACCESS 0x8F3E |
|
1733 #define LOCAL_GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E |
|
1734 #define LOCAL_GL_IMAGE_BINDING_FORMAT 0x906E |
|
1735 #define LOCAL_GL_IMAGE_BINDING_FORMAT_EXT 0x906E |
|
1736 #define LOCAL_GL_IMAGE_BINDING_LAYER 0x8F3D |
|
1737 #define LOCAL_GL_IMAGE_BINDING_LAYERED 0x8F3C |
|
1738 #define LOCAL_GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C |
|
1739 #define LOCAL_GL_IMAGE_BINDING_LAYER_EXT 0x8F3D |
|
1740 #define LOCAL_GL_IMAGE_BINDING_LEVEL 0x8F3B |
|
1741 #define LOCAL_GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B |
|
1742 #define LOCAL_GL_IMAGE_BINDING_NAME 0x8F3A |
|
1743 #define LOCAL_GL_IMAGE_BINDING_NAME_EXT 0x8F3A |
|
1744 #define LOCAL_GL_IMAGE_BUFFER 0x9051 |
|
1745 #define LOCAL_GL_IMAGE_BUFFER_EXT 0x9051 |
|
1746 #define LOCAL_GL_IMAGE_CLASS_10_10_10_2 0x82C3 |
|
1747 #define LOCAL_GL_IMAGE_CLASS_11_11_10 0x82C2 |
|
1748 #define LOCAL_GL_IMAGE_CLASS_1_X_16 0x82BE |
|
1749 #define LOCAL_GL_IMAGE_CLASS_1_X_32 0x82BB |
|
1750 #define LOCAL_GL_IMAGE_CLASS_1_X_8 0x82C1 |
|
1751 #define LOCAL_GL_IMAGE_CLASS_2_X_16 0x82BD |
|
1752 #define LOCAL_GL_IMAGE_CLASS_2_X_32 0x82BA |
|
1753 #define LOCAL_GL_IMAGE_CLASS_2_X_8 0x82C0 |
|
1754 #define LOCAL_GL_IMAGE_CLASS_4_X_16 0x82BC |
|
1755 #define LOCAL_GL_IMAGE_CLASS_4_X_32 0x82B9 |
|
1756 #define LOCAL_GL_IMAGE_CLASS_4_X_8 0x82BF |
|
1757 #define LOCAL_GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 |
|
1758 #define LOCAL_GL_IMAGE_CUBE 0x9050 |
|
1759 #define LOCAL_GL_IMAGE_CUBE_EXT 0x9050 |
|
1760 #define LOCAL_GL_IMAGE_CUBE_MAP_ARRAY 0x9054 |
|
1761 #define LOCAL_GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 |
|
1762 #define LOCAL_GL_IMAGE_CUBIC_WEIGHT_HP 0x815E |
|
1763 #define LOCAL_GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 |
|
1764 #define LOCAL_GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 |
|
1765 #define LOCAL_GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 |
|
1766 #define LOCAL_GL_IMAGE_MAG_FILTER_HP 0x815C |
|
1767 #define LOCAL_GL_IMAGE_MIN_FILTER_HP 0x815D |
|
1768 #define LOCAL_GL_IMAGE_PIXEL_FORMAT 0x82A9 |
|
1769 #define LOCAL_GL_IMAGE_PIXEL_TYPE 0x82AA |
|
1770 #define LOCAL_GL_IMAGE_ROTATE_ANGLE_HP 0x8159 |
|
1771 #define LOCAL_GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A |
|
1772 #define LOCAL_GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B |
|
1773 #define LOCAL_GL_IMAGE_SCALE_X_HP 0x8155 |
|
1774 #define LOCAL_GL_IMAGE_SCALE_Y_HP 0x8156 |
|
1775 #define LOCAL_GL_IMAGE_TEXEL_SIZE 0x82A7 |
|
1776 #define LOCAL_GL_IMAGE_TRANSFORM_2D_HP 0x8161 |
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1777 #define LOCAL_GL_IMAGE_TRANSLATE_X_HP 0x8157 |
|
1778 #define LOCAL_GL_IMAGE_TRANSLATE_Y_HP 0x8158 |
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1779 #define LOCAL_GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B |
|
1780 #define LOCAL_GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B |
|
1781 #define LOCAL_GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A |
|
1782 #define LOCAL_GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A |
|
1783 #define LOCAL_GL_INCR 0x1E02 |
|
1784 #define LOCAL_GL_INCR_WRAP 0x8507 |
|
1785 #define LOCAL_GL_INCR_WRAP_EXT 0x8507 |
|
1786 #define LOCAL_GL_INCR_WRAP_OES 0x8507 |
|
1787 #define LOCAL_GL_INDEX 0x8222 |
|
1788 #define LOCAL_GL_INDEX_ARRAY 0x8077 |
|
1789 #define LOCAL_GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 |
|
1790 #define LOCAL_GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 |
|
1791 #define LOCAL_GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 |
|
1792 #define LOCAL_GL_INDEX_ARRAY_COUNT_EXT 0x8087 |
|
1793 #define LOCAL_GL_INDEX_ARRAY_EXT 0x8077 |
|
1794 #define LOCAL_GL_INDEX_ARRAY_LENGTH_NV 0x8F2E |
|
1795 #define LOCAL_GL_INDEX_ARRAY_LIST_IBM 103073 |
|
1796 #define LOCAL_GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 |
|
1797 #define LOCAL_GL_INDEX_ARRAY_POINTER 0x8091 |
|
1798 #define LOCAL_GL_INDEX_ARRAY_POINTER_EXT 0x8091 |
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1799 #define LOCAL_GL_INDEX_ARRAY_STRIDE 0x8086 |
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1800 #define LOCAL_GL_INDEX_ARRAY_STRIDE_EXT 0x8086 |
|
1801 #define LOCAL_GL_INDEX_ARRAY_TYPE 0x8085 |
|
1802 #define LOCAL_GL_INDEX_ARRAY_TYPE_EXT 0x8085 |
|
1803 #define LOCAL_GL_INDEX_BITS 0x0D51 |
|
1804 #define LOCAL_GL_INDEX_BIT_PGI 0x00080000 |
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1805 #define LOCAL_GL_INDEX_CLEAR_VALUE 0x0C20 |
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1806 #define LOCAL_GL_INDEX_LOGIC_OP 0x0BF1 |
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1807 #define LOCAL_GL_INDEX_MATERIAL_EXT 0x81B8 |
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1808 #define LOCAL_GL_INDEX_MATERIAL_FACE_EXT 0x81BA |
|
1809 #define LOCAL_GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 |
|
1810 #define LOCAL_GL_INDEX_MODE 0x0C30 |
|
1811 #define LOCAL_GL_INDEX_OFFSET 0x0D13 |
|
1812 #define LOCAL_GL_INDEX_SHIFT 0x0D12 |
|
1813 #define LOCAL_GL_INDEX_TEST_EXT 0x81B5 |
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1814 #define LOCAL_GL_INDEX_TEST_FUNC_EXT 0x81B6 |
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1815 #define LOCAL_GL_INDEX_TEST_REF_EXT 0x81B7 |
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1816 #define LOCAL_GL_INDEX_WRITEMASK 0x0C21 |
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1817 #define LOCAL_GL_INFO_LOG_LENGTH 0x8B84 |
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1818 #define LOCAL_GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 |
|
1819 #define LOCAL_GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 |
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1820 #define LOCAL_GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 |
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1821 #define LOCAL_GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 |
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1822 #define LOCAL_GL_INT 0x1404 |
|
1823 #define LOCAL_GL_INT16_NV 0x8FE4 |
|
1824 #define LOCAL_GL_INT16_VEC2_NV 0x8FE5 |
|
1825 #define LOCAL_GL_INT16_VEC3_NV 0x8FE6 |
|
1826 #define LOCAL_GL_INT16_VEC4_NV 0x8FE7 |
|
1827 #define LOCAL_GL_INT64_NV 0x140E |
|
1828 #define LOCAL_GL_INT64_VEC2_NV 0x8FE9 |
|
1829 #define LOCAL_GL_INT64_VEC3_NV 0x8FEA |
|
1830 #define LOCAL_GL_INT64_VEC4_NV 0x8FEB |
|
1831 #define LOCAL_GL_INT8_NV 0x8FE0 |
|
1832 #define LOCAL_GL_INT8_VEC2_NV 0x8FE1 |
|
1833 #define LOCAL_GL_INT8_VEC3_NV 0x8FE2 |
|
1834 #define LOCAL_GL_INT8_VEC4_NV 0x8FE3 |
|
1835 #define LOCAL_GL_INTENSITY 0x8049 |
|
1836 #define LOCAL_GL_INTENSITY12 0x804C |
|
1837 #define LOCAL_GL_INTENSITY12_EXT 0x804C |
|
1838 #define LOCAL_GL_INTENSITY16 0x804D |
|
1839 #define LOCAL_GL_INTENSITY16F_ARB 0x881D |
|
1840 #define LOCAL_GL_INTENSITY16I_EXT 0x8D8B |
|
1841 #define LOCAL_GL_INTENSITY16UI_EXT 0x8D79 |
|
1842 #define LOCAL_GL_INTENSITY16_EXT 0x804D |
|
1843 #define LOCAL_GL_INTENSITY16_SNORM 0x901B |
|
1844 #define LOCAL_GL_INTENSITY32F_ARB 0x8817 |
|
1845 #define LOCAL_GL_INTENSITY32I_EXT 0x8D85 |
|
1846 #define LOCAL_GL_INTENSITY32UI_EXT 0x8D73 |
|
1847 #define LOCAL_GL_INTENSITY4 0x804A |
|
1848 #define LOCAL_GL_INTENSITY4_EXT 0x804A |
|
1849 #define LOCAL_GL_INTENSITY8 0x804B |
|
1850 #define LOCAL_GL_INTENSITY8I_EXT 0x8D91 |
|
1851 #define LOCAL_GL_INTENSITY8UI_EXT 0x8D7F |
|
1852 #define LOCAL_GL_INTENSITY8_EXT 0x804B |
|
1853 #define LOCAL_GL_INTENSITY8_SNORM 0x9017 |
|
1854 #define LOCAL_GL_INTENSITY_EXT 0x8049 |
|
1855 #define LOCAL_GL_INTENSITY_FLOAT16_APPLE 0x881D |
|
1856 #define LOCAL_GL_INTENSITY_FLOAT16_ATI 0x881D |
|
1857 #define LOCAL_GL_INTENSITY_FLOAT32_APPLE 0x8817 |
|
1858 #define LOCAL_GL_INTENSITY_FLOAT32_ATI 0x8817 |
|
1859 #define LOCAL_GL_INTENSITY_SNORM 0x9013 |
|
1860 #define LOCAL_GL_INTERLACE_OML 0x8980 |
|
1861 #define LOCAL_GL_INTERLACE_READ_INGR 0x8568 |
|
1862 #define LOCAL_GL_INTERLACE_READ_OML 0x8981 |
|
1863 #define LOCAL_GL_INTERLACE_SGIX 0x8094 |
|
1864 #define LOCAL_GL_INTERLEAVED_ATTRIBS 0x8C8C |
|
1865 #define LOCAL_GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C |
|
1866 #define LOCAL_GL_INTERLEAVED_ATTRIBS_NV 0x8C8C |
|
1867 #define LOCAL_GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 |
|
1868 #define LOCAL_GL_INTERNALFORMAT_ALPHA_TYPE 0x827B |
|
1869 #define LOCAL_GL_INTERNALFORMAT_BLUE_SIZE 0x8273 |
|
1870 #define LOCAL_GL_INTERNALFORMAT_BLUE_TYPE 0x827A |
|
1871 #define LOCAL_GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 |
|
1872 #define LOCAL_GL_INTERNALFORMAT_DEPTH_TYPE 0x827C |
|
1873 #define LOCAL_GL_INTERNALFORMAT_GREEN_SIZE 0x8272 |
|
1874 #define LOCAL_GL_INTERNALFORMAT_GREEN_TYPE 0x8279 |
|
1875 #define LOCAL_GL_INTERNALFORMAT_PREFERRED 0x8270 |
|
1876 #define LOCAL_GL_INTERNALFORMAT_RED_SIZE 0x8271 |
|
1877 #define LOCAL_GL_INTERNALFORMAT_RED_TYPE 0x8278 |
|
1878 #define LOCAL_GL_INTERNALFORMAT_SHARED_SIZE 0x8277 |
|
1879 #define LOCAL_GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 |
|
1880 #define LOCAL_GL_INTERNALFORMAT_STENCIL_TYPE 0x827D |
|
1881 #define LOCAL_GL_INTERNALFORMAT_SUPPORTED 0x826F |
|
1882 #define LOCAL_GL_INTERPOLATE 0x8575 |
|
1883 #define LOCAL_GL_INTERPOLATE_ARB 0x8575 |
|
1884 #define LOCAL_GL_INTERPOLATE_EXT 0x8575 |
|
1885 #define LOCAL_GL_INT_10_10_10_2_OES 0x8DF7 |
|
1886 #define LOCAL_GL_INT_2_10_10_10_REV 0x8D9F |
|
1887 #define LOCAL_GL_INT_IMAGE_1D 0x9057 |
|
1888 #define LOCAL_GL_INT_IMAGE_1D_ARRAY 0x905D |
|
1889 #define LOCAL_GL_INT_IMAGE_1D_ARRAY_EXT 0x905D |
|
1890 #define LOCAL_GL_INT_IMAGE_1D_EXT 0x9057 |
|
1891 #define LOCAL_GL_INT_IMAGE_2D 0x9058 |
|
1892 #define LOCAL_GL_INT_IMAGE_2D_ARRAY 0x905E |
|
1893 #define LOCAL_GL_INT_IMAGE_2D_ARRAY_EXT 0x905E |
|
1894 #define LOCAL_GL_INT_IMAGE_2D_EXT 0x9058 |
|
1895 #define LOCAL_GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 |
|
1896 #define LOCAL_GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 |
|
1897 #define LOCAL_GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 |
|
1898 #define LOCAL_GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 |
|
1899 #define LOCAL_GL_INT_IMAGE_2D_RECT 0x905A |
|
1900 #define LOCAL_GL_INT_IMAGE_2D_RECT_EXT 0x905A |
|
1901 #define LOCAL_GL_INT_IMAGE_3D 0x9059 |
|
1902 #define LOCAL_GL_INT_IMAGE_3D_EXT 0x9059 |
|
1903 #define LOCAL_GL_INT_IMAGE_BUFFER 0x905C |
|
1904 #define LOCAL_GL_INT_IMAGE_BUFFER_EXT 0x905C |
|
1905 #define LOCAL_GL_INT_IMAGE_CUBE 0x905B |
|
1906 #define LOCAL_GL_INT_IMAGE_CUBE_EXT 0x905B |
|
1907 #define LOCAL_GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F |
|
1908 #define LOCAL_GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F |
|
1909 #define LOCAL_GL_INT_SAMPLER_1D 0x8DC9 |
|
1910 #define LOCAL_GL_INT_SAMPLER_1D_ARRAY 0x8DCE |
|
1911 #define LOCAL_GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE |
|
1912 #define LOCAL_GL_INT_SAMPLER_1D_EXT 0x8DC9 |
|
1913 #define LOCAL_GL_INT_SAMPLER_2D 0x8DCA |
|
1914 #define LOCAL_GL_INT_SAMPLER_2D_ARRAY 0x8DCF |
|
1915 #define LOCAL_GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF |
|
1916 #define LOCAL_GL_INT_SAMPLER_2D_EXT 0x8DCA |
|
1917 #define LOCAL_GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 |
|
1918 #define LOCAL_GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C |
|
1919 #define LOCAL_GL_INT_SAMPLER_2D_RECT 0x8DCD |
|
1920 #define LOCAL_GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD |
|
1921 #define LOCAL_GL_INT_SAMPLER_3D 0x8DCB |
|
1922 #define LOCAL_GL_INT_SAMPLER_3D_EXT 0x8DCB |
|
1923 #define LOCAL_GL_INT_SAMPLER_BUFFER 0x8DD0 |
|
1924 #define LOCAL_GL_INT_SAMPLER_BUFFER_AMD 0x9002 |
|
1925 #define LOCAL_GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 |
|
1926 #define LOCAL_GL_INT_SAMPLER_CUBE 0x8DCC |
|
1927 #define LOCAL_GL_INT_SAMPLER_CUBE_EXT 0x8DCC |
|
1928 #define LOCAL_GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E |
|
1929 #define LOCAL_GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E |
|
1930 #define LOCAL_GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 |
|
1931 #define LOCAL_GL_INT_VEC2 0x8B53 |
|
1932 #define LOCAL_GL_INT_VEC2_ARB 0x8B53 |
|
1933 #define LOCAL_GL_INT_VEC3 0x8B54 |
|
1934 #define LOCAL_GL_INT_VEC3_ARB 0x8B54 |
|
1935 #define LOCAL_GL_INT_VEC4 0x8B55 |
|
1936 #define LOCAL_GL_INT_VEC4_ARB 0x8B55 |
|
1937 #define LOCAL_GL_INVALID_ENUM 0x0500 |
|
1938 #define LOCAL_GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 |
|
1939 #define LOCAL_GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 |
|
1940 #define LOCAL_GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506 |
|
1941 #define LOCAL_GL_INVALID_INDEX 0xFFFFFFFF |
|
1942 #define LOCAL_GL_INVALID_OPERATION 0x0502 |
|
1943 #define LOCAL_GL_INVALID_VALUE 0x0501 |
|
1944 #define LOCAL_GL_INVARIANT_DATATYPE_EXT 0x87EB |
|
1945 #define LOCAL_GL_INVARIANT_EXT 0x87C2 |
|
1946 #define LOCAL_GL_INVARIANT_VALUE_EXT 0x87EA |
|
1947 #define LOCAL_GL_INVERSE_NV 0x862B |
|
1948 #define LOCAL_GL_INVERSE_TRANSPOSE_NV 0x862D |
|
1949 #define LOCAL_GL_INVERT 0x150A |
|
1950 #define LOCAL_GL_INVERTED_SCREEN_W_REND 0x8491 |
|
1951 #define LOCAL_GL_INVERT_OVG_NV 0x92B4 |
|
1952 #define LOCAL_GL_INVERT_RGB_NV 0x92A3 |
|
1953 #define LOCAL_GL_IR_INSTRUMENT1_SGIX 0x817F |
|
1954 #define LOCAL_GL_ISOLINES 0x8E7A |
|
1955 #define LOCAL_GL_IS_PER_PATCH 0x92E7 |
|
1956 #define LOCAL_GL_IS_ROW_MAJOR 0x9300 |
|
1957 #define LOCAL_GL_ITALIC_BIT_NV 0x02 |
|
1958 #define LOCAL_GL_IUI_N3F_V2F_EXT 0x81AF |
|
1959 #define LOCAL_GL_IUI_N3F_V3F_EXT 0x81B0 |
|
1960 #define LOCAL_GL_IUI_V2F_EXT 0x81AD |
|
1961 #define LOCAL_GL_IUI_V3F_EXT 0x81AE |
|
1962 #define LOCAL_GL_KEEP 0x1E00 |
|
1963 #define LOCAL_GL_LARGE_CCW_ARC_TO_NV 0x16 |
|
1964 #define LOCAL_GL_LARGE_CW_ARC_TO_NV 0x18 |
|
1965 #define LOCAL_GL_LAST_VERTEX_CONVENTION 0x8E4E |
|
1966 #define LOCAL_GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E |
|
1967 #define LOCAL_GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 |
|
1968 #define LOCAL_GL_LAYER_NV 0x8DAA |
|
1969 #define LOCAL_GL_LAYER_PROVOKING_VERTEX 0x825E |
|
1970 #define LOCAL_GL_LAYOUT_DEFAULT_INTEL 0 |
|
1971 #define LOCAL_GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 |
|
1972 #define LOCAL_GL_LAYOUT_LINEAR_INTEL 1 |
|
1973 #define LOCAL_GL_LEFT 0x0406 |
|
1974 #define LOCAL_GL_LEQUAL 0x0203 |
|
1975 #define LOCAL_GL_LERP_ATI 0x8969 |
|
1976 #define LOCAL_GL_LESS 0x0201 |
|
1977 #define LOCAL_GL_LIGHT0 0x4000 |
|
1978 #define LOCAL_GL_LIGHT1 0x4001 |
|
1979 #define LOCAL_GL_LIGHT2 0x4002 |
|
1980 #define LOCAL_GL_LIGHT3 0x4003 |
|
1981 #define LOCAL_GL_LIGHT4 0x4004 |
|
1982 #define LOCAL_GL_LIGHT5 0x4005 |
|
1983 #define LOCAL_GL_LIGHT6 0x4006 |
|
1984 #define LOCAL_GL_LIGHT7 0x4007 |
|
1985 #define LOCAL_GL_LIGHTEN_NV 0x9298 |
|
1986 #define LOCAL_GL_LIGHTING 0x0B50 |
|
1987 #define LOCAL_GL_LIGHTING_BIT 0x00000040 |
|
1988 #define LOCAL_GL_LIGHT_ENV_MODE_SGIX 0x8407 |
|
1989 #define LOCAL_GL_LIGHT_MODEL_AMBIENT 0x0B53 |
|
1990 #define LOCAL_GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 |
|
1991 #define LOCAL_GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 |
|
1992 #define LOCAL_GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 |
|
1993 #define LOCAL_GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 |
|
1994 #define LOCAL_GL_LIGHT_MODEL_TWO_SIDE 0x0B52 |
|
1995 #define LOCAL_GL_LINE 0x1B01 |
|
1996 #define LOCAL_GL_LINEAR 0x2601 |
|
1997 #define LOCAL_GL_LINEARBURN_NV 0x92A5 |
|
1998 #define LOCAL_GL_LINEARDODGE_NV 0x92A4 |
|
1999 #define LOCAL_GL_LINEARLIGHT_NV 0x92A7 |
|
2000 #define LOCAL_GL_LINEAR_ATTENUATION 0x1208 |
|
2001 #define LOCAL_GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 |
|
2002 #define LOCAL_GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F |
|
2003 #define LOCAL_GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 |
|
2004 #define LOCAL_GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 |
|
2005 #define LOCAL_GL_LINEAR_DETAIL_SGIS 0x8097 |
|
2006 #define LOCAL_GL_LINEAR_MIPMAP_LINEAR 0x2703 |
|
2007 #define LOCAL_GL_LINEAR_MIPMAP_NEAREST 0x2701 |
|
2008 #define LOCAL_GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE |
|
2009 #define LOCAL_GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF |
|
2010 #define LOCAL_GL_LINEAR_SHARPEN_SGIS 0x80AD |
|
2011 #define LOCAL_GL_LINES 0x0001 |
|
2012 #define LOCAL_GL_LINES_ADJACENCY 0x000A |
|
2013 #define LOCAL_GL_LINES_ADJACENCY_ARB 0x000A |
|
2014 #define LOCAL_GL_LINES_ADJACENCY_EXT 0x000A |
|
2015 #define LOCAL_GL_LINE_BIT 0x00000004 |
|
2016 #define LOCAL_GL_LINE_LOOP 0x0002 |
|
2017 #define LOCAL_GL_LINE_QUALITY_HINT_SGIX 0x835B |
|
2018 #define LOCAL_GL_LINE_RESET_TOKEN 0x0707 |
|
2019 #define LOCAL_GL_LINE_SMOOTH 0x0B20 |
|
2020 #define LOCAL_GL_LINE_SMOOTH_HINT 0x0C52 |
|
2021 #define LOCAL_GL_LINE_STIPPLE 0x0B24 |
|
2022 #define LOCAL_GL_LINE_STIPPLE_PATTERN 0x0B25 |
|
2023 #define LOCAL_GL_LINE_STIPPLE_REPEAT 0x0B26 |
|
2024 #define LOCAL_GL_LINE_STRIP 0x0003 |
|
2025 #define LOCAL_GL_LINE_STRIP_ADJACENCY 0x000B |
|
2026 #define LOCAL_GL_LINE_STRIP_ADJACENCY_ARB 0x000B |
|
2027 #define LOCAL_GL_LINE_STRIP_ADJACENCY_EXT 0x000B |
|
2028 #define LOCAL_GL_LINE_TOKEN 0x0702 |
|
2029 #define LOCAL_GL_LINE_TO_NV 0x04 |
|
2030 #define LOCAL_GL_LINE_WIDTH 0x0B21 |
|
2031 #define LOCAL_GL_LINE_WIDTH_GRANULARITY 0x0B23 |
|
2032 #define LOCAL_GL_LINE_WIDTH_RANGE 0x0B22 |
|
2033 #define LOCAL_GL_LINK_STATUS 0x8B82 |
|
2034 #define LOCAL_GL_LIST_BASE 0x0B32 |
|
2035 #define LOCAL_GL_LIST_BIT 0x00020000 |
|
2036 #define LOCAL_GL_LIST_INDEX 0x0B33 |
|
2037 #define LOCAL_GL_LIST_MODE 0x0B30 |
|
2038 #define LOCAL_GL_LIST_PRIORITY_SGIX 0x8182 |
|
2039 #define LOCAL_GL_LOAD 0x0101 |
|
2040 #define LOCAL_GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED |
|
2041 #define LOCAL_GL_LOCAL_CONSTANT_EXT 0x87C3 |
|
2042 #define LOCAL_GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC |
|
2043 #define LOCAL_GL_LOCAL_EXT 0x87C4 |
|
2044 #define LOCAL_GL_LOCATION 0x930E |
|
2045 #define LOCAL_GL_LOCATION_COMPONENT 0x934A |
|
2046 #define LOCAL_GL_LOCATION_INDEX 0x930F |
|
2047 #define LOCAL_GL_LOGIC_OP 0x0BF1 |
|
2048 #define LOCAL_GL_LOGIC_OP_MODE 0x0BF0 |
|
2049 #define LOCAL_GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 |
|
2050 #define LOCAL_GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 |
|
2051 #define LOCAL_GL_LOWER_LEFT 0x8CA1 |
|
2052 #define LOCAL_GL_LOW_FLOAT 0x8DF0 |
|
2053 #define LOCAL_GL_LOW_INT 0x8DF3 |
|
2054 #define LOCAL_GL_LO_BIAS_NV 0x8715 |
|
2055 #define LOCAL_GL_LO_SCALE_NV 0x870F |
|
2056 #define LOCAL_GL_LUMINANCE 0x1909 |
|
2057 #define LOCAL_GL_LUMINANCE12 0x8041 |
|
2058 #define LOCAL_GL_LUMINANCE12_ALPHA12 0x8047 |
|
2059 #define LOCAL_GL_LUMINANCE12_ALPHA12_EXT 0x8047 |
|
2060 #define LOCAL_GL_LUMINANCE12_ALPHA4 0x8046 |
|
2061 #define LOCAL_GL_LUMINANCE12_ALPHA4_EXT 0x8046 |
|
2062 #define LOCAL_GL_LUMINANCE12_EXT 0x8041 |
|
2063 #define LOCAL_GL_LUMINANCE16 0x8042 |
|
2064 #define LOCAL_GL_LUMINANCE16F_ARB 0x881E |
|
2065 #define LOCAL_GL_LUMINANCE16F_EXT 0x881E |
|
2066 #define LOCAL_GL_LUMINANCE16I_EXT 0x8D8C |
|
2067 #define LOCAL_GL_LUMINANCE16UI_EXT 0x8D7A |
|
2068 #define LOCAL_GL_LUMINANCE16_ALPHA16 0x8048 |
|
2069 #define LOCAL_GL_LUMINANCE16_ALPHA16_EXT 0x8048 |
|
2070 #define LOCAL_GL_LUMINANCE16_ALPHA16_SNORM 0x901A |
|
2071 #define LOCAL_GL_LUMINANCE16_EXT 0x8042 |
|
2072 #define LOCAL_GL_LUMINANCE16_SNORM 0x9019 |
|
2073 #define LOCAL_GL_LUMINANCE32F_ARB 0x8818 |
|
2074 #define LOCAL_GL_LUMINANCE32F_EXT 0x8818 |
|
2075 #define LOCAL_GL_LUMINANCE32I_EXT 0x8D86 |
|
2076 #define LOCAL_GL_LUMINANCE32UI_EXT 0x8D74 |
|
2077 #define LOCAL_GL_LUMINANCE4 0x803F |
|
2078 #define LOCAL_GL_LUMINANCE4_ALPHA4 0x8043 |
|
2079 #define LOCAL_GL_LUMINANCE4_ALPHA4_EXT 0x8043 |
|
2080 #define LOCAL_GL_LUMINANCE4_ALPHA4_OES 0x8043 |
|
2081 #define LOCAL_GL_LUMINANCE4_EXT 0x803F |
|
2082 #define LOCAL_GL_LUMINANCE6_ALPHA2 0x8044 |
|
2083 #define LOCAL_GL_LUMINANCE6_ALPHA2_EXT 0x8044 |
|
2084 #define LOCAL_GL_LUMINANCE8 0x8040 |
|
2085 #define LOCAL_GL_LUMINANCE8I_EXT 0x8D92 |
|
2086 #define LOCAL_GL_LUMINANCE8UI_EXT 0x8D80 |
|
2087 #define LOCAL_GL_LUMINANCE8_ALPHA8 0x8045 |
|
2088 #define LOCAL_GL_LUMINANCE8_ALPHA8_EXT 0x8045 |
|
2089 #define LOCAL_GL_LUMINANCE8_ALPHA8_OES 0x8045 |
|
2090 #define LOCAL_GL_LUMINANCE8_ALPHA8_SNORM 0x9016 |
|
2091 #define LOCAL_GL_LUMINANCE8_EXT 0x8040 |
|
2092 #define LOCAL_GL_LUMINANCE8_OES 0x8040 |
|
2093 #define LOCAL_GL_LUMINANCE8_SNORM 0x9015 |
|
2094 #define LOCAL_GL_LUMINANCE_ALPHA 0x190A |
|
2095 #define LOCAL_GL_LUMINANCE_ALPHA16F_ARB 0x881F |
|
2096 #define LOCAL_GL_LUMINANCE_ALPHA16F_EXT 0x881F |
|
2097 #define LOCAL_GL_LUMINANCE_ALPHA16I_EXT 0x8D8D |
|
2098 #define LOCAL_GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B |
|
2099 #define LOCAL_GL_LUMINANCE_ALPHA32F_ARB 0x8819 |
|
2100 #define LOCAL_GL_LUMINANCE_ALPHA32F_EXT 0x8819 |
|
2101 #define LOCAL_GL_LUMINANCE_ALPHA32I_EXT 0x8D87 |
|
2102 #define LOCAL_GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 |
|
2103 #define LOCAL_GL_LUMINANCE_ALPHA8I_EXT 0x8D93 |
|
2104 #define LOCAL_GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 |
|
2105 #define LOCAL_GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F |
|
2106 #define LOCAL_GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F |
|
2107 #define LOCAL_GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 |
|
2108 #define LOCAL_GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 |
|
2109 #define LOCAL_GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D |
|
2110 #define LOCAL_GL_LUMINANCE_ALPHA_SNORM 0x9012 |
|
2111 #define LOCAL_GL_LUMINANCE_FLOAT16_APPLE 0x881E |
|
2112 #define LOCAL_GL_LUMINANCE_FLOAT16_ATI 0x881E |
|
2113 #define LOCAL_GL_LUMINANCE_FLOAT32_APPLE 0x8818 |
|
2114 #define LOCAL_GL_LUMINANCE_FLOAT32_ATI 0x8818 |
|
2115 #define LOCAL_GL_LUMINANCE_INTEGER_EXT 0x8D9C |
|
2116 #define LOCAL_GL_LUMINANCE_SNORM 0x9011 |
|
2117 #define LOCAL_GL_MAD_ATI 0x8968 |
|
2118 #define LOCAL_GL_MAGNITUDE_BIAS_NV 0x8718 |
|
2119 #define LOCAL_GL_MAGNITUDE_SCALE_NV 0x8712 |
|
2120 #define LOCAL_GL_MAJOR_VERSION 0x821B |
|
2121 #define LOCAL_GL_MALI_PROGRAM_BINARY_ARM 0x8F61 |
|
2122 #define LOCAL_GL_MALI_SHADER_BINARY_ARM 0x8F60 |
|
2123 #define LOCAL_GL_MANUAL_GENERATE_MIPMAP 0x8294 |
|
2124 #define LOCAL_GL_MAP1_BINORMAL_EXT 0x8446 |
|
2125 #define LOCAL_GL_MAP1_COLOR_4 0x0D90 |
|
2126 #define LOCAL_GL_MAP1_GRID_DOMAIN 0x0DD0 |
|
2127 #define LOCAL_GL_MAP1_GRID_SEGMENTS 0x0DD1 |
|
2128 #define LOCAL_GL_MAP1_INDEX 0x0D91 |
|
2129 #define LOCAL_GL_MAP1_NORMAL 0x0D92 |
|
2130 #define LOCAL_GL_MAP1_TANGENT_EXT 0x8444 |
|
2131 #define LOCAL_GL_MAP1_TEXTURE_COORD_1 0x0D93 |
|
2132 #define LOCAL_GL_MAP1_TEXTURE_COORD_2 0x0D94 |
|
2133 #define LOCAL_GL_MAP1_TEXTURE_COORD_3 0x0D95 |
|
2134 #define LOCAL_GL_MAP1_TEXTURE_COORD_4 0x0D96 |
|
2135 #define LOCAL_GL_MAP1_VERTEX_3 0x0D97 |
|
2136 #define LOCAL_GL_MAP1_VERTEX_4 0x0D98 |
|
2137 #define LOCAL_GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 |
|
2138 #define LOCAL_GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A |
|
2139 #define LOCAL_GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B |
|
2140 #define LOCAL_GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C |
|
2141 #define LOCAL_GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D |
|
2142 #define LOCAL_GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E |
|
2143 #define LOCAL_GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F |
|
2144 #define LOCAL_GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 |
|
2145 #define LOCAL_GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 |
|
2146 #define LOCAL_GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 |
|
2147 #define LOCAL_GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 |
|
2148 #define LOCAL_GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 |
|
2149 #define LOCAL_GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 |
|
2150 #define LOCAL_GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 |
|
2151 #define LOCAL_GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 |
|
2152 #define LOCAL_GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 |
|
2153 #define LOCAL_GL_MAP2_BINORMAL_EXT 0x8447 |
|
2154 #define LOCAL_GL_MAP2_COLOR_4 0x0DB0 |
|
2155 #define LOCAL_GL_MAP2_GRID_DOMAIN 0x0DD2 |
|
2156 #define LOCAL_GL_MAP2_GRID_SEGMENTS 0x0DD3 |
|
2157 #define LOCAL_GL_MAP2_INDEX 0x0DB1 |
|
2158 #define LOCAL_GL_MAP2_NORMAL 0x0DB2 |
|
2159 #define LOCAL_GL_MAP2_TANGENT_EXT 0x8445 |
|
2160 #define LOCAL_GL_MAP2_TEXTURE_COORD_1 0x0DB3 |
|
2161 #define LOCAL_GL_MAP2_TEXTURE_COORD_2 0x0DB4 |
|
2162 #define LOCAL_GL_MAP2_TEXTURE_COORD_3 0x0DB5 |
|
2163 #define LOCAL_GL_MAP2_TEXTURE_COORD_4 0x0DB6 |
|
2164 #define LOCAL_GL_MAP2_VERTEX_3 0x0DB7 |
|
2165 #define LOCAL_GL_MAP2_VERTEX_4 0x0DB8 |
|
2166 #define LOCAL_GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 |
|
2167 #define LOCAL_GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A |
|
2168 #define LOCAL_GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B |
|
2169 #define LOCAL_GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C |
|
2170 #define LOCAL_GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D |
|
2171 #define LOCAL_GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E |
|
2172 #define LOCAL_GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F |
|
2173 #define LOCAL_GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 |
|
2174 #define LOCAL_GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 |
|
2175 #define LOCAL_GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 |
|
2176 #define LOCAL_GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 |
|
2177 #define LOCAL_GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 |
|
2178 #define LOCAL_GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 |
|
2179 #define LOCAL_GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 |
|
2180 #define LOCAL_GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 |
|
2181 #define LOCAL_GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 |
|
2182 #define LOCAL_GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 |
|
2183 #define LOCAL_GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 |
|
2184 #define LOCAL_GL_MAP_COHERENT_BIT 0x0080 |
|
2185 #define LOCAL_GL_MAP_COLOR 0x0D10 |
|
2186 #define LOCAL_GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 |
|
2187 #define LOCAL_GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 |
|
2188 #define LOCAL_GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 |
|
2189 #define LOCAL_GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 |
|
2190 #define LOCAL_GL_MAP_INVALIDATE_RANGE_BIT 0x0004 |
|
2191 #define LOCAL_GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 |
|
2192 #define LOCAL_GL_MAP_PERSISTENT_BIT 0x0040 |
|
2193 #define LOCAL_GL_MAP_READ_BIT 0x0001 |
|
2194 #define LOCAL_GL_MAP_READ_BIT_EXT 0x0001 |
|
2195 #define LOCAL_GL_MAP_STENCIL 0x0D11 |
|
2196 #define LOCAL_GL_MAP_TESSELLATION_NV 0x86C2 |
|
2197 #define LOCAL_GL_MAP_UNSYNCHRONIZED_BIT 0x0020 |
|
2198 #define LOCAL_GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 |
|
2199 #define LOCAL_GL_MAP_WRITE_BIT 0x0002 |
|
2200 #define LOCAL_GL_MAP_WRITE_BIT_EXT 0x0002 |
|
2201 #define LOCAL_GL_MATERIAL_SIDE_HINT_PGI 0x1A22C |
|
2202 #define LOCAL_GL_MATRIX0_ARB 0x88C0 |
|
2203 #define LOCAL_GL_MATRIX0_NV 0x8630 |
|
2204 #define LOCAL_GL_MATRIX10_ARB 0x88CA |
|
2205 #define LOCAL_GL_MATRIX11_ARB 0x88CB |
|
2206 #define LOCAL_GL_MATRIX12_ARB 0x88CC |
|
2207 #define LOCAL_GL_MATRIX13_ARB 0x88CD |
|
2208 #define LOCAL_GL_MATRIX14_ARB 0x88CE |
|
2209 #define LOCAL_GL_MATRIX15_ARB 0x88CF |
|
2210 #define LOCAL_GL_MATRIX16_ARB 0x88D0 |
|
2211 #define LOCAL_GL_MATRIX17_ARB 0x88D1 |
|
2212 #define LOCAL_GL_MATRIX18_ARB 0x88D2 |
|
2213 #define LOCAL_GL_MATRIX19_ARB 0x88D3 |
|
2214 #define LOCAL_GL_MATRIX1_ARB 0x88C1 |
|
2215 #define LOCAL_GL_MATRIX1_NV 0x8631 |
|
2216 #define LOCAL_GL_MATRIX20_ARB 0x88D4 |
|
2217 #define LOCAL_GL_MATRIX21_ARB 0x88D5 |
|
2218 #define LOCAL_GL_MATRIX22_ARB 0x88D6 |
|
2219 #define LOCAL_GL_MATRIX23_ARB 0x88D7 |
|
2220 #define LOCAL_GL_MATRIX24_ARB 0x88D8 |
|
2221 #define LOCAL_GL_MATRIX25_ARB 0x88D9 |
|
2222 #define LOCAL_GL_MATRIX26_ARB 0x88DA |
|
2223 #define LOCAL_GL_MATRIX27_ARB 0x88DB |
|
2224 #define LOCAL_GL_MATRIX28_ARB 0x88DC |
|
2225 #define LOCAL_GL_MATRIX29_ARB 0x88DD |
|
2226 #define LOCAL_GL_MATRIX2_ARB 0x88C2 |
|
2227 #define LOCAL_GL_MATRIX2_NV 0x8632 |
|
2228 #define LOCAL_GL_MATRIX30_ARB 0x88DE |
|
2229 #define LOCAL_GL_MATRIX31_ARB 0x88DF |
|
2230 #define LOCAL_GL_MATRIX3_ARB 0x88C3 |
|
2231 #define LOCAL_GL_MATRIX3_NV 0x8633 |
|
2232 #define LOCAL_GL_MATRIX4_ARB 0x88C4 |
|
2233 #define LOCAL_GL_MATRIX4_NV 0x8634 |
|
2234 #define LOCAL_GL_MATRIX5_ARB 0x88C5 |
|
2235 #define LOCAL_GL_MATRIX5_NV 0x8635 |
|
2236 #define LOCAL_GL_MATRIX6_ARB 0x88C6 |
|
2237 #define LOCAL_GL_MATRIX6_NV 0x8636 |
|
2238 #define LOCAL_GL_MATRIX7_ARB 0x88C7 |
|
2239 #define LOCAL_GL_MATRIX7_NV 0x8637 |
|
2240 #define LOCAL_GL_MATRIX8_ARB 0x88C8 |
|
2241 #define LOCAL_GL_MATRIX9_ARB 0x88C9 |
|
2242 #define LOCAL_GL_MATRIX_EXT 0x87C0 |
|
2243 #define LOCAL_GL_MATRIX_INDEX_ARRAY_ARB 0x8844 |
|
2244 #define LOCAL_GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E |
|
2245 #define LOCAL_GL_MATRIX_INDEX_ARRAY_OES 0x8844 |
|
2246 #define LOCAL_GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 |
|
2247 #define LOCAL_GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849 |
|
2248 #define LOCAL_GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 |
|
2249 #define LOCAL_GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846 |
|
2250 #define LOCAL_GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 |
|
2251 #define LOCAL_GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848 |
|
2252 #define LOCAL_GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 |
|
2253 #define LOCAL_GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847 |
|
2254 #define LOCAL_GL_MATRIX_MODE 0x0BA0 |
|
2255 #define LOCAL_GL_MATRIX_PALETTE_ARB 0x8840 |
|
2256 #define LOCAL_GL_MATRIX_PALETTE_OES 0x8840 |
|
2257 #define LOCAL_GL_MATRIX_STRIDE 0x92FF |
|
2258 #define LOCAL_GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 |
|
2259 #define LOCAL_GL_MAT_AMBIENT_BIT_PGI 0x00100000 |
|
2260 #define LOCAL_GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 |
|
2261 #define LOCAL_GL_MAT_DIFFUSE_BIT_PGI 0x00400000 |
|
2262 #define LOCAL_GL_MAT_EMISSION_BIT_PGI 0x00800000 |
|
2263 #define LOCAL_GL_MAT_SHININESS_BIT_PGI 0x02000000 |
|
2264 #define LOCAL_GL_MAT_SPECULAR_BIT_PGI 0x04000000 |
|
2265 #define LOCAL_GL_MAX 0x8008 |
|
2266 #define LOCAL_GL_MAX_3D_TEXTURE_SIZE 0x8073 |
|
2267 #define LOCAL_GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 |
|
2268 #define LOCAL_GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 |
|
2269 #define LOCAL_GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 |
|
2270 #define LOCAL_GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 |
|
2271 #define LOCAL_GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF |
|
2272 #define LOCAL_GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF |
|
2273 #define LOCAL_GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 |
|
2274 #define LOCAL_GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D |
|
2275 #define LOCAL_GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 |
|
