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1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
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2 /* vim: set ts=2 et sw=2 tw=80: */ |
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3 /* This Source Code Form is subject to the terms of the Mozilla Public |
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4 * License, v. 2.0. If a copy of the MPL was not distributed with this file, |
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5 * You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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6 |
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7 // Original author: ekr@rtfm.com |
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8 #include <deque> |
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9 |
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10 #include "logging.h" |
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11 #include "runnable_utils.h" |
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12 #include "transportflow.h" |
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13 #include "transportlayer.h" |
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14 |
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15 namespace mozilla { |
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16 |
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17 MOZ_MTLOG_MODULE("mtransport") |
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18 |
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19 NS_IMPL_ISUPPORTS0(TransportFlow) |
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20 |
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21 // There are some hacks here to allow destruction off of |
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22 // the main thread. |
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23 TransportFlow::~TransportFlow() { |
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24 // Make sure that if we are off the right thread, we have |
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25 // no more attached signals. |
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26 if (!CheckThreadInt()) { |
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27 MOZ_ASSERT(SignalStateChange.is_empty()); |
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28 MOZ_ASSERT(SignalPacketReceived.is_empty()); |
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29 } |
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30 |
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31 // Push the destruction onto the STS thread. Note that there |
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32 // is still some possibility that someone is accessing this |
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33 // object simultaneously, but as long as smart pointer discipline |
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34 // is maintained, it shouldn't be possible to access and |
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35 // destroy it simultaneously. The conversion to an nsAutoPtr |
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36 // ensures automatic destruction of the queue at exit of |
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37 // DestroyFinal. |
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38 nsAutoPtr<std::deque<TransportLayer*> > layers_tmp(layers_.forget()); |
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39 RUN_ON_THREAD(target_, |
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40 WrapRunnableNM(&TransportFlow::DestroyFinal, layers_tmp), |
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41 NS_DISPATCH_NORMAL); |
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42 } |
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43 |
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44 void TransportFlow::DestroyFinal(nsAutoPtr<std::deque<TransportLayer *> > layers) { |
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45 ClearLayers(layers); |
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46 } |
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47 |
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48 void TransportFlow::ClearLayers(std::queue<TransportLayer *>* layers) { |
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49 while (!layers->empty()) { |
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50 delete layers->front(); |
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51 layers->pop(); |
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52 } |
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53 } |
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54 |
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55 void TransportFlow::ClearLayers(std::deque<TransportLayer *>* layers) { |
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56 while (!layers->empty()) { |
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57 delete layers->front(); |
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58 layers->pop_front(); |
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59 } |
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60 } |
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61 |
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62 nsresult TransportFlow::PushLayer(TransportLayer *layer) { |
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63 CheckThread(); |
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64 ScopedDeletePtr<TransportLayer> layer_tmp(layer); // Destroy on failure. |
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65 |
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66 // Don't allow pushes once we are in error state. |
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67 if (state_ == TransportLayer::TS_ERROR) { |
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68 MOZ_MTLOG(ML_ERROR, id_ + ": Can't call PushLayer in error state for flow"); |
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69 return NS_ERROR_FAILURE; |
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70 } |
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71 |
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72 nsresult rv = layer->Init(); |
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73 if (!NS_SUCCEEDED(rv)) { |
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74 // Destroy the rest of the flow, because it's no longer in an acceptable |
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75 // state. |
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76 ClearLayers(layers_.get()); |
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77 |
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78 // Set ourselves to have failed. |
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79 MOZ_MTLOG(ML_ERROR, id_ << ": Layer initialization failed; invalidating"); |
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80 StateChangeInt(TransportLayer::TS_ERROR); |
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81 |
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82 return rv; |
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83 } |
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84 EnsureSameThread(layer); |
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85 |
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86 TransportLayer *old_layer = layers_->empty() ? nullptr : layers_->front(); |
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87 |
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88 // Re-target my signals to the new layer |
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89 if (old_layer) { |
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90 old_layer->SignalStateChange.disconnect(this); |
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91 old_layer->SignalPacketReceived.disconnect(this); |
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92 } |
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93 layers_->push_front(layer_tmp.forget()); |
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94 layer->Inserted(this, old_layer); |
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95 |
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96 layer->SignalStateChange.connect(this, &TransportFlow::StateChange); |
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97 layer->SignalPacketReceived.connect(this, &TransportFlow::PacketReceived); |
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98 StateