gfx/layers/ipc/ShadowLayerUtilsD3D10.h

branch
TOR_BUG_9701
changeset 8
97036ab72558
equal deleted inserted replaced
-1:000000000000 0:9e55f7b6a77d
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
2 * vim: sw=2 ts=8 et :
3 */
4 /* This Source Code Form is subject to the terms of the Mozilla Public
5 * License, v. 2.0. If a copy of the MPL was not distributed with this
6 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7
8 #ifndef mozilla_layers_ShadowLayerUtilsD3D10_h
9 #define mozilla_layers_ShadowLayerUtilsD3D10_h
10
11 #define MOZ_HAVE_PLATFORM_SPECIFIC_LAYER_BUFFERS
12
13 struct ID3D10Device;
14 struct ID3D10Texture2D;
15
16 namespace mozilla {
17 namespace layers {
18
19 class SurfaceDescriptorD3D10;
20
21 /**
22 * Write into |aDescr| a cross-process descriptor of |aTexture|, if
23 * possible. Return true iff |aDescr| was successfully set.
24 */
25 bool
26 GetDescriptor(ID3D10Texture2D* aTexture, SurfaceDescriptorD3D10* aDescr);
27
28 already_AddRefed<ID3D10Texture2D>
29 OpenForeign(ID3D10Device* aDevice, const SurfaceDescriptorD3D10& aDescr);
30
31 } // namespace layers
32 } // namespace mozilla
33
34 #endif // mozilla_layers_ShadowLayerUtilsD3D10_h

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