2276 #define LOCAL_GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F |
|
2277 #define LOCAL_GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC |
|
2278 #define LOCAL_GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 |
|
2279 #define LOCAL_GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 |
|
2280 #define LOCAL_GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED |
|
2281 #define LOCAL_GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B |
|
2282 #define LOCAL_GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 |
|
2283 #define LOCAL_GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 |
|
2284 #define LOCAL_GL_MAX_CLIP_DISTANCES 0x0D32 |
|
2285 #define LOCAL_GL_MAX_CLIP_PLANES 0x0D32 |
|
2286 #define LOCAL_GL_MAX_CLIP_PLANES_IMG 0x0D32 |
|
2287 #define LOCAL_GL_MAX_COLOR_ATTACHMENTS 0x8CDF |
|
2288 #define LOCAL_GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF |
|
2289 #define LOCAL_GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF |
|
2290 #define LOCAL_GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 |
|
2291 #define LOCAL_GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 |
|
2292 #define LOCAL_GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E |
|
2293 #define LOCAL_GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 |
|
2294 #define LOCAL_GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 |
|
2295 #define LOCAL_GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 |
|
2296 #define LOCAL_GL_MAX_COMBINED_DIMENSIONS 0x8282 |
|
2297 #define LOCAL_GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 |
|
2298 #define LOCAL_GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 |
|
2299 #define LOCAL_GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF |
|
2300 #define LOCAL_GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 |
|
2301 #define LOCAL_GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 |
|
2302 #define LOCAL_GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 |
|
2303 #define LOCAL_GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC |
|
2304 #define LOCAL_GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E |
|
2305 #define LOCAL_GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F |
|
2306 #define LOCAL_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D |
|
2307 #define LOCAL_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D |
|
2308 #define LOCAL_GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E |
|
2309 #define LOCAL_GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 |
|
2310 #define LOCAL_GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 |
|
2311 #define LOCAL_GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 |
|
2312 #define LOCAL_GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB |
|
2313 #define LOCAL_GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF |
|
2314 #define LOCAL_GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD |
|
2315 #define LOCAL_GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB |
|
2316 #define LOCAL_GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 |
|
2317 #define LOCAL_GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC |
|
2318 #define LOCAL_GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB |
|
2319 #define LOCAL_GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 |
|
2320 #define LOCAL_GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 |
|
2321 #define LOCAL_GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 |
|
2322 #define LOCAL_GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE |
|
2323 #define LOCAL_GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB |
|
2324 #define LOCAL_GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF |
|
2325 #define LOCAL_GL_MAX_CONVOLUTION_HEIGHT 0x801B |
|
2326 #define LOCAL_GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B |
|
2327 #define LOCAL_GL_MAX_CONVOLUTION_WIDTH 0x801A |
|
2328 #define LOCAL_GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A |
|
2329 #define LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C |
|
2330 #define LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C |
|
2331 #define LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C |
|
2332 #define LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C |
|
2333 #define LOCAL_GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C |
|
2334 #define LOCAL_GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C |
|
2335 #define LOCAL_GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 |
|
2336 #define LOCAL_GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 |
|
2337 #define LOCAL_GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 |
|
2338 #define LOCAL_GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 |
|
2339 #define LOCAL_GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 |
|
2340 #define LOCAL_GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 |
|
2341 #define LOCAL_GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 |
|
2342 #define LOCAL_GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 |
|
2343 #define LOCAL_GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 |
|
2344 #define LOCAL_GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 |
|
2345 #define LOCAL_GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 |
|
2346 #define LOCAL_GL_MAX_DEPTH 0x8280 |
|
2347 #define LOCAL_GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F |
|
2348 #define LOCAL_GL_MAX_DRAW_BUFFERS 0x8824 |
|
2349 #define LOCAL_GL_MAX_DRAW_BUFFERS_ARB 0x8824 |
|
2350 #define LOCAL_GL_MAX_DRAW_BUFFERS_ATI 0x8824 |
|
2351 #define LOCAL_GL_MAX_DRAW_BUFFERS_EXT 0x8824 |
|
2352 #define LOCAL_GL_MAX_DRAW_BUFFERS_NV 0x8824 |
|
2353 #define LOCAL_GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC |
|
2354 #define LOCAL_GL_MAX_ELEMENTS_INDICES 0x80E9 |
|
2355 #define LOCAL_GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 |
|
2356 #define LOCAL_GL_MAX_ELEMENTS_VERTICES 0x80E8 |
|
2357 #define LOCAL_GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 |
|
2358 #define LOCAL_GL_MAX_ELEMENT_INDEX 0x8D6B |
|
2359 #define LOCAL_GL_MAX_EVAL_ORDER 0x0D30 |
|
2360 #define LOCAL_GL_MAX_EXT 0x8008 |
|
2361 #define LOCAL_GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C |
|
2362 #define LOCAL_GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 |
|
2363 #define LOCAL_GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 |
|
2364 #define LOCAL_GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 |
|
2365 #define LOCAL_GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE |
|
2366 #define LOCAL_GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 |
|
2367 #define LOCAL_GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C |
|
2368 #define LOCAL_GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C |
|
2369 #define LOCAL_GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 |
|
2370 #define LOCAL_GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 |
|
2371 #define LOCAL_GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA |
|
2372 #define LOCAL_GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D |
|
2373 #define LOCAL_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 |
|
2374 #define LOCAL_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 |
|
2375 #define LOCAL_GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD |
|
2376 #define LOCAL_GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 |
|
2377 #define LOCAL_GL_MAX_FRAMEBUFFER_LAYERS 0x9317 |
|
2378 #define LOCAL_GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 |
|
2379 #define LOCAL_GL_MAX_FRAMEBUFFER_WIDTH 0x9315 |
|
2380 #define LOCAL_GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D |
|
2381 #define LOCAL_GL_MAX_GENERAL_COMBINERS_NV 0x854D |
|
2382 #define LOCAL_GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 |
|
2383 #define LOCAL_GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF |
|
2384 #define LOCAL_GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 |
|
2385 #define LOCAL_GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD |
|
2386 #define LOCAL_GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 |
|
2387 #define LOCAL_GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 |
|
2388 #define LOCAL_GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 |
|
2389 #define LOCAL_GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 |
|
2390 #define LOCAL_GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 |
|
2391 #define LOCAL_GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A |
|
2392 #define LOCAL_GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A |
|
2393 #define LOCAL_GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 |
|
2394 #define LOCAL_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 |
|
2395 #define LOCAL_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 |
|
2396 #define LOCAL_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 |
|
2397 #define LOCAL_GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 |
|
2398 #define LOCAL_GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 |
|
2399 #define LOCAL_GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 |
|
2400 #define LOCAL_GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C |
|
2401 #define LOCAL_GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF |
|
2402 #define LOCAL_GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF |
|
2403 #define LOCAL_GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF |
|
2404 #define LOCAL_GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD |
|
2405 #define LOCAL_GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD |
|
2406 #define LOCAL_GL_MAX_HEIGHT 0x827F |
|
2407 #define LOCAL_GL_MAX_IMAGE_SAMPLES 0x906D |
|
2408 #define LOCAL_GL_MAX_IMAGE_SAMPLES_EXT 0x906D |
|
2409 #define LOCAL_GL_MAX_IMAGE_UNITS 0x8F38 |
|
2410 #define LOCAL_GL_MAX_IMAGE_UNITS_EXT 0x8F38 |
|
2411 #define LOCAL_GL_MAX_INTEGER_SAMPLES 0x9110 |
|
2412 #define LOCAL_GL_MAX_LABEL_LENGTH 0x82E8 |
|
2413 #define LOCAL_GL_MAX_LABEL_LENGTH_KHR 0x82E8 |
|
2414 #define LOCAL_GL_MAX_LAYERS 0x8281 |
|
2415 #define LOCAL_GL_MAX_LIGHTS 0x0D31 |
|
2416 #define LOCAL_GL_MAX_LIST_NESTING 0x0B31 |
|
2417 #define LOCAL_GL_MAX_MAP_TESSELLATION_NV 0x86D6 |
|
2418 #define LOCAL_GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 |
|
2419 #define LOCAL_GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 |
|
2420 #define LOCAL_GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 |
|
2421 #define LOCAL_GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 |
|
2422 #define LOCAL_GL_MAX_NAME_LENGTH 0x92F6 |
|
2423 #define LOCAL_GL_MAX_NAME_STACK_DEPTH 0x0D37 |
|
2424 #define LOCAL_GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 |
|
2425 #define LOCAL_GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 |
|
2426 #define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA |
|
2427 #define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD |
|
2428 #define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE |
|
2429 #define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC |
|
2430 #define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB |
|
2431 #define LOCAL_GL_MAX_PALETTE_MATRICES_ARB 0x8842 |
|
2432 #define LOCAL_GL_MAX_PALETTE_MATRICES_OES 0x8842 |
|
2433 #define LOCAL_GL_MAX_PATCH_VERTICES 0x8E7D |
|
2434 #define LOCAL_GL_MAX_PIXEL_MAP_TABLE 0x0D34 |
|
2435 #define LOCAL_GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 |
|
2436 #define LOCAL_GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 |
|
2437 #define LOCAL_GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 |
|
2438 #define LOCAL_GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B |
|
2439 #define LOCAL_GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD |
|
2440 #define LOCAL_GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 |
|
2441 #define LOCAL_GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 |
|
2442 #define LOCAL_GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 |
|
2443 #define LOCAL_GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 |
|
2444 #define LOCAL_GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 |
|
2445 #define LOCAL_GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 |
|
2446 #define LOCAL_GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 |
|
2447 #define LOCAL_GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 |
|
2448 #define LOCAL_GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 |
|
2449 #define LOCAL_GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 |
|
2450 #define LOCAL_GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 |
|
2451 #define LOCAL_GL_MAX_PROGRAM_MATRICES_ARB 0x862F |
|
2452 #define LOCAL_GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E |
|
2453 #define LOCAL_GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 |
|
2454 #define LOCAL_GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E |
|
2455 #define LOCAL_GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF |
|
2456 #define LOCAL_GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 |
|
2457 #define LOCAL_GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB |
|
2458 #define LOCAL_GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 |
|
2459 #define LOCAL_GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 |
|
2460 #define LOCAL_GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F |
|
2461 #define LOCAL_GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 |
|
2462 #define LOCAL_GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 |
|
2463 #define LOCAL_GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 |
|
2464 #define LOCAL_GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 |
|
2465 #define LOCAL_GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 |
|
2466 #define LOCAL_GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 |
|
2467 #define LOCAL_GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45 |
|
2468 #define LOCAL_GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44 |
|
2469 #define LOCAL_GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 |
|
2470 #define LOCAL_GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 |
|
2471 #define LOCAL_GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905 |
|
2472 #define LOCAL_GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 |
|
2473 #define LOCAL_GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F |
|
2474 #define LOCAL_GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F |
|
2475 #define LOCAL_GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F |
|
2476 #define LOCAL_GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F |
|
2477 #define LOCAL_GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D |
|
2478 #define LOCAL_GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C |
|
2479 #define LOCAL_GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 |
|
2480 #define LOCAL_GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 |
|
2481 #define LOCAL_GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 |
|
2482 #define LOCAL_GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 |
|
2483 #define LOCAL_GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 |
|
2484 #define LOCAL_GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 |
|
2485 #define LOCAL_GL_MAX_RENDERBUFFER_SIZE 0x84E8 |
|
2486 #define LOCAL_GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 |
|
2487 #define LOCAL_GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8 |
|
2488 #define LOCAL_GL_MAX_SAMPLES 0x8D57 |
|
2489 #define LOCAL_GL_MAX_SAMPLES_ANGLE 0x8D57 |
|
2490 #define LOCAL_GL_MAX_SAMPLES_APPLE 0x8D57 |
|
2491 #define LOCAL_GL_MAX_SAMPLES_EXT 0x8D57 |
|
2492 #define LOCAL_GL_MAX_SAMPLES_IMG 0x9135 |
|
2493 #define LOCAL_GL_MAX_SAMPLES_NV 0x8D57 |
|
2494 #define LOCAL_GL_MAX_SAMPLE_MASK_WORDS 0x8E59 |
|
2495 #define LOCAL_GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 |
|
2496 #define LOCAL_GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 |
|
2497 #define LOCAL_GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 |
|
2498 #define LOCAL_GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 |
|
2499 #define LOCAL_GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE |
|
2500 #define LOCAL_GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD |
|
2501 #define LOCAL_GL_MAX_SHININESS_NV 0x8504 |
|
2502 #define LOCAL_GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 |
|
2503 #define LOCAL_GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 |
|
2504 #define LOCAL_GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A |
|
2505 #define LOCAL_GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A |
|
2506 #define LOCAL_GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 |
|
2507 #define LOCAL_GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 |
|
2508 #define LOCAL_GL_MAX_SPOT_EXPONENT_NV 0x8505 |
|
2509 #define LOCAL_GL_MAX_SUBROUTINES 0x8DE7 |
|
2510 #define LOCAL_GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 |
|
2511 #define LOCAL_GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 |
|
2512 #define LOCAL_GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD |
|
2513 #define LOCAL_GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB |
|
2514 #define LOCAL_GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C |
|
2515 #define LOCAL_GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 |
|
2516 #define LOCAL_GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 |
|
2517 #define LOCAL_GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 |
|
2518 #define LOCAL_GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 |
|
2519 #define LOCAL_GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 |
|
2520 #define LOCAL_GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F |
|
2521 #define LOCAL_GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 |
|
2522 #define LOCAL_GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE |
|
2523 #define LOCAL_GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC |
|
2524 #define LOCAL_GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D |
|
2525 #define LOCAL_GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 |
|
2526 #define LOCAL_GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 |
|
2527 #define LOCAL_GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 |
|
2528 #define LOCAL_GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A |
|
2529 #define LOCAL_GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 |
|
2530 #define LOCAL_GL_MAX_TESS_GEN_LEVEL 0x8E7E |
|
2531 #define LOCAL_GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 |
|
2532 #define LOCAL_GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B |
|
2533 #define LOCAL_GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B |
|
2534 #define LOCAL_GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B |
|
2535 #define LOCAL_GL_MAX_TEXTURE_COORDS 0x8871 |
|
2536 #define LOCAL_GL_MAX_TEXTURE_COORDS_ARB 0x8871 |
|
2537 #define LOCAL_GL_MAX_TEXTURE_COORDS_NV 0x8871 |
|
2538 #define LOCAL_GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 |
|
2539 #define LOCAL_GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 |
|
2540 #define LOCAL_GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 |
|
2541 #define LOCAL_GL_MAX_TEXTURE_LOD_BIAS 0x84FD |
|
2542 #define LOCAL_GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD |
|
2543 #define LOCAL_GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF |
|
2544 #define LOCAL_GL_MAX_TEXTURE_SIZE 0x0D33 |
|
2545 #define LOCAL_GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 |
|
2546 #define LOCAL_GL_MAX_TEXTURE_UNITS 0x84E2 |
|
2547 #define LOCAL_GL_MAX_TEXTURE_UNITS_ARB 0x84E2 |
|
2548 #define LOCAL_GL_MAX_TRACK_MATRICES_NV 0x862F |
|
2549 #define LOCAL_GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E |
|
2550 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 |
|
2551 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A |
|
2552 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A |
|
2553 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A |
|
2554 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B |
|
2555 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B |
|
2556 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B |
|
2557 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 |
|
2558 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 |
|
2559 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 |
|
2560 #define LOCAL_GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 |
|
2561 #define LOCAL_GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F |
|
2562 #define LOCAL_GL_MAX_UNIFORM_LOCATIONS 0x826E |
|
2563 #define LOCAL_GL_MAX_VARYING_COMPONENTS 0x8B4B |
|
2564 #define LOCAL_GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B |
|
2565 #define LOCAL_GL_MAX_VARYING_FLOATS 0x8B4B |
|
2566 #define LOCAL_GL_MAX_VARYING_FLOATS_ARB 0x8B4B |
|
2567 #define LOCAL_GL_MAX_VARYING_VECTORS 0x8DFC |
|
2568 #define LOCAL_GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 |
|
2569 #define LOCAL_GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 |
|
2570 #define LOCAL_GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC |
|
2571 #define LOCAL_GL_MAX_VERTEX_ATTRIBS 0x8869 |
|
2572 #define LOCAL_GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 |
|
2573 #define LOCAL_GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA |
|
2574 #define LOCAL_GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 |
|
2575 #define LOCAL_GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 |
|
2576 #define LOCAL_GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 |
|
2577 #define LOCAL_GL_MAX_VERTEX_HINT_PGI 0x1A22D |
|
2578 #define LOCAL_GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA |
|
2579 #define LOCAL_GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 |
|
2580 #define LOCAL_GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 |
|
2581 #define LOCAL_GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 |
|
2582 #define LOCAL_GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 |
|
2583 #define LOCAL_GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 |
|
2584 #define LOCAL_GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 |
|
2585 #define LOCAL_GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 |
|
2586 #define LOCAL_GL_MAX_VERTEX_STREAMS 0x8E71 |
|
2587 #define LOCAL_GL_MAX_VERTEX_STREAMS_ATI 0x876B |
|
2588 #define LOCAL_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C |
|
2589 #define LOCAL_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C |
|
2590 #define LOCAL_GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B |
|
2591 #define LOCAL_GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A |
|
2592 #define LOCAL_GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A |
|
2593 #define LOCAL_GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB |
|
2594 #define LOCAL_GL_MAX_VERTEX_UNITS_ARB 0x86A4 |
|
2595 #define LOCAL_GL_MAX_VERTEX_UNITS_OES 0x86A4 |
|
2596 #define LOCAL_GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE |
|
2597 #define LOCAL_GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE |
|
2598 #define LOCAL_GL_MAX_VIEWPORTS 0x825B |
|
2599 #define LOCAL_GL_MAX_VIEWPORT_DIMS 0x0D3A |
|
2600 #define LOCAL_GL_MAX_WIDTH 0x827E |
|
2601 #define LOCAL_GL_MEDIUM_FLOAT 0x8DF1 |
|
2602 #define LOCAL_GL_MEDIUM_INT 0x8DF4 |
|
2603 #define LOCAL_GL_MIN 0x8007 |
|
2604 #define LOCAL_GL_MINMAX 0x802E |
|
2605 #define LOCAL_GL_MINMAX_EXT 0x802E |
|
2606 #define LOCAL_GL_MINMAX_FORMAT 0x802F |
|
2607 #define LOCAL_GL_MINMAX_FORMAT_EXT 0x802F |
|
2608 #define LOCAL_GL_MINMAX_SINK 0x8030 |
|
2609 #define LOCAL_GL_MINMAX_SINK_EXT 0x8030 |
|
2610 #define LOCAL_GL_MINOR_VERSION 0x821C |
|
2611 #define LOCAL_GL_MINUS_CLAMPED_NV 0x92B3 |
|
2612 #define LOCAL_GL_MINUS_NV 0x929F |
|
2613 #define LOCAL_GL_MIN_EXT 0x8007 |
|
2614 #define LOCAL_GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B |
|
2615 #define LOCAL_GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B |
|
2616 #define LOCAL_GL_MIN_LOD_WARNING_AMD 0x919C |
|
2617 #define LOCAL_GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC |
|
2618 #define LOCAL_GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 |
|
2619 #define LOCAL_GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904 |
|
2620 #define LOCAL_GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 |
|
2621 #define LOCAL_GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E |
|
2622 #define LOCAL_GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E |
|
2623 #define LOCAL_GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E |
|
2624 #define LOCAL_GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 |
|
2625 #define LOCAL_GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 |
|
2626 #define LOCAL_GL_MIN_SPARSE_LEVEL_AMD 0x919B |
|
2627 #define LOCAL_GL_MIN_SPARSE_LEVEL_ARB 0x919B |
|
2628 #define LOCAL_GL_MIPMAP 0x8293 |
|
2629 #define LOCAL_GL_MIRRORED_REPEAT 0x8370 |
|
2630 #define LOCAL_GL_MIRRORED_REPEAT_ARB 0x8370 |
|
2631 #define LOCAL_GL_MIRRORED_REPEAT_IBM 0x8370 |
|
2632 #define LOCAL_GL_MIRRORED_REPEAT_OES 0x8370 |
|
2633 #define LOCAL_GL_MIRROR_CLAMP_ATI 0x8742 |
|
2634 #define LOCAL_GL_MIRROR_CLAMP_EXT 0x8742 |
|
2635 #define LOCAL_GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 |
|
2636 #define LOCAL_GL_MIRROR_CLAMP_TO_EDGE 0x8743 |
|
2637 #define LOCAL_GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 |
|
2638 #define LOCAL_GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 |
|
2639 #define LOCAL_GL_MITER_REVERT_NV 0x90A7 |
|
2640 #define LOCAL_GL_MITER_TRUNCATE_NV 0x90A8 |
|
2641 #define LOCAL_GL_MODELVIEW 0x1700 |
|
2642 #define LOCAL_GL_MODELVIEW0_ARB 0x1700 |
|
2643 #define LOCAL_GL_MODELVIEW0_EXT 0x1700 |
|
2644 #define LOCAL_GL_MODELVIEW0_MATRIX_EXT 0x0BA6 |
|
2645 #define LOCAL_GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 |
|
2646 #define LOCAL_GL_MODELVIEW10_ARB 0x872A |
|
2647 #define LOCAL_GL_MODELVIEW11_ARB 0x872B |
|
2648 #define LOCAL_GL_MODELVIEW12_ARB 0x872C |
|
2649 #define LOCAL_GL_MODELVIEW13_ARB 0x872D |
|
2650 #define LOCAL_GL_MODELVIEW14_ARB 0x872E |
|
2651 #define LOCAL_GL_MODELVIEW15_ARB 0x872F |
|
2652 #define LOCAL_GL_MODELVIEW16_ARB 0x8730 |
|
2653 #define LOCAL_GL_MODELVIEW17_ARB 0x8731 |
|
2654 #define LOCAL_GL_MODELVIEW18_ARB 0x8732 |
|
2655 #define LOCAL_GL_MODELVIEW19_ARB 0x8733 |
|
2656 #define LOCAL_GL_MODELVIEW1_ARB 0x850A |
|
2657 #define LOCAL_GL_MODELVIEW1_EXT 0x850A |
|
2658 #define LOCAL_GL_MODELVIEW1_MATRIX_EXT 0x8506 |
|
2659 #define LOCAL_GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 |
|
2660 #define LOCAL_GL_MODELVIEW20_ARB 0x8734 |
|
2661 #define LOCAL_GL_MODELVIEW21_ARB 0x8735 |
|
2662 #define LOCAL_GL_MODELVIEW22_ARB 0x8736 |
|
2663 #define LOCAL_GL_MODELVIEW23_ARB 0x8737 |
|
2664 #define LOCAL_GL_MODELVIEW24_ARB 0x8738 |
|
2665 #define LOCAL_GL_MODELVIEW25_ARB 0x8739 |
|
2666 #define LOCAL_GL_MODELVIEW26_ARB 0x873A |
|
2667 #define LOCAL_GL_MODELVIEW27_ARB 0x873B |
|
2668 #define LOCAL_GL_MODELVIEW28_ARB 0x873C |
|
2669 #define LOCAL_GL_MODELVIEW29_ARB 0x873D |
|
2670 #define LOCAL_GL_MODELVIEW2_ARB 0x8722 |
|
2671 #define LOCAL_GL_MODELVIEW30_ARB 0x873E |
|
2672 #define LOCAL_GL_MODELVIEW31_ARB 0x873F |
|
2673 #define LOCAL_GL_MODELVIEW3_ARB 0x8723 |
|
2674 #define LOCAL_GL_MODELVIEW4_ARB 0x8724 |
|
2675 #define LOCAL_GL_MODELVIEW5_ARB 0x8725 |
|
2676 #define LOCAL_GL_MODELVIEW6_ARB 0x8726 |
|
2677 #define LOCAL_GL_MODELVIEW7_ARB 0x8727 |
|
2678 #define LOCAL_GL_MODELVIEW8_ARB 0x8728 |
|
2679 #define LOCAL_GL_MODELVIEW9_ARB 0x8729 |
|
2680 #define LOCAL_GL_MODELVIEW_MATRIX 0x0BA6 |
|
2681 #define LOCAL_GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D |
|
2682 #define LOCAL_GL_MODELVIEW_PROJECTION_NV 0x8629 |
|
2683 #define LOCAL_GL_MODELVIEW_STACK_DEPTH 0x0BA3 |
|
2684 #define LOCAL_GL_MODULATE 0x2100 |
|
2685 #define LOCAL_GL_MODULATE_ADD_ATI 0x8744 |
|
2686 #define LOCAL_GL_MODULATE_COLOR_IMG 0x8C04 |
|
2687 #define LOCAL_GL_MODULATE_SIGNED_ADD_ATI 0x8745 |
|
2688 #define LOCAL_GL_MODULATE_SUBTRACT_ATI 0x8746 |
|
2689 #define LOCAL_GL_MOVE_TO_CONTINUES_NV 0x90B6 |
|
2690 #define LOCAL_GL_MOVE_TO_NV 0x02 |
|
2691 #define LOCAL_GL_MOVE_TO_RESETS_NV 0x90B5 |
|
2692 #define LOCAL_GL_MOV_ATI 0x8961 |
|
2693 #define LOCAL_GL_MULT 0x0103 |
|
2694 #define LOCAL_GL_MULTIPLY_NV 0x9294 |
|
2695 #define LOCAL_GL_MULTISAMPLE 0x809D |
|
2696 #define LOCAL_GL_MULTISAMPLE_3DFX 0x86B2 |
|
2697 #define LOCAL_GL_MULTISAMPLE_ARB 0x809D |
|
2698 #define LOCAL_GL_MULTISAMPLE_BIT 0x20000000 |
|
2699 #define LOCAL_GL_MULTISAMPLE_BIT_3DFX 0x20000000 |
|
2700 #define LOCAL_GL_MULTISAMPLE_BIT_ARB 0x20000000 |
|
2701 #define LOCAL_GL_MULTISAMPLE_BIT_EXT 0x20000000 |
|
2702 #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 |
|
2703 #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 |
|
2704 #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 |
|
2705 #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 |
|
2706 #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 |
|
2707 #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 |
|
2708 #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 |
|
2709 #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 |
|
2710 #define LOCAL_GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 |
|
2711 #define LOCAL_GL_MULTISAMPLE_EXT 0x809D |
|
2712 #define LOCAL_GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 |
|
2713 #define LOCAL_GL_MULTISAMPLE_SGIS 0x809D |
|
2714 #define LOCAL_GL_MULTIVIEW_EXT 0x90F1 |
|
2715 #define LOCAL_GL_MUL_ATI 0x8964 |
|
2716 #define LOCAL_GL_MVP_MATRIX_EXT 0x87E3 |
|
2717 #define LOCAL_GL_N3F_V3F 0x2A25 |
|
2718 #define LOCAL_GL_NAMED_STRING_LENGTH_ARB 0x8DE9 |
|
2719 #define LOCAL_GL_NAMED_STRING_TYPE_ARB 0x8DEA |
|
2720 #define LOCAL_GL_NAME_LENGTH 0x92F9 |
|
2721 #define LOCAL_GL_NAME_STACK_DEPTH 0x0D70 |
|
2722 #define LOCAL_GL_NAND 0x150E |
|
2723 #define LOCAL_GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 |
|
2724 #define LOCAL_GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 |
|
2725 #define LOCAL_GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 |
|
2726 #define LOCAL_GL_NEAREST 0x2600 |
|
2727 #define LOCAL_GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E |
|
2728 #define LOCAL_GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D |
|
2729 #define LOCAL_GL_NEAREST_MIPMAP_LINEAR 0x2702 |
|
2730 #define LOCAL_GL_NEAREST_MIPMAP_NEAREST 0x2700 |
|
2731 #define LOCAL_GL_NEGATE_BIT_ATI 0x00000004 |
|
2732 #define LOCAL_GL_NEGATIVE_ONE_EXT 0x87DF |
|
2733 #define LOCAL_GL_NEGATIVE_W_EXT 0x87DC |
|
2734 #define LOCAL_GL_NEGATIVE_X_EXT 0x87D9 |
|
2735 #define LOCAL_GL_NEGATIVE_Y_EXT 0x87DA |
|
2736 #define LOCAL_GL_NEGATIVE_Z_EXT 0x87DB |
|
2737 #define LOCAL_GL_NEVER 0x0200 |
|
2738 #define LOCAL_GL_NEXT_BUFFER_NV -2 |
|
2739 #define LOCAL_GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 |
|
2740 #define LOCAL_GL_NICEST 0x1102 |
|
2741 #define LOCAL_GL_NONE 0 |
|
2742 #define LOCAL_GL_NONE_OES 0 |
|
2743 #define LOCAL_GL_NOOP 0x1505 |
|
2744 #define LOCAL_GL_NOR 0x1508 |
|
2745 #define LOCAL_GL_NORMALIZE 0x0BA1 |
|
2746 #define LOCAL_GL_NORMALIZED_RANGE_EXT 0x87E0 |
|
2747 #define LOCAL_GL_NORMAL_ARRAY 0x8075 |
|
2748 #define LOCAL_GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 |
|
2749 #define LOCAL_GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 |
|
2750 #define LOCAL_GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 |
