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1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
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2 /* vim: set ts=8 sts=4 et sw=4 tw=80: */ |
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3 /* This Source Code Form is subject to the terms of the Mozilla Public |
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4 * License, v. 2.0. If a copy of the MPL was not distributed with this |
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5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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6 |
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7 #ifndef GLREADTEXIMAGEHELPER_H_ |
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8 #define GLREADTEXIMAGEHELPER_H_ |
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9 |
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10 #include "GLContextTypes.h" |
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11 #include "mozilla/Attributes.h" |
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12 #include "nsSize.h" |
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13 #include "nsAutoPtr.h" |
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14 #include "mozilla/RefPtr.h" |
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15 #include "mozilla/gfx/Types.h" |
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16 |
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17 class gfxImageSurface; |
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18 |
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19 namespace mozilla { |
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20 |
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21 namespace gfx { |
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22 class DataSourceSurface; |
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23 } |
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24 |
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25 namespace gl { |
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26 |
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27 void ReadPixelsIntoImageSurface(GLContext* aGL, gfxImageSurface* aSurface); |
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28 void ReadScreenIntoImageSurface(GLContext* aGL, gfxImageSurface* aSurface); |
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29 |
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30 TemporaryRef<gfx::DataSourceSurface> |
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31 ReadBackSurface(GLContext* gl, GLuint aTexture, bool aYInvert, gfx::SurfaceFormat aFormat); |
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32 |
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33 class GLReadTexImageHelper MOZ_FINAL |
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34 { |
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35 // The GLContext is the sole owner of the GLBlitHelper. |
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36 GLContext* mGL; |
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37 |
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38 GLuint mPrograms[4]; |
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39 |
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40 GLuint TextureImageProgramFor(GLenum aTextureTarget, int aShader); |
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41 |
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42 bool DidGLErrorOccur(const char* str); |
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43 |
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44 public: |
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45 |
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46 GLReadTexImageHelper(GLContext* gl); |
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47 ~GLReadTexImageHelper(); |
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48 |
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49 /** |
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50 * Read the image data contained in aTexture, and return it as an ImageSurface. |
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51 * If GL_RGBA is given as the format, a gfxImageFormat::ARGB32 surface is returned. |
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52 * Not implemented yet: |
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53 * If GL_RGB is given as the format, a gfxImageFormat::RGB24 surface is returned. |
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54 * If GL_LUMINANCE is given as the format, a gfxImageFormat::A8 surface is returned. |
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55 * |
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56 * THIS IS EXPENSIVE. It is ridiculously expensive. Only do this |
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57 * if you absolutely positively must, and never in any performance |
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58 * critical path. |
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59 * |
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60 * NOTE: aShaderProgram is really mozilla::layers::ShaderProgramType. It is |
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61 * passed as int to eliminate including LayerManagerOGLProgram.h here. |
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62 */ |
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63 TemporaryRef<gfx::DataSourceSurface> ReadTexImage(GLuint aTextureId, |
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64 GLenum aTextureTarget, |
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65 const gfx::IntSize& aSize, |
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66 /* ShaderProgramType */ int aShaderProgram, |
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67 bool aYInvert = false); |
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68 |
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69 |
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70 }; |
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71 |
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72 } |
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73 } |
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74 |
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75 #endif |