|
2751 #define LOCAL_GL_NORMAL_ARRAY_COUNT_EXT 0x8080 |
|
2752 #define LOCAL_GL_NORMAL_ARRAY_EXT 0x8075 |
|
2753 #define LOCAL_GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C |
|
2754 #define LOCAL_GL_NORMAL_ARRAY_LIST_IBM 103071 |
|
2755 #define LOCAL_GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 |
|
2756 #define LOCAL_GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 |
|
2757 #define LOCAL_GL_NORMAL_ARRAY_POINTER 0x808F |
|
2758 #define LOCAL_GL_NORMAL_ARRAY_POINTER_EXT 0x808F |
|
2759 #define LOCAL_GL_NORMAL_ARRAY_STRIDE 0x807F |
|
2760 #define LOCAL_GL_NORMAL_ARRAY_STRIDE_EXT 0x807F |
|
2761 #define LOCAL_GL_NORMAL_ARRAY_TYPE 0x807E |
|
2762 #define LOCAL_GL_NORMAL_ARRAY_TYPE_EXT 0x807E |
|
2763 #define LOCAL_GL_NORMAL_BIT_PGI 0x08000000 |
|
2764 #define LOCAL_GL_NORMAL_MAP 0x8511 |
|
2765 #define LOCAL_GL_NORMAL_MAP_ARB 0x8511 |
|
2766 #define LOCAL_GL_NORMAL_MAP_EXT 0x8511 |
|
2767 #define LOCAL_GL_NORMAL_MAP_NV 0x8511 |
|
2768 #define LOCAL_GL_NORMAL_MAP_OES 0x8511 |
|
2769 #define LOCAL_GL_NOTEQUAL 0x0205 |
|
2770 #define LOCAL_GL_NO_ERROR 0 |
|
2771 #define LOCAL_GL_NO_RESET_NOTIFICATION_ARB 0x8261 |
|
2772 #define LOCAL_GL_NO_RESET_NOTIFICATION_EXT 0x8261 |
|
2773 #define LOCAL_GL_NUM_ACTIVE_VARIABLES 0x9304 |
|
2774 #define LOCAL_GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A |
|
2775 #define LOCAL_GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 |
|
2776 #define LOCAL_GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 |
|
2777 #define LOCAL_GL_NUM_EXTENSIONS 0x821D |
|
2778 #define LOCAL_GL_NUM_FILL_STREAMS_NV 0x8E29 |
|
2779 #define LOCAL_GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F |
|
2780 #define LOCAL_GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E |
|
2781 #define LOCAL_GL_NUM_GENERAL_COMBINERS_NV 0x854E |
|
2782 #define LOCAL_GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 |
|
2783 #define LOCAL_GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 |
|
2784 #define LOCAL_GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 |
|
2785 #define LOCAL_GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 |
|
2786 #define LOCAL_GL_NUM_PASSES_ATI 0x8970 |
|
2787 #define LOCAL_GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE |
|
2788 #define LOCAL_GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE |
|
2789 #define LOCAL_GL_NUM_SAMPLE_COUNTS 0x9380 |
|
2790 #define LOCAL_GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 |
|
2791 #define LOCAL_GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 |
|
2792 #define LOCAL_GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 |
|
2793 #define LOCAL_GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 |
|
2794 #define LOCAL_GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 |
|
2795 #define LOCAL_GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A |
|
2796 #define LOCAL_GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 |
|
2797 #define LOCAL_GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 |
|
2798 #define LOCAL_GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 |
|
2799 #define LOCAL_GL_OBJECT_BUFFER_SIZE_ATI 0x8764 |
|
2800 #define LOCAL_GL_OBJECT_BUFFER_USAGE_ATI 0x8765 |
|
2801 #define LOCAL_GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 |
|
2802 #define LOCAL_GL_OBJECT_DELETE_STATUS_ARB 0x8B80 |
|
2803 #define LOCAL_GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 |
|
2804 #define LOCAL_GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 |
|
2805 #define LOCAL_GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 |
|
2806 #define LOCAL_GL_OBJECT_LINEAR 0x2401 |
|
2807 #define LOCAL_GL_OBJECT_LINE_SGIS 0x81F7 |
|
2808 #define LOCAL_GL_OBJECT_LINK_STATUS_ARB 0x8B82 |
|
2809 #define LOCAL_GL_OBJECT_PLANE 0x2501 |
|
2810 #define LOCAL_GL_OBJECT_POINT_SGIS 0x81F5 |
|
2811 #define LOCAL_GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 |
|
2812 #define LOCAL_GL_OBJECT_SUBTYPE_ARB 0x8B4F |
|
2813 #define LOCAL_GL_OBJECT_TYPE 0x9112 |
|
2814 #define LOCAL_GL_OBJECT_TYPE_APPLE 0x9112 |
|
2815 #define LOCAL_GL_OBJECT_TYPE_ARB 0x8B4E |
|
2816 #define LOCAL_GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 |
|
2817 #define LOCAL_GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F |
|
2818 #define LOCAL_GL_OCCLUSION_TEST_HP 0x8165 |
|
2819 #define LOCAL_GL_OCCLUSION_TEST_RESULT_HP 0x8166 |
|
2820 #define LOCAL_GL_OFFSET 0x92FC |
|
2821 #define LOCAL_GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 |
|
2822 #define LOCAL_GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 |
|
2823 #define LOCAL_GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 |
|
2824 #define LOCAL_GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 |
|
2825 #define LOCAL_GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 |
|
2826 #define LOCAL_GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 |
|
2827 #define LOCAL_GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 |
|
2828 #define LOCAL_GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 |
|
2829 #define LOCAL_GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 |
|
2830 #define LOCAL_GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 |
|
2831 #define LOCAL_GL_OFFSET_TEXTURE_2D_NV 0x86E8 |
|
2832 #define LOCAL_GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 |
|
2833 #define LOCAL_GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 |
|
2834 #define LOCAL_GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 |
|
2835 #define LOCAL_GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C |
|
2836 #define LOCAL_GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D |
|
2837 #define LOCAL_GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 |
|
2838 #define LOCAL_GL_ONE 1 |
|
2839 #define LOCAL_GL_ONE_EXT 0x87DE |
|
2840 #define LOCAL_GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 |
|
2841 #define LOCAL_GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 |
|
2842 #define LOCAL_GL_ONE_MINUS_CONSTANT_COLOR 0x8002 |
|
2843 #define LOCAL_GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 |
|
2844 #define LOCAL_GL_ONE_MINUS_DST_ALPHA 0x0305 |
|
2845 #define LOCAL_GL_ONE_MINUS_DST_COLOR 0x0307 |
|
2846 #define LOCAL_GL_ONE_MINUS_SRC1_ALPHA 0x88FB |
|
2847 #define LOCAL_GL_ONE_MINUS_SRC1_COLOR 0x88FA |
|
2848 #define LOCAL_GL_ONE_MINUS_SRC_ALPHA 0x0303 |
|
2849 #define LOCAL_GL_ONE_MINUS_SRC_COLOR 0x0301 |
|
2850 #define LOCAL_GL_OPERAND0_ALPHA 0x8598 |
|
2851 #define LOCAL_GL_OPERAND0_ALPHA_ARB 0x8598 |
|
2852 #define LOCAL_GL_OPERAND0_ALPHA_EXT 0x8598 |
|
2853 #define LOCAL_GL_OPERAND0_RGB 0x8590 |
|
2854 #define LOCAL_GL_OPERAND0_RGB_ARB 0x8590 |
|
2855 #define LOCAL_GL_OPERAND0_RGB_EXT 0x8590 |
|
2856 #define LOCAL_GL_OPERAND1_ALPHA 0x8599 |
|
2857 #define LOCAL_GL_OPERAND1_ALPHA_ARB 0x8599 |
|
2858 #define LOCAL_GL_OPERAND1_ALPHA_EXT 0x8599 |
|
2859 #define LOCAL_GL_OPERAND1_RGB 0x8591 |
|
2860 #define LOCAL_GL_OPERAND1_RGB_ARB 0x8591 |
|
2861 #define LOCAL_GL_OPERAND1_RGB_EXT 0x8591 |
|
2862 #define LOCAL_GL_OPERAND2_ALPHA 0x859A |
|
2863 #define LOCAL_GL_OPERAND2_ALPHA_ARB 0x859A |
|
2864 #define LOCAL_GL_OPERAND2_ALPHA_EXT 0x859A |
|
2865 #define LOCAL_GL_OPERAND2_RGB 0x8592 |
|
2866 #define LOCAL_GL_OPERAND2_RGB_ARB 0x8592 |
|
2867 #define LOCAL_GL_OPERAND2_RGB_EXT 0x8592 |
|
2868 #define LOCAL_GL_OPERAND3_ALPHA_NV 0x859B |
|
2869 #define LOCAL_GL_OPERAND3_RGB_NV 0x8593 |
|
2870 #define LOCAL_GL_OP_ADD_EXT 0x8787 |
|
2871 #define LOCAL_GL_OP_CLAMP_EXT 0x878E |
|
2872 #define LOCAL_GL_OP_CROSS_PRODUCT_EXT 0x8797 |
|
2873 #define LOCAL_GL_OP_DOT3_EXT 0x8784 |
|
2874 #define LOCAL_GL_OP_DOT4_EXT 0x8785 |
|
2875 #define LOCAL_GL_OP_EXP_BASE_2_EXT 0x8791 |
|
2876 #define LOCAL_GL_OP_FLOOR_EXT 0x878F |
|
2877 #define LOCAL_GL_OP_FRAC_EXT 0x8789 |
|
2878 #define LOCAL_GL_OP_INDEX_EXT 0x8782 |
|
2879 #define LOCAL_GL_OP_LOG_BASE_2_EXT 0x8792 |
|
2880 #define LOCAL_GL_OP_MADD_EXT 0x8788 |
|
2881 #define LOCAL_GL_OP_MAX_EXT 0x878A |
|
2882 #define LOCAL_GL_OP_MIN_EXT 0x878B |
|
2883 #define LOCAL_GL_OP_MOV_EXT 0x8799 |
|
2884 #define LOCAL_GL_OP_MULTIPLY_MATRIX_EXT 0x8798 |
|
2885 #define LOCAL_GL_OP_MUL_EXT 0x8786 |
|
2886 #define LOCAL_GL_OP_NEGATE_EXT 0x8783 |
|
2887 #define LOCAL_GL_OP_POWER_EXT 0x8793 |
|
2888 #define LOCAL_GL_OP_RECIP_EXT 0x8794 |
|
2889 #define LOCAL_GL_OP_RECIP_SQRT_EXT 0x8795 |
|
2890 #define LOCAL_GL_OP_ROUND_EXT 0x8790 |
|
2891 #define LOCAL_GL_OP_SET_GE_EXT 0x878C |
|
2892 #define LOCAL_GL_OP_SET_LT_EXT 0x878D |
|
2893 #define LOCAL_GL_OP_SUB_EXT 0x8796 |
|
2894 #define LOCAL_GL_OR 0x1507 |
|
2895 #define LOCAL_GL_ORDER 0x0A01 |
|
2896 #define LOCAL_GL_OR_INVERTED 0x150D |
|
2897 #define LOCAL_GL_OR_REVERSE 0x150B |
|
2898 #define LOCAL_GL_OUTPUT_COLOR0_EXT 0x879B |
|
2899 #define LOCAL_GL_OUTPUT_COLOR1_EXT 0x879C |
|
2900 #define LOCAL_GL_OUTPUT_FOG_EXT 0x87BD |
|
2901 #define LOCAL_GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D |
|
2902 #define LOCAL_GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 |
|
2903 #define LOCAL_GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 |
|
2904 #define LOCAL_GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 |
|
2905 #define LOCAL_GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA |
|
2906 #define LOCAL_GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB |
|
2907 #define LOCAL_GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC |
|
2908 #define LOCAL_GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD |
|
2909 #define LOCAL_GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE |
|
2910 #define LOCAL_GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF |
|
2911 #define LOCAL_GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 |
|
2912 #define LOCAL_GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E |
|
2913 #define LOCAL_GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 |
|
2914 #define LOCAL_GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 |
|
2915 #define LOCAL_GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 |
|
2916 #define LOCAL_GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 |
|
2917 #define LOCAL_GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 |
|
2918 #define LOCAL_GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 |
|
2919 #define LOCAL_GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 |
|
2920 #define LOCAL_GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 |
|
2921 #define LOCAL_GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 |
|
2922 #define LOCAL_GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA |
|
2923 #define LOCAL_GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F |
|
2924 #define LOCAL_GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB |
|
2925 #define LOCAL_GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC |
|
2926 #define LOCAL_GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 |
|
2927 #define LOCAL_GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 |
|
2928 #define LOCAL_GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 |
|
2929 #define LOCAL_GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 |
|
2930 #define LOCAL_GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 |
|
2931 #define LOCAL_GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 |
|
2932 #define LOCAL_GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 |
|
2933 #define LOCAL_GL_OUTPUT_VERTEX_EXT 0x879A |
|
2934 #define LOCAL_GL_OUT_OF_MEMORY 0x0505 |
|
2935 #define LOCAL_GL_OVERLAY_NV 0x9296 |
|
2936 #define LOCAL_GL_PACK_ALIGNMENT 0x0D05 |
|
2937 #define LOCAL_GL_PACK_CMYK_HINT_EXT 0x800E |
|
2938 #define LOCAL_GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D |
|
2939 #define LOCAL_GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C |
|
2940 #define LOCAL_GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E |
|
2941 #define LOCAL_GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B |
|
2942 #define LOCAL_GL_PACK_COMPRESSED_SIZE_SGIX 0x831C |
|
2943 #define LOCAL_GL_PACK_IMAGE_DEPTH_SGIS 0x8131 |
|
2944 #define LOCAL_GL_PACK_IMAGE_HEIGHT 0x806C |
|
2945 #define LOCAL_GL_PACK_IMAGE_HEIGHT_EXT 0x806C |
|
2946 #define LOCAL_GL_PACK_INVERT_MESA 0x8758 |
|
2947 #define LOCAL_GL_PACK_LSB_FIRST 0x0D01 |
|
2948 #define LOCAL_GL_PACK_MAX_COMPRESSED_SIZE_SGIX 0x831B |
|
2949 #define LOCAL_GL_PACK_RESAMPLE_OML 0x8984 |
|
2950 #define LOCAL_GL_PACK_RESAMPLE_SGIX 0x842C |
|
2951 #define LOCAL_GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 |
|
2952 #define LOCAL_GL_PACK_ROW_BYTES_APPLE 0x8A15 |
|
2953 #define LOCAL_GL_PACK_ROW_LENGTH 0x0D02 |
|
2954 #define LOCAL_GL_PACK_SKIP_IMAGES 0x806B |
|
2955 #define LOCAL_GL_PACK_SKIP_IMAGES_EXT 0x806B |
|
2956 #define LOCAL_GL_PACK_SKIP_PIXELS 0x0D04 |
|
2957 #define LOCAL_GL_PACK_SKIP_ROWS 0x0D03 |
|
2958 #define LOCAL_GL_PACK_SKIP_VOLUMES_SGIS 0x8130 |
|
2959 #define LOCAL_GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 |
|
2960 #define LOCAL_GL_PACK_SWAP_BYTES 0x0D00 |
|
2961 #define LOCAL_GL_PALETTE4_R5_G6_B5_OES 0x8B92 |
|
2962 #define LOCAL_GL_PALETTE4_RGB5_A1_OES 0x8B94 |
|
2963 #define LOCAL_GL_PALETTE4_RGB8_OES 0x8B90 |
|
2964 #define LOCAL_GL_PALETTE4_RGBA4_OES 0x8B93 |
|
2965 #define LOCAL_GL_PALETTE4_RGBA8_OES 0x8B91 |
|
2966 #define LOCAL_GL_PALETTE8_R5_G6_B5_OES 0x8B97 |
|
2967 #define LOCAL_GL_PALETTE8_RGB5_A1_OES 0x8B99 |
|
2968 #define LOCAL_GL_PALETTE8_RGB8_OES 0x8B95 |
|
2969 #define LOCAL_GL_PALETTE8_RGBA4_OES 0x8B98 |
|
2970 #define LOCAL_GL_PALETTE8_RGBA8_OES 0x8B96 |
|
2971 #define LOCAL_GL_PARALLEL_ARRAYS_INTEL 0x83F4 |
|
2972 #define LOCAL_GL_PARAMETER_BUFFER_ARB 0x80EE |
|
2973 #define LOCAL_GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF |
|
2974 #define LOCAL_GL_PARTIAL_SUCCESS_NV 0x902E |
|
2975 #define LOCAL_GL_PASS_THROUGH_NV 0x86E6 |
|
2976 #define LOCAL_GL_PASS_THROUGH_TOKEN 0x0700 |
|
2977 #define LOCAL_GL_PATCHES 0x000E |
|
2978 #define LOCAL_GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 |
|
2979 #define LOCAL_GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 |
|
2980 #define LOCAL_GL_PATCH_VERTICES 0x8E72 |
|
2981 #define LOCAL_GL_PATH_CLIENT_LENGTH_NV 0x907F |
|
2982 #define LOCAL_GL_PATH_COMMAND_COUNT_NV 0x909D |
|
2983 #define LOCAL_GL_PATH_COMPUTED_LENGTH_NV 0x90A0 |
|
2984 #define LOCAL_GL_PATH_COORD_COUNT_NV 0x909E |
|
2985 #define LOCAL_GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF |
|
2986 #define LOCAL_GL_PATH_DASH_ARRAY_COUNT_NV 0x909F |
|
2987 #define LOCAL_GL_PATH_DASH_CAPS_NV 0x907B |
|
2988 #define LOCAL_GL_PATH_DASH_OFFSET_NV 0x907E |
|
2989 #define LOCAL_GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 |
|
2990 #define LOCAL_GL_PATH_END_CAPS_NV 0x9076 |
|
2991 #define LOCAL_GL_PATH_ERROR_POSITION_NV 0x90AB |
|
2992 #define LOCAL_GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 |
|
2993 #define LOCAL_GL_PATH_FILL_COVER_MODE_NV 0x9082 |
|
2994 #define LOCAL_GL_PATH_FILL_MASK_NV 0x9081 |
|
2995 #define LOCAL_GL_PATH_FILL_MODE_NV 0x9080 |
|
2996 #define LOCAL_GL_PATH_FOG_GEN_MODE_NV 0x90AC |
|
2997 #define LOCAL_GL_PATH_FORMAT_PS_NV 0x9071 |
|
2998 #define LOCAL_GL_PATH_FORMAT_SVG_NV 0x9070 |
|
2999 #define LOCAL_GL_PATH_GEN_COEFF_NV 0x90B1 |
|
3000 #define LOCAL_GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 |
|
3001 #define LOCAL_GL_PATH_GEN_COMPONENTS_NV 0x90B3 |
|
3002 #define LOCAL_GL_PATH_GEN_MODE_NV 0x90B0 |
|
3003 #define LOCAL_GL_PATH_INITIAL_DASH_CAP_NV 0x907C |
|
3004 #define LOCAL_GL_PATH_INITIAL_END_CAP_NV 0x9077 |
|
3005 #define LOCAL_GL_PATH_JOIN_STYLE_NV 0x9079 |
|
3006 #define LOCAL_GL_PATH_MITER_LIMIT_NV 0x907A |
|
3007 #define LOCAL_GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A |
|
3008 #define LOCAL_GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD |
|
3009 #define LOCAL_GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE |
|
3010 #define LOCAL_GL_PATH_STENCIL_FUNC_NV 0x90B7 |
|
3011 #define LOCAL_GL_PATH_STENCIL_REF_NV 0x90B8 |
|
3012 #define LOCAL_GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 |
|
3013 #define LOCAL_GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 |
|
3014 #define LOCAL_GL_PATH_STROKE_COVER_MODE_NV 0x9083 |
|
3015 #define LOCAL_GL_PATH_STROKE_MASK_NV 0x9084 |
|
3016 #define LOCAL_GL_PATH_STROKE_WIDTH_NV 0x9075 |
|
3017 #define LOCAL_GL_PATH_TERMINAL_DASH_CAP_NV 0x907D |
|
3018 #define LOCAL_GL_PATH_TERMINAL_END_CAP_NV 0x9078 |
|
3019 #define LOCAL_GL_PERCENTAGE_AMD 0x8BC3 |
|
3020 #define LOCAL_GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 |
|
3021 #define LOCAL_GL_PERFMON_RESULT_AMD 0x8BC6 |
|
3022 #define LOCAL_GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 |
|
3023 #define LOCAL_GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 |
|
3024 #define LOCAL_GL_PERFORMANCE_MONITOR_AMD 0x9152 |
|
3025 #define LOCAL_GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC |
|
3026 #define LOCAL_GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB |
|
3027 #define LOCAL_GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA |
|
3028 #define LOCAL_GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 |
|
3029 #define LOCAL_GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 |
|
3030 #define LOCAL_GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF |
|
3031 #define LOCAL_GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 |
|
3032 #define LOCAL_GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 |
|
3033 #define LOCAL_GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 |
|
3034 #define LOCAL_GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE |
|
3035 #define LOCAL_GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 |
|
3036 #define LOCAL_GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 |
|
3037 #define LOCAL_GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 |
|
3038 #define LOCAL_GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 |
|
3039 #define LOCAL_GL_PERFQUERY_FLUSH_INTEL 0x83FA |
|
3040 #define LOCAL_GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 |
|
3041 #define LOCAL_GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 |
|
3042 #define LOCAL_GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD |
|
3043 #define LOCAL_GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 |
|
3044 #define LOCAL_GL_PERFQUERY_WAIT_INTEL 0x83FB |
|
3045 #define LOCAL_GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 |
|
3046 #define LOCAL_GL_PERTURB_EXT 0x85AE |
|
3047 #define LOCAL_GL_PER_STAGE_CONSTANTS_NV 0x8535 |
|
3048 #define LOCAL_GL_PHONG_HINT_WIN 0x80EB |
|
3049 #define LOCAL_GL_PHONG_WIN 0x80EA |
|
3050 #define LOCAL_GL_PINLIGHT_NV 0x92A8 |
|
3051 #define LOCAL_GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 |
|
3052 #define LOCAL_GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 |
|
3053 #define LOCAL_GL_PIXEL_COUNTER_BITS_NV 0x8864 |
|
3054 #define LOCAL_GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 |
|
3055 #define LOCAL_GL_PIXEL_COUNT_NV 0x8866 |
|
3056 #define LOCAL_GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 |
|
3057 #define LOCAL_GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 |
|
3058 #define LOCAL_GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 |
|
3059 #define LOCAL_GL_PIXEL_GROUP_COLOR_SGIS 0x8356 |
|
3060 #define LOCAL_GL_PIXEL_MAG_FILTER_EXT 0x8331 |
|
3061 #define LOCAL_GL_PIXEL_MAP_A_TO_A 0x0C79 |
|
3062 #define LOCAL_GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 |
|
3063 #define LOCAL_GL_PIXEL_MAP_B_TO_B 0x0C78 |
|
3064 #define LOCAL_GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 |
|
3065 #define LOCAL_GL_PIXEL_MAP_G_TO_G 0x0C77 |
|
3066 #define LOCAL_GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 |
|
3067 #define LOCAL_GL_PIXEL_MAP_I_TO_A 0x0C75 |
|
3068 #define LOCAL_GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 |
|
3069 #define LOCAL_GL_PIXEL_MAP_I_TO_B 0x0C74 |
|
3070 #define LOCAL_GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 |
|
3071 #define LOCAL_GL_PIXEL_MAP_I_TO_G 0x0C73 |
|
3072 #define LOCAL_GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 |
|
3073 #define LOCAL_GL_PIXEL_MAP_I_TO_I 0x0C70 |
|
3074 #define LOCAL_GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 |
|
3075 #define LOCAL_GL_PIXEL_MAP_I_TO_R 0x0C72 |
|
3076 #define LOCAL_GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 |
|
3077 #define LOCAL_GL_PIXEL_MAP_R_TO_R 0x0C76 |
|
3078 #define LOCAL_GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 |
|
3079 #define LOCAL_GL_PIXEL_MAP_S_TO_S 0x0C71 |
|
3080 #define LOCAL_GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 |
|
3081 #define LOCAL_GL_PIXEL_MIN_FILTER_EXT 0x8332 |
|
3082 #define LOCAL_GL_PIXEL_MODE_BIT 0x00000020 |
|
3083 #define LOCAL_GL_PIXEL_PACK_BUFFER 0x88EB |
|
3084 #define LOCAL_GL_PIXEL_PACK_BUFFER_ARB 0x88EB |
|
3085 #define LOCAL_GL_PIXEL_PACK_BUFFER_BINDING 0x88ED |
|
3086 #define LOCAL_GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED |
|
3087 #define LOCAL_GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED |
|
3088 #define LOCAL_GL_PIXEL_PACK_BUFFER_EXT 0x88EB |
|
3089 #define LOCAL_GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 |
|
3090 #define LOCAL_GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 |
|
3091 #define LOCAL_GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 |
|
3092 #define LOCAL_GL_PIXEL_TEXTURE_SGIS 0x8353 |
|
3093 #define LOCAL_GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189 |
|
3094 #define LOCAL_GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A |
|
3095 #define LOCAL_GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188 |
|
3096 #define LOCAL_GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187 |
|
3097 #define LOCAL_GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B |
|
3098 #define LOCAL_GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184 |
|
3099 #define LOCAL_GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186 |
|
3100 #define LOCAL_GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185 |
|
3101 #define LOCAL_GL_PIXEL_TEX_GEN_SGIX 0x8139 |
|
3102 #define LOCAL_GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E |
|
3103 #define LOCAL_GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F |
|
3104 #define LOCAL_GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 |
|
3105 #define LOCAL_GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 |
|
3106 #define LOCAL_GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 |
|
3107 #define LOCAL_GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 |
|
3108 #define LOCAL_GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 |
|
3109 #define LOCAL_GL_PIXEL_TILE_WIDTH_SGIX 0x8140 |
|
3110 #define LOCAL_GL_PIXEL_TRANSFORM_2D_EXT 0x8330 |
|
3111 #define LOCAL_GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 |
|
3112 #define LOCAL_GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 |
|
3113 #define LOCAL_GL_PIXEL_UNPACK_BUFFER 0x88EC |
|
3114 #define LOCAL_GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC |
|
3115 #define LOCAL_GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF |
|
3116 #define LOCAL_GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF |
|
3117 #define LOCAL_GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF |
|
3118 #define LOCAL_GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC |
|
3119 #define LOCAL_GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 |
|
3120 #define LOCAL_GL_PLUS_CLAMPED_NV 0x92B1 |
|
3121 #define LOCAL_GL_PLUS_DARKER_NV 0x9292 |
|
3122 #define LOCAL_GL_PLUS_NV 0x9291 |
|
3123 #define LOCAL_GL_PN_TRIANGLES_ATI 0x87F0 |
|
3124 #define LOCAL_GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 |
|
3125 #define LOCAL_GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 |
|
3126 #define LOCAL_GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 |
|
3127 #define LOCAL_GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 |
|
3128 #define LOCAL_GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 |
|
3129 #define LOCAL_GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 |
|
3130 #define LOCAL_GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 |
|
3131 #define LOCAL_GL_POINT 0x1B00 |
|
3132 #define LOCAL_GL_POINTS 0x0000 |
|
3133 #define LOCAL_GL_POINT_BIT 0x00000002 |
|
3134 #define LOCAL_GL_POINT_DISTANCE_ATTENUATION 0x8129 |
|
3135 #define LOCAL_GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 |
|
3136 #define LOCAL_GL_POINT_FADE_THRESHOLD_SIZE 0x8128 |
|
3137 #define LOCAL_GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 |
|
3138 #define LOCAL_GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 |
|
3139 #define LOCAL_GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 |
|
3140 #define LOCAL_GL_POINT_SIZE 0x0B11 |
|
3141 #define LOCAL_GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F |
|
3142 #define LOCAL_GL_POINT_SIZE_ARRAY_OES 0x8B9C |
|
3143 #define LOCAL_GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C |
|
3144 #define LOCAL_GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B |
|
3145 #define LOCAL_GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A |
|
3146 #define LOCAL_GL_POINT_SIZE_GRANULARITY 0x0B13 |
|
3147 #define LOCAL_GL_POINT_SIZE_MAX 0x8127 |
|
3148 #define LOCAL_GL_POINT_SIZE_MAX_ARB 0x8127 |
|
3149 #define LOCAL_GL_POINT_SIZE_MAX_EXT 0x8127 |
|
3150 #define LOCAL_GL_POINT_SIZE_MAX_SGIS 0x8127 |
|
3151 #define LOCAL_GL_POINT_SIZE_MIN 0x8126 |
|
3152 #define LOCAL_GL_POINT_SIZE_MIN_ARB 0x8126 |
|
3153 #define LOCAL_GL_POINT_SIZE_MIN_EXT 0x8126 |
|
3154 #define LOCAL_GL_POINT_SIZE_MIN_SGIS 0x8126 |
|
3155 #define LOCAL_GL_POINT_SIZE_RANGE 0x0B12 |
|
3156 #define LOCAL_GL_POINT_SMOOTH 0x0B10 |
|
3157 #define LOCAL_GL_POINT_SMOOTH_HINT 0x0C51 |
|
3158 #define LOCAL_GL_POINT_SPRITE 0x8861 |
|
3159 #define LOCAL_GL_POINT_SPRITE_ARB 0x8861 |
|
3160 #define LOCAL_GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 |
|
3161 #define LOCAL_GL_POINT_SPRITE_NV 0x8861 |
|
3162 #define LOCAL_GL_POINT_SPRITE_OES 0x8861 |
|
3163 #define LOCAL_GL_POINT_SPRITE_R_MODE_NV 0x8863 |
|
3164 #define LOCAL_GL_POINT_TOKEN 0x0701 |
|
3165 #define LOCAL_GL_POLYGON 0x0009 |
|
3166 #define LOCAL_GL_POLYGON_BIT 0x00000008 |
|
3167 #define LOCAL_GL_POLYGON_MODE 0x0B40 |
|
3168 #define LOCAL_GL_POLYGON_OFFSET_BIAS_EXT 0x8039 |
|
3169 #define LOCAL_GL_POLYGON_OFFSET_EXT 0x8037 |
|
3170 #define LOCAL_GL_POLYGON_OFFSET_FACTOR 0x8038 |
|
3171 #define LOCAL_GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 |
|
3172 #define LOCAL_GL_POLYGON_OFFSET_FILL 0x8037 |
|
3173 #define LOCAL_GL_POLYGON_OFFSET_LINE 0x2A02 |
|
3174 #define LOCAL_GL_POLYGON_OFFSET_POINT 0x2A01 |
|
3175 #define LOCAL_GL_POLYGON_OFFSET_UNITS 0x2A00 |
|
3176 #define LOCAL_GL_POLYGON_SMOOTH 0x0B41 |
|
3177 #define LOCAL_GL_POLYGON_SMOOTH_HINT 0x0C53 |
|
3178 #define LOCAL_GL_POLYGON_STIPPLE 0x0B42 |
|
3179 #define LOCAL_GL_POLYGON_STIPPLE_BIT 0x00000010 |
|
3180 #define LOCAL_GL_POLYGON_TOKEN 0x0703 |
|
3181 #define LOCAL_GL_POSITION 0x1203 |
|
3182 #define LOCAL_GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB |
|
3183 #define LOCAL_GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB |
|
3184 #define LOCAL_GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 |
|
3185 #define LOCAL_GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 |
|
3186 #define LOCAL_GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA |
|
3187 #define LOCAL_GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA |
|
3188 #define LOCAL_GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 |
|
3189 #define LOCAL_GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 |
|
3190 #define LOCAL_GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 |
|
3191 #define LOCAL_GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 |
|
3192 #define LOCAL_GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 |
|
3193 #define LOCAL_GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 |
|
3194 #define LOCAL_GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 |
|
3195 #define LOCAL_GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 |
|
3196 #define LOCAL_GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 |
|
3197 #define LOCAL_GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 |
|
3198 #define LOCAL_GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 |
|
3199 #define LOCAL_GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 |
|
3200 #define LOCAL_GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 |
|
3201 #define LOCAL_GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 |
|
3202 #define LOCAL_GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F |
|
3203 #define LOCAL_GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F |
|
3204 #define LOCAL_GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 |
|
3205 #define LOCAL_GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 |
|
3206 #define LOCAL_GL_POST_CONVOLUTION_BLUE_SCALE 0x801E |
|
3207 #define LOCAL_GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E |
|
3208 #define LOCAL_GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 |
|
3209 #define LOCAL_GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 |
|
3210 #define LOCAL_GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 |
|
3211 #define LOCAL_GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 |
|
3212 #define LOCAL_GL_POST_CONVOLUTION_GREEN_SCALE 0x801D |
|
3213 #define LOCAL_GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D |
|
3214 #define LOCAL_GL_POST_CONVOLUTION_RED_BIAS 0x8020 |
|
3215 #define LOCAL_GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 |
|
3216 #define LOCAL_GL_POST_CONVOLUTION_RED_SCALE 0x801C |
|
3217 #define LOCAL_GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C |
|
3218 #define LOCAL_GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 |
|
3219 #define LOCAL_GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B |
|
3220 #define LOCAL_GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 |
|
3221 #define LOCAL_GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C |
|
3222 #define LOCAL_GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A |
|
3223 #define LOCAL_GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 |
|
3224 #define LOCAL_GL_PRESENT_DURATION_NV 0x8E2B |
|
3225 #define LOCAL_GL_PRESENT_TIME_NV 0x8E2A |
|
3226 #define LOCAL_GL_PRESERVE_ATI 0x8762 |
|
3227 #define LOCAL_GL_PREVIOUS 0x8578 |
|
3228 #define LOCAL_GL_PREVIOUS_ARB 0x8578 |
|
3229 #define LOCAL_GL_PREVIOUS_EXT 0x8578 |
|
3230 #define LOCAL_GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 |
|
3231 #define LOCAL_GL_PRIMARY_COLOR 0x8577 |
|
3232 #define LOCAL_GL_PRIMARY_COLOR_ARB 0x8577 |
|
3233 #define LOCAL_GL_PRIMARY_COLOR_EXT 0x8577 |
|
3234 #define LOCAL_GL_PRIMARY_COLOR_NV 0x852C |
|
3235 #define LOCAL_GL_PRIMITIVES_GENERATED 0x8C87 |
|
3236 #define LOCAL_GL_PRIMITIVES_GENERATED_EXT 0x8C87 |
|
3237 #define LOCAL_GL_PRIMITIVES_GENERATED_NV 0x8C87 |
|
3238 #define LOCAL_GL_PRIMITIVE_ID_NV 0x8C7C |
|
3239 #define LOCAL_GL_PRIMITIVE_RESTART 0x8F9D |
|
3240 #define LOCAL_GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 |
|
3241 #define LOCAL_GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 |
|
3242 #define LOCAL_GL_PRIMITIVE_RESTART_INDEX 0x8F9E |
|
3243 #define LOCAL_GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 |
|
3244 #define LOCAL_GL_PRIMITIVE_RESTART_NV 0x8558 |
|
3245 #define LOCAL_GL_PROGRAM 0x82E2 |
|
3246 #define LOCAL_GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 |
|
3247 #define LOCAL_GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 |
|
3248 #define LOCAL_GL_PROGRAM_ATTRIBS_ARB 0x88AC |
|
3249 #define LOCAL_GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 |
|
3250 #define LOCAL_GL_PROGRAM_BINARY_ANGLE 0x93A6 |
|
3251 #define LOCAL_GL_PROGRAM_BINARY_FORMATS 0x87FF |
|
3252 #define LOCAL_GL_PROGRAM_BINARY_FORMATS_OES 0x87FF |
|
3253 #define LOCAL_GL_PROGRAM_BINARY_LENGTH 0x8741 |
|
3254 #define LOCAL_GL_PROGRAM_BINARY_LENGTH_OES 0x8741 |
|
3255 #define LOCAL_GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 |
|
3256 #define LOCAL_GL_PROGRAM_BINDING_ARB 0x8677 |
|
3257 #define LOCAL_GL_PROGRAM_ERROR_POSITION_ARB 0x864B |
|
3258 #define LOCAL_GL_PROGRAM_ERROR_POSITION_NV 0x864B |
|
3259 #define LOCAL_GL_PROGRAM_ERROR_STRING_ARB 0x8874 |
|
3260 #define LOCAL_GL_PROGRAM_ERROR_STRING_NV 0x8874 |
|
3261 #define LOCAL_GL_PROGRAM_FORMAT_ARB 0x8876 |
|
3262 #define LOCAL_GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 |
|
3263 #define LOCAL_GL_PROGRAM_INPUT 0x92E3 |
|
3264 #define LOCAL_GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 |
|
3265 #define LOCAL_GL_PROGRAM_KHR 0x82E2 |
|
3266 #define LOCAL_GL_PROGRAM_LENGTH_ARB 0x8627 |
|
3267 #define LOCAL_GL_PROGRAM_LENGTH_NV 0x8627 |
|
3268 #define LOCAL_GL_PROGRAM_MATRIX_EXT 0x8E2D |
|
3269 #define LOCAL_GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F |
|
3270 #define LOCAL_GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 |
|
3271 #define LOCAL_GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 |
|
3272 #define LOCAL_GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE |
|
3273 #define LOCAL_GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 |
|
3274 #define LOCAL_GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA |
|
3275 #define LOCAL_GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 |
|
3276 #define LOCAL_GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A |
|
3277 #define LOCAL_GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 |
|
3278 #define LOCAL_GL_PROGRAM_OBJECT_ARB 0x8B40 |
|
3279 #define LOCAL_GL_PROGRAM_OBJECT_EXT 0x8B40 |
|
3280 #define LOCAL_GL_PROGRAM_OUTPUT 0x92E4 |
|
3281 #define LOCAL_GL_PROGRAM_PARAMETERS_ARB 0x88A8 |
|
3282 #define LOCAL_GL_PROGRAM_PARAMETER_NV 0x8644 |
|
3283 #define LOCAL_GL_PROGRAM_PIPELINE 0x82E4 |
|
3284 #define LOCAL_GL_PROGRAM_PIPELINE_BINDING 0x825A |
|
3285 #define LOCAL_GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A |
|
3286 #define LOCAL_GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F |
|
3287 #define LOCAL_GL_PROGRAM_POINT_SIZE 0x8642 |
|
3288 #define LOCAL_GL_PROGRAM_POINT_SIZE_ARB 0x8642 |
|
3289 #define LOCAL_GL_PROGRAM_POINT_SIZE_EXT 0x8642 |
|
3290 #define LOCAL_GL_PROGRAM_RESIDENT_NV 0x8647 |
|
3291 #define LOCAL_GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 |
|
3292 #define LOCAL_GL_PROGRAM_SEPARABLE 0x8258 |
|
3293 #define LOCAL_GL_PROGRAM_SEPARABLE_EXT 0x8258 |
|
3294 #define LOCAL_GL_PROGRAM_STRING_ARB 0x8628 |
|
3295 #define LOCAL_GL_PROGRAM_STRING_NV 0x8628 |
|
3296 #define LOCAL_GL_PROGRAM_TARGET_NV 0x8646 |
|
3297 #define LOCAL_GL_PROGRAM_TEMPORARIES_ARB 0x88A4 |
|
3298 #define LOCAL_GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 |
|
3299 #define LOCAL_GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 |
|
3300 #define LOCAL_GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 |
|
3301 #define LOCAL_GL_PROJECTION 0x1701 |
|
3302 #define LOCAL_GL_PROJECTION_MATRIX 0x0BA7 |
|
3303 #define LOCAL_GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E |
|
3304 #define LOCAL_GL_PROJECTION_STACK_DEPTH 0x0BA4 |
|
3305 #define LOCAL_GL_PROVOKING_VERTEX 0x8E4F |
|
3306 #define LOCAL_GL_PROVOKING_VERTEX_EXT 0x8E4F |
|
3307 #define LOCAL_GL_PROXY_COLOR_TABLE 0x80D3 |
|
3308 #define LOCAL_GL_PROXY_COLOR_TABLE_SGI 0x80D3 |
|
3309 #define LOCAL_GL_PROXY_HISTOGRAM 0x8025 |
|
3310 #define LOCAL_GL_PROXY_HISTOGRAM_EXT 0x8025 |
|
3311 #define LOCAL_GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 |
|
3312 #define LOCAL_GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 |
|
3313 #define LOCAL_GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 |
|
3314 #define LOCAL_GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 |
|
3315 #define LOCAL_GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 |
|
3316 #define LOCAL_GL_PROXY_TEXTURE_1D 0x8063 |
|
3317 #define LOCAL_GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 |
|
3318 #define LOCAL_GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 |
|
3319 #define LOCAL_GL_PROXY_TEXTURE_1D_EXT 0x8063 |
|
3320 #define LOCAL_GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B |
|
3321 #define LOCAL_GL_PROXY_TEXTURE_2D 0x8064 |
|
3322 #define LOCAL_GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B |
|
3323 #define LOCAL_GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B |
|
3324 #define LOCAL_GL_PROXY_TEXTURE_2D_EXT 0x8064 |
|
3325 #define LOCAL_GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 |
|
3326 #define LOCAL_GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 |
|
3327 #define LOCAL_GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C |
|
3328 #define LOCAL_GL_PROXY_TEXTURE_3D 0x8070 |
|
3329 #define LOCAL_GL_PROXY_TEXTURE_3D_EXT 0x8070 |
|
3330 #define LOCAL_GL_PROXY_TEXTURE_4D_SGIS 0x8135 |
|
3331 #define LOCAL_GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD |
|
3332 #define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP 0x851B |
|
3333 #define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B |
|
3334 #define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B |
|
3335 #define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B |
|
3336 #define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B |
|
3337 #define LOCAL_GL_PROXY_TEXTURE_RECTANGLE 0x84F7 |
|
3338 #define LOCAL_GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 |
|
3339 #define LOCAL_GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 |
|
3340 #define LOCAL_GL_PURGEABLE_APPLE 0x8A1D |
|
3341 #define LOCAL_GL_Q 0x2003 |
|
3342 #define LOCAL_GL_QUADRATIC_ATTENUATION 0x1209 |
|
3343 #define LOCAL_GL_QUADRATIC_CURVE_TO_NV 0x0A |
|
3344 #define LOCAL_GL_QUADS 0x0007 |
|
3345 #define LOCAL_GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C |
|
3346 #define LOCAL_GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C |
|
3347 #define LOCAL_GL_QUAD_ALPHA4_SGIS 0x811E |
|
3348 #define LOCAL_GL_QUAD_ALPHA8_SGIS 0x811F |
|
3349 #define LOCAL_GL_QUAD_INTENSITY4_SGIS 0x8122 |
|
3350 #define LOCAL_GL_QUAD_INTENSITY8_SGIS 0x8123 |
|
3351 #define LOCAL_GL_QUAD_LUMINANCE4_SGIS 0x8120 |
|
3352 #define LOCAL_GL_QUAD_LUMINANCE8_SGIS 0x8121 |
|
3353 #define LOCAL_GL_QUAD_MESH_SUN 0x8614 |
|
3354 #define LOCAL_GL_QUAD_STRIP 0x0008 |
|
3355 #define LOCAL_GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 |
|
3356 #define LOCAL_GL_QUARTER_BIT_ATI 0x00000010 |
|
3357 #define LOCAL_GL_QUERY 0x82E3 |
|
3358 #define LOCAL_GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF |
|
3359 #define LOCAL_GL_QUERY_BUFFER 0x9192 |
|
3360 #define LOCAL_GL_QUERY_BUFFER_AMD 0x9192 |
|
3361 #define LOCAL_GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 |
|
3362 #define LOCAL_GL_QUERY_BUFFER_BINDING 0x9193 |
|
3363 #define LOCAL_GL_QUERY_BUFFER_BINDING_AMD 0x9193 |
|
3364 #define LOCAL_GL_QUERY_BY_REGION_NO_WAIT 0x8E16 |
|
3365 #define LOCAL_GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 |
|
3366 #define LOCAL_GL_QUERY_BY_REGION_WAIT 0x8E15 |
|
3367 #define LOCAL_GL_QUERY_BY_REGION_WAIT_NV 0x8E15 |
|
3368 #define LOCAL_GL_QUERY_COUNTER_BITS 0x8864 |
|
3369 #define LOCAL_GL_QUERY_COUNTER_BITS_ARB 0x8864 |
|
3370 #define LOCAL_GL_QUERY_COUNTER_BITS_EXT 0x8864 |
|
3371 #define LOCAL_GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008 |
|
3372 #define LOCAL_GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002 |
|
3373 #define LOCAL_GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001 |
|
3374 #define LOCAL_GL_QUERY_KHR 0x82E3 |
|
3375 #define LOCAL_GL_QUERY_NO_WAIT 0x8E14 |
|
3376 #define LOCAL_GL_QUERY_NO_WAIT_NV 0x8E14 |
|
3377 #define LOCAL_GL_QUERY_OBJECT_AMD 0x9153 |
|
3378 #define LOCAL_GL_QUERY_OBJECT_EXT 0x9153 |
|
3379 #define LOCAL_GL_QUERY_RESULT 0x8866 |
|
3380 #define LOCAL_GL_QUERY_RESULT_ARB 0x8866 |
|
3381 #define LOCAL_GL_QUERY_RESULT_AVAILABLE 0x8867 |
|
3382 #define LOCAL_GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 |
|
3383 #define LOCAL_GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 |
|
3384 #define LOCAL_GL_QUERY_RESULT_EXT 0x8866 |
|
3385 #define LOCAL_GL_QUERY_RESULT_NO_WAIT 0x9194 |
|
3386 #define LOCAL_GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 |
|
3387 #define LOCAL_GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004 |
|
3388 #define LOCAL_GL_QUERY_WAIT 0x8E13 |
|
3389 #define LOCAL_GL_QUERY_WAIT_NV 0x8E13 |
|
3390 #define LOCAL_GL_R 0x2002 |
|
3391 #define LOCAL_GL_R11F_G11F_B10F 0x8C3A |
|
3392 #define LOCAL_GL_R11F_G11F_B10F_EXT 0x8C3A |
|
3393 #define LOCAL_GL_R16 0x822A |
|
3394 #define LOCAL_GL_R16F 0x822D |
|
3395 #define LOCAL_GL_R16F_EXT 0x822D |
|
3396 #define LOCAL_GL_R16I 0x8233 |
|
3397 #define LOCAL_GL_R16UI 0x8234 |
|
3398 #define LOCAL_GL_R16_SNORM 0x8F98 |
|
3399 #define LOCAL_GL_R1UI_C3F_V3F_SUN 0x85C6 |
|
3400 #define LOCAL_GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 |
|
3401 #define LOCAL_GL_R1UI_C4UB_V3F_SUN 0x85C5 |
|
3402 #define LOCAL_GL_R1UI_N3F_V3F_SUN 0x85C7 |
|
3403 #define LOCAL_GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB |
|
3404 #define LOCAL_GL_R1UI_T2F_N3F_V3F_SUN 0x85CA |
|
3405 #define LOCAL_GL_R1UI_T2F_V3F_SUN 0x85C9 |
|
3406 #define LOCAL_GL_R1UI_V3F_SUN 0x85C4 |
|
3407 #define LOCAL_GL_R32F 0x822E |
|
3408 #define LOCAL_GL_R32F_EXT 0x822E |
|
3409 #define LOCAL_GL_R32I 0x8235 |
|
3410 #define LOCAL_GL_R32UI 0x8236 |
|
3411 #define LOCAL_GL_R3_G3_B2 0x2A10 |
|
3412 #define LOCAL_GL_R8 0x8229 |
|
3413 #define LOCAL_GL_R8I 0x8231 |
|
3414 #define LOCAL_GL_R8UI 0x8232 |
|
3415 #define LOCAL_GL_R8_EXT 0x8229 |
|
3416 #define LOCAL_GL_R8_SNORM 0x8F94 |
|
3417 #define LOCAL_GL_RASTERIZER_DISCARD 0x8C89 |
|
3418 #define LOCAL_GL_RASTERIZER_DISCARD_EXT 0x8C89 |
|
3419 #define LOCAL_GL_RASTERIZER_DISCARD_NV 0x8C89 |
|
3420 #define LOCAL_GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 |
|
3421 #define LOCAL_GL_READ_BUFFER 0x0C02 |
|
3422 #define LOCAL_GL_READ_BUFFER_EXT 0x0C02 |
|
3423 #define LOCAL_GL_READ_BUFFER_NV 0x0C02 |
|
3424 #define LOCAL_GL_READ_FRAMEBUFFER 0x8CA8 |
|
3425 #define LOCAL_GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 |
|
3426 #define LOCAL_GL_READ_FRAMEBUFFER_APPLE 0x8CA8 |
|
3427 #define LOCAL_GL_READ_FRAMEBUFFER_BINDING 0x8CAA |
|
3428 #define LOCAL_GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA |
|
3429 #define LOCAL_GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA |
|
3430 #define LOCAL_GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA |
|
3431 #define LOCAL_GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA |
|
3432 #define LOCAL_GL_READ_FRAMEBUFFER_EXT 0x8CA8 |
|
3433 #define LOCAL_GL_READ_FRAMEBUFFER_NV 0x8CA8 |
|
3434 #define LOCAL_GL_READ_ONLY 0x88B8 |
|
3435 #define LOCAL_GL_READ_ONLY_ARB 0x88B8 |
|
3436 #define LOCAL_GL_READ_PIXELS 0x828C |
|
3437 #define LOCAL_GL_READ_PIXELS_FORMAT 0x828D |
|
3438 #define LOCAL_GL_READ_PIXELS_TYPE 0x828E |
|
3439 #define LOCAL_GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B |
|
3440 #define LOCAL_GL_READ_PIXEL_DATA_RANGE_NV 0x8879 |
|
3441 #define LOCAL_GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D |
|
3442 #define LOCAL_GL_READ_WRITE 0x88BA |
|
3443 #define LOCAL_GL_READ_WRITE_ARB 0x88BA |
|
3444 #define LOCAL_GL_RECIP_ADD_SIGNED_ALPHA_IMG 0x8C05 |
|
3445 #define LOCAL_GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE |
|
3446 #define LOCAL_GL_RECT_NV 0xF6 |
|
3447 #define LOCAL_GL_RED 0x1903 |
|
3448 #define LOCAL_GL_REDUCE 0x8016 |
|
3449 #define LOCAL_GL_REDUCE_EXT 0x8016 |
|
3450 #define LOCAL_GL_RED_BIAS 0x0D15 |
|
3451 #define LOCAL_GL_RED_BITS 0x0D52 |
|
3452 #define LOCAL_GL_RED_BIT_ATI 0x00000001 |
|
3453 #define LOCAL_GL_RED_EXT 0x1903 |
|
3454 #define LOCAL_GL_RED_INTEGER 0x8D94 |
|
3455 #define LOCAL_GL_RED_INTEGER_EXT 0x8D94 |
|
3456 #define LOCAL_GL_RED_MAX_CLAMP_INGR 0x8564 |
|
3457 #define LOCAL_GL_RED_MIN_CLAMP_INGR 0x8560 |
|
3458 #define LOCAL_GL_RED_NV 0x1903 |
|
3459 #define LOCAL_GL_RED_SCALE 0x0D14 |
|
3460 #define LOCAL_GL_RED_SNORM 0x8F90 |
|
3461 #define LOCAL_GL_REFERENCED_BY_COMPUTE_SHADER 0x930B |
|
3462 #define LOCAL_GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A |
|
3463 #define LOCAL_GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 |
|
3464 #define LOCAL_GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 |
|
3465 #define LOCAL_GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 |
|
3466 #define LOCAL_GL_REFERENCED_BY_VERTEX_SHADER 0x9306 |
|
3467 #define LOCAL_GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E |
|
3468 #define LOCAL_GL_REFERENCE_PLANE_SGIX 0x817D |
|
3469 #define LOCAL_GL_REFLECTION_MAP 0x8512 |
|
3470 #define LOCAL_GL_REFLECTION_MAP_ARB 0x8512 |
|
3471 #define LOCAL_GL_REFLECTION_MAP_EXT 0x8512 |
|
3472 #define LOCAL_GL_REFLECTION_MAP_NV 0x8512 |
|
3473 #define LOCAL_GL_REFLECTION_MAP_OES 0x8512 |
|
3474 #define LOCAL_GL_REGISTER_COMBINERS_NV 0x8522 |
|
3475 #define LOCAL_GL_REG_0_ATI 0x8921 |
|
3476 #define LOCAL_GL_REG_10_ATI 0x892B |
|
3477 #define LOCAL_GL_REG_11_ATI 0x892C |
|
3478 #define LOCAL_GL_REG_12_ATI 0x892D |
|
3479 #define LOCAL_GL_REG_13_ATI 0x892E |
|
3480 #define LOCAL_GL_REG_14_ATI 0x892F |
|
3481 #define LOCAL_GL_REG_15_ATI 0x8930 |
|
3482 #define LOCAL_GL_REG_16_ATI 0x8931 |
|
3483 #define LOCAL_GL_REG_17_ATI 0x8932 |
|
3484 #define LOCAL_GL_REG_18_ATI 0x8933 |
|
3485 #define LOCAL_GL_REG_19_ATI 0x8934 |
|
3486 #define LOCAL_GL_REG_1_ATI 0x8922 |
|
3487 #define LOCAL_GL_REG_20_ATI 0x8935 |
|
3488 #define LOCAL_GL_REG_21_ATI 0x8936 |
|
3489 #define LOCAL_GL_REG_22_ATI 0x8937 |
|
3490 #define LOCAL_GL_REG_23_ATI 0x8938 |
|
3491 #define LOCAL_GL_REG_24_ATI 0x8939 |
|
3492 #define LOCAL_GL_REG_25_ATI 0x893A |
|
3493 #define LOCAL_GL_REG_26_ATI 0x893B |
|
3494 #define LOCAL_GL_REG_27_ATI 0x893C |
|
3495 #define LOCAL_GL_REG_28_ATI 0x893D |
|
3496 #define LOCAL_GL_REG_29_ATI 0x893E |
|
3497 #define LOCAL_GL_REG_2_ATI 0x8923 |
|
3498 #define LOCAL_GL_REG_30_ATI 0x893F |
|
3499 #define LOCAL_GL_REG_31_ATI 0x8940 |
|
3500 #define LOCAL_GL_REG_3_ATI 0x8924 |
|
3501 #define LOCAL_GL_REG_4_ATI 0x8925 |
|
3502 #define LOCAL_GL_REG_5_ATI 0x8926 |
|
3503 #define LOCAL_GL_REG_6_ATI 0x8927 |
|
3504 #define LOCAL_GL_REG_7_ATI 0x8928 |
|
3505 #define LOCAL_GL_REG_8_ATI 0x8929 |
|
3506 #define LOCAL_GL_REG_9_ATI 0x892A |
|
3507 #define LOCAL_GL_RELATIVE_ARC_TO_NV 0xFF |
|
3508 #define LOCAL_GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D |
|
3509 #define LOCAL_GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 |
|
3510 #define LOCAL_GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 |
|
3511 #define LOCAL_GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 |
|
3512 #define LOCAL_GL_RELATIVE_LINE_TO_NV 0x05 |
|
3513 #define LOCAL_GL_RELATIVE_MOVE_TO_NV 0x03 |
|
3514 #define LOCAL_GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B |
|
3515 #define LOCAL_GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 |
|
3516 #define LOCAL_GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 |
|
3517 #define LOCAL_GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 |
|
3518 #define LOCAL_GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F |
|
3519 #define LOCAL_GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 |
|
3520 #define LOCAL_GL_RELEASED_APPLE 0x8A19 |
|
3521 #define LOCAL_GL_RENDER 0x1C00 |
|
3522 #define LOCAL_GL_RENDERBUFFER 0x8D41 |
|
3523 #define LOCAL_GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 |
|
3524 #define LOCAL_GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 |
|
3525 #define LOCAL_GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53 |
|
3526 #define LOCAL_GL_RENDERBUFFER_BINDING 0x8CA7 |
|
3527 #define LOCAL_GL_RENDERBUFFER_BINDING_ANGLE 0x8CA7 |
|
3528 #define LOCAL_GL_RENDERBUFFER_BINDING_EXT 0x8CA7 |
|
3529 #define LOCAL_GL_RENDERBUFFER_BINDING_OES 0x8CA7 |
|
3530 #define LOCAL_GL_RENDERBUFFER_BLUE_SIZE 0x8D52 |
|
3531 #define LOCAL_GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 |
|
3532 #define LOCAL_GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52 |
|
3533 #define LOCAL_GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 |
|
3534 #define LOCAL_GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB |
|
3535 #define LOCAL_GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 |
|
3536 #define LOCAL_GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 |
|
3537 #define LOCAL_GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54 |
|
3538 #define LOCAL_GL_RENDERBUFFER_EXT 0x8D41 |
|
3539 #define LOCAL_GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD |
|
3540 #define LOCAL_GL_RENDERBUFFER_GREEN_SIZE 0x8D51 |
|
3541 #define LOCAL_GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 |
|
3542 #define LOCAL_GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51 |
|
3543 #define LOCAL_GL_RENDERBUFFER_HEIGHT 0x8D43 |
|
3544 #define LOCAL_GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 |
|
3545 #define LOCAL_GL_RENDERBUFFER_HEIGHT_OES 0x8D43 |
|
3546 #define LOCAL_GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 |
|
3547 #define LOCAL_GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 |
|
3548 #define LOCAL_GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44 |
|
3549 #define LOCAL_GL_RENDERBUFFER_OES 0x8D41 |
|
3550 #define LOCAL_GL_RENDERBUFFER_RED_SIZE 0x8D50 |
|
3551 #define LOCAL_GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 |
|
3552 #define LOCAL_GL_RENDERBUFFER_RED_SIZE_OES 0x8D50 |
|
3553 #define LOCAL_GL_RENDERBUFFER_SAMPLES 0x8CAB |
|
3554 #define LOCAL_GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB |
|
3555 #define LOCAL_GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB |
|
3556 #define LOCAL_GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB |
|
3557 #define LOCAL_GL_RENDERBUFFER_SAMPLES_IMG 0x9133 |
|
3558 #define LOCAL_GL_RENDERBUFFER_SAMPLES_NV 0x8CAB |
|
3559 #define LOCAL_GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 |
|
3560 #define LOCAL_GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 |
|
3561 #define LOCAL_GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55 |
|
3562 #define LOCAL_GL_RENDERBUFFER_WIDTH 0x8D42 |
|
3563 #define LOCAL_GL_RENDERBUFFER_WIDTH_EXT 0x8D42 |
|
3564 #define LOCAL_GL_RENDERBUFFER_WIDTH_OES 0x8D42 |
|
3565 #define LOCAL_GL_RENDERER 0x1F01 |
|
3566 #define LOCAL_GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 |
|
3567 #define LOCAL_GL_RENDER_MODE 0x0C40 |
|
3568 #define LOCAL_GL_REPEAT 0x2901 |
|
3569 #define LOCAL_GL_REPLACE 0x1E01 |
|
3570 #define LOCAL_GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 |
|
3571 #define LOCAL_GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 |
|
3572 #define LOCAL_GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 |
|
3573 #define LOCAL_GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 |
|
3574 #define LOCAL_GL_REPLACEMENT_CODE_SUN 0x81D8 |
|
3575 #define LOCAL_GL_REPLACE_EXT 0x8062 |
|
3576 #define LOCAL_GL_REPLACE_MIDDLE_SUN 0x0002 |
|
3577 #define LOCAL_GL_REPLACE_OLDEST_SUN 0x0003 |
|
3578 #define LOCAL_GL_REPLACE_VALUE_AMD 0x874B |
|
3579 #define LOCAL_GL_REPLICATE_BORDER 0x8153 |
|
3580 #define LOCAL_GL_REPLICATE_BORDER_HP 0x8153 |
|
3581 #define LOCAL_GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 |
|
3582 #define LOCAL_GL_RESAMPLE_AVERAGE_OML 0x8988 |
|
3583 #define LOCAL_GL_RESAMPLE_DECIMATE_OML 0x8989 |
|
3584 #define LOCAL_GL_RESAMPLE_DECIMATE_SGIX 0x8430 |
|
3585 #define LOCAL_GL_RESAMPLE_REPLICATE_OML 0x8986 |
|
3586 #define LOCAL_GL_RESAMPLE_REPLICATE_SGIX 0x842E |
|
3587 #define LOCAL_GL_RESAMPLE_ZERO_FILL_OML 0x8987 |
|
3588 #define LOCAL_GL_RESAMPLE_ZERO_FILL_SGIX 0x842F |
|
3589 #define LOCAL_GL_RESCALE_NORMAL 0x803A |
|
3590 #define LOCAL_GL_RESCALE_NORMAL_EXT 0x803A |
|
3591 #define LOCAL_GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 |
|
3592 #define LOCAL_GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 |
|
3593 #define LOCAL_GL_RESTART_PATH_NV 0xF0 |
|
3594 #define LOCAL_GL_RESTART_SUN 0x0001 |
|
3595 #define LOCAL_GL_RETAINED_APPLE 0x8A1B |
|
3596 #define LOCAL_GL_RETURN 0x0102 |
|
3597 #define LOCAL_GL_RG 0x8227 |
|
3598 #define LOCAL_GL_RG16 0x822C |
|
3599 #define LOCAL_GL_RG16F 0x822F |
|
3600 #define LOCAL_GL_RG16F_EXT 0x822F |
|
3601 #define LOCAL_GL_RG16I 0x8239 |
|
3602 #define LOCAL_GL_RG16UI 0x823A |
|
3603 #define LOCAL_GL_RG16_SNORM 0x8F99 |
|
3604 #define LOCAL_GL_RG32F 0x8230 |
|
3605 #define LOCAL_GL_RG32F_EXT 0x8230 |
|
3606 #define LOCAL_GL_RG32I 0x823B |
|
3607 #define LOCAL_GL_RG32UI 0x823C |
|
3608 #define LOCAL_GL_RG8 0x822B |
|
3609 #define LOCAL_GL_RG8I 0x8237 |
|
3610 #define LOCAL_GL_RG8UI 0x8238 |
|
3611 #define LOCAL_GL_RG8_EXT 0x822B |
|
3612 #define LOCAL_GL_RG8_SNORM 0x8F95 |
|
3613 #define LOCAL_GL_RGB 0x1907 |
|
3614 #define LOCAL_GL_RGB10 0x8052 |
|
3615 #define LOCAL_GL_RGB10_A2 0x8059 |
|
3616 #define LOCAL_GL_RGB10_A2UI 0x906F |
|
3617 #define LOCAL_GL_RGB10_A2_EXT 0x8059 |
|
3618 #define LOCAL_GL_RGB10_EXT 0x8052 |
|
3619 #define LOCAL_GL_RGB12 0x8053 |
|
3620 #define LOCAL_GL_RGB12_EXT 0x8053 |
|
3621 #define LOCAL_GL_RGB16 0x8054 |
|
3622 #define LOCAL_GL_RGB16F 0x881B |
|
3623 #define LOCAL_GL_RGB16F_ARB 0x881B |
|
3624 #define LOCAL_GL_RGB16F_EXT 0x881B |
|
3625 #define LOCAL_GL_RGB16I 0x8D89 |
|
3626 #define LOCAL_GL_RGB16I_EXT 0x8D89 |
|
3627 #define LOCAL_GL_RGB16UI 0x8D77 |
|
3628 #define LOCAL_GL_RGB16UI_EXT 0x8D77 |
|
3629 #define LOCAL_GL_RGB16_EXT 0x8054 |
|
3630 #define LOCAL_GL_RGB16_SNORM 0x8F9A |
|
3631 #define LOCAL_GL_RGB2_EXT 0x804E |
|
3632 #define LOCAL_GL_RGB32F 0x8815 |
|
3633 #define LOCAL_GL_RGB32F_ARB 0x8815 |
|
3634 #define LOCAL_GL_RGB32F_EXT 0x8815 |
|
3635 #define LOCAL_GL_RGB32I 0x8D83 |
|
3636 #define LOCAL_GL_RGB32I_EXT 0x8D83 |
|
3637 #define LOCAL_GL_RGB32UI 0x8D71 |
|
3638 #define LOCAL_GL_RGB32UI_EXT 0x8D71 |
|
3639 #define LOCAL_GL_RGB4 0x804F |
|
3640 #define LOCAL_GL_RGB4_EXT 0x804F |
|
3641 #define LOCAL_GL_RGB4_S3TC 0x83A1 |
|
3642 #define LOCAL_GL_RGB5 0x8050 |
|
3643 #define LOCAL_GL_RGB565 0x8D62 |
|
3644 #define LOCAL_GL_RGB565_OES 0x8D62 |
|
3645 #define LOCAL_GL_RGB5_A1 0x8057 |
|
3646 #define LOCAL_GL_RGB5_A1_EXT 0x8057 |
|
3647 #define LOCAL_GL_RGB5_A1_OES 0x8057 |
|
3648 #define LOCAL_GL_RGB5_EXT 0x8050 |
|
3649 #define LOCAL_GL_RGB8 0x8051 |
|
3650 #define LOCAL_GL_RGB8I 0x8D8F |
|
3651 #define LOCAL_GL_RGB8I_EXT 0x8D8F |
|
3652 #define LOCAL_GL_RGB8UI 0x8D7D |
|
3653 #define LOCAL_GL_RGB8UI_EXT 0x8D7D |
|
3654 #define LOCAL_GL_RGB8_EXT 0x8051 |
|
3655 #define LOCAL_GL_RGB8_OES 0x8051 |
|
3656 #define LOCAL_GL_RGB8_SNORM 0x8F96 |
|
3657 #define LOCAL_GL_RGB9_E5 0x8C3D |
|
3658 #define LOCAL_GL_RGB9_E5_EXT 0x8C3D |
|
3659 #define LOCAL_GL_RGBA 0x1908 |
|
3660 #define LOCAL_GL_RGBA12 0x805A |
|
3661 #define LOCAL_GL_RGBA12_EXT 0x805A |
|
3662 #define LOCAL_GL_RGBA16 0x805B |
|
3663 #define LOCAL_GL_RGBA16F 0x881A |
|
3664 #define LOCAL_GL_RGBA16F_ARB 0x881A |
|
3665 #define LOCAL_GL_RGBA16F_EXT 0x881A |
|
3666 #define LOCAL_GL_RGBA16I 0x8D88 |
|
3667 #define LOCAL_GL_RGBA16I_EXT 0x8D88 |
|
3668 #define LOCAL_GL_RGBA16UI 0x8D76 |
|
3669 #define LOCAL_GL_RGBA16UI_EXT 0x8D76 |
|
3670 #define LOCAL_GL_RGBA16_EXT 0x805B |
|
3671 #define LOCAL_GL_RGBA16_SNORM 0x8F9B |
|
3672 #define LOCAL_GL_RGBA2 0x8055 |
|
3673 #define LOCAL_GL_RGBA2_EXT 0x8055 |
|
3674 #define LOCAL_GL_RGBA32F 0x8814 |
|
3675 #define LOCAL_GL_RGBA32F_ARB 0x8814 |
|
3676 #define LOCAL_GL_RGBA32F_EXT 0x8814 |
|
3677 #define LOCAL_GL_RGBA32I 0x8D82 |
|
3678 #define LOCAL_GL_RGBA32I_EXT 0x8D82 |
|
3679 #define LOCAL_GL_RGBA32UI 0x8D70 |
|
3680 #define LOCAL_GL_RGBA32UI_EXT 0x8D70 |
|
3681 #define LOCAL_GL_RGBA4 0x8056 |
|
3682 #define LOCAL_GL_RGBA4_DXT5_S3TC 0x83A5 |
|
3683 #define LOCAL_GL_RGBA4_EXT 0x8056 |
|
3684 #define LOCAL_GL_RGBA4_OES 0x8056 |
|
3685 #define LOCAL_GL_RGBA4_S3TC 0x83A3 |
|
3686 #define LOCAL_GL_RGBA8 0x8058 |
|
3687 #define LOCAL_GL_RGBA8I 0x8D8E |
|
3688 #define LOCAL_GL_RGBA8I_EXT 0x8D8E |
|
3689 #define LOCAL_GL_RGBA8UI 0x8D7C |
|
3690 #define LOCAL_GL_RGBA8UI_EXT 0x8D7C |
|
3691 #define LOCAL_GL_RGBA8_EXT 0x8058 |
|
3692 #define LOCAL_GL_RGBA8_OES 0x8058 |
|
3693 #define LOCAL_GL_RGBA8_SNORM 0x8F97 |
|
3694 #define LOCAL_GL_RGBA_DXT5_S3TC 0x83A4 |
|
3695 #define LOCAL_GL_RGBA_FLOAT16_APPLE 0x881A |
|
3696 #define LOCAL_GL_RGBA_FLOAT16_ATI 0x881A |
|
3697 #define LOCAL_GL_RGBA_FLOAT32_APPLE 0x8814 |
|
3698 #define LOCAL_GL_RGBA_FLOAT32_ATI 0x8814 |
|
3699 #define LOCAL_GL_RGBA_FLOAT_MODE_ARB 0x8820 |
|
3700 #define LOCAL_GL_RGBA_FLOAT_MODE_ATI 0x8820 |
|
3701 #define LOCAL_GL_RGBA_INTEGER 0x8D99 |
|
3702 #define LOCAL_GL_RGBA_INTEGER_EXT 0x8D99 |
|
3703 #define LOCAL_GL_RGBA_INTEGER_MODE_EXT 0x8D9E |
|
3704 #define LOCAL_GL_RGBA_MODE 0x0C31 |
|
3705 #define LOCAL_GL_RGBA_S3TC 0x83A2 |
|
3706 #define LOCAL_GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C |
|
3707 #define LOCAL_GL_RGBA_SNORM 0x8F93 |
|
3708 #define LOCAL_GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 |
|
3709 #define LOCAL_GL_RGB_422_APPLE 0x8A1F |
|
3710 #define LOCAL_GL_RGB_FLOAT16_APPLE 0x881B |
|
3711 #define LOCAL_GL_RGB_FLOAT16_ATI 0x881B |
|
3712 #define LOCAL_GL_RGB_FLOAT32_APPLE 0x8815 |
|
3713 #define LOCAL_GL_RGB_FLOAT32_ATI 0x8815 |
|
3714 #define LOCAL_GL_RGB_INTEGER 0x8D98 |
|
3715 #define LOCAL_GL_RGB_INTEGER_EXT 0x8D98 |
|
3716 #define LOCAL_GL_RGB_RAW_422_APPLE 0x8A51 |
|
3717 #define LOCAL_GL_RGB_S3TC 0x83A0 |
|
3718 #define LOCAL_GL_RGB_SCALE 0x8573 |
|
3719 #define LOCAL_GL_RGB_SCALE_ARB 0x8573 |
|
3720 #define LOCAL_GL_RGB_SCALE_EXT 0x8573 |
|
3721 #define LOCAL_GL_RGB_SNORM 0x8F92 |
|
3722 #define LOCAL_GL_RG_EXT 0x8227 |
|
3723 #define LOCAL_GL_RG_INTEGER 0x8228 |
|
3724 #define LOCAL_GL_RG_SNORM 0x8F91 |
|
3725 #define LOCAL_GL_RIGHT 0x0407 |
|
3726 #define LOCAL_GL_ROUND_NV 0x90A4 |
|
3727 #define LOCAL_GL_S 0x2000 |
|
3728 #define LOCAL_GL_SAMPLER 0x82E6 |
|
3729 #define LOCAL_GL_SAMPLER_1D 0x8B5D |
|
3730 #define LOCAL_GL_SAMPLER_1D_ARB 0x8B5D |
|
3731 #define LOCAL_GL_SAMPLER_1D_ARRAY 0x8DC0 |
|
3732 #define LOCAL_GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 |
|
3733 #define LOCAL_GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 |
|
3734 #define LOCAL_GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 |
|
3735 #define LOCAL_GL_SAMPLER_1D_SHADOW 0x8B61 |
|
3736 #define LOCAL_GL_SAMPLER_1D_SHADOW_ARB 0x8B61 |
|
3737 #define LOCAL_GL_SAMPLER_2D 0x8B5E |
|
3738 #define LOCAL_GL_SAMPLER_2D_ARB 0x8B5E |
|
3739 #define LOCAL_GL_SAMPLER_2D_ARRAY 0x8DC1 |
|
3740 #define LOCAL_GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 |
|
3741 #define LOCAL_GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 |
|
3742 #define LOCAL_GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 |
|
3743 #define LOCAL_GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 |
|
3744 #define LOCAL_GL_SAMPLER_2D_MULTISAMPLE 0x9108 |
|
3745 #define LOCAL_GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B |
|
3746 #define LOCAL_GL_SAMPLER_2D_RECT 0x8B63 |
|
3747 #define LOCAL_GL_SAMPLER_2D_RECT_ARB 0x8B63 |
|
3748 #define LOCAL_GL_SAMPLER_2D_RECT_SHADOW 0x8B64 |
|
3749 #define LOCAL_GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 |
|
3750 #define LOCAL_GL_SAMPLER_2D_SHADOW 0x8B62 |
|
3751 #define LOCAL_GL_SAMPLER_2D_SHADOW_ARB 0x8B62 |
|
3752 #define LOCAL_GL_SAMPLER_2D_SHADOW_EXT 0x8B62 |
|
3753 #define LOCAL_GL_SAMPLER_3D 0x8B5F |
|
3754 #define LOCAL_GL_SAMPLER_3D_ARB 0x8B5F |
|
3755 #define LOCAL_GL_SAMPLER_3D_OES 0x8B5F |
|
3756 #define LOCAL_GL_SAMPLER_BINDING 0x8919 |
|
3757 #define LOCAL_GL_SAMPLER_BUFFER 0x8DC2 |
|
3758 #define LOCAL_GL_SAMPLER_BUFFER_AMD 0x9001 |
|
3759 #define LOCAL_GL_SAMPLER_BUFFER_EXT 0x8DC2 |
|
3760 #define LOCAL_GL_SAMPLER_CUBE 0x8B60 |
|
3761 #define LOCAL_GL_SAMPLER_CUBE_ARB 0x8B60 |
|
3762 #define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY 0x900C |
|
3763 #define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C |
|
3764 #define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D |
|
3765 #define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D |
|
3766 #define LOCAL_GL_SAMPLER_CUBE_SHADOW 0x8DC5 |
|
3767 #define LOCAL_GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 |
|
3768 #define LOCAL_GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 |
|
3769 #define LOCAL_GL_SAMPLER_EXTERNAL_OES 0x8D66 |
|
3770 #define LOCAL_GL_SAMPLER_KHR 0x82E6 |
|
3771 #define LOCAL_GL_SAMPLER_OBJECT_AMD 0x9155 |
|
3772 #define LOCAL_GL_SAMPLER_RENDERBUFFER_NV 0x8E56 |
|
3773 #define LOCAL_GL_SAMPLES 0x80A9 |
|
3774 #define LOCAL_GL_SAMPLES_3DFX 0x86B4 |
|
3775 #define LOCAL_GL_SAMPLES_ARB 0x80A9 |
|
3776 #define LOCAL_GL_SAMPLES_EXT 0x80A9 |
|
3777 #define LOCAL_GL_SAMPLES_PASSED 0x8914 |
|
3778 #define LOCAL_GL_SAMPLES_PASSED_ARB 0x8914 |
|
3779 #define LOCAL_GL_SAMPLES_SGIS 0x80A9 |
|
3780 #define LOCAL_GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E |
|
3781 #define LOCAL_GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E |
|
3782 #define LOCAL_GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E |
|
3783 #define LOCAL_GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E |
|
3784 #define LOCAL_GL_SAMPLE_ALPHA_TO_ONE 0x809F |
|
3785 #define LOCAL_GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F |
|
3786 #define LOCAL_GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F |
|
3787 #define LOCAL_GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F |
|
3788 #define LOCAL_GL_SAMPLE_BUFFERS 0x80A8 |
|
3789 #define LOCAL_GL_SAMPLE_BUFFERS_3DFX 0x86B3 |
|
3790 #define LOCAL_GL_SAMPLE_BUFFERS_ARB 0x80A8 |
|
3791 #define LOCAL_GL_SAMPLE_BUFFERS_EXT 0x80A8 |
|
3792 #define LOCAL_GL_SAMPLE_BUFFERS_SGIS 0x80A8 |
|
3793 #define LOCAL_GL_SAMPLE_COVERAGE 0x80A0 |
|
3794 #define LOCAL_GL_SAMPLE_COVERAGE_ARB 0x80A0 |
|
3795 #define LOCAL_GL_SAMPLE_COVERAGE_INVERT 0x80AB |
|
3796 #define LOCAL_GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB |
|
3797 #define LOCAL_GL_SAMPLE_COVERAGE_VALUE 0x80AA |
|
3798 #define LOCAL_GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA |
|
3799 #define LOCAL_GL_SAMPLE_MASK 0x8E51 |
|
3800 #define LOCAL_GL_SAMPLE_MASK_EXT 0x80A0 |
|
3801 #define LOCAL_GL_SAMPLE_MASK_INVERT_EXT 0x80AB |
|
3802 #define LOCAL_GL_SAMPLE_MASK_INVERT_SGIS 0x80AB |
|
3803 #define LOCAL_GL_SAMPLE_MASK_NV 0x8E51 |
|
3804 #define LOCAL_GL_SAMPLE_MASK_SGIS 0x80A0 |
|
3805 #define LOCAL_GL_SAMPLE_MASK_VALUE 0x8E52 |
|
3806 #define LOCAL_GL_SAMPLE_MASK_VALUE_EXT 0x80AA |
|
3807 #define LOCAL_GL_SAMPLE_MASK_VALUE_NV 0x8E52 |
|
3808 #define LOCAL_GL_SAMPLE_MASK_VALUE_SGIS 0x80AA |
|
3809 #define LOCAL_GL_SAMPLE_PATTERN_EXT 0x80AC |
|
3810 #define LOCAL_GL_SAMPLE_PATTERN_SGIS 0x80AC |
|
3811 #define LOCAL_GL_SAMPLE_POSITION 0x8E50 |
|
3812 #define LOCAL_GL_SAMPLE_POSITION_NV 0x8E50 |
|
3813 #define LOCAL_GL_SAMPLE_SHADING 0x8C36 |
|
3814 #define LOCAL_GL_SAMPLE_SHADING_ARB 0x8C36 |
|
3815 #define LOCAL_GL_SATURATE_BIT_ATI 0x00000040 |
|
3816 #define LOCAL_GL_SCALAR_EXT 0x87BE |
|
3817 #define LOCAL_GL_SCALEBIAS_HINT_SGIX 0x8322 |
|
3818 #define LOCAL_GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA |
|
3819 #define LOCAL_GL_SCALED_RESOLVE_NICEST_EXT 0x90BB |
|
3820 #define LOCAL_GL_SCALE_BY_FOUR_NV 0x853F |
|
3821 #define LOCAL_GL_SCALE_BY_ONE_HALF_NV 0x8540 |
|
3822 #define LOCAL_GL_SCALE_BY_TWO_NV 0x853E |
|
3823 #define LOCAL_GL_SCISSOR_BIT 0x00080000 |
|
3824 #define LOCAL_GL_SCISSOR_BOX 0x0C10 |
|
3825 #define LOCAL_GL_SCISSOR_TEST 0x0C11 |
|
3826 #define LOCAL_GL_SCREEN_COORDINATES_REND 0x8490 |
|
3827 #define LOCAL_GL_SCREEN_NV 0x9295 |
|
3828 #define LOCAL_GL_SECONDARY_COLOR_ARRAY 0x845E |
|
3829 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 |
|
3830 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C |
|
3831 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C |
|
3832 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_EXT 0x845E |
|
3833 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 |
|
3834 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 |
|
3835 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 |
|
3836 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D |
|
3837 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D |
|
3838 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A |
|
3839 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A |
|
3840 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C |
|
3841 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C |
|
3842 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B |
|
3843 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B |
|
3844 #define LOCAL_GL_SECONDARY_COLOR_NV 0x852D |
|
3845 #define LOCAL_GL_SECONDARY_INTERPOLATOR_ATI 0x896D |
|
3846 #define LOCAL_GL_SELECT 0x1C02 |
|
3847 #define LOCAL_GL_SELECTION_BUFFER_POINTER 0x0DF3 |
|
3848 #define LOCAL_GL_SELECTION_BUFFER_SIZE 0x0DF4 |
|
3849 #define LOCAL_GL_SEPARABLE_2D 0x8012 |
|
3850 #define LOCAL_GL_SEPARABLE_2D_EXT 0x8012 |
|
3851 #define LOCAL_GL_SEPARATE_ATTRIBS 0x8C8D |
|
3852 #define LOCAL_GL_SEPARATE_ATTRIBS_EXT 0x8C8D |
|
3853 #define LOCAL_GL_SEPARATE_ATTRIBS_NV 0x8C8D |
|
3854 #define LOCAL_GL_SEPARATE_SPECULAR_COLOR 0x81FA |
|
3855 #define LOCAL_GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA |
|
3856 #define LOCAL_GL_SET 0x150F |
|
3857 #define LOCAL_GL_SET_AMD 0x874A |
|
3858 #define LOCAL_GL_SGX_BINARY_IMG 0x8C0A |
|
3859 #define LOCAL_GL_SGX_PROGRAM_BINARY_IMG 0x9130 |
|
3860 #define LOCAL_GL_SHADER 0x82E1 |
|
3861 #define LOCAL_GL_SHADER_BINARY_DMP 0x9250 |
|
3862 #define LOCAL_GL_SHADER_BINARY_FORMATS 0x8DF8 |
|
3863 #define LOCAL_GL_SHADER_BINARY_VIV 0x8FC4 |
|
3864 #define LOCAL_GL_SHADER_COMPILER 0x8DFA |
|
3865 #define LOCAL_GL_SHADER_CONSISTENT_NV 0x86DD |
|
3866 #define LOCAL_GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010 |
|
3867 #define LOCAL_GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 |
|
3868 #define LOCAL_GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 |
|
3869 #define LOCAL_GL_SHADER_IMAGE_ATOMIC 0x82A6 |
|
3870 #define LOCAL_GL_SHADER_IMAGE_LOAD 0x82A4 |
|
3871 #define LOCAL_GL_SHADER_IMAGE_STORE 0x82A5 |
|
3872 #define LOCAL_GL_SHADER_INCLUDE_ARB 0x8DAE |
|
3873 #define LOCAL_GL_SHADER_KHR 0x82E1 |
|
3874 #define LOCAL_GL_SHADER_OBJECT_ARB 0x8B48 |
|
3875 #define LOCAL_GL_SHADER_OBJECT_EXT 0x8B48 |
|
3876 #define LOCAL_GL_SHADER_OPERATION_NV 0x86DF |
|
3877 #define LOCAL_GL_SHADER_SOURCE_LENGTH 0x8B88 |
|
3878 #define LOCAL_GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 |
|
3879 #define LOCAL_GL_SHADER_STORAGE_BLOCK 0x92E6 |
|
3880 #define LOCAL_GL_SHADER_STORAGE_BUFFER 0x90D2 |
|
3881 #define LOCAL_GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 |
|
3882 #define LOCAL_GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF |
|
3883 #define LOCAL_GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 |
|
3884 #define LOCAL_GL_SHADER_STORAGE_BUFFER_START 0x90D4 |
|
3885 #define LOCAL_GL_SHADER_TYPE 0x8B4F |
|
3886 #define LOCAL_GL_SHADE_MODEL 0x0B54 |
|
3887 #define LOCAL_GL_SHADING_LANGUAGE_VERSION 0x8B8C |
|
3888 #define LOCAL_GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C |
|
3889 #define LOCAL_GL_SHADOW_AMBIENT_SGIX 0x80BF |
|
3890 #define LOCAL_GL_SHADOW_ATTENUATION_EXT 0x834E |
|
3891 #define LOCAL_GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB |
|
3892 #define LOCAL_GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 |
|
3893 #define LOCAL_GL_SHININESS 0x1601 |
|
3894 #define LOCAL_GL_SHORT 0x1402 |
|
3895 #define LOCAL_GL_SIGNALED 0x9119 |
|
3896 #define LOCAL_GL_SIGNALED_APPLE 0x9119 |
|
3897 #define LOCAL_GL_SIGNED_ALPHA8_NV 0x8706 |
|
3898 #define LOCAL_GL_SIGNED_ALPHA_NV 0x8705 |
|
3899 #define LOCAL_GL_SIGNED_HILO16_NV 0x86FA |
|
3900 #define LOCAL_GL_SIGNED_HILO8_NV 0x885F |
|
3901 #define LOCAL_GL_SIGNED_HILO_NV 0x86F9 |
|
3902 #define LOCAL_GL_SIGNED_IDENTITY_NV 0x853C |
|
3903 #define LOCAL_GL_SIGNED_INTENSITY8_NV 0x8708 |
|
3904 #define LOCAL_GL_SIGNED_INTENSITY_NV 0x8707 |
|
3905 #define LOCAL_GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 |
|
3906 #define LOCAL_GL_SIGNED_LUMINANCE8_NV 0x8702 |
|
3907 #define LOCAL_GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 |
|
3908 #define LOCAL_GL_SIGNED_LUMINANCE_NV 0x8701 |
|
3909 #define LOCAL_GL_SIGNED_NEGATE_NV 0x853D |
|
3910 #define LOCAL_GL_SIGNED_NORMALIZED 0x8F9C |
|
3911 #define LOCAL_GL_SIGNED_RGB8_NV 0x86FF |
|
3912 #define LOCAL_GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D |
|
3913 #define LOCAL_GL_SIGNED_RGBA8_NV 0x86FC |
|
3914 #define LOCAL_GL_SIGNED_RGBA_NV 0x86FB |
|
3915 #define LOCAL_GL_SIGNED_RGB_NV 0x86FE |
|
3916 #define LOCAL_GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C |
|
3917 #define LOCAL_GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC |
|
3918 #define LOCAL_GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE |
|
3919 #define LOCAL_GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD |
|
3920 #define LOCAL_GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF |
|
3921 #define LOCAL_GL_SINGLE_COLOR 0x81F9 |
|
3922 #define LOCAL_GL_SINGLE_COLOR_EXT 0x81F9 |
|
3923 #define LOCAL_GL_SKIP_COMPONENTS1_NV -6 |
|
3924 #define LOCAL_GL_SKIP_COMPONENTS2_NV -5 |
|
3925 #define LOCAL_GL_SKIP_COMPONENTS3_NV -4 |
|
3926 #define LOCAL_GL_SKIP_COMPONENTS4_NV -3 |
|
3927 #define LOCAL_GL_SKIP_DECODE_EXT 0x8A4A |
|
3928 #define LOCAL_GL_SKIP_MISSING_GLYPH_NV 0x90A9 |
|
3929 #define LOCAL_GL_SLICE_ACCUM_SUN 0x85CC |
|
3930 #define LOCAL_GL_SLIM10U_SGIX 0x831E |
|
3931 #define LOCAL_GL_SLIM12S_SGIX 0x831F |
|
3932 #define LOCAL_GL_SLIM8U_SGIX 0x831D |
|
3933 #define LOCAL_GL_SLUMINANCE 0x8C46 |
|
3934 #define LOCAL_GL_SLUMINANCE8 0x8C47 |
|
3935 #define LOCAL_GL_SLUMINANCE8_ALPHA8 0x8C45 |
|
3936 #define LOCAL_GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 |
|
3937 #define LOCAL_GL_SLUMINANCE8_ALPHA8_NV 0x8C45 |
|
3938 #define LOCAL_GL_SLUMINANCE8_EXT 0x8C47 |
|
3939 #define LOCAL_GL_SLUMINANCE8_NV 0x8C47 |
|
3940 #define LOCAL_GL_SLUMINANCE_ALPHA 0x8C44 |
|
3941 #define LOCAL_GL_SLUMINANCE_ALPHA_EXT 0x8C44 |
|
3942 #define LOCAL_GL_SLUMINANCE_ALPHA_NV 0x8C44 |
|
3943 #define LOCAL_GL_SLUMINANCE_EXT 0x8C46 |
|
3944 #define LOCAL_GL_SLUMINANCE_NV 0x8C46 |
|
3945 #define LOCAL_GL_SMALL_CCW_ARC_TO_NV 0x12 |
|
3946 #define LOCAL_GL_SMALL_CW_ARC_TO_NV 0x14 |
|
3947 #define LOCAL_GL_SMOOTH 0x1D01 |
|
3948 #define LOCAL_GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 |
|
3949 #define LOCAL_GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 |
|
3950 #define LOCAL_GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 |
|
3951 #define LOCAL_GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 |
|
3952 #define LOCAL_GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 |
|
3953 #define LOCAL_GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E |
|
3954 #define LOCAL_GL_SOFTLIGHT_NV 0x929C |
|
3955 #define LOCAL_GL_SOURCE0_ALPHA 0x8588 |
|
3956 #define LOCAL_GL_SOURCE0_ALPHA_ARB 0x8588 |
|
3957 #define LOCAL_GL_SOURCE0_ALPHA_EXT 0x8588 |
|
3958 #define LOCAL_GL_SOURCE0_RGB 0x8580 |
|
3959 #define LOCAL_GL_SOURCE0_RGB_ARB 0x8580 |
|
3960 #define LOCAL_GL_SOURCE0_RGB_EXT 0x8580 |
|
3961 #define LOCAL_GL_SOURCE1_ALPHA 0x8589 |
|
3962 #define LOCAL_GL_SOURCE1_ALPHA_ARB 0x8589 |
|
3963 #define LOCAL_GL_SOURCE1_ALPHA_EXT 0x8589 |
|
3964 #define LOCAL_GL_SOURCE1_RGB 0x8581 |
|
3965 #define LOCAL_GL_SOURCE1_RGB_ARB 0x8581 |
|
3966 #define LOCAL_GL_SOURCE1_RGB_EXT 0x8581 |
|
3967 #define LOCAL_GL_SOURCE2_ALPHA 0x858A |
|
3968 #define LOCAL_GL_SOURCE2_ALPHA_ARB 0x858A |
|
3969 #define LOCAL_GL_SOURCE2_ALPHA_EXT 0x858A |
|
3970 #define LOCAL_GL_SOURCE2_RGB 0x8582 |
|
3971 #define LOCAL_GL_SOURCE2_RGB_ARB 0x8582 |
|
3972 #define LOCAL_GL_SOURCE2_RGB_EXT 0x8582 |
|
3973 #define LOCAL_GL_SOURCE3_ALPHA_NV 0x858B |
|
3974 #define LOCAL_GL_SOURCE3_RGB_NV 0x8583 |
|
3975 #define LOCAL_GL_SPARE0_NV 0x852E |
|
3976 #define LOCAL_GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 |
|
3977 #define LOCAL_GL_SPARE1_NV 0x852F |
|
3978 #define LOCAL_GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 |
|
3979 #define LOCAL_GL_SPECULAR 0x1202 |
|
3980 #define LOCAL_GL_SPHERE_MAP 0x2402 |
|
3981 #define LOCAL_GL_SPOT_CUTOFF 0x1206 |
|
3982 #define LOCAL_GL_SPOT_DIRECTION 0x1204 |
|
3983 #define LOCAL_GL_SPOT_EXPONENT 0x1205 |
|
3984 #define LOCAL_GL_SPRITE_AXIAL_SGIX 0x814C |
|
3985 #define LOCAL_GL_SPRITE_AXIS_SGIX 0x814A |
|
3986 #define LOCAL_GL_SPRITE_EYE_ALIGNED_SGIX 0x814E |
|
3987 #define LOCAL_GL_SPRITE_MODE_SGIX 0x8149 |
|
3988 #define LOCAL_GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D |
|
3989 #define LOCAL_GL_SPRITE_SGIX 0x8148 |
|
3990 #define LOCAL_GL_SPRITE_TRANSLATION_SGIX 0x814B |
|
3991 #define LOCAL_GL_SQUARE_NV 0x90A3 |
|
3992 #define LOCAL_GL_SRC0_ALPHA 0x8588 |
|
3993 #define LOCAL_GL_SRC0_RGB 0x8580 |
|
3994 #define LOCAL_GL_SRC1_ALPHA 0x8589 |
|
3995 #define LOCAL_GL_SRC1_COLOR 0x88F9 |
|
3996 #define LOCAL_GL_SRC1_RGB 0x8581 |
|
3997 #define LOCAL_GL_SRC2_ALPHA 0x858A |
|
3998 #define LOCAL_GL_SRC2_RGB 0x8582 |
|
3999 #define LOCAL_GL_SRC_ALPHA 0x0302 |
|
4000 #define LOCAL_GL_SRC_ALPHA_SATURATE 0x0308 |
|
4001 #define LOCAL_GL_SRC_ATOP_NV 0x928E |
|
4002 #define LOCAL_GL_SRC_COLOR 0x0300 |
|
4003 #define LOCAL_GL_SRC_IN_NV 0x928A |
|
4004 #define LOCAL_GL_SRC_NV 0x9286 |
|
4005 #define LOCAL_GL_SRC_OUT_NV 0x928C |
|
4006 #define LOCAL_GL_SRC_OVER_NV 0x9288 |
|
4007 #define LOCAL_GL_SRGB 0x8C40 |
|
4008 #define LOCAL_GL_SRGB8 0x8C41 |
|
4009 #define LOCAL_GL_SRGB8_ALPHA8 0x8C43 |
|
4010 #define LOCAL_GL_SRGB8_ALPHA8_EXT 0x8C43 |
|
4011 #define LOCAL_GL_SRGB8_EXT 0x8C41 |
|
4012 #define LOCAL_GL_SRGB8_NV 0x8C41 |
|
4013 #define LOCAL_GL_SRGB_ALPHA 0x8C42 |
|
4014 #define LOCAL_GL_SRGB_ALPHA_EXT 0x8C42 |
|
4015 #define LOCAL_GL_SRGB_DECODE_ARB 0x8299 |
|
4016 #define LOCAL_GL_SRGB_EXT 0x8C40 |
|
4017 #define LOCAL_GL_SRGB_READ 0x8297 |
|
4018 #define LOCAL_GL_SRGB_WRITE 0x8298 |
|
4019 #define LOCAL_GL_STACK_OVERFLOW 0x0503 |
|
4020 #define LOCAL_GL_STACK_OVERFLOW_KHR 0x0503 |
|
4021 #define LOCAL_GL_STACK_UNDERFLOW 0x0504 |
|
4022 #define LOCAL_GL_STACK_UNDERFLOW_KHR 0x0504 |
|
4023 #define LOCAL_GL_STANDARD_FONT_NAME_NV 0x9072 |
|
4024 #define LOCAL_GL_STATE_RESTORE 0x8BDC |
|
4025 #define LOCAL_GL_STATIC_ATI 0x8760 |
|
4026 #define LOCAL_GL_STATIC_COPY 0x88E6 |
|
4027 #define LOCAL_GL_STATIC_COPY_ARB 0x88E6 |
|
4028 #define LOCAL_GL_STATIC_DRAW 0x88E4 |
|
4029 #define LOCAL_GL_STATIC_DRAW_ARB 0x88E4 |
|
4030 #define LOCAL_GL_STATIC_READ 0x88E5 |
|
4031 #define LOCAL_GL_STATIC_READ_ARB 0x88E5 |
|
4032 #define LOCAL_GL_STATIC_VERTEX_ARRAY_IBM 103061 |
|
4033 #define LOCAL_GL_STENCIL 0x1802 |
|
4034 #define LOCAL_GL_STENCIL_ATTACHMENT 0x8D20 |
|
4035 #define LOCAL_GL_STENCIL_ATTACHMENT_EXT 0x8D20 |
|
4036 #define LOCAL_GL_STENCIL_ATTACHMENT_OES 0x8D20 |
|
4037 #define LOCAL_GL_STENCIL_BACK_FAIL 0x8801 |
|
4038 #define LOCAL_GL_STENCIL_BACK_FAIL_ATI 0x8801 |
|
4039 #define LOCAL_GL_STENCIL_BACK_FUNC 0x8800 |
|
4040 #define LOCAL_GL_STENCIL_BACK_FUNC_ATI 0x8800 |
|
4041 #define LOCAL_GL_STENCIL_BACK_OP_VALUE_AMD 0x874D |
|
4042 #define LOCAL_GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 |
|
4043 #define LOCAL_GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 |
|
4044 #define LOCAL_GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 |
|
4045 #define LOCAL_GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 |
|
4046 #define LOCAL_GL_STENCIL_BACK_REF 0x8CA3 |
|
4047 #define LOCAL_GL_STENCIL_BACK_VALUE_MASK 0x8CA4 |
|
4048 #define LOCAL_GL_STENCIL_BACK_WRITEMASK 0x8CA5 |
|
4049 #define LOCAL_GL_STENCIL_BITS 0x0D57 |
|
4050 #define LOCAL_GL_STENCIL_BUFFER_BIT 0x00000400 |
|
4051 #define LOCAL_GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 |
|
4052 #define LOCAL_GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 |
|
4053 #define LOCAL_GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 |
|
4054 #define LOCAL_GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 |
|
4055 #define LOCAL_GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 |
|
4056 #define LOCAL_GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 |
|
4057 #define LOCAL_GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 |
|
4058 #define LOCAL_GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 |
|
4059 #define LOCAL_GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 |
|
4060 #define LOCAL_GL_STENCIL_CLEAR_VALUE 0x0B91 |
|
4061 #define LOCAL_GL_STENCIL_COMPONENTS 0x8285 |
|
4062 #define LOCAL_GL_STENCIL_EXT 0x1802 |
|
4063 #define LOCAL_GL_STENCIL_FAIL 0x0B94 |
|
4064 #define LOCAL_GL_STENCIL_FUNC 0x0B92 |
|
4065 #define LOCAL_GL_STENCIL_INDEX 0x1901 |
|
4066 #define LOCAL_GL_STENCIL_INDEX1 0x8D46 |
|
4067 #define LOCAL_GL_STENCIL_INDEX16 0x8D49 |
|
4068 #define LOCAL_GL_STENCIL_INDEX16_EXT 0x8D49 |
|
4069 #define LOCAL_GL_STENCIL_INDEX1_EXT 0x8D46 |
|
4070 #define LOCAL_GL_STENCIL_INDEX1_OES 0x8D46 |
|
4071 #define LOCAL_GL_STENCIL_INDEX4 0x8D47 |
|
4072 #define LOCAL_GL_STENCIL_INDEX4_EXT 0x8D47 |
|
4073 #define LOCAL_GL_STENCIL_INDEX4_OES 0x8D47 |
|
4074 #define LOCAL_GL_STENCIL_INDEX8 0x8D48 |
|
4075 #define LOCAL_GL_STENCIL_INDEX8_EXT 0x8D48 |
|
4076 #define LOCAL_GL_STENCIL_INDEX8_OES 0x8D48 |
|
4077 #define LOCAL_GL_STENCIL_OP_VALUE_AMD 0x874C |
|
4078 #define LOCAL_GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 |
|
4079 #define LOCAL_GL_STENCIL_PASS_DEPTH_PASS 0x0B96 |
|
4080 #define LOCAL_GL_STENCIL_REF 0x0B97 |
|
4081 #define LOCAL_GL_STENCIL_RENDERABLE 0x8288 |
|
4082 #define LOCAL_GL_STENCIL_TAG_BITS_EXT 0x88F2 |
|
4083 #define LOCAL_GL_STENCIL_TEST 0x0B90 |
|
4084 #define LOCAL_GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 |
|
4085 #define LOCAL_GL_STENCIL_VALUE_MASK 0x0B93 |
|
4086 #define LOCAL_GL_STENCIL_WRITEMASK 0x0B98 |
|
4087 #define LOCAL_GL_STEREO 0x0C33 |
|
4088 #define LOCAL_GL_STORAGE_CACHED_APPLE 0x85BE |
|
4089 #define LOCAL_GL_STORAGE_CLIENT_APPLE 0x85B4 |
|
4090 #define LOCAL_GL_STORAGE_PRIVATE_APPLE 0x85BD |
|
4091 #define LOCAL_GL_STORAGE_SHARED_APPLE 0x85BF |
|
4092 #define LOCAL_GL_STREAM_COPY 0x88E2 |
|
4093 #define LOCAL_GL_STREAM_COPY_ARB 0x88E2 |
|
4094 #define LOCAL_GL_STREAM_DRAW 0x88E0 |
|
4095 #define LOCAL_GL_STREAM_DRAW_ARB 0x88E0 |
|
4096 #define LOCAL_GL_STREAM_READ 0x88E1 |
|
4097 #define LOCAL_GL_STREAM_READ_ARB 0x88E1 |
|
4098 #define LOCAL_GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 |
|
4099 #define LOCAL_GL_STRICT_LIGHTING_HINT_PGI 0x1A217 |
|
4100 #define LOCAL_GL_STRICT_SCISSOR_HINT_PGI 0x1A218 |
|
4101 #define LOCAL_GL_SUBPIXEL_BITS 0x0D50 |
|
4102 #define LOCAL_GL_SUBSAMPLE_DISTANCE_AMD 0x883F |
|
4103 #define LOCAL_GL_SUBTRACT 0x84E7 |
|
4104 #define LOCAL_GL_SUBTRACT_ARB 0x84E7 |
|
4105 #define LOCAL_GL_SUB_ATI 0x8965 |
|
4106 #define LOCAL_GL_SUCCESS_NV 0x902F |
|
4107 #define LOCAL_GL_SURFACE_MAPPED_NV 0x8700 |
|
4108 #define LOCAL_GL_SURFACE_REGISTERED_NV 0x86FD |
|
4109 #define LOCAL_GL_SURFACE_STATE_NV 0x86EB |
|
4110 #define LOCAL_GL_SWIZZLE_STQ_ATI 0x8977 |
|
4111 #define LOCAL_GL_SWIZZLE_STQ_DQ_ATI 0x8979 |
|
4112 #define LOCAL_GL_SWIZZLE_STRQ_ATI 0x897A |
|
4113 #define LOCAL_GL_SWIZZLE_STRQ_DQ_ATI 0x897B |
|
4114 #define LOCAL_GL_SWIZZLE_STR_ATI 0x8976 |
|
4115 #define LOCAL_GL_SWIZZLE_STR_DR_ATI 0x8978 |
|
4116 #define LOCAL_GL_SYNC_CL_EVENT_ARB 0x8240 |
|
4117 #define LOCAL_GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 |
|
4118 #define LOCAL_GL_SYNC_CONDITION 0x9113 |
|
4119 #define LOCAL_GL_SYNC_CONDITION_APPLE 0x9113 |
|
4120 #define LOCAL_GL_SYNC_FENCE 0x9116 |
|
4121 #define LOCAL_GL_SYNC_FENCE_APPLE 0x9116 |
|
4122 #define LOCAL_GL_SYNC_FLAGS 0x9115 |
|
4123 #define LOCAL_GL_SYNC_FLAGS_APPLE 0x9115 |
|
4124 #define LOCAL_GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 |
|
4125 #define LOCAL_GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 |
|
4126 #define LOCAL_GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 |
|
4127 #define LOCAL_GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 |
|
4128 #define LOCAL_GL_SYNC_OBJECT_APPLE 0x8A53 |
|
4129 #define LOCAL_GL_SYNC_STATUS 0x9114 |
|
4130 #define LOCAL_GL_SYNC_STATUS_APPLE 0x9114 |
|
4131 #define LOCAL_GL_SYNC_X11_FENCE_EXT 0x90E1 |
|
4132 #define LOCAL_GL_SYSTEM_FONT_NAME_NV 0x9073 |
|
4133 #define LOCAL_GL_T 0x2001 |
|
4134 #define LOCAL_GL_T2F_C3F_V3F 0x2A2A |
|
4135 #define LOCAL_GL_T2F_C4F_N3F_V3F 0x2A2C |
|
4136 #define LOCAL_GL_T2F_C4UB_V3F 0x2A29 |
|
4137 #define LOCAL_GL_T2F_IUI_N3F_V2F_EXT 0x81B3 |
|
4138 #define LOCAL_GL_T2F_IUI_N3F_V3F_EXT 0x81B4 |
|
4139 #define LOCAL_GL_T2F_IUI_V2F_EXT 0x81B1 |
|
4140 #define LOCAL_GL_T2F_IUI_V3F_EXT 0x81B2 |
|
4141 #define LOCAL_GL_T2F_N3F_V3F 0x2A2B |
|
4142 #define LOCAL_GL_T2F_V3F 0x2A27 |
|
4143 #define LOCAL_GL_T4F_C4F_N3F_V4F 0x2A2D |
|
4144 #define LOCAL_GL_T4F_V4F 0x2A28 |
|
4145 #define LOCAL_GL_TABLE_TOO_LARGE 0x8031 |
|
4146 #define LOCAL_GL_TABLE_TOO_LARGE_EXT 0x8031 |
|
4147 #define LOCAL_GL_TANGENT_ARRAY_EXT 0x8439 |
|
4148 #define LOCAL_GL_TANGENT_ARRAY_POINTER_EXT 0x8442 |
|
4149 #define LOCAL_GL_TANGENT_ARRAY_STRIDE_EXT 0x843F |
|
4150 #define LOCAL_GL_TANGENT_ARRAY_TYPE_EXT 0x843E |
|
4151 #define LOCAL_GL_TESSELLATION_FACTOR_AMD 0x9005 |
|
4152 #define LOCAL_GL_TESSELLATION_MODE_AMD 0x9004 |
|
4153 #define LOCAL_GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 |
|
4154 #define LOCAL_GL_TESS_CONTROL_PROGRAM_NV 0x891E |
|
4155 #define LOCAL_GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 |
|
4156 #define LOCAL_GL_TESS_CONTROL_SHADER 0x8E88 |
|
4157 #define LOCAL_GL_TESS_CONTROL_SHADER_BIT 0x00000008 |
|
4158 #define LOCAL_GL_TESS_CONTROL_SUBROUTINE 0x92E9 |
|
4159 #define LOCAL_GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF |
|
4160 #define LOCAL_GL_TESS_CONTROL_TEXTURE 0x829C |
|
4161 #define LOCAL_GL_TESS_EVALUATION_PROGRAM_NV 0x891F |
|
4162 #define LOCAL_GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 |
|
4163 #define LOCAL_GL_TESS_EVALUATION_SHADER 0x8E87 |
|
4164 #define LOCAL_GL_TESS_EVALUATION_SHADER_BIT 0x00000010 |
|
4165 #define LOCAL_GL_TESS_EVALUATION_SUBROUTINE 0x92EA |
|
4166 #define LOCAL_GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 |
|
4167 #define LOCAL_GL_TESS_EVALUATION_TEXTURE 0x829D |
|
4168 #define LOCAL_GL_TESS_GEN_MODE 0x8E76 |
|
4169 #define LOCAL_GL_TESS_GEN_POINT_MODE 0x8E79 |
|
4170 #define LOCAL_GL_TESS_GEN_SPACING 0x8E77 |
|
4171 #define LOCAL_GL_TESS_GEN_VERTEX_ORDER 0x8E78 |
|
4172 #define LOCAL_GL_TEXCOORD1_BIT_PGI 0x10000000 |
|
4173 #define LOCAL_GL_TEXCOORD2_BIT_PGI 0x20000000 |
|
4174 #define LOCAL_GL_TEXCOORD3_BIT_PGI 0x40000000 |
|
4175 #define LOCAL_GL_TEXCOORD4_BIT_PGI 0x80000000 |
|
4176 #define LOCAL_GL_TEXTURE 0x1702 |
|
4177 #define LOCAL_GL_TEXTURE0 0x84C0 |
|
4178 #define LOCAL_GL_TEXTURE0_ARB 0x84C0 |
|
4179 #define LOCAL_GL_TEXTURE1 0x84C1 |
|
4180 #define LOCAL_GL_TEXTURE10 0x84CA |
|
4181 #define LOCAL_GL_TEXTURE10_ARB 0x84CA |
|
4182 #define LOCAL_GL_TEXTURE11 0x84CB |
|
4183 #define LOCAL_GL_TEXTURE11_ARB 0x84CB |
|
4184 #define LOCAL_GL_TEXTURE12 0x84CC |
|
4185 #define LOCAL_GL_TEXTURE12_ARB 0x84CC |
|
4186 #define LOCAL_GL_TEXTURE13 0x84CD |
|
4187 #define LOCAL_GL_TEXTURE13_ARB 0x84CD |
|
4188 #define LOCAL_GL_TEXTURE14 0x84CE |
|
4189 #define LOCAL_GL_TEXTURE14_ARB 0x84CE |
|
4190 #define LOCAL_GL_TEXTURE15 0x84CF |
|
4191 #define LOCAL_GL_TEXTURE15_ARB 0x84CF |
|
4192 #define LOCAL_GL_TEXTURE16 0x84D0 |
|
4193 #define LOCAL_GL_TEXTURE16_ARB 0x84D0 |
|
4194 #define LOCAL_GL_TEXTURE17 0x84D1 |
|
4195 #define LOCAL_GL_TEXTURE17_ARB 0x84D1 |
|
4196 #define LOCAL_GL_TEXTURE18 0x84D2 |
|
4197 #define LOCAL_GL_TEXTURE18_ARB 0x84D2 |
|
4198 #define LOCAL_GL_TEXTURE19 0x84D3 |
|
4199 #define LOCAL_GL_TEXTURE19_ARB 0x84D3 |
|
4200 #define LOCAL_GL_TEXTURE1_ARB 0x84C1 |
|
4201 #define LOCAL_GL_TEXTURE2 0x84C2 |
|
4202 #define LOCAL_GL_TEXTURE20 0x84D4 |
|
4203 #define LOCAL_GL_TEXTURE20_ARB 0x84D4 |
|
4204 #define LOCAL_GL_TEXTURE21 0x84D5 |
|
4205 #define LOCAL_GL_TEXTURE21_ARB 0x84D5 |
|
4206 #define LOCAL_GL_TEXTURE22 0x84D6 |
|
4207 #define LOCAL_GL_TEXTURE22_ARB 0x84D6 |
|
4208 #define LOCAL_GL_TEXTURE23 0x84D7 |
|
4209 #define LOCAL_GL_TEXTURE23_ARB 0x84D7 |
|
4210 #define LOCAL_GL_TEXTURE24 0x84D8 |
|
4211 #define LOCAL_GL_TEXTURE24_ARB 0x84D8 |
|
4212 #define LOCAL_GL_TEXTURE25 0x84D9 |
|
4213 #define LOCAL_GL_TEXTURE25_ARB 0x84D9 |
|
4214 #define LOCAL_GL_TEXTURE26 0x84DA |
|
4215 #define LOCAL_GL_TEXTURE26_ARB 0x84DA |
|
4216 #define LOCAL_GL_TEXTURE27 0x84DB |
|
4217 #define LOCAL_GL_TEXTURE27_ARB 0x84DB |
|
4218 #define LOCAL_GL_TEXTURE28 0x84DC |
|
4219 #define LOCAL_GL_TEXTURE28_ARB 0x84DC |
|
4220 #define LOCAL_GL_TEXTURE29 0x84DD |
|
4221 #define LOCAL_GL_TEXTURE29_ARB 0x84DD |
|
4222 #define LOCAL_GL_TEXTURE2_ARB 0x84C2 |
|
4223 #define LOCAL_GL_TEXTURE3 0x84C3 |
|
4224 #define LOCAL_GL_TEXTURE30 0x84DE |
|
4225 #define LOCAL_GL_TEXTURE30_ARB 0x84DE |
|
4226 #define LOCAL_GL_TEXTURE31 0x84DF |
|
4227 #define LOCAL_GL_TEXTURE31_ARB 0x84DF |
|
4228 #define LOCAL_GL_TEXTURE3_ARB 0x84C3 |
|
4229 #define LOCAL_GL_TEXTURE4 0x84C4 |
|
4230 #define LOCAL_GL_TEXTURE4_ARB 0x84C4 |
|
4231 #define LOCAL_GL_TEXTURE5 0x84C5 |
|
4232 #define LOCAL_GL_TEXTURE5_ARB 0x84C5 |
|
4233 #define LOCAL_GL_TEXTURE6 0x84C6 |
|
4234 #define LOCAL_GL_TEXTURE6_ARB 0x84C6 |
|
4235 #define LOCAL_GL_TEXTURE7 0x84C7 |
|
4236 #define LOCAL_GL_TEXTURE7_ARB 0x84C7 |
|
4237 #define LOCAL_GL_TEXTURE8 0x84C8 |
|
4238 #define LOCAL_GL_TEXTURE8_ARB 0x84C8 |
|
4239 #define LOCAL_GL_TEXTURE9 0x84C9 |
|
4240 #define LOCAL_GL_TEXTURE9_ARB 0x84C9 |
|
4241 #define LOCAL_GL_TEXTURE_1D 0x0DE0 |
|
4242 #define LOCAL_GL_TEXTURE_1D_ARRAY 0x8C18 |
|
4243 #define LOCAL_GL_TEXTURE_1D_ARRAY_EXT 0x8C18 |
|
4244 #define LOCAL_GL_TEXTURE_1D_BINDING_EXT 0x8068 |
|
4245 #define LOCAL_GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D |
|
4246 #define LOCAL_GL_TEXTURE_1D_STACK_MESAX 0x8759 |
|
4247 #define LOCAL_GL_TEXTURE_2D 0x0DE1 |
|
4248 #define LOCAL_GL_TEXTURE_2D_ARRAY 0x8C1A |
|
4249 #define LOCAL_GL_TEXTURE_2D_ARRAY_EXT 0x8C1A |
|
4250 #define LOCAL_GL_TEXTURE_2D_BINDING_EXT 0x8069 |
|
4251 #define LOCAL_GL_TEXTURE_2D_MULTISAMPLE 0x9100 |
|
4252 #define LOCAL_GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 |
|
4253 #define LOCAL_GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E |
|
4254 #define LOCAL_GL_TEXTURE_2D_STACK_MESAX 0x875A |
|
4255 #define LOCAL_GL_TEXTURE_3D 0x806F |
|
4256 #define LOCAL_GL_TEXTURE_3D_BINDING_EXT 0x806A |
|
4257 #define LOCAL_GL_TEXTURE_3D_BINDING_OES 0x806A |
|
4258 #define LOCAL_GL_TEXTURE_3D_EXT 0x806F |
|
4259 #define LOCAL_GL_TEXTURE_3D_OES 0x806F |
|
4260 #define LOCAL_GL_TEXTURE_4DSIZE_SGIS 0x8136 |
|
4261 #define LOCAL_GL_TEXTURE_4D_BINDING_SGIS 0x814F |
|
4262 #define LOCAL_GL_TEXTURE_4D_SGIS 0x8134 |
|
4263 #define LOCAL_GL_TEXTURE_ALPHA_MODULATE_IMG 0x8C06 |
|
4264 #define LOCAL_GL_TEXTURE_ALPHA_SIZE 0x805F |
|
4265 #define LOCAL_GL_TEXTURE_ALPHA_SIZE_EXT 0x805F |
|
4266 #define LOCAL_GL_TEXTURE_ALPHA_TYPE 0x8C13 |
|
4267 #define LOCAL_GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 |
|
4268 #define LOCAL_GL_TEXTURE_APPLICATION_MODE_EXT 0x834F |
|
4269 #define LOCAL_GL_TEXTURE_BASE_LEVEL 0x813C |
|
4270 #define LOCAL_GL_TEXTURE_BASE_LEVEL_SGIS 0x813C |
|
4271 #define LOCAL_GL_TEXTURE_BINDING_1D 0x8068 |
|
4272 #define LOCAL_GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C |
|
4273 #define LOCAL_GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C |
|
4274 #define LOCAL_GL_TEXTURE_BINDING_2D 0x8069 |
|
4275 #define LOCAL_GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D |
|
4276 #define LOCAL_GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D |
|
4277 #define LOCAL_GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 |
|
4278 #define LOCAL_GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 |
|
4279 #define LOCAL_GL_TEXTURE_BINDING_3D 0x806A |
|
4280 #define LOCAL_GL_TEXTURE_BINDING_3D_OES 0x806A |
|
4281 #define LOCAL_GL_TEXTURE_BINDING_BUFFER 0x8C2C |
|
4282 #define LOCAL_GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C |
|
4283 #define LOCAL_GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C |
|
4284 #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP 0x8514 |
|
4285 #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 |
|
4286 #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A |
|
4287 #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A |
|
4288 #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 |
|
4289 #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514 |
|
4290 #define LOCAL_GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 |
|
4291 #define LOCAL_GL_TEXTURE_BINDING_RECTANGLE 0x84F6 |
|
4292 #define LOCAL_GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 |
|
4293 #define LOCAL_GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 |
|
4294 #define LOCAL_GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 |
|
4295 #define LOCAL_GL_TEXTURE_BIT 0x00040000 |
|
4296 #define LOCAL_GL_TEXTURE_BLUE_SIZE 0x805E |
|
4297 #define LOCAL_GL_TEXTURE_BLUE_SIZE_EXT 0x805E |
|
4298 #define LOCAL_GL_TEXTURE_BLUE_TYPE 0x8C12 |
|
4299 #define LOCAL_GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 |
|
4300 #define LOCAL_GL_TEXTURE_BORDER 0x1005 |
|
4301 #define LOCAL_GL_TEXTURE_BORDER_COLOR 0x1004 |
|
4302 #define LOCAL_GL_TEXTURE_BORDER_COLOR_NV 0x1004 |
|
4303 #define LOCAL_GL_TEXTURE_BORDER_VALUES_NV 0x871A |
|
4304 #define LOCAL_GL_TEXTURE_BUFFER 0x8C2A |
|
4305 #define LOCAL_GL_TEXTURE_BUFFER_ARB 0x8C2A |
|
4306 #define LOCAL_GL_TEXTURE_BUFFER_BINDING 0x8C2A |
|
4307 #define LOCAL_GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D |
|
4308 #define LOCAL_GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D |
|
4309 #define LOCAL_GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D |
|
4310 #define LOCAL_GL_TEXTURE_BUFFER_EXT 0x8C2A |
|
4311 #define LOCAL_GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E |
|
4312 #define LOCAL_GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E |
|
4313 #define LOCAL_GL_TEXTURE_BUFFER_OFFSET 0x919D |
|
4314 #define LOCAL_GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F |
|
4315 #define LOCAL_GL_TEXTURE_BUFFER_SIZE 0x919E |
|
4316 #define LOCAL_GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 |
|
4317 #define LOCAL_GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 |
|
4318 #define LOCAL_GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 |
|
4319 #define LOCAL_GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 |
|
4320 #define LOCAL_GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 |
|
4321 #define LOCAL_GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 |
|
4322 #define LOCAL_GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 |
|
4323 #define LOCAL_GL_TEXTURE_COLOR_TABLE_SGI 0x80BC |
|
4324 #define LOCAL_GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF |
|
4325 #define LOCAL_GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF |
|
4326 #define LOCAL_GL_TEXTURE_COMPARE_FUNC 0x884D |
|
4327 #define LOCAL_GL_TEXTURE_COMPARE_FUNC_ARB 0x884D |
|
4328 #define LOCAL_GL_TEXTURE_COMPARE_FUNC_EXT 0x884D |
|
4329 #define LOCAL_GL_TEXTURE_COMPARE_MODE 0x884C |
|
4330 #define LOCAL_GL_TEXTURE_COMPARE_MODE_ARB 0x884C |
|
4331 #define LOCAL_GL_TEXTURE_COMPARE_MODE_EXT 0x884C |
|
4332 #define LOCAL_GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B |
|
4333 #define LOCAL_GL_TEXTURE_COMPARE_SGIX 0x819A |
|
4334 #define LOCAL_GL_TEXTURE_COMPONENTS 0x1003 |
|
4335 #define LOCAL_GL_TEXTURE_COMPRESSED 0x86A1 |
|
4336 #define LOCAL_GL_TEXTURE_COMPRESSED_ARB 0x86A1 |
|
4337 #define LOCAL_GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 |
|
4338 #define LOCAL_GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 |
|
4339 #define LOCAL_GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 |
|
4340 #define LOCAL_GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 |
|
4341 #define LOCAL_GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 |
|
4342 #define LOCAL_GL_TEXTURE_COMPRESSION_HINT 0x84EF |
|
4343 #define LOCAL_GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF |
|
4344 #define LOCAL_GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 |
|
4345 #define LOCAL_GL_TEXTURE_COORD_ARRAY 0x8078 |
|
4346 #define LOCAL_GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 |
|
4347 #define LOCAL_GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A |
|
4348 #define LOCAL_GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A |
|
4349 #define LOCAL_GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B |
|
4350 #define LOCAL_GL_TEXTURE_COORD_ARRAY_EXT 0x8078 |
|
4351 #define LOCAL_GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F |
|
4352 #define LOCAL_GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 |
|
4353 #define LOCAL_GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 |
|
4354 #define LOCAL_GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 |
|
4355 #define LOCAL_GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 |
|
4356 #define LOCAL_GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 |
|
4357 #define LOCAL_GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 |
|
4358 #define LOCAL_GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 |
|
4359 #define LOCAL_GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A |
|
4360 #define LOCAL_GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A |
|
4361 #define LOCAL_GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 |
|
4362 #define LOCAL_GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 |
|
4363 #define LOCAL_GL_TEXTURE_COORD_NV 0x8C79 |
|
4364 #define LOCAL_GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 |
|
4365 #define LOCAL_GL_TEXTURE_CROP_RECT_OES 0x8B9D |
|
4366 #define LOCAL_GL_TEXTURE_CUBE_MAP 0x8513 |
|
4367 #define LOCAL_GL_TEXTURE_CUBE_MAP_ARB 0x8513 |
|
4368 #define LOCAL_GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 |
|
4369 #define LOCAL_GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 |
|
4370 #define LOCAL_GL_TEXTURE_CUBE_MAP_EXT 0x8513 |
|
4371 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 |
|
4372 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 |
|
4373 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 |
|
4374 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516 |
|
4375 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 |
|
4376 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 |
|
4377 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 |
|
4378 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518 |
|
4379 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A |
|
4380 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A |
|
4381 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A |
|
4382 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A |
|
4383 #define LOCAL_GL_TEXTURE_CUBE_MAP_OES 0x8513 |
|
4384 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 |
|
4385 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 |
|
4386 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 |
|
4387 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515 |
|
4388 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 |
|
4389 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 |
|
4390 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 |
|
4391 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517 |
|
4392 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 |
|
4393 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 |
|
4394 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 |
|
4395 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519 |
|
4396 #define LOCAL_GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F |
|
4397 #define LOCAL_GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 |
|
4398 #define LOCAL_GL_TEXTURE_DEFORMATION_SGIX 0x8195 |
|
4399 #define LOCAL_GL_TEXTURE_DEPTH 0x8071 |
|
4400 #define LOCAL_GL_TEXTURE_DEPTH_EXT 0x8071 |
|
4401 #define LOCAL_GL_TEXTURE_DEPTH_QCOM 0x8BD4 |
|
4402 #define LOCAL_GL_TEXTURE_DEPTH_SIZE 0x884A |
|
4403 #define LOCAL_GL_TEXTURE_DEPTH_SIZE_ARB 0x884A |
|
4404 #define LOCAL_GL_TEXTURE_DEPTH_TYPE 0x8C16 |
|
4405 #define LOCAL_GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 |
|
4406 #define LOCAL_GL_TEXTURE_DS_SIZE_NV 0x871D |
|
4407 #define LOCAL_GL_TEXTURE_DT_SIZE_NV 0x871E |
|
4408 #define LOCAL_GL_TEXTURE_ENV 0x2300 |
|
4409 #define LOCAL_GL_TEXTURE_ENV_BIAS_SGIX 0x80BE |
|
4410 #define LOCAL_GL_TEXTURE_ENV_COLOR 0x2201 |
|
4411 #define LOCAL_GL_TEXTURE_ENV_MODE 0x2200 |
|
4412 #define LOCAL_GL_TEXTURE_EXTERNAL_OES 0x8D65 |
|
4413 #define LOCAL_GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 |
|
4414 #define LOCAL_GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 |
|
4415 #define LOCAL_GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 |
|
4416 #define LOCAL_GL_TEXTURE_FILTER_CONTROL 0x8500 |
|
4417 #define LOCAL_GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 |
|
4418 #define LOCAL_GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 |
|
4419 #define LOCAL_GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C |
|
4420 #define LOCAL_GL_TEXTURE_FORMAT_QCOM 0x8BD6 |
|
4421 #define LOCAL_GL_TEXTURE_FREE_MEMORY_ATI 0x87FC |
|
4422 #define LOCAL_GL_TEXTURE_GATHER 0x82A2 |
|
4423 #define LOCAL_GL_TEXTURE_GATHER_SHADOW 0x82A3 |
|
4424 #define LOCAL_GL_TEXTURE_GEN_MODE 0x2500 |
|
4425 #define LOCAL_GL_TEXTURE_GEN_MODE_OES 0x2500 |
|
4426 #define LOCAL_GL_TEXTURE_GEN_Q 0x0C63 |
|
4427 #define LOCAL_GL_TEXTURE_GEN_R 0x0C62 |
|
4428 #define LOCAL_GL_TEXTURE_GEN_S 0x0C60 |
|
4429 #define LOCAL_GL_TEXTURE_GEN_STR_OES 0x8D60 |
|
4430 #define LOCAL_GL_TEXTURE_GEN_T 0x0C61 |
|
4431 #define LOCAL_GL_TEXTURE_GEQUAL_R_SGIX 0x819D |
|
4432 #define LOCAL_GL_TEXTURE_GREEN_SIZE 0x805D |
|
4433 #define LOCAL_GL_TEXTURE_GREEN_SIZE_EXT 0x805D |
|
4434 #define LOCAL_GL_TEXTURE_GREEN_TYPE 0x8C11 |
|
4435 #define LOCAL_GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 |
|
4436 #define LOCAL_GL_TEXTURE_HEIGHT 0x1001 |
|
4437 #define LOCAL_GL_TEXTURE_HEIGHT_QCOM 0x8BD3 |
|
4438 #define LOCAL_GL_TEXTURE_HI_SIZE_NV 0x871B |
|
4439 #define LOCAL_GL_TEXTURE_IMAGE_FORMAT 0x828F |
|
4440 #define LOCAL_GL_TEXTURE_IMAGE_TYPE 0x8290 |
|
4441 #define LOCAL_GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 |
|
4442 #define LOCAL_GL_TEXTURE_IMMUTABLE_FORMAT 0x912F |
|
4443 #define LOCAL_GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F |
|
4444 #define LOCAL_GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF |
|
4445 #define LOCAL_GL_TEXTURE_INDEX_SIZE_EXT 0x80ED |
|
4446 #define LOCAL_GL_TEXTURE_INTENSITY_SIZE 0x8061 |
|
4447 #define LOCAL_GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 |
|
4448 #define LOCAL_GL_TEXTURE_INTENSITY_TYPE 0x8C15 |
|
4449 #define LOCAL_GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 |
|
4450 #define LOCAL_GL_TEXTURE_INTERNAL_FORMAT 0x1003 |
|
4451 #define LOCAL_GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 |
|
4452 #define LOCAL_GL_TEXTURE_LEQUAL_R_SGIX 0x819C |
|
4453 #define LOCAL_GL_TEXTURE_LIGHTING_MODE_HP 0x8167 |
|
4454 #define LOCAL_GL_TEXTURE_LIGHT_EXT 0x8350 |
|
4455 #define LOCAL_GL_TEXTURE_LOD_BIAS 0x8501 |
|
4456 #define LOCAL_GL_TEXTURE_LOD_BIAS_EXT 0x8501 |
|
4457 #define LOCAL_GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 |
|
4458 #define LOCAL_GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E |
|
4459 #define LOCAL_GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F |
|
4460 #define LOCAL_GL_TEXTURE_LO_SIZE_NV 0x871C |
|
4461 #define LOCAL_GL_TEXTURE_LUMINANCE_SIZE 0x8060 |
|
4462 #define LOCAL_GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 |
|
4463 #define LOCAL_GL_TEXTURE_LUMINANCE_TYPE 0x8C14 |
|
4464 #define LOCAL_GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 |
|
4465 #define LOCAL_GL_TEXTURE_MAG_FILTER 0x2800 |
|
4466 #define LOCAL_GL_TEXTURE_MAG_SIZE_NV 0x871F |
|
4467 #define LOCAL_GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 |
|
4468 #define LOCAL_GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 |
|
4469 #define LOCAL_GL_TEXTURE_MATRIX 0x0BA8 |
|
4470 #define LOCAL_GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F |
|
4471 #define LOCAL_GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE |
|
4472 #define LOCAL_GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B |
|
4473 #define LOCAL_GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 |
|
4474 #define LOCAL_GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A |
|
4475 #define LOCAL_GL_TEXTURE_MAX_LEVEL 0x813D |
|
4476 #define LOCAL_GL_TEXTURE_MAX_LEVEL_APPLE 0x813D |
|
4477 #define LOCAL_GL_TEXTURE_MAX_LEVEL_SGIS 0x813D |
|
4478 #define LOCAL_GL_TEXTURE_MAX_LOD 0x813B |
|
4479 #define LOCAL_GL_TEXTURE_MAX_LOD_SGIS 0x813B |
|
4480 #define LOCAL_GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF |
|
4481 #define LOCAL_GL_TEXTURE_MIN_FILTER 0x2801 |
|
4482 #define LOCAL_GL_TEXTURE_MIN_LOD 0x813A |
|
4483 #define LOCAL_GL_TEXTURE_MIN_LOD_SGIS 0x813A |
|
4484 #define LOCAL_GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E |
|
4485 #define LOCAL_GL_TEXTURE_NORMAL_EXT 0x85AF |
|
4486 #define LOCAL_GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 |
|
4487 #define LOCAL_GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB |
|
4488 #define LOCAL_GL_TEXTURE_POST_SPECULAR_HP 0x8168 |
|
4489 #define LOCAL_GL_TEXTURE_PRE_SPECULAR_HP 0x8169 |
|
4490 #define LOCAL_GL_TEXTURE_PRIORITY 0x8066 |
|
4491 #define LOCAL_GL_TEXTURE_PRIORITY_EXT 0x8066 |
|
4492 #define LOCAL_GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 |
|
4493 #define LOCAL_GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 |
|
4494 #define LOCAL_GL_TEXTURE_RECTANGLE 0x84F5 |
|
4495 #define LOCAL_GL_TEXTURE_RECTANGLE_ARB 0x84F5 |
|
4496 #define LOCAL_GL_TEXTURE_RECTANGLE_NV 0x84F5 |
|
4497 #define LOCAL_GL_TEXTURE_RED_SIZE 0x805C |
|
4498 #define LOCAL_GL_TEXTURE_RED_SIZE_EXT 0x805C |
|
4499 #define LOCAL_GL_TEXTURE_RED_TYPE 0x8C10 |
|
4500 #define LOCAL_GL_TEXTURE_RED_TYPE_ARB 0x8C10 |
|
4501 #define LOCAL_GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 |
|
4502 #define LOCAL_GL_TEXTURE_RENDERBUFFER_NV 0x8E55 |
|
4503 #define LOCAL_GL_TEXTURE_RESIDENT 0x8067 |
|
4504 #define LOCAL_GL_TEXTURE_RESIDENT_EXT 0x8067 |
|
4505 #define LOCAL_GL_TEXTURE_SAMPLES 0x9106 |
|
4506 #define LOCAL_GL_TEXTURE_SAMPLES_IMG 0x9136 |
|
4507 #define LOCAL_GL_TEXTURE_SHADER_NV 0x86DE |
|
4508 #define LOCAL_GL_TEXTURE_SHADOW 0x82A1 |
|
4509 #define LOCAL_GL_TEXTURE_SHARED_SIZE 0x8C3F |
|
4510 #define LOCAL_GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F |
|
4511 #define LOCAL_GL_TEXTURE_SPARSE_ARB 0x91A6 |
|
4512 #define LOCAL_GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 |
|
4513 #define LOCAL_GL_TEXTURE_STACK_DEPTH 0x0BA5 |
|
4514 #define LOCAL_GL_TEXTURE_STENCIL_SIZE 0x88F1 |
|
4515 #define LOCAL_GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 |
|
4516 #define LOCAL_GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC |
|
4517 #define LOCAL_GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 |
|
4518 #define LOCAL_GL_TEXTURE_SWIZZLE_A 0x8E45 |
|
4519 #define LOCAL_GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 |
|
4520 #define LOCAL_GL_TEXTURE_SWIZZLE_B 0x8E44 |
|
4521 #define LOCAL_GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 |
|
4522 #define LOCAL_GL_TEXTURE_SWIZZLE_G 0x8E43 |
|
4523 #define LOCAL_GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 |
|
4524 #define LOCAL_GL_TEXTURE_SWIZZLE_R 0x8E42 |
|
4525 #define LOCAL_GL_TEXTURE_SWIZZLE_RGBA 0x8E46 |
|
4526 #define LOCAL_GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 |
|
4527 #define LOCAL_GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 |
|
4528 #define LOCAL_GL_TEXTURE_TARGET_QCOM 0x8BDA |
|
4529 #define LOCAL_GL_TEXTURE_TOO_LARGE_EXT 0x8065 |
|
4530 #define LOCAL_GL_TEXTURE_TYPE_QCOM 0x8BD7 |
|
4531 #define LOCAL_GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F |
|
4532 #define LOCAL_GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 |
|
4533 #define LOCAL_GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 |
|
4534 #define LOCAL_GL_TEXTURE_USAGE_ANGLE 0x93A2 |
|
4535 #define LOCAL_GL_TEXTURE_VIEW 0x82B5 |
|
4536 #define LOCAL_GL_TEXTURE_VIEW_MIN_LAYER 0x82DD |
|
4537 #define LOCAL_GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB |
|
4538 #define LOCAL_GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE |
|
4539 #define LOCAL_GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC |
|
4540 #define LOCAL_GL_TEXTURE_WIDTH 0x1000 |
|
4541 #define LOCAL_GL_TEXTURE_WIDTH_QCOM 0x8BD2 |
|
4542 #define LOCAL_GL_TEXTURE_WRAP_Q_SGIS 0x8137 |
|
4543 #define LOCAL_GL_TEXTURE_WRAP_R 0x8072 |
|
4544 #define LOCAL_GL_TEXTURE_WRAP_R_EXT 0x8072 |
|
4545 #define LOCAL_GL_TEXTURE_WRAP_R_OES 0x8072 |
|
4546 #define LOCAL_GL_TEXTURE_WRAP_S 0x2802 |
|
4547 #define LOCAL_GL_TEXTURE_WRAP_T 0x2803 |
|
4548 #define LOCAL_GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 |
|
4549 #define LOCAL_GL_TIMEOUT_EXPIRED 0x911B |
|
4550 #define LOCAL_GL_TIMEOUT_EXPIRED_APPLE 0x911B |
|
4551 #define LOCAL_GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF |
|
4552 #define LOCAL_GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFF |
|
4553 #define LOCAL_GL_TIMESTAMP 0x8E28 |
|
4554 #define LOCAL_GL_TIMESTAMP_EXT 0x8E28 |
|
4555 #define LOCAL_GL_TIME_ELAPSED 0x88BF |
|
4556 #define LOCAL_GL_TIME_ELAPSED_EXT 0x88BF |
|
4557 #define LOCAL_GL_TOP_LEVEL_ARRAY_SIZE 0x930C |
|
4558 #define LOCAL_GL_TOP_LEVEL_ARRAY_STRIDE 0x930D |
|
4559 #define LOCAL_GL_TRACE_ALL_BITS_MESA 0xFFFF |
|
4560 #define LOCAL_GL_TRACE_ARRAYS_BIT_MESA 0x0004 |
|
4561 #define LOCAL_GL_TRACE_ERRORS_BIT_MESA 0x0020 |
|
4562 #define LOCAL_GL_TRACE_MASK_MESA 0x8755 |
|
4563 #define LOCAL_GL_TRACE_NAME_MESA 0x8756 |
|
4564 #define LOCAL_GL_TRACE_OPERATIONS_BIT_MESA 0x0001 |
|
4565 #define LOCAL_GL_TRACE_PIXELS_BIT_MESA 0x0010 |
|
4566 #define LOCAL_GL_TRACE_PRIMITIVES_BIT_MESA 0x0002 |
|
4567 #define LOCAL_GL_TRACE_TEXTURES_BIT_MESA 0x0008 |
|
4568 #define LOCAL_GL_TRACK_MATRIX_NV 0x8648 |
|
4569 #define LOCAL_GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 |
|
4570 #define LOCAL_GL_TRANSFORM_BIT 0x00001000 |
|
4571 #define LOCAL_GL_TRANSFORM_FEEDBACK 0x8E22 |
|
4572 #define LOCAL_GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 |
|
4573 #define LOCAL_GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E |
|
4574 #define LOCAL_GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 |
|
4575 #define LOCAL_GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 |
|
4576 #define LOCAL_GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 |
|
4577 #define LOCAL_GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 |
|
4578 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E |
|
4579 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 |
|
4580 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 |
|
4581 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F |
|
4582 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F |
|
4583 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F |
|
4584 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E |
|
4585 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B |
|
4586 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F |
|
4587 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F |
|
4588 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F |
|
4589 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E |
|
4590 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 |
|
4591 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 |
|
4592 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 |
|
4593 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 |
|
4594 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 |
|
4595 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 |
|
4596 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 |
|
4597 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 |
|
4598 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C |
|
4599 #define LOCAL_GL_TRANSFORM_FEEDBACK_NV 0x8E22 |
|
4600 #define LOCAL_GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 |
|
4601 #define LOCAL_GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 |
|
4602 #define LOCAL_GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 |
|
4603 #define LOCAL_GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 |
|
4604 #define LOCAL_GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 |
|
4605 #define LOCAL_GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 |
|
4606 #define LOCAL_GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 |
|
4607 #define LOCAL_GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 |
|
4608 #define LOCAL_GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 |
|
4609 #define LOCAL_GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 |
|
4610 #define LOCAL_GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 |
|
4611 #define LOCAL_GL_TRANSFORM_HINT_APPLE 0x85B1 |
|
4612 #define LOCAL_GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 |
|
4613 #define LOCAL_GL_TRANSLATE_2D_NV 0x9090 |
|
4614 #define LOCAL_GL_TRANSLATE_3D_NV 0x9091 |
|
4615 #define LOCAL_GL_TRANSLATE_X_NV 0x908E |
|
4616 #define LOCAL_GL_TRANSLATE_Y_NV 0x908F |
|
4617 #define LOCAL_GL_TRANSPOSE_AFFINE_2D_NV 0x9096 |
|
4618 #define LOCAL_GL_TRANSPOSE_AFFINE_3D_NV 0x9098 |
|
4619 #define LOCAL_GL_TRANSPOSE_COLOR_MATRIX 0x84E6 |
|
4620 #define LOCAL_GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 |
|
4621 #define LOCAL_GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 |
|
4622 #define LOCAL_GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 |
|
4623 #define LOCAL_GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 |
|
4624 #define LOCAL_GL_TRANSPOSE_NV 0x862C |
|
4625 #define LOCAL_GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E |
|
4626 #define LOCAL_GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 |
|
4627 #define LOCAL_GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 |
|
4628 #define LOCAL_GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 |
|
4629 #define LOCAL_GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 |
|
4630 #define LOCAL_GL_TRIANGLES 0x0004 |
|
4631 #define LOCAL_GL_TRIANGLES_ADJACENCY 0x000C |
|
4632 #define LOCAL_GL_TRIANGLES_ADJACENCY_ARB 0x000C |
|
4633 #define LOCAL_GL_TRIANGLES_ADJACENCY_EXT 0x000C |
|
4634 #define LOCAL_GL_TRIANGLE_FAN 0x0006 |
|
4635 #define LOCAL_GL_TRIANGLE_LIST_SUN 0x81D7 |
|
4636 #define LOCAL_GL_TRIANGLE_MESH_SUN 0x8615 |
|
4637 #define LOCAL_GL_TRIANGLE_STRIP 0x0005 |
|
4638 #define LOCAL_GL_TRIANGLE_STRIP_ADJACENCY 0x000D |
|
4639 #define LOCAL_GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D |
|
4640 #define LOCAL_GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D |
|
4641 #define LOCAL_GL_TRIANGULAR_NV 0x90A5 |
|
4642 #define LOCAL_GL_TRUE 1 |
|
4643 #define LOCAL_GL_TYPE 0x92FA |
|
4644 #define LOCAL_GL_UNCORRELATED_NV 0x9282 |
|
4645 #define LOCAL_GL_UNDEFINED_APPLE 0x8A1C |
|
4646 #define LOCAL_GL_UNDEFINED_VERTEX 0x8260 |
|
4647 #define LOCAL_GL_UNIFORM 0x92E1 |
|
4648 #define LOCAL_GL_UNIFORM_ARRAY_STRIDE 0x8A3C |
|
4649 #define LOCAL_GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA |
|
4650 #define LOCAL_GL_UNIFORM_BARRIER_BIT 0x00000004 |
|
4651 #define LOCAL_GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 |
|
4652 #define LOCAL_GL_UNIFORM_BLOCK 0x92E2 |
|
4653 #define LOCAL_GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 |
|
4654 #define LOCAL_GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 |
|
4655 #define LOCAL_GL_UNIFORM_BLOCK_BINDING 0x8A3F |
|
4656 #define LOCAL_GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 |
|
4657 #define LOCAL_GL_UNIFORM_BLOCK_INDEX 0x8A3A |
|
4658 #define LOCAL_GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 |
|
4659 #define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC |
|
4660 #define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 |
|
4661 #define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 |
|
4662 #define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 |
|
4663 #define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 |
|
4664 #define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 |
|
4665 #define LOCAL_GL_UNIFORM_BUFFER 0x8A11 |
|
4666 #define LOCAL_GL_UNIFORM_BUFFER_BINDING 0x8A28 |
|
4667 #define LOCAL_GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF |
|
4668 #define LOCAL_GL_UNIFORM_BUFFER_EXT 0x8DEE |
|
4669 #define LOCAL_GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 |
|
4670 #define LOCAL_GL_UNIFORM_BUFFER_SIZE 0x8A2A |
|
4671 #define LOCAL_GL_UNIFORM_BUFFER_START 0x8A29 |
|
4672 #define LOCAL_GL_UNIFORM_IS_ROW_MAJOR 0x8A3E |
|
4673 #define LOCAL_GL_UNIFORM_MATRIX_STRIDE 0x8A3D |
|
4674 #define LOCAL_GL_UNIFORM_NAME_LENGTH 0x8A39 |
|
4675 #define LOCAL_GL_UNIFORM_OFFSET 0x8A3B |
|
4676 #define LOCAL_GL_UNIFORM_SIZE 0x8A38 |
|
4677 #define LOCAL_GL_UNIFORM_TYPE 0x8A37 |
|
4678 #define LOCAL_GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 |
|
4679 #define LOCAL_GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 |
|
4680 #define LOCAL_GL_UNPACK_ALIGNMENT 0x0CF5 |
|
4681 #define LOCAL_GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 |
|
4682 #define LOCAL_GL_UNPACK_CMYK_HINT_EXT 0x800F |
|
4683 #define LOCAL_GL_UNPACK_COLORSPACE_CONVERSION_WEBGL 0x9243 |
|
4684 #define LOCAL_GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 |
|
4685 #define LOCAL_GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 |
|
4686 #define LOCAL_GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A |
|
4687 #define LOCAL_GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 |
|
4688 #define LOCAL_GL_UNPACK_COMPRESSED_SIZE_SGIX 0x831A |
|
4689 #define LOCAL_GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 |
|
4690 #define LOCAL_GL_UNPACK_FLIP_Y_WEBGL 0x9240 |
|
4691 #define LOCAL_GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 |
|
4692 #define LOCAL_GL_UNPACK_IMAGE_HEIGHT 0x806E |
|
4693 #define LOCAL_GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E |
|
4694 #define LOCAL_GL_UNPACK_LSB_FIRST 0x0CF1 |
|
4695 #define LOCAL_GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL 0x9241 |
|
4696 #define LOCAL_GL_UNPACK_RESAMPLE_OML 0x8985 |
|
4697 #define LOCAL_GL_UNPACK_RESAMPLE_SGIX 0x842D |
|
4698 #define LOCAL_GL_UNPACK_ROW_BYTES_APPLE 0x8A16 |
|
4699 #define LOCAL_GL_UNPACK_ROW_LENGTH 0x0CF2 |
|
4700 #define LOCAL_GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 |
|
4701 #define LOCAL_GL_UNPACK_SKIP_IMAGES 0x806D |
|
4702 #define LOCAL_GL_UNPACK_SKIP_IMAGES_EXT 0x806D |
|
4703 #define LOCAL_GL_UNPACK_SKIP_PIXELS 0x0CF4 |
|
4704 #define LOCAL_GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 |
|
4705 #define LOCAL_GL_UNPACK_SKIP_ROWS 0x0CF3 |
|
4706 #define LOCAL_GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 |
|
4707 #define LOCAL_GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 |
|
4708 #define LOCAL_GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 |
|
4709 #define LOCAL_GL_UNPACK_SWAP_BYTES 0x0CF0 |
|
4710 #define LOCAL_GL_UNSIGNALED 0x9118 |
|
4711 #define LOCAL_GL_UNSIGNALED_APPLE 0x9118 |
|
4712 #define LOCAL_GL_UNSIGNED_BYTE 0x1401 |
|
4713 #define LOCAL_GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 |
|
4714 #define LOCAL_GL_UNSIGNED_BYTE_2_3_3_REV_EXT 0x8362 |
|
4715 #define LOCAL_GL_UNSIGNED_BYTE_3_3_2 0x8032 |
|
4716 #define LOCAL_GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 |
|
4717 #define LOCAL_GL_UNSIGNED_IDENTITY_NV 0x8536 |
|
4718 #define LOCAL_GL_UNSIGNED_INT 0x1405 |
|
4719 #define LOCAL_GL_UNSIGNED_INT16_NV 0x8FF0 |
|
4720 #define LOCAL_GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 |
|
4721 #define LOCAL_GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 |
|
4722 #define LOCAL_GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 |
|
4723 #define LOCAL_GL_UNSIGNED_INT64_AMD 0x8BC2 |
|
4724 #define LOCAL_GL_UNSIGNED_INT64_ARB 0x140F |
|
4725 #define LOCAL_GL_UNSIGNED_INT64_NV 0x140F |
|
4726 #define LOCAL_GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 |
|
4727 #define LOCAL_GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 |
|
4728 #define LOCAL_GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 |
|
4729 #define LOCAL_GL_UNSIGNED_INT8_NV 0x8FEC |
|
4730 #define LOCAL_GL_UNSIGNED_INT8_VEC2_NV 0x8FED |
|
4731 #define LOCAL_GL_UNSIGNED_INT8_VEC3_NV 0x8FEE |
|
4732 #define LOCAL_GL_UNSIGNED_INT8_VEC4_NV 0x8FEF |
|
4733 #define LOCAL_GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B |
|
4734 #define LOCAL_GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B |
|
4735 #define LOCAL_GL_UNSIGNED_INT_10_10_10_2 0x8036 |
|
4736 #define LOCAL_GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 |
|
4737 #define LOCAL_GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 |
|
4738 #define LOCAL_GL_UNSIGNED_INT_24_8 0x84FA |
|
4739 #define LOCAL_GL_UNSIGNED_INT_24_8_EXT 0x84FA |
|
4740 #define LOCAL_GL_UNSIGNED_INT_24_8_MESA 0x8751 |
|
4741 #define LOCAL_GL_UNSIGNED_INT_24_8_NV 0x84FA |
|
4742 #define LOCAL_GL_UNSIGNED_INT_24_8_OES 0x84FA |
|
4743 #define LOCAL_GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 |
|
4744 #define LOCAL_GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 |
|
4745 #define LOCAL_GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E |
|
4746 #define LOCAL_GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E |
|
4747 #define LOCAL_GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 |
|
4748 #define LOCAL_GL_UNSIGNED_INT_8_8_8_8 0x8035 |
|
4749 #define LOCAL_GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 |
|
4750 #define LOCAL_GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 |
|
4751 #define LOCAL_GL_UNSIGNED_INT_8_8_8_8_REV_EXT 0x8367 |
|
4752 #define LOCAL_GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB |
|
4753 #define LOCAL_GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB |
|
4754 #define LOCAL_GL_UNSIGNED_INT_IMAGE_1D 0x9062 |
|
4755 #define LOCAL_GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 |
|
4756 #define LOCAL_GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 |
|
4757 #define LOCAL_GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 |
|
4758 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D 0x9063 |
|
4759 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 |
|
4760 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 |
|
4761 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 |
|
4762 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B |
|
4763 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C |
|
4764 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C |
|
4765 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B |
|
4766 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 |
|
4767 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 |
|
4768 #define LOCAL_GL_UNSIGNED_INT_IMAGE_3D 0x9064 |
|
4769 #define LOCAL_GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 |
|
4770 #define LOCAL_GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 |
|
4771 #define LOCAL_GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 |
|
4772 #define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 |
|
4773 #define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 |
|
4774 #define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A |
|
4775 #define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A |
|
4776 #define LOCAL_GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA |
|
4777 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 |
|
4778 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 |
|
4779 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 |
|
4780 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 |
|
4781 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 |
|
4782 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 |
|
4783 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 |
|
4784 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 |
|
4785 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A |
|
4786 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D |
|
4787 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 |
|
4788 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 |
|
4789 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 |
|
4790 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 |
|
4791 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 |
|
4792 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 |
|
4793 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 |
|
4794 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 |
|
4795 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 |
|
4796 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F |
|
4797 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F |
|
4798 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 |
|
4799 #define LOCAL_GL_UNSIGNED_INT_VEC2 0x8DC6 |
|
4800 #define LOCAL_GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 |
|
4801 #define LOCAL_GL_UNSIGNED_INT_VEC3 0x8DC7 |
|
4802 #define LOCAL_GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 |
|
4803 #define LOCAL_GL_UNSIGNED_INT_VEC4 0x8DC8 |
|
4804 #define LOCAL_GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 |
|
4805 #define LOCAL_GL_UNSIGNED_INVERT_NV 0x8537 |
|
4806 #define LOCAL_GL_UNSIGNED_NORMALIZED 0x8C17 |
|
4807 #define LOCAL_GL_UNSIGNED_NORMALIZED_ARB 0x8C17 |
|
4808 #define LOCAL_GL_UNSIGNED_NORMALIZED_EXT 0x8C17 |
|
4809 #define LOCAL_GL_UNSIGNED_SHORT 0x1403 |
|
4810 #define LOCAL_GL_UNSIGNED_SHORT_15_1_MESA 0x8753 |
|
4811 #define LOCAL_GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 |
|
4812 #define LOCAL_GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 |
|
4813 #define LOCAL_GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 |
|
4814 #define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4 0x8033 |
|
4815 #define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 |
|
4816 #define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 |
|
4817 #define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 |
|
4818 #define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 |
|
4819 #define LOCAL_GL_UNSIGNED_SHORT_5_5_5_1 0x8034 |
|
4820 #define LOCAL_GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 |
|
4821 #define LOCAL_GL_UNSIGNED_SHORT_5_6_5 0x8363 |
|
4822 #define LOCAL_GL_UNSIGNED_SHORT_5_6_5_EXT 0x8363 |
|
4823 #define LOCAL_GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 |
|
4824 #define LOCAL_GL_UNSIGNED_SHORT_5_6_5_REV_EXT 0x8364 |
|
4825 #define LOCAL_GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA |
|
4826 #define LOCAL_GL_UNSIGNED_SHORT_8_8_MESA 0x85BA |
|
4827 #define LOCAL_GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB |
|
4828 #define LOCAL_GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB |
|
4829 #define LOCAL_GL_UPPER_LEFT 0x8CA2 |
|
4830 #define LOCAL_GL_USE_MISSING_GLYPH_NV 0x90AA |
|
4831 #define LOCAL_GL_UTF16_NV 0x909B |
|
4832 #define LOCAL_GL_UTF8_NV 0x909A |
|
4833 #define LOCAL_GL_V2F 0x2A20 |
|
4834 #define LOCAL_GL_V3F 0x2A21 |
|
4835 #define LOCAL_GL_VALIDATE_STATUS 0x8B83 |
|
4836 #define LOCAL_GL_VARIABLE_A_NV 0x8523 |
|
4837 #define LOCAL_GL_VARIABLE_B_NV 0x8524 |
|
4838 #define LOCAL_GL_VARIABLE_C_NV 0x8525 |
|
4839 #define LOCAL_GL_VARIABLE_D_NV 0x8526 |
|
4840 #define LOCAL_GL_VARIABLE_E_NV 0x8527 |
|
4841 #define LOCAL_GL_VARIABLE_F_NV 0x8528 |
|
4842 #define LOCAL_GL_VARIABLE_G_NV 0x8529 |
|
4843 #define LOCAL_GL_VARIANT_ARRAY_EXT 0x87E8 |
|
4844 #define LOCAL_GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 |
|
4845 #define LOCAL_GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 |
|
4846 #define LOCAL_GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 |
|
4847 #define LOCAL_GL_VARIANT_DATATYPE_EXT 0x87E5 |
|
4848 #define LOCAL_GL_VARIANT_EXT 0x87C1 |
|
4849 #define LOCAL_GL_VARIANT_VALUE_EXT 0x87E4 |
|
4850 #define LOCAL_GL_VBO_FREE_MEMORY_ATI 0x87FB |
|
4851 #define LOCAL_GL_VECTOR_EXT 0x87BF |
|
4852 #define LOCAL_GL_VENDOR 0x1F00 |
|
4853 #define LOCAL_GL_VERSION 0x1F02 |
|
4854 #define LOCAL_GL_VERSION_ES_CL_1_0 1 |
|
4855 #define LOCAL_GL_VERSION_ES_CL_1_1 1 |
|
4856 #define LOCAL_GL_VERSION_ES_CM_1_1 1 |
|
4857 #define LOCAL_GL_VERTEX23_BIT_PGI 0x00000004 |
|
4858 #define LOCAL_GL_VERTEX4_BIT_PGI 0x00000008 |
|
4859 #define LOCAL_GL_VERTEX_ARRAY 0x8074 |
|
4860 #define LOCAL_GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 |
|
4861 #define LOCAL_GL_VERTEX_ARRAY_BINDING 0x85B5 |
|
4862 #define LOCAL_GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 |
|
4863 #define LOCAL_GL_VERTEX_ARRAY_BINDING_OES 0x85B5 |
|
4864 #define LOCAL_GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 |
|
4865 #define LOCAL_GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 |
|
4866 #define LOCAL_GL_VERTEX_ARRAY_COUNT_EXT 0x807D |
|
4867 #define LOCAL_GL_VERTEX_ARRAY_EXT 0x8074 |
|
4868 #define LOCAL_GL_VERTEX_ARRAY_KHR 0x8074 |
|
4869 #define LOCAL_GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B |
|
4870 #define LOCAL_GL_VERTEX_ARRAY_LIST_IBM 103070 |
|
4871 #define LOCAL_GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 |
|
4872 #define LOCAL_GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 |
|
4873 #define LOCAL_GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 |
|
4874 #define LOCAL_GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 |
|
4875 #define LOCAL_GL_VERTEX_ARRAY_POINTER 0x808E |
|
4876 #define LOCAL_GL_VERTEX_ARRAY_POINTER_EXT 0x808E |
|
4877 #define LOCAL_GL_VERTEX_ARRAY_RANGE_APPLE 0x851D |
|
4878 #define LOCAL_GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E |
|
4879 #define LOCAL_GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E |
|
4880 #define LOCAL_GL_VERTEX_ARRAY_RANGE_NV 0x851D |
|
4881 #define LOCAL_GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 |
|
4882 #define LOCAL_GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 |
|
4883 #define LOCAL_GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F |
|
4884 #define LOCAL_GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 |
|
4885 #define LOCAL_GL_VERTEX_ARRAY_SIZE 0x807A |
|
4886 #define LOCAL_GL_VERTEX_ARRAY_SIZE_EXT 0x807A |
|
4887 #define LOCAL_GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F |
|
4888 #define LOCAL_GL_VERTEX_ARRAY_STRIDE 0x807C |
|
4889 #define LOCAL_GL_VERTEX_ARRAY_STRIDE_EXT 0x807C |
|
4890 #define LOCAL_GL_VERTEX_ARRAY_TYPE 0x807B |
|
4891 #define LOCAL_GL_VERTEX_ARRAY_TYPE_EXT 0x807B |
|
4892 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 |
|
4893 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A |
|
4894 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B |
|
4895 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C |
|
4896 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D |
|
4897 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E |
|
4898 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F |
|
4899 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 |
|
4900 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 |
|
4901 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 |
|
4902 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 |
|
4903 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 |
|
4904 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 |
|
4905 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 |
|
4906 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 |
|
4907 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 |
|
4908 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 |
|
4909 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 |
|
4910 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 |
|
4911 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F |
|
4912 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F |
|
4913 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE |
|
4914 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE |
|
4915 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE |
|
4916 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE |
|
4917 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE |
|
4918 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 |
|
4919 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 |
|
4920 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD |
|
4921 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD |
|
4922 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD |
|
4923 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A |
|
4924 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E |
|
4925 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A |
|
4926 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A |
|
4927 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 |
|
4928 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 |
|
4929 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 |
|
4930 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 |
|
4931 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 |
|
4932 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 |
|
4933 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 |
|
4934 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 |
|
4935 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E |
|
4936 #define LOCAL_GL_VERTEX_ATTRIB_BINDING 0x82D4 |
|
4937 #define LOCAL_GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 |
|
4938 #define LOCAL_GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 |
|
4939 #define LOCAL_GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 |
|
4940 #define LOCAL_GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 |
|
4941 #define LOCAL_GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 |
|
4942 #define LOCAL_GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 |
|
4943 #define LOCAL_GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 |
|
4944 #define LOCAL_GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 |
|
4945 #define LOCAL_GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 |
|
4946 #define LOCAL_GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 |
|
4947 #define LOCAL_GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 |
|
4948 #define LOCAL_GL_VERTEX_BINDING_DIVISOR 0x82D6 |
|
4949 #define LOCAL_GL_VERTEX_BINDING_OFFSET 0x82D7 |
|
4950 #define LOCAL_GL_VERTEX_BINDING_STRIDE 0x82D8 |
|
4951 #define LOCAL_GL_VERTEX_BLEND_ARB 0x86A7 |
|
4952 #define LOCAL_GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B |
|
4953 #define LOCAL_GL_VERTEX_DATA_HINT_PGI 0x1A22A |
|
4954 #define LOCAL_GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 |
|
4955 #define LOCAL_GL_VERTEX_ID_NV 0x8C7B |
|
4956 #define LOCAL_GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 |
|
4957 #define LOCAL_GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF |
|
4958 #define LOCAL_GL_VERTEX_PRECLIP_SGIX 0x83EE |
|
4959 #define LOCAL_GL_VERTEX_PROGRAM_ARB 0x8620 |
|
4960 #define LOCAL_GL_VERTEX_PROGRAM_BINDING_NV 0x864A |
|
4961 #define LOCAL_GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8BB7 |
|
4962 #define LOCAL_GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8BB6 |
|
4963 #define LOCAL_GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8BB5 |
|
4964 #define LOCAL_GL_VERTEX_PROGRAM_NV 0x8620 |
|
4965 #define LOCAL_GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 |
|
4966 #define LOCAL_GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 |
|
4967 #define LOCAL_GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 |
|
4968 #define LOCAL_GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 |
|
4969 #define LOCAL_GL_VERTEX_PROGRAM_POSITION_MESA 0x8BB4 |
|
4970 #define LOCAL_GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 |
|
4971 #define LOCAL_GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 |
|
4972 #define LOCAL_GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 |
|
4973 #define LOCAL_GL_VERTEX_SHADER 0x8B31 |
|
4974 #define LOCAL_GL_VERTEX_SHADER_ARB 0x8B31 |
|
4975 #define LOCAL_GL_VERTEX_SHADER_BINDING_EXT 0x8781 |
|
4976 #define LOCAL_GL_VERTEX_SHADER_BIT 0x00000001 |
|
4977 #define LOCAL_GL_VERTEX_SHADER_BIT_EXT 0x00000001 |
|
4978 #define LOCAL_GL_VERTEX_SHADER_EXT 0x8780 |
|
4979 #define LOCAL_GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF |
|
4980 #define LOCAL_GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 |
|
4981 #define LOCAL_GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 |
|
4982 #define LOCAL_GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 |
|
4983 #define LOCAL_GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 |
|
4984 #define LOCAL_GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 |
|
4985 #define LOCAL_GL_VERTEX_SOURCE_ATI 0x8774 |
|
4986 #define LOCAL_GL_VERTEX_STATE_PROGRAM_NV 0x8621 |
|
4987 #define LOCAL_GL_VERTEX_STREAM0_ATI 0x876C |
|
4988 #define LOCAL_GL_VERTEX_STREAM1_ATI 0x876D |
|
4989 #define LOCAL_GL_VERTEX_STREAM2_ATI 0x876E |
|
4990 #define LOCAL_GL_VERTEX_STREAM3_ATI 0x876F |
|
4991 #define LOCAL_GL_VERTEX_STREAM4_ATI 0x8770 |
|
4992 #define LOCAL_GL_VERTEX_STREAM5_ATI 0x8771 |
|
4993 #define LOCAL_GL_VERTEX_STREAM6_ATI 0x8772 |
|
4994 #define LOCAL_GL_VERTEX_STREAM7_ATI 0x8773 |
|
4995 #define LOCAL_GL_VERTEX_SUBROUTINE 0x92E8 |
|
4996 #define LOCAL_GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE |
|
4997 #define LOCAL_GL_VERTEX_TEXTURE 0x829B |
|
4998 #define LOCAL_GL_VERTEX_WEIGHTING_EXT 0x8509 |
|
4999 #define LOCAL_GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C |
|
5000 #define LOCAL_GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 |
|
5001 #define LOCAL_GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D |
|
5002 #define LOCAL_GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F |
|
5003 #define LOCAL_GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E |
|
5004 #define LOCAL_GL_VERTICAL_LINE_TO_NV 0x08 |
|
5005 #define LOCAL_GL_VIBRANCE_BIAS_NV 0x8719 |
|
5006 #define LOCAL_GL_VIBRANCE_SCALE_NV 0x8713 |
|
5007 #define LOCAL_GL_VIDEO_BUFFER_BINDING_NV 0x9021 |
|
5008 #define LOCAL_GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D |
|
5009 #define LOCAL_GL_VIDEO_BUFFER_NV 0x9020 |
|
5010 #define LOCAL_GL_VIDEO_BUFFER_PITCH_NV 0x9028 |
|
5011 #define LOCAL_GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B |
|
5012 #define LOCAL_GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A |
|
5013 #define LOCAL_GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 |
|
5014 #define LOCAL_GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 |
|
5015 #define LOCAL_GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C |
|
5016 #define LOCAL_GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 |
|
5017 #define LOCAL_GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 |
|
5018 #define LOCAL_GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A |
|
5019 #define LOCAL_GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B |
|
5020 #define LOCAL_GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C |
|
5021 #define LOCAL_GL_VIEWPORT 0x0BA2 |
|
5022 #define LOCAL_GL_VIEWPORT_BIT 0x00000800 |
|
5023 #define LOCAL_GL_VIEWPORT_BOUNDS_RANGE 0x825D |
|
5024 #define LOCAL_GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F |
|
5025 #define LOCAL_GL_VIEWPORT_SUBPIXEL_BITS 0x825C |
|
5026 #define LOCAL_GL_VIEW_CLASS_128_BITS 0x82C4 |
|
5027 #define LOCAL_GL_VIEW_CLASS_16_BITS 0x82CA |
|
5028 #define LOCAL_GL_VIEW_CLASS_24_BITS 0x82C9 |
|
5029 #define LOCAL_GL_VIEW_CLASS_32_BITS 0x82C8 |
|
5030 #define LOCAL_GL_VIEW_CLASS_48_BITS 0x82C7 |
|
5031 #define LOCAL_GL_VIEW_CLASS_64_BITS 0x82C6 |
|
5032 #define LOCAL_GL_VIEW_CLASS_8_BITS 0x82CB |
|
5033 #define LOCAL_GL_VIEW_CLASS_96_BITS 0x82C5 |
|
5034 #define LOCAL_GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 |
|
5035 #define LOCAL_GL_VIEW_CLASS_BPTC_UNORM 0x82D2 |
|
5036 #define LOCAL_GL_VIEW_CLASS_RGTC1_RED 0x82D0 |
|
5037 #define LOCAL_GL_VIEW_CLASS_RGTC2_RG 0x82D1 |
|
5038 #define LOCAL_GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC |
|
5039 #define LOCAL_GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD |
|
5040 #define LOCAL_GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE |
|
5041 #define LOCAL_GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF |
|
5042 #define LOCAL_GL_VIEW_COMPATIBILITY_CLASS 0x82B6 |
|
5043 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 |
|
5044 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 |
|
5045 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 |
|
5046 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 |
|
5047 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 |
|
5048 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 |
|
5049 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 |
|
5050 #define LOCAL_GL_VIVIDLIGHT_NV 0x92A6 |
|
5051 #define LOCAL_GL_VOLATILE_APPLE 0x8A1A |
|
5052 #define LOCAL_GL_WAIT_FAILED 0x911D |
|
5053 #define LOCAL_GL_WAIT_FAILED_APPLE 0x911D |
|
5054 #define LOCAL_GL_WEIGHT_ARRAY_ARB 0x86AD |
|
5055 #define LOCAL_GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E |
|
5056 #define LOCAL_GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E |
|
5057 #define LOCAL_GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E |
|
5058 #define LOCAL_GL_WEIGHT_ARRAY_OES 0x86AD |
|
5059 #define LOCAL_GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC |
|
5060 #define LOCAL_GL_WEIGHT_ARRAY_POINTER_OES 0x86AC |
|
5061 #define LOCAL_GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB |
|
5062 #define LOCAL_GL_WEIGHT_ARRAY_SIZE_OES 0x86AB |
|
5063 #define LOCAL_GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA |
|
5064 #define LOCAL_GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA |
|
5065 #define LOCAL_GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 |
|
5066 #define LOCAL_GL_WEIGHT_ARRAY_TYPE_OES 0x86A9 |
|
5067 #define LOCAL_GL_WEIGHT_SUM_UNITY_ARB 0x86A6 |
|
5068 #define LOCAL_GL_WIDE_LINE_HINT_PGI 0x1A222 |
|
5069 #define LOCAL_GL_WRAP_BORDER_SUN 0x81D4 |
|
5070 #define LOCAL_GL_WRITEONLY_RENDERING_QCOM 0x8823 |
|
5071 #define LOCAL_GL_WRITE_DISCARD_NV 0x88BE |
|
5072 #define LOCAL_GL_WRITE_ONLY 0x88B9 |
|
5073 #define LOCAL_GL_WRITE_ONLY_ARB 0x88B9 |
|
5074 #define LOCAL_GL_WRITE_ONLY_OES 0x88B9 |
|
5075 #define LOCAL_GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A |
|
5076 #define LOCAL_GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 |
|
5077 #define LOCAL_GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C |
|
5078 #define LOCAL_GL_W_EXT 0x87D8 |
|
5079 #define LOCAL_GL_XOR 0x1506 |
|
5080 #define LOCAL_GL_XOR_NV 0x1506 |
|
5081 #define LOCAL_GL_X_EXT 0x87D5 |
|
5082 #define LOCAL_GL_YCBAYCR8A_4224_NV 0x9032 |
|
5083 #define LOCAL_GL_YCBCR_422_APPLE 0x85B9 |
|
5084 #define LOCAL_GL_YCBCR_MESA 0x8757 |
|
5085 #define LOCAL_GL_YCBYCR8_422_NV 0x9031 |
|
5086 #define LOCAL_GL_YCRCBA_SGIX 0x8319 |
|
5087 #define LOCAL_GL_YCRCB_422_SGIX 0x81BB |
|
5088 #define LOCAL_GL_YCRCB_444_SGIX 0x81BC |
|
5089 #define LOCAL_GL_YCRCB_SGIX 0x8318 |
|
5090 #define LOCAL_GL_Y_EXT 0x87D6 |
|
5091 #define LOCAL_GL_Z400_BINARY_AMD 0x8740 |
|
5092 #define LOCAL_GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 |
|
5093 #define LOCAL_GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 |
|
5094 #define LOCAL_GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 |
|
5095 #define LOCAL_GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 |
|
5096 #define LOCAL_GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 |
|
5097 #define LOCAL_GL_ZERO 0 |
|
5098 #define LOCAL_GL_ZERO_EXT 0x87DD |
|
5099 #define LOCAL_GL_ZOOM_X 0x0D16 |
|
5100 #define LOCAL_GL_ZOOM_Y 0x0D17 |
|
5101 #define LOCAL_GL_Z_EXT 0x87D7 |
|
5102 |
|
5103 |
|
5104 // EGL |
|
5105 #define LOCAL_EGL_ALPHA_FORMAT 0x3088 |
|
5106 #define LOCAL_EGL_ALPHA_FORMAT_NONPRE 0x308B |
|
5107 #define LOCAL_EGL_ALPHA_FORMAT_PRE 0x308C |
|
5108 #define LOCAL_EGL_ALPHA_MASK_SIZE 0x303E |
|
5109 #define LOCAL_EGL_ALPHA_SIZE 0x3021 |
|
5110 #define LOCAL_EGL_ALREADY_SIGNALED_NV 0x30EA |
|
5111 #define LOCAL_EGL_AUTO_STEREO_NV 0x3136 |
|
5112 #define LOCAL_EGL_BACK_BUFFER 0x3084 |
|
5113 #define LOCAL_EGL_BAD_ACCESS 0x3002 |
|
5114 #define LOCAL_EGL_BAD_ALLOC 0x3003 |
|
5115 #define LOCAL_EGL_BAD_ATTRIBUTE 0x3004 |
|
5116 #define LOCAL_EGL_BAD_CONFIG 0x3005 |
|
5117 #define LOCAL_EGL_BAD_CONTEXT 0x3006 |
|
5118 #define LOCAL_EGL_BAD_CURRENT_SURFACE 0x3007 |
|
5119 #define LOCAL_EGL_BAD_DISPLAY 0x3008 |
|
5120 #define LOCAL_EGL_BAD_MATCH 0x3009 |
|
5121 #define LOCAL_EGL_BAD_NATIVE_PIXMAP 0x300A |
|
5122 #define LOCAL_EGL_BAD_NATIVE_WINDOW 0x300B |
|
5123 #define LOCAL_EGL_BAD_PARAMETER 0x300C |
|
5124 #define LOCAL_EGL_BAD_STATE_KHR 0x321C |
|
5125 #define LOCAL_EGL_BAD_STREAM_KHR 0x321B |
|
5126 #define LOCAL_EGL_BAD_SURFACE 0x300D |
|
5127 #define LOCAL_EGL_BIND_TO_TEXTURE_RGB 0x3039 |
|
5128 #define LOCAL_EGL_BIND_TO_TEXTURE_RGBA 0x303A |
|
5129 #define LOCAL_EGL_BITMAP_ORIGIN_KHR 0x30C8 |
|
5130 #define LOCAL_EGL_BITMAP_PITCH_KHR 0x30C7 |
|
5131 #define LOCAL_EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC |
|
5132 #define LOCAL_EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB |
|
5133 #define LOCAL_EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA |
|
5134 #define LOCAL_EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD |
|
5135 #define LOCAL_EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 |
|
5136 #define LOCAL_EGL_BITMAP_PIXEL_SIZE_KHR 0x3110 |
|
5137 #define LOCAL_EGL_BITMAP_POINTER_KHR 0x30C6 |
|
5138 #define LOCAL_EGL_BLUE_SIZE 0x3022 |
|
5139 #define LOCAL_EGL_BUFFER_AGE_EXT 0x313D |
|
5140 #define LOCAL_EGL_BUFFER_COUNT_NV 0x321D |
|
5141 #define LOCAL_EGL_BUFFER_DESTROYED 0x3095 |
|
5142 #define LOCAL_EGL_BUFFER_PRESERVED 0x3094 |
|
5143 #define LOCAL_EGL_BUFFER_SIZE 0x3020 |
|
5144 #define LOCAL_EGL_CLIENT_APIS 0x308D |
|
5145 #define LOCAL_EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74 |
|
5146 #define LOCAL_EGL_CL_EVENT_HANDLE_KHR 0x309C |
|
5147 #define LOCAL_EGL_COLORSPACE 0x3087 |
|
5148 #define LOCAL_EGL_COLORSPACE_LINEAR 0x308A |
|
5149 #define LOCAL_EGL_COLORSPACE_sRGB 0x3089 |
|
5150 #define LOCAL_EGL_COLOR_ARGB_HI 0x8F73 |
|
5151 #define LOCAL_EGL_COLOR_BUFFER_TYPE 0x303F |
|
5152 #define LOCAL_EGL_COLOR_FORMAT_HI 0x8F70 |
|
5153 #define LOCAL_EGL_COLOR_RGBA_HI 0x8F72 |
|
5154 #define LOCAL_EGL_COLOR_RGB_HI 0x8F71 |
|
5155 #define LOCAL_EGL_CONDITION_SATISFIED_KHR 0x30F6 |
|
5156 #define LOCAL_EGL_CONDITION_SATISFIED_NV 0x30EC |
|
5157 #define LOCAL_EGL_CONFIG_CAVEAT 0x3027 |
|
5158 #define LOCAL_EGL_CONFIG_ID 0x3028 |
|
5159 #define LOCAL_EGL_CONFORMANT 0x3042 |
|
5160 #define LOCAL_EGL_CONFORMANT_KHR 0x3042 |
|
5161 #define LOCAL_EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E |
|
5162 #define LOCAL_EGL_CONSUMER_FRAME_KHR 0x3213 |
|
5163 #define LOCAL_EGL_CONSUMER_LATENCY_USEC_KHR 0x3210 |
|
5164 #define LOCAL_EGL_CONTEXT_CLIENT_TYPE 0x3097 |
|
5165 #define LOCAL_EGL_CONTEXT_CLIENT_VERSION 0x3098 |
|
5166 #define LOCAL_EGL_CONTEXT_FLAGS_KHR 0x30FC |
|
5167 #define LOCAL_EGL_CONTEXT_LOST 0x300E |
|
5168 #define LOCAL_EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098 |
|
5169 #define LOCAL_EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB |
|
5170 #define LOCAL_EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 |
|
5171 #define LOCAL_EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 |
|
5172 #define LOCAL_EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 |
|
5173 #define LOCAL_EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 |
|
5174 #define LOCAL_EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD |
|
5175 #define LOCAL_EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138 |
|
5176 #define LOCAL_EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD |
|
5177 #define LOCAL_EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 |
|
5178 #define LOCAL_EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF |
|
5179 #define LOCAL_EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101 |
|
5180 #define LOCAL_EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100 |
|
5181 #define LOCAL_EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103 |
|
5182 #define LOCAL_EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102 |
|
5183 #define LOCAL_EGL_CORE_NATIVE_ENGINE 0x305B |
|
5184 #define LOCAL_EGL_COVERAGE_BUFFERS_NV 0x30E0 |
|
5185 #define LOCAL_EGL_COVERAGE_SAMPLES_NV 0x30E1 |
|
5186 #define LOCAL_EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132 |
|
5187 #define LOCAL_EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133 |
|
5188 #define LOCAL_EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131 |
|
5189 #define LOCAL_EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200 |
|
5190 #define LOCAL_EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) |
|
5191 #define LOCAL_EGL_DEPTH_ENCODING_NONE_NV 0 |
|
5192 #define LOCAL_EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3 |
|
5193 #define LOCAL_EGL_DEPTH_ENCODING_NV 0x30E2 |
|
5194 #define LOCAL_EGL_DEPTH_SIZE 0x3025 |
|
5195 #define LOCAL_EGL_DISCARD_SAMPLES_ARM 0x3286 |
|
5196 #define LOCAL_EGL_DISPLAY_SCALING 10000 |
|
5197 #define LOCAL_EGL_DMA_BUF_PLANE0_FD_EXT 0x3272 |
|
5198 #define LOCAL_EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273 |
|
5199 #define LOCAL_EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274 |
|
5200 #define LOCAL_EGL_DMA_BUF_PLANE1_FD_EXT 0x3275 |
|
5201 #define LOCAL_EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276 |
|
5202 #define LOCAL_EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277 |
|
5203 #define LOCAL_EGL_DMA_BUF_PLANE2_FD_EXT 0x3278 |
|
5204 #define LOCAL_EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279 |
|
5205 #define LOCAL_EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A |
|
5206 #define LOCAL_EGL_DONT_CARE ((EGLint)-1) |
|
5207 #define LOCAL_EGL_DRAW 0x3059 |
|
5208 #define LOCAL_EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 |
|
5209 #define LOCAL_EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 |
|
5210 #define LOCAL_EGL_DRM_BUFFER_MESA 0x31D3 |
|
5211 #define LOCAL_EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 |
|
5212 #define LOCAL_EGL_DRM_BUFFER_USE_MESA 0x31D1 |
|
5213 #define LOCAL_EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 |
|
5214 #define LOCAL_EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 |
|
5215 #define LOCAL_EGL_EXTENSIONS 0x3055 |
|
5216 #define LOCAL_EGL_FALSE 0 |
|
5217 #define LOCAL_EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFF |
|
5218 #define LOCAL_EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFF |
|
5219 #define LOCAL_EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 |
|
5220 #define LOCAL_EGL_FORMAT_RGBA_8888_KHR 0x30C3 |
|
5221 #define LOCAL_EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 |
|
5222 #define LOCAL_EGL_FORMAT_RGB_565_KHR 0x30C1 |
|
5223 #define LOCAL_EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147 |
|
5224 #define LOCAL_EGL_GL_COLORSPACE_KHR 0x309D |
|
5225 #define LOCAL_EGL_GL_COLORSPACE_LINEAR_KHR 0x308A |
|
5226 #define LOCAL_EGL_GL_COLORSPACE_SRGB_KHR 0x3089 |
|
5227 #define LOCAL_EGL_GL_RENDERBUFFER_KHR 0x30B9 |
|
5228 #define LOCAL_EGL_GL_TEXTURE_2D_KHR 0x30B1 |
|
5229 #define LOCAL_EGL_GL_TEXTURE_3D_KHR 0x30B2 |
|
5230 #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 |
|
5231 #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 |
|
5232 #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 |
|
5233 #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 |
|
5234 #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 |
|
5235 #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 |
|
5236 #define LOCAL_EGL_GL_TEXTURE_LEVEL_KHR 0x30BC |
|
5237 #define LOCAL_EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD |
|
5238 #define LOCAL_EGL_GREEN_SIZE 0x3023 |
|
5239 #define LOCAL_EGL_HEIGHT 0x3056 |
|
5240 #define LOCAL_EGL_HORIZONTAL_RESOLUTION 0x3090 |
|
5241 #define LOCAL_EGL_IMAGE_PRESERVED_KHR 0x30D2 |
|
5242 #define LOCAL_EGL_INTEROP_BIT_KHR 0x0010 |
|
5243 #define LOCAL_EGL_ITU_REC2020_EXT 0x3281 |
|
5244 #define LOCAL_EGL_ITU_REC601_EXT 0x327F |
|
5245 #define LOCAL_EGL_ITU_REC709_EXT 0x3280 |
|
5246 #define LOCAL_EGL_LARGEST_PBUFFER 0x3058 |
|
5247 #define LOCAL_EGL_LEVEL 0x3029 |
|
5248 #define LOCAL_EGL_LINUX_DMA_BUF_EXT 0x3270 |
|
5249 #define LOCAL_EGL_LINUX_DRM_FOURCC_EXT 0x3271 |
|
5250 #define LOCAL_EGL_LOCK_SURFACE_BIT_KHR 0x0080 |
|
5251 #define LOCAL_EGL_LOCK_USAGE_HINT_KHR 0x30C5 |
|
5252 #define LOCAL_EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF |
|
5253 #define LOCAL_EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF |
|
5254 #define LOCAL_EGL_LOWER_LEFT_KHR 0x30CE |
|
5255 #define LOCAL_EGL_LUMINANCE_BUFFER 0x308F |
|
5256 #define LOCAL_EGL_LUMINANCE_SIZE 0x303D |
|
5257 #define LOCAL_EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 |
|
5258 #define LOCAL_EGL_MATCH_FORMAT_KHR 0x3043 |
|
5259 #define LOCAL_EGL_MATCH_NATIVE_PIXMAP 0x3041 |
|
5260 #define LOCAL_EGL_MAX_PBUFFER_HEIGHT 0x302A |
|
5261 #define LOCAL_EGL_MAX_PBUFFER_PIXELS 0x302B |
|
5262 #define LOCAL_EGL_MAX_PBUFFER_WIDTH 0x302C |
|
5263 #define LOCAL_EGL_MAX_SWAP_INTERVAL 0x303C |
|
5264 #define LOCAL_EGL_MIN_SWAP_INTERVAL 0x303B |
|
5265 #define LOCAL_EGL_MIPMAP_LEVEL 0x3083 |
|
5266 #define LOCAL_EGL_MIPMAP_TEXTURE 0x3082 |
|
5267 #define LOCAL_EGL_MULTISAMPLE_RESOLVE 0x3099 |
|
5268 #define LOCAL_EGL_MULTISAMPLE_RESOLVE_BOX 0x309B |
|
5269 #define LOCAL_EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 |
|
5270 #define LOCAL_EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A |
|
5271 #define LOCAL_EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134 |
|
5272 #define LOCAL_EGL_NATIVE_BUFFER_ANDROID 0x3140 |
|
5273 #define LOCAL_EGL_NATIVE_PIXMAP_KHR 0x30B0 |
|
5274 #define LOCAL_EGL_NATIVE_RENDERABLE 0x302D |
|
5275 #define LOCAL_EGL_NATIVE_VISUAL_ID 0x302E |
|
5276 #define LOCAL_EGL_NATIVE_VISUAL_TYPE 0x302F |
|
5277 #define LOCAL_EGL_NONE 0x3038 |
|
5278 #define LOCAL_EGL_NON_CONFORMANT_CONFIG 0x3051 |
|
5279 #define LOCAL_EGL_NOT_INITIALIZED 0x3001 |
|
5280 #define LOCAL_EGL_NO_CONTEXT ((EGLContext)0) |
|
5281 #define LOCAL_EGL_NO_DISPLAY ((EGLDisplay)0) |
|
5282 #define LOCAL_EGL_NO_FILE_DESCRIPTOR_KHR ((EGLNativeFileDescriptorKHR)(-1)) |
|
5283 #define LOCAL_EGL_NO_IMAGE_KHR ((EGLImageKHR)0) |
|
5284 #define LOCAL_EGL_NO_NATIVE_FENCE_FD_ANDROID -1 |
|
5285 #define LOCAL_EGL_NO_RESET_NOTIFICATION_EXT 0x31BE |
|
5286 #define LOCAL_EGL_NO_RESET_NOTIFICATION_KHR 0x31BE |
|
5287 #define LOCAL_EGL_NO_STREAM_KHR ((EGLStreamKHR)0) |
|
5288 #define LOCAL_EGL_NO_SURFACE ((EGLSurface)0) |
|
5289 #define LOCAL_EGL_NO_SYNC_KHR ((EGLSyncKHR)0) |
|
5290 #define LOCAL_EGL_NO_SYNC_NV ((EGLSyncNV)0) |
|
5291 #define LOCAL_EGL_NO_TEXTURE 0x305C |
|
5292 #define LOCAL_EGL_OPENGL_API 0x30A2 |
|
5293 #define LOCAL_EGL_OPENGL_BIT 0x0008 |
|
5294 #define LOCAL_EGL_OPENGL_ES2_BIT 0x0004 |
|
5295 #define LOCAL_EGL_OPENGL_ES3_BIT_KHR 0x00000040 |
|
5296 #define LOCAL_EGL_OPENGL_ES_API 0x30A0 |
|
5297 #define LOCAL_EGL_OPENGL_ES_BIT 0x0001 |
|
5298 #define LOCAL_EGL_OPENMAX_IL_BIT_KHR 0x0020 |
|
5299 #define LOCAL_EGL_OPENVG_API 0x30A1 |
|
5300 #define LOCAL_EGL_OPENVG_BIT 0x0002 |
|
5301 #define LOCAL_EGL_OPENVG_IMAGE 0x3096 |
|
5302 #define LOCAL_EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 |
|
5303 #define LOCAL_EGL_PBUFFER_BIT 0x0001 |
|
5304 #define LOCAL_EGL_PBUFFER_IMAGE_BIT_TAO 0x0008 |
|
5305 #define LOCAL_EGL_PBUFFER_PALETTE_IMAGE_BIT_TAO 0x0010 |
|
5306 #define LOCAL_EGL_PIXEL_ASPECT_RATIO 0x3092 |
|
5307 #define LOCAL_EGL_PIXMAP_BIT 0x0002 |
|
5308 #define LOCAL_EGL_PLATFORM_GBM_MESA 0x31D7 |
|
5309 #define LOCAL_EGL_PLATFORM_WAYLAND_EXT 0x31D8 |
|
5310 #define LOCAL_EGL_PLATFORM_X11_EXT 0x31D5 |
|
5311 #define LOCAL_EGL_PLATFORM_X11_SCREEN_EXT 0x31D6 |
|
5312 #define LOCAL_EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE |
|
5313 #define LOCAL_EGL_PRODUCER_FRAME_KHR 0x3212 |
|
5314 #define LOCAL_EGL_PROTECTED_CONTENT_EXT 0x32C0 |
|
5315 #define LOCAL_EGL_READ 0x305A |
|
5316 #define LOCAL_EGL_READ_SURFACE_BIT_KHR 0x0001 |
|
5317 #define LOCAL_EGL_RECORDABLE_ANDROID 0x3142 |
|
5318 #define LOCAL_EGL_RED_SIZE 0x3024 |
|
5319 #define LOCAL_EGL_RENDERABLE_TYPE 0x3040 |
|
5320 #define LOCAL_EGL_RENDER_BUFFER 0x3086 |
|
5321 #define LOCAL_EGL_RGB_BUFFER 0x308E |
|
5322 #define LOCAL_EGL_SAMPLES 0x3031 |
|
5323 #define LOCAL_EGL_SAMPLE_BUFFERS 0x3032 |
|
5324 #define LOCAL_EGL_SAMPLE_RANGE_HINT_EXT 0x327C |
|
5325 #define LOCAL_EGL_SHARED_IMAGE_NOK 0x30DA |
|
5326 #define LOCAL_EGL_SIGNALED_KHR 0x30F2 |
|
5327 #define LOCAL_EGL_SIGNALED_NV 0x30E8 |
|
5328 #define LOCAL_EGL_SINGLE_BUFFER 0x3085 |
|
5329 #define LOCAL_EGL_SLOW_CONFIG 0x3050 |
|
5330 #define LOCAL_EGL_STENCIL_SIZE 0x3026 |
|
5331 #define LOCAL_EGL_STREAM_BIT_KHR 0x0800 |
|
5332 #define LOCAL_EGL_STREAM_FIFO_LENGTH_KHR 0x31FC |
|
5333 #define LOCAL_EGL_STREAM_STATE_CONNECTING_KHR 0x3216 |
|
5334 #define LOCAL_EGL_STREAM_STATE_CREATED_KHR 0x3215 |
|
5335 #define LOCAL_EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A |
|
5336 #define LOCAL_EGL_STREAM_STATE_EMPTY_KHR 0x3217 |
|
5337 #define LOCAL_EGL_STREAM_STATE_KHR 0x3214 |
|
5338 #define LOCAL_EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218 |
|
5339 #define LOCAL_EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219 |
|
5340 #define LOCAL_EGL_STREAM_TIME_CONSUMER_KHR 0x31FE |
|
5341 #define LOCAL_EGL_STREAM_TIME_NOW_KHR 0x31FD |
|
5342 #define LOCAL_EGL_STREAM_TIME_PRODUCER_KHR 0x31FF |
|
5343 #define LOCAL_EGL_SUCCESS 0x3000 |
|
5344 #define LOCAL_EGL_SURFACE_TYPE 0x3033 |
|
5345 #define LOCAL_EGL_SWAP_BEHAVIOR 0x3093 |
|
5346 #define LOCAL_EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 |
|
5347 #define LOCAL_EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF |
|
5348 #define LOCAL_EGL_SYNC_CL_EVENT_KHR 0x30FE |
|
5349 #define LOCAL_EGL_SYNC_CONDITION_KHR 0x30F8 |
|
5350 #define LOCAL_EGL_SYNC_CONDITION_NV 0x30EE |
|
5351 #define LOCAL_EGL_SYNC_FENCE_KHR 0x30F9 |
|
5352 #define LOCAL_EGL_SYNC_FENCE_NV 0x30EF |
|
5353 #define LOCAL_EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 |
|
5354 #define LOCAL_EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001 |
|
5355 #define LOCAL_EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144 |
|
5356 #define LOCAL_EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145 |
|
5357 #define LOCAL_EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146 |
|
5358 #define LOCAL_EGL_SYNC_NEW_FRAME_NV 0x321F |
|
5359 #define LOCAL_EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0 |
|
5360 #define LOCAL_EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6 |
|
5361 #define LOCAL_EGL_SYNC_REUSABLE_KHR 0x30FA |
|
5362 #define LOCAL_EGL_SYNC_STATUS_KHR 0x30F1 |
|
5363 #define LOCAL_EGL_SYNC_STATUS_NV 0x30E7 |
|
5364 #define LOCAL_EGL_SYNC_TYPE_KHR 0x30F7 |
|
5365 #define LOCAL_EGL_SYNC_TYPE_NV 0x30ED |
|
5366 #define LOCAL_EGL_TEXTURE_2D 0x305F |
|
5367 #define LOCAL_EGL_TEXTURE_FORMAT 0x3080 |
|
5368 #define LOCAL_EGL_TEXTURE_RGB 0x305D |
|
5369 #define LOCAL_EGL_TEXTURE_RGBA 0x305E |
|
5370 #define LOCAL_EGL_TEXTURE_TARGET 0x3081 |
|
5371 #define LOCAL_EGL_TIMEOUT_EXPIRED_KHR 0x30F5 |
|
5372 #define LOCAL_EGL_TIMEOUT_EXPIRED_NV 0x30EB |
|
5373 #define LOCAL_EGL_TRANSPARENT_BLUE_VALUE 0x3035 |
|
5374 #define LOCAL_EGL_TRANSPARENT_GREEN_VALUE 0x3036 |
|
5375 #define LOCAL_EGL_TRANSPARENT_RED_VALUE 0x3037 |
|
5376 #define LOCAL_EGL_TRANSPARENT_RGB 0x3052 |
|
5377 #define LOCAL_EGL_TRANSPARENT_TYPE 0x3034 |
|
5378 #define LOCAL_EGL_TRUE 1 |
|
5379 #define LOCAL_EGL_UNKNOWN ((EGLint)-1) |
|
5380 #define LOCAL_EGL_UNSIGNALED_KHR 0x30F3 |
|
5381 #define LOCAL_EGL_UNSIGNALED_NV 0x30E9 |
|
5382 #define LOCAL_EGL_UPPER_LEFT_KHR 0x30CF |
|
5383 #define LOCAL_EGL_VENDOR 0x3053 |
|
5384 #define LOCAL_EGL_VERSION 0x3054 |
|
5385 #define LOCAL_EGL_VERTICAL_RESOLUTION 0x3091 |
|
5386 #define LOCAL_EGL_VG_ALPHA_FORMAT 0x3088 |
|
5387 #define LOCAL_EGL_VG_ALPHA_FORMAT_NONPRE 0x308B |
|
5388 #define LOCAL_EGL_VG_ALPHA_FORMAT_PRE 0x308C |
|
5389 #define LOCAL_EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 |
|
5390 #define LOCAL_EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 |
|
5391 #define LOCAL_EGL_VG_COLORSPACE 0x3087 |
|
5392 #define LOCAL_EGL_VG_COLORSPACE_LINEAR 0x308A |
|
5393 #define LOCAL_EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 |
|
5394 #define LOCAL_EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 |
|
5395 #define LOCAL_EGL_VG_COLORSPACE_sRGB 0x3089 |
|
5396 #define LOCAL_EGL_VG_PARENT_IMAGE_KHR 0x30BA |
|
5397 #define LOCAL_EGL_WIDTH 0x3057 |
|
5398 #define LOCAL_EGL_WINDOW_BIT 0x0004 |
|
5399 #define LOCAL_EGL_WRITE_SURFACE_BIT_KHR 0x0002 |
|
5400 #define LOCAL_EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D |
|
5401 #define LOCAL_EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285 |
|
5402 #define LOCAL_EGL_YUV_CHROMA_SITING_0_EXT 0x3284 |
|
5403 #define LOCAL_EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E |
|
5404 #define LOCAL_EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B |
|
5405 #define LOCAL_EGL_YUV_FULL_RANGE_EXT 0x3282 |
|
5406 #define LOCAL_EGL_YUV_NARROW_RANGE_EXT 0x3283 |
|
5407 |
|
5408 |
|
5409 // GLX |
|
5410 #define LOCAL_GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 |
|
5411 #define LOCAL_GLX_3DFX_WINDOW_MODE_MESA 0x1 |
|
5412 #define LOCAL_GLX_ACCUM_ALPHA_SIZE 17 |
|
5413 #define LOCAL_GLX_ACCUM_BLUE_SIZE 16 |
|
5414 #define LOCAL_GLX_ACCUM_BUFFER_BIT 0x00000080 |
|
5415 #define LOCAL_GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080 |
|
5416 #define LOCAL_GLX_ACCUM_GREEN_SIZE 15 |
|
5417 #define LOCAL_GLX_ACCUM_RED_SIZE 14 |
|
5418 #define LOCAL_GLX_ALPHA_SIZE 11 |
|
5419 #define LOCAL_GLX_AUX0_EXT 0x20E2 |
|
5420 #define LOCAL_GLX_AUX1_EXT 0x20E3 |
|
5421 #define LOCAL_GLX_AUX2_EXT 0x20E4 |
|
5422 #define LOCAL_GLX_AUX3_EXT 0x20E5 |
|
5423 #define LOCAL_GLX_AUX4_EXT 0x20E6 |
|
5424 #define LOCAL_GLX_AUX5_EXT 0x20E7 |
|
5425 #define LOCAL_GLX_AUX6_EXT 0x20E8 |
|
5426 #define LOCAL_GLX_AUX7_EXT 0x20E9 |
|
5427 #define LOCAL_GLX_AUX8_EXT 0x20EA |
|
5428 #define LOCAL_GLX_AUX9_EXT 0x20EB |
|
5429 #define LOCAL_GLX_AUX_BUFFERS 7 |
|
5430 #define LOCAL_GLX_AUX_BUFFERS_BIT 0x00000010 |
|
5431 #define LOCAL_GLX_AUX_BUFFERS_BIT_SGIX 0x00000010 |
|
5432 #define LOCAL_GLX_BACK_BUFFER_AGE_EXT 0x20F4 |
|
5433 #define LOCAL_GLX_BACK_EXT 0x20E0 |
|
5434 #define LOCAL_GLX_BACK_LEFT_BUFFER_BIT 0x00000004 |
|
5435 #define LOCAL_GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004 |
|
5436 #define LOCAL_GLX_BACK_LEFT_EXT 0x20E0 |
|
5437 #define LOCAL_GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 |
|
5438 #define LOCAL_GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008 |
|
5439 #define LOCAL_GLX_BACK_RIGHT_EXT 0x20E1 |
|
5440 #define LOCAL_GLX_BAD_ATTRIBUTE 2 |
|
5441 #define LOCAL_GLX_BAD_CONTEXT 5 |
|
5442 #define LOCAL_GLX_BAD_ENUM 7 |
|
5443 #define LOCAL_GLX_BAD_HYPERPIPE_CONFIG_SGIX 91 |
|
5444 #define LOCAL_GLX_BAD_HYPERPIPE_SGIX 92 |
|
5445 #define LOCAL_GLX_BAD_SCREEN 1 |
|
5446 #define LOCAL_GLX_BAD_VALUE 6 |
|
5447 #define LOCAL_GLX_BAD_VISUAL 4 |
|
5448 #define LOCAL_GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 |
|
5449 #define LOCAL_GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 |
|
5450 #define LOCAL_GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 |
|
5451 #define LOCAL_GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 |
|
5452 #define LOCAL_GLX_BLENDED_RGBA_SGIS 0x8025 |
|
5453 #define LOCAL_GLX_BLUE_SIZE 10 |
|
5454 #define LOCAL_GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000 |
|
5455 #define LOCAL_GLX_BUFFER_SIZE 2 |
|
5456 #define LOCAL_GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000 |
|
5457 #define LOCAL_GLX_BufferSwapComplete 1 |
|
5458 #define LOCAL_GLX_COLOR_INDEX_BIT 0x00000002 |
|
5459 #define LOCAL_GLX_COLOR_INDEX_BIT_SGIX 0x00000002 |
|
5460 #define LOCAL_GLX_COLOR_INDEX_TYPE 0x8015 |
|
5461 #define LOCAL_GLX_COLOR_INDEX_TYPE_SGIX 0x8015 |
|
5462 #define LOCAL_GLX_COLOR_SAMPLES_NV 0x20B3 |
|
5463 #define LOCAL_GLX_CONFIG_CAVEAT 0x20 |
|
5464 #define LOCAL_GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095 |
|
5465 #define LOCAL_GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 |
|
5466 #define LOCAL_GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 |
|
5467 #define LOCAL_GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001 |
|
5468 #define LOCAL_GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 |
|
5469 #define LOCAL_GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 |
|
5470 #define LOCAL_GLX_CONTEXT_FLAGS_ARB 0x2094 |
|
5471 #define LOCAL_GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 |
|
5472 #define LOCAL_GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 |
|
5473 #define LOCAL_GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 |
|
5474 #define LOCAL_GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 |
|
5475 #define LOCAL_GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 |
|
5476 #define LOCAL_GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 |
|
5477 #define LOCAL_GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 |
|
5478 #define LOCAL_GLX_COPY_COMPLETE_INTEL 0x8181 |
|
5479 #define LOCAL_GLX_COVERAGE_SAMPLES_NV 100001 |
|
5480 #define LOCAL_GLX_DAMAGED 0x8020 |
|
5481 #define LOCAL_GLX_DAMAGED_SGIX 0x8020 |
|
5482 #define LOCAL_GLX_DEPTH_BUFFER_BIT 0x00000020 |
|
5483 #define LOCAL_GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020 |
|
5484 #define LOCAL_GLX_DEPTH_SIZE 12 |
|
5485 #define LOCAL_GLX_DEVICE_ID_NV 0x20CD |
|
5486 #define LOCAL_GLX_DIGITAL_MEDIA_PBUFFER_SGIX 0x8024 |
|
5487 #define LOCAL_GLX_DIRECT_COLOR 0x8003 |
|
5488 #define LOCAL_GLX_DIRECT_COLOR_EXT 0x8003 |
|
5489 #define LOCAL_GLX_DONT_CARE 0xFFFFFFFF |
|
5490 #define LOCAL_GLX_DOUBLEBUFFER 5 |
|
5491 #define LOCAL_GLX_DRAWABLE_TYPE 0x8010 |
|
5492 #define LOCAL_GLX_DRAWABLE_TYPE_SGIX 0x8010 |
|
5493 #define LOCAL_GLX_EVENT_MASK 0x801F |
|
5494 #define LOCAL_GLX_EVENT_MASK_SGIX 0x801F |
|
5495 #define LOCAL_GLX_EXCHANGE_COMPLETE_INTEL 0x8180 |
|
5496 #define LOCAL_GLX_EXTENSIONS 0x3 |
|
5497 #define LOCAL_GLX_EXTENSION_NAME "GLX" |
|
5498 #define LOCAL_GLX_FBCONFIG_ID 0x8013 |
|
5499 #define LOCAL_GLX_FBCONFIG_ID_SGIX 0x8013 |
|
5500 #define LOCAL_GLX_FLIP_COMPLETE_INTEL 0x8182 |
|
5501 #define LOCAL_GLX_FLOAT_COMPONENTS_NV 0x20B0 |
|
5502 #define LOCAL_GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2 |
|
5503 #define LOCAL_GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 |
|
5504 #define LOCAL_GLX_FRONT_EXT 0x20DE |
|
5505 #define LOCAL_GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 |
|
5506 #define LOCAL_GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001 |
|
5507 #define LOCAL_GLX_FRONT_LEFT_EXT 0x20DE |
|
5508 #define LOCAL_GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 |
|
5509 #define LOCAL_GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002 |
|
5510 #define LOCAL_GLX_FRONT_RIGHT_EXT 0x20DF |
|
5511 #define LOCAL_GLX_GPU_CLOCK_AMD 0x21A4 |
|
5512 #define LOCAL_GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 |
|
5513 #define LOCAL_GLX_GPU_NUM_PIPES_AMD 0x21A5 |
|
5514 #define LOCAL_GLX_GPU_NUM_RB_AMD 0x21A7 |
|
5515 #define LOCAL_GLX_GPU_NUM_SIMD_AMD 0x21A6 |
|
5516 #define LOCAL_GLX_GPU_NUM_SPI_AMD 0x21A8 |
|
5517 #define LOCAL_GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 |
|
5518 #define LOCAL_GLX_GPU_RAM_AMD 0x21A3 |
|
5519 #define LOCAL_GLX_GPU_RENDERER_STRING_AMD 0x1F01 |
|
5520 #define LOCAL_GLX_GPU_VENDOR_AMD 0x1F00 |
|
5521 #define LOCAL_GLX_GRAY_SCALE 0x8006 |
|
5522 #define LOCAL_GLX_GRAY_SCALE_EXT 0x8006 |
|
5523 #define LOCAL_GLX_GREEN_SIZE 9 |
|
5524 #define LOCAL_GLX_HEIGHT 0x801E |
|
5525 #define LOCAL_GLX_HEIGHT_SGIX 0x801E |
|
5526 #define LOCAL_GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 |
|
5527 #define LOCAL_GLX_HYPERPIPE_ID_SGIX 0x8030 |
|
5528 #define LOCAL_GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80 |
|
5529 #define LOCAL_GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004 |
|
5530 #define LOCAL_GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 |
|
5531 #define LOCAL_GLX_HYPERPIPE_STEREO_SGIX 0x00000003 |
|
5532 #define LOCAL_GLX_LARGEST_PBUFFER 0x801C |
|
5533 #define LOCAL_GLX_LARGEST_PBUFFER_SGIX 0x801C |
|
5534 #define LOCAL_GLX_LATE_SWAPS_TEAR_EXT 0x20F3 |
|
5535 #define LOCAL_GLX_LEVEL 3 |
|
5536 #define LOCAL_GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 |
|
5537 #define LOCAL_GLX_MAX_PBUFFER_HEIGHT 0x8017 |
|
5538 #define LOCAL_GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017 |
|
5539 #define LOCAL_GLX_MAX_PBUFFER_PIXELS 0x8018 |
|
5540 #define LOCAL_GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018 |
|
5541 #define LOCAL_GLX_MAX_PBUFFER_WIDTH 0x8016 |
|
5542 #define LOCAL_GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016 |
|
5543 #define LOCAL_GLX_MAX_SWAP_INTERVAL_EXT 0x20F2 |
|
5544 #define LOCAL_GLX_MIPMAP_TEXTURE_EXT 0x20D7 |
|
5545 #define LOCAL_GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027 |
|
5546 #define LOCAL_GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026 |
|
5547 #define LOCAL_GLX_NONE 0x8000 |
|
5548 #define LOCAL_GLX_NONE_EXT 0x8000 |
|
5549 #define LOCAL_GLX_NON_CONFORMANT_CONFIG 0x800D |
|
5550 #define LOCAL_GLX_NON_CONFORMANT_VISUAL_EXT 0x800D |
|
5551 #define LOCAL_GLX_NO_EXTENSION 3 |
|
5552 #define LOCAL_GLX_NO_RESET_NOTIFICATION_ARB 0x8261 |
|
5553 #define LOCAL_GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF |
|
5554 #define LOCAL_GLX_NUM_VIDEO_SLOTS_NV 0x20F0 |
|
5555 #define LOCAL_GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A |
|
5556 #define LOCAL_GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019 |
|
5557 #define LOCAL_GLX_PBUFFER 0x8023 |
|
5558 #define LOCAL_GLX_PBUFFER_BIT 0x00000004 |
|
5559 #define LOCAL_GLX_PBUFFER_BIT_SGIX 0x00000004 |
|
5560 #define LOCAL_GLX_PBUFFER_CLOBBER_MASK 0x08000000 |
|
5561 #define LOCAL_GLX_PBUFFER_HEIGHT 0x8040 |
|
5562 #define LOCAL_GLX_PBUFFER_SGIX 0x8023 |
|
5563 #define LOCAL_GLX_PBUFFER_WIDTH 0x8041 |
|
5564 #define LOCAL_GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 |
|
5565 #define LOCAL_GLX_PIPE_RECT_SGIX 0x00000001 |
|
5566 #define LOCAL_GLX_PIXMAP_BIT 0x00000002 |
|
5567 #define LOCAL_GLX_PIXMAP_BIT_SGIX 0x00000002 |
|
5568 #define LOCAL_GLX_PRESERVED_CONTENTS 0x801B |
|
5569 #define LOCAL_GLX_PRESERVED_CONTENTS_SGIX 0x801B |
|
5570 #define LOCAL_GLX_PSEUDO_COLOR 0x8004 |
|
5571 #define LOCAL_GLX_PSEUDO_COLOR_EXT 0x8004 |
|
5572 #define LOCAL_GLX_PbufferClobber 0 |
|
5573 #define LOCAL_GLX_RED_SIZE 8 |
|
5574 #define LOCAL_GLX_RENDER_TYPE 0x8011 |
|
5575 #define LOCAL_GLX_RENDER_TYPE_SGIX 0x8011 |
|
5576 #define LOCAL_GLX_RGBA 4 |
|
5577 #define LOCAL_GLX_RGBA_BIT 0x00000001 |
|
5578 #define LOCAL_GLX_RGBA_BIT_SGIX 0x00000001 |
|
5579 #define LOCAL_GLX_RGBA_FLOAT_BIT_ARB 0x00000004 |
|
5580 #define LOCAL_GLX_RGBA_FLOAT_TYPE_ARB 0x20B9 |
|
5581 #define LOCAL_GLX_RGBA_TYPE 0x8014 |
|
5582 #define LOCAL_GLX_RGBA_TYPE_SGIX 0x8014 |
|
5583 #define LOCAL_GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008 |
|
5584 #define LOCAL_GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1 |
|
5585 #define LOCAL_GLX_SAMPLES 100001 |
|
5586 #define LOCAL_GLX_SAMPLES_3DFX 0x8051 |
|
5587 #define LOCAL_GLX_SAMPLES_ARB 100001 |
|
5588 #define LOCAL_GLX_SAMPLES_SGIS 100001 |
|
5589 #define LOCAL_GLX_SAMPLE_BUFFERS 100000 |
|
5590 #define LOCAL_GLX_SAMPLE_BUFFERS_3DFX 0x8050 |
|
5591 #define LOCAL_GLX_SAMPLE_BUFFERS_ARB 100000 |
|
5592 #define LOCAL_GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100 |
|
5593 #define LOCAL_GLX_SAMPLE_BUFFERS_SGIS 100000 |
|
5594 #define LOCAL_GLX_SAVED 0x8021 |
|
5595 #define LOCAL_GLX_SAVED_SGIX 0x8021 |
|
5596 #define LOCAL_GLX_SCREEN 0x800C |
|
5597 #define LOCAL_GLX_SCREEN_EXT 0x800C |
|
5598 #define LOCAL_GLX_SHARE_CONTEXT_EXT 0x800A |
|
5599 #define LOCAL_GLX_SLOW_CONFIG 0x8001 |
|
5600 #define LOCAL_GLX_SLOW_VISUAL_EXT 0x8001 |
|
5601 #define LOCAL_GLX_STATIC_COLOR 0x8005 |
|
5602 #define LOCAL_GLX_STATIC_COLOR_EXT 0x8005 |
|
5603 #define LOCAL_GLX_STATIC_GRAY 0x8007 |
|
5604 #define LOCAL_GLX_STATIC_GRAY_EXT 0x8007 |
|
5605 #define LOCAL_GLX_STENCIL_BUFFER_BIT 0x00000040 |
|
5606 #define LOCAL_GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040 |
|
5607 #define LOCAL_GLX_STENCIL_SIZE 13 |
|
5608 #define LOCAL_GLX_STEREO 6 |
|
5609 #define LOCAL_GLX_SWAP_COPY_OML 0x8062 |
|
5610 #define LOCAL_GLX_SWAP_EXCHANGE_OML 0x8061 |
|
5611 #define LOCAL_GLX_SWAP_INTERVAL_EXT 0x20F1 |
|
5612 #define LOCAL_GLX_SWAP_METHOD_OML 0x8060 |
|
5613 #define LOCAL_GLX_SWAP_UNDEFINED_OML 0x8063 |
|
5614 #define LOCAL_GLX_SYNC_FRAME_SGIX 0x00000000 |
|
5615 #define LOCAL_GLX_SYNC_SWAP_SGIX 0x00000001 |
|
5616 #define LOCAL_GLX_TEXTURE_1D_BIT_EXT 0x00000001 |
|
5617 #define LOCAL_GLX_TEXTURE_1D_EXT 0x20DB |
|
5618 #define LOCAL_GLX_TEXTURE_2D_BIT_EXT 0x00000002 |
|
5619 #define LOCAL_GLX_TEXTURE_2D_EXT 0x20DC |
|
5620 #define LOCAL_GLX_TEXTURE_FORMAT_EXT 0x20D5 |
|
5621 #define LOCAL_GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 |
|
5622 #define LOCAL_GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA |
|
5623 #define LOCAL_GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 |
|
5624 #define LOCAL_GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 |
|
5625 #define LOCAL_GLX_TEXTURE_RECTANGLE_EXT 0x20DD |
|
5626 #define LOCAL_GLX_TEXTURE_TARGET_EXT 0x20D6 |
|
5627 #define LOCAL_GLX_TRANSPARENT_ALPHA_VALUE 0x28 |
|
5628 #define LOCAL_GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28 |
|
5629 #define LOCAL_GLX_TRANSPARENT_BLUE_VALUE 0x27 |
|
5630 #define LOCAL_GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27 |
|
5631 #define LOCAL_GLX_TRANSPARENT_GREEN_VALUE 0x26 |
|
5632 #define LOCAL_GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26 |
|
5633 #define LOCAL_GLX_TRANSPARENT_INDEX 0x8009 |
|
5634 #define LOCAL_GLX_TRANSPARENT_INDEX_EXT 0x8009 |
|
5635 #define LOCAL_GLX_TRANSPARENT_INDEX_VALUE 0x24 |
|
5636 #define LOCAL_GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24 |
|
5637 #define LOCAL_GLX_TRANSPARENT_RED_VALUE 0x25 |
|
5638 #define LOCAL_GLX_TRANSPARENT_RED_VALUE_EXT 0x25 |
|
5639 #define LOCAL_GLX_TRANSPARENT_RGB 0x8008 |
|
5640 #define LOCAL_GLX_TRANSPARENT_RGB_EXT 0x8008 |
|
5641 #define LOCAL_GLX_TRANSPARENT_TYPE 0x23 |
|
5642 #define LOCAL_GLX_TRANSPARENT_TYPE_EXT 0x23 |
|
5643 #define LOCAL_GLX_TRUE_COLOR 0x8002 |
|
5644 #define LOCAL_GLX_TRUE_COLOR_EXT 0x8002 |
|
5645 #define LOCAL_GLX_UNIQUE_ID_NV 0x20CE |
|
5646 #define LOCAL_GLX_USE_GL 1 |
|
5647 #define LOCAL_GLX_VENDOR 0x1 |
|
5648 #define LOCAL_GLX_VERSION 0x2 |
|
5649 #define LOCAL_GLX_VIDEO_OUT_ALPHA_NV 0x20C4 |
|
5650 #define LOCAL_GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 |
|
5651 #define LOCAL_GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 |
|
5652 #define LOCAL_GLX_VIDEO_OUT_COLOR_NV 0x20C3 |
|
5653 #define LOCAL_GLX_VIDEO_OUT_DEPTH_NV 0x20C5 |
|
5654 #define LOCAL_GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 |
|
5655 #define LOCAL_GLX_VIDEO_OUT_FIELD_2_NV 0x20CA |
|
5656 #define LOCAL_GLX_VIDEO_OUT_FRAME_NV 0x20C8 |
|
5657 #define LOCAL_GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB |
|
5658 #define LOCAL_GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC |
|
5659 #define LOCAL_GLX_VISUAL_CAVEAT_EXT 0x20 |
|
5660 #define LOCAL_GLX_VISUAL_ID 0x800B |
|
5661 #define LOCAL_GLX_VISUAL_ID_EXT 0x800B |
|
5662 #define LOCAL_GLX_VISUAL_SELECT_GROUP_SGIX 0x8028 |
|
5663 #define LOCAL_GLX_WIDTH 0x801D |
|
5664 #define LOCAL_GLX_WIDTH_SGIX 0x801D |
|
5665 #define LOCAL_GLX_WINDOW 0x8022 |
|
5666 #define LOCAL_GLX_WINDOW_BIT 0x00000001 |
|
5667 #define LOCAL_GLX_WINDOW_BIT_SGIX 0x00000001 |
|
5668 #define LOCAL_GLX_WINDOW_SGIX 0x8022 |
|
5669 #define LOCAL_GLX_X_RENDERABLE 0x8012 |
|
5670 #define LOCAL_GLX_X_RENDERABLE_SGIX 0x8012 |
|
5671 #define LOCAL_GLX_X_VISUAL_TYPE 0x22 |
|
5672 #define LOCAL_GLX_X_VISUAL_TYPE_EXT 0x22 |
|
5673 #define LOCAL_GLX_Y_INVERTED_EXT 0x20D4 |
|
5674 |
|
5675 |
|
5676 // WGL |
|
5677 #define LOCAL_WGL_ACCELERATION_ARB 0x2003 |
|
5678 #define LOCAL_WGL_ACCELERATION_EXT 0x2003 |
|
5679 #define LOCAL_WGL_ACCESS_READ_ONLY_NV 0x00000000 |
|
5680 #define LOCAL_WGL_ACCESS_READ_WRITE_NV 0x00000001 |
|
5681 #define LOCAL_WGL_ACCESS_WRITE_DISCARD_NV 0x00000002 |
|
5682 #define LOCAL_WGL_ACCUM_ALPHA_BITS_ARB 0x2021 |
|
5683 #define LOCAL_WGL_ACCUM_ALPHA_BITS_EXT 0x2021 |
|
5684 #define LOCAL_WGL_ACCUM_BITS_ARB 0x201D |
|
5685 #define LOCAL_WGL_ACCUM_BITS_EXT 0x201D |
|
5686 #define LOCAL_WGL_ACCUM_BLUE_BITS_ARB 0x2020 |
|
5687 #define LOCAL_WGL_ACCUM_BLUE_BITS_EXT 0x2020 |
|
5688 #define LOCAL_WGL_ACCUM_GREEN_BITS_ARB 0x201F |
|
5689 #define LOCAL_WGL_ACCUM_GREEN_BITS_EXT 0x201F |
|
5690 #define LOCAL_WGL_ACCUM_RED_BITS_ARB 0x201E |
|
5691 #define LOCAL_WGL_ACCUM_RED_BITS_EXT 0x201E |
|
5692 #define LOCAL_WGL_ALPHA_BITS_ARB 0x201B |
|
5693 #define LOCAL_WGL_ALPHA_BITS_EXT 0x201B |
|
5694 #define LOCAL_WGL_ALPHA_SHIFT_ARB 0x201C |
|
5695 #define LOCAL_WGL_ALPHA_SHIFT_EXT 0x201C |
|
5696 #define LOCAL_WGL_AUX0_ARB 0x2087 |
|
5697 #define LOCAL_WGL_AUX1_ARB 0x2088 |
|
5698 #define LOCAL_WGL_AUX2_ARB 0x2089 |
|
5699 #define LOCAL_WGL_AUX3_ARB 0x208A |
|
5700 #define LOCAL_WGL_AUX4_ARB 0x208B |
|
5701 #define LOCAL_WGL_AUX5_ARB 0x208C |
|
5702 #define LOCAL_WGL_AUX6_ARB 0x208D |
|
5703 #define LOCAL_WGL_AUX7_ARB 0x208E |
|
5704 #define LOCAL_WGL_AUX8_ARB 0x208F |
|
5705 #define LOCAL_WGL_AUX9_ARB 0x2090 |
|
5706 #define LOCAL_WGL_AUX_BUFFERS_ARB 0x2024 |
|
5707 #define LOCAL_WGL_AUX_BUFFERS_EXT 0x2024 |
|
5708 #define LOCAL_WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 |
|
5709 #define LOCAL_WGL_BACK_LEFT_ARB 0x2085 |
|
5710 #define LOCAL_WGL_BACK_RIGHT_ARB 0x2086 |
|
5711 #define LOCAL_WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 |
|
5712 #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 |
|
5713 #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 |
|
5714 #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 |
|
5715 #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 |
|
5716 #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 |
|
5717 #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 |
|
5718 #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 |
|
5719 #define LOCAL_WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 |
|
5720 #define LOCAL_WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 |
|
5721 #define LOCAL_WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 |
|
5722 #define LOCAL_WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 |
|
5723 #define LOCAL_WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 |
|
5724 #define LOCAL_WGL_BLUE_BITS_ARB 0x2019 |
|
5725 #define LOCAL_WGL_BLUE_BITS_EXT 0x2019 |
|
5726 #define LOCAL_WGL_BLUE_SHIFT_ARB 0x201A |
|
5727 #define LOCAL_WGL_BLUE_SHIFT_EXT 0x201A |
|
5728 #define LOCAL_WGL_COLOR_BITS_ARB 0x2014 |
|
5729 #define LOCAL_WGL_COLOR_BITS_EXT 0x2014 |
|
5730 #define LOCAL_WGL_COLOR_SAMPLES_NV 0x20B9 |
|
5731 #define LOCAL_WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 |
|
5732 #define LOCAL_WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 |
|
5733 #define LOCAL_WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 |
|
5734 #define LOCAL_WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 |
|
5735 #define LOCAL_WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 |
|
5736 #define LOCAL_WGL_CONTEXT_FLAGS_ARB 0x2094 |
|
5737 #define LOCAL_WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 |
|
5738 #define LOCAL_WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 |
|
5739 #define LOCAL_WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 |
|
5740 #define LOCAL_WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 |
|
5741 #define LOCAL_WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 |
|
5742 #define LOCAL_WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 |
|
5743 #define LOCAL_WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 |
|
5744 #define LOCAL_WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 |
|
5745 #define LOCAL_WGL_COVERAGE_SAMPLES_NV 0x2042 |
|
5746 #define LOCAL_WGL_CUBE_MAP_FACE_ARB 0x207C |
|
5747 #define LOCAL_WGL_DEPTH_BITS_ARB 0x2022 |
|
5748 #define LOCAL_WGL_DEPTH_BITS_EXT 0x2022 |
|
5749 #define LOCAL_WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 |
|
5750 #define LOCAL_WGL_DEPTH_COMPONENT_NV 0x20A7 |
|
5751 #define LOCAL_WGL_DEPTH_FLOAT_EXT 0x2040 |
|
5752 #define LOCAL_WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 |
|
5753 #define LOCAL_WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 |
|
5754 #define LOCAL_WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 |
|
5755 #define LOCAL_WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 |
|
5756 #define LOCAL_WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 |
|
5757 #define LOCAL_WGL_DOUBLE_BUFFER_ARB 0x2011 |
|
5758 #define LOCAL_WGL_DOUBLE_BUFFER_EXT 0x2011 |
|
5759 #define LOCAL_WGL_DRAW_TO_BITMAP_ARB 0x2002 |
|
5760 #define LOCAL_WGL_DRAW_TO_BITMAP_EXT 0x2002 |
|
5761 #define LOCAL_WGL_DRAW_TO_PBUFFER_ARB 0x202D |
|
5762 #define LOCAL_WGL_DRAW_TO_PBUFFER_EXT 0x202D |
|
5763 #define LOCAL_WGL_DRAW_TO_WINDOW_ARB 0x2001 |
|
5764 #define LOCAL_WGL_DRAW_TO_WINDOW_EXT 0x2001 |
|
5765 #define LOCAL_WGL_FLOAT_COMPONENTS_NV 0x20B0 |
|
5766 #define LOCAL_WGL_FONT_LINES 0 |
|
5767 #define LOCAL_WGL_FONT_POLYGONS 1 |
|
5768 #define LOCAL_WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 |
|
5769 #define LOCAL_WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 |
|
5770 #define LOCAL_WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 |
|
5771 #define LOCAL_WGL_FRONT_LEFT_ARB 0x2083 |
|
5772 #define LOCAL_WGL_FRONT_RIGHT_ARB 0x2084 |
|
5773 #define LOCAL_WGL_FULL_ACCELERATION_ARB 0x2027 |
|
5774 #define LOCAL_WGL_FULL_ACCELERATION_EXT 0x2027 |
|
5775 #define LOCAL_WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F |
|
5776 #define LOCAL_WGL_GAMMA_TABLE_SIZE_I3D 0x204E |
|
5777 #define LOCAL_WGL_GENERIC_ACCELERATION_ARB 0x2026 |
|
5778 #define LOCAL_WGL_GENERIC_ACCELERATION_EXT 0x2026 |
|
5779 #define LOCAL_WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 |
|
5780 #define LOCAL_WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 |
|
5781 #define LOCAL_WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C |
|
5782 #define LOCAL_WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A |
|
5783 #define LOCAL_WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B |
|
5784 #define LOCAL_WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 |
|
5785 #define LOCAL_WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 |
|
5786 #define LOCAL_WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 |
|
5787 #define LOCAL_WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 |
|
5788 #define LOCAL_WGL_GPU_CLOCK_AMD 0x21A4 |
|
5789 #define LOCAL_WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 |
|
5790 #define LOCAL_WGL_GPU_NUM_PIPES_AMD 0x21A5 |
|
5791 #define LOCAL_WGL_GPU_NUM_RB_AMD 0x21A7 |
|
5792 #define LOCAL_WGL_GPU_NUM_SIMD_AMD 0x21A6 |
|
5793 #define LOCAL_WGL_GPU_NUM_SPI_AMD 0x21A8 |
|
5794 #define LOCAL_WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 |
|
5795 #define LOCAL_WGL_GPU_RAM_AMD 0x21A3 |
|
5796 #define LOCAL_WGL_GPU_RENDERER_STRING_AMD 0x1F01 |
|
5797 #define LOCAL_WGL_GPU_VENDOR_AMD 0x1F00 |
|
5798 #define LOCAL_WGL_GREEN_BITS_ARB 0x2017 |
|
5799 #define LOCAL_WGL_GREEN_BITS_EXT 0x2017 |
|
5800 #define LOCAL_WGL_GREEN_SHIFT_ARB 0x2018 |
|
5801 #define LOCAL_WGL_GREEN_SHIFT_EXT 0x2018 |
|
5802 #define LOCAL_WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 |
|
5803 #define LOCAL_WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 |
|
5804 #define LOCAL_WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 |
|
5805 #define LOCAL_WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 |
|
5806 #define LOCAL_WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 |
|
5807 #define LOCAL_WGL_MAX_PBUFFER_PIXELS_ARB 0x202E |
|
5808 #define LOCAL_WGL_MAX_PBUFFER_PIXELS_EXT 0x202E |
|
5809 #define LOCAL_WGL_MAX_PBUFFER_WIDTH_ARB 0x202F |
|
5810 #define LOCAL_WGL_MAX_PBUFFER_WIDTH_EXT 0x202F |
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5811 #define LOCAL_WGL_MIPMAP_LEVEL_ARB 0x207B |
|
5812 #define LOCAL_WGL_MIPMAP_TEXTURE_ARB 0x2074 |
|
5813 #define LOCAL_WGL_NEED_PALETTE_ARB 0x2004 |
|
5814 #define LOCAL_WGL_NEED_PALETTE_EXT 0x2004 |
|
5815 #define LOCAL_WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 |
|
5816 #define LOCAL_WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 |
|
5817 #define LOCAL_WGL_NO_ACCELERATION_ARB 0x2025 |
|
5818 #define LOCAL_WGL_NO_ACCELERATION_EXT 0x2025 |
|
5819 #define LOCAL_WGL_NO_RESET_NOTIFICATION_ARB 0x8261 |
|
5820 #define LOCAL_WGL_NO_TEXTURE_ARB 0x2077 |
|
5821 #define LOCAL_WGL_NUMBER_OVERLAYS_ARB 0x2008 |
|
5822 #define LOCAL_WGL_NUMBER_OVERLAYS_EXT 0x2008 |
|
5823 #define LOCAL_WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 |
|
5824 #define LOCAL_WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 |
|
5825 #define LOCAL_WGL_NUMBER_UNDERLAYS_ARB 0x2009 |
|
5826 #define LOCAL_WGL_NUMBER_UNDERLAYS_EXT 0x2009 |
|
5827 #define LOCAL_WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF |
|
5828 #define LOCAL_WGL_NUM_VIDEO_SLOTS_NV 0x20F0 |
|
5829 #define LOCAL_WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 |
|
5830 #define LOCAL_WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 |
|
5831 #define LOCAL_WGL_PBUFFER_HEIGHT_ARB 0x2035 |
|
5832 #define LOCAL_WGL_PBUFFER_HEIGHT_EXT 0x2035 |
|
5833 #define LOCAL_WGL_PBUFFER_LARGEST_ARB 0x2033 |
|
5834 #define LOCAL_WGL_PBUFFER_LARGEST_EXT 0x2033 |
|
5835 #define LOCAL_WGL_PBUFFER_LOST_ARB 0x2036 |
|
5836 #define LOCAL_WGL_PBUFFER_WIDTH_ARB 0x2034 |
|
5837 #define LOCAL_WGL_PBUFFER_WIDTH_EXT 0x2034 |
|
5838 #define LOCAL_WGL_PIXEL_TYPE_ARB 0x2013 |
|
5839 #define LOCAL_WGL_PIXEL_TYPE_EXT 0x2013 |
|
5840 #define LOCAL_WGL_RED_BITS_ARB 0x2015 |
|
5841 #define LOCAL_WGL_RED_BITS_EXT 0x2015 |
|
5842 #define LOCAL_WGL_RED_SHIFT_ARB 0x2016 |
|
5843 #define LOCAL_WGL_RED_SHIFT_EXT 0x2016 |
|
5844 #define LOCAL_WGL_SAMPLES_3DFX 0x2061 |
|
5845 #define LOCAL_WGL_SAMPLES_ARB 0x2042 |
|
5846 #define LOCAL_WGL_SAMPLES_EXT 0x2042 |
|
5847 #define LOCAL_WGL_SAMPLE_BUFFERS_3DFX 0x2060 |
|
5848 #define LOCAL_WGL_SAMPLE_BUFFERS_ARB 0x2041 |
|
5849 #define LOCAL_WGL_SAMPLE_BUFFERS_EXT 0x2041 |
|
5850 #define LOCAL_WGL_SHARE_ACCUM_ARB 0x200E |
|
5851 #define LOCAL_WGL_SHARE_ACCUM_EXT 0x200E |
|
5852 #define LOCAL_WGL_SHARE_DEPTH_ARB 0x200C |
|
5853 #define LOCAL_WGL_SHARE_DEPTH_EXT 0x200C |
|
5854 #define LOCAL_WGL_SHARE_STENCIL_ARB 0x200D |
|
5855 #define LOCAL_WGL_SHARE_STENCIL_EXT 0x200D |
|
5856 #define LOCAL_WGL_STENCIL_BITS_ARB 0x2023 |
|
5857 #define LOCAL_WGL_STENCIL_BITS_EXT 0x2023 |
|
5858 #define LOCAL_WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 |
|
5859 #define LOCAL_WGL_STEREO_ARB 0x2012 |
|
5860 #define LOCAL_WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 |
|
5861 #define LOCAL_WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 |
|
5862 #define LOCAL_WGL_STEREO_EXT 0x2012 |
|
5863 #define LOCAL_WGL_STEREO_POLARITY_INVERT_3DL 0x2058 |
|
5864 #define LOCAL_WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 |
|
5865 #define LOCAL_WGL_SUPPORT_GDI_ARB 0x200F |
|
5866 #define LOCAL_WGL_SUPPORT_GDI_EXT 0x200F |
|
5867 #define LOCAL_WGL_SUPPORT_OPENGL_ARB 0x2010 |
|
5868 #define LOCAL_WGL_SUPPORT_OPENGL_EXT 0x2010 |
|
5869 #define LOCAL_WGL_SWAP_COPY_ARB 0x2029 |
|
5870 #define LOCAL_WGL_SWAP_COPY_EXT 0x2029 |
|
5871 #define LOCAL_WGL_SWAP_EXCHANGE_ARB 0x2028 |
|
5872 #define LOCAL_WGL_SWAP_EXCHANGE_EXT 0x2028 |
|
5873 #define LOCAL_WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 |
|
5874 #define LOCAL_WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 |
|
5875 #define LOCAL_WGL_SWAP_MAIN_PLANE 0x00000001 |
|
5876 #define LOCAL_WGL_SWAP_METHOD_ARB 0x2007 |
|
5877 #define LOCAL_WGL_SWAP_METHOD_EXT 0x2007 |
|
5878 #define LOCAL_WGL_SWAP_OVERLAY1 0x00000002 |
|
5879 #define LOCAL_WGL_SWAP_OVERLAY10 0x00000400 |
|
5880 #define LOCAL_WGL_SWAP_OVERLAY11 0x00000800 |
|
5881 #define LOCAL_WGL_SWAP_OVERLAY12 0x00001000 |
|
5882 #define LOCAL_WGL_SWAP_OVERLAY13 0x00002000 |
|
5883 #define LOCAL_WGL_SWAP_OVERLAY14 0x00004000 |
|
5884 #define LOCAL_WGL_SWAP_OVERLAY15 0x00008000 |
|
5885 #define LOCAL_WGL_SWAP_OVERLAY2 0x00000004 |
|
5886 #define LOCAL_WGL_SWAP_OVERLAY3 0x00000008 |
|
5887 #define LOCAL_WGL_SWAP_OVERLAY4 0x00000010 |
|
5888 #define LOCAL_WGL_SWAP_OVERLAY5 0x00000020 |
|
5889 #define LOCAL_WGL_SWAP_OVERLAY6 0x00000040 |
|
5890 #define LOCAL_WGL_SWAP_OVERLAY7 0x00000080 |
|
5891 #define LOCAL_WGL_SWAP_OVERLAY8 0x00000100 |
|
5892 #define LOCAL_WGL_SWAP_OVERLAY9 0x00000200 |
|
5893 #define LOCAL_WGL_SWAP_UNDEFINED_ARB 0x202A |
|
5894 #define LOCAL_WGL_SWAP_UNDEFINED_EXT 0x202A |
|
5895 #define LOCAL_WGL_SWAP_UNDERLAY1 0x00010000 |
|
5896 #define LOCAL_WGL_SWAP_UNDERLAY10 0x02000000 |
|
5897 #define LOCAL_WGL_SWAP_UNDERLAY11 0x04000000 |
|
5898 #define LOCAL_WGL_SWAP_UNDERLAY12 0x08000000 |
|
5899 #define LOCAL_WGL_SWAP_UNDERLAY13 0x10000000 |
|
5900 #define LOCAL_WGL_SWAP_UNDERLAY14 0x20000000 |
|
5901 #define LOCAL_WGL_SWAP_UNDERLAY15 0x40000000 |
|
5902 #define LOCAL_WGL_SWAP_UNDERLAY2 0x00020000 |
|
5903 #define LOCAL_WGL_SWAP_UNDERLAY3 0x00040000 |
|
5904 #define LOCAL_WGL_SWAP_UNDERLAY4 0x00080000 |
|
5905 #define LOCAL_WGL_SWAP_UNDERLAY5 0x00100000 |
|
5906 #define LOCAL_WGL_SWAP_UNDERLAY6 0x00200000 |
|
5907 #define LOCAL_WGL_SWAP_UNDERLAY7 0x00400000 |
|
5908 #define LOCAL_WGL_SWAP_UNDERLAY8 0x00800000 |
|
5909 #define LOCAL_WGL_SWAP_UNDERLAY9 0x01000000 |
|
5910 #define LOCAL_WGL_TEXTURE_1D_ARB 0x2079 |
|
5911 #define LOCAL_WGL_TEXTURE_2D_ARB 0x207A |
|
5912 #define LOCAL_WGL_TEXTURE_CUBE_MAP_ARB 0x2078 |
|
5913 #define LOCAL_WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E |
|
5914 #define LOCAL_WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 |
|
5915 #define LOCAL_WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 |
|
5916 #define LOCAL_WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D |
|
5917 #define LOCAL_WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F |
|
5918 #define LOCAL_WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 |
|
5919 #define LOCAL_WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 |
|
5920 #define LOCAL_WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 |
|
5921 #define LOCAL_WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 |
|
5922 #define LOCAL_WGL_TEXTURE_FLOAT_RG_NV 0x20B6 |
|
5923 #define LOCAL_WGL_TEXTURE_FLOAT_R_NV 0x20B5 |
|
5924 #define LOCAL_WGL_TEXTURE_FORMAT_ARB 0x2072 |
|
5925 #define LOCAL_WGL_TEXTURE_RECTANGLE_NV 0x20A2 |
|
5926 #define LOCAL_WGL_TEXTURE_RGBA_ARB 0x2076 |
|
5927 #define LOCAL_WGL_TEXTURE_RGB_ARB 0x2075 |
|
5928 #define LOCAL_WGL_TEXTURE_TARGET_ARB 0x2073 |
|
5929 #define LOCAL_WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A |
|
5930 #define LOCAL_WGL_TRANSPARENT_ARB 0x200A |
|
5931 #define LOCAL_WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 |
|
5932 #define LOCAL_WGL_TRANSPARENT_EXT 0x200A |
|
5933 #define LOCAL_WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 |
|
5934 #define LOCAL_WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B |
|
5935 #define LOCAL_WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 |
|
5936 #define LOCAL_WGL_TRANSPARENT_VALUE_EXT 0x200B |
|
5937 #define LOCAL_WGL_TYPE_COLORINDEX_ARB 0x202C |
|
5938 #define LOCAL_WGL_TYPE_COLORINDEX_EXT 0x202C |
|
5939 #define LOCAL_WGL_TYPE_RGBA_ARB 0x202B |
|
5940 #define LOCAL_WGL_TYPE_RGBA_EXT 0x202B |
|
5941 #define LOCAL_WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 |
|
5942 #define LOCAL_WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 |
|
5943 #define LOCAL_WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 |
|
5944 #define LOCAL_WGL_UNIQUE_ID_NV 0x20CE |
|
5945 #define LOCAL_WGL_VIDEO_OUT_ALPHA_NV 0x20C4 |
|
5946 #define LOCAL_WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 |
|
5947 #define LOCAL_WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 |
|
5948 #define LOCAL_WGL_VIDEO_OUT_COLOR_NV 0x20C3 |
|
5949 #define LOCAL_WGL_VIDEO_OUT_DEPTH_NV 0x20C5 |
|
5950 #define LOCAL_WGL_VIDEO_OUT_FIELD_1 0x20C9 |
|
5951 #define LOCAL_WGL_VIDEO_OUT_FIELD_2 0x20CA |
|
5952 #define LOCAL_WGL_VIDEO_OUT_FRAME 0x20C8 |
|
5953 #define LOCAL_WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB |
|
5954 #define LOCAL_WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC |
|
5955 |
|
5956 |
|
5957 |
|
5958 #endif // GLCONSTS_H_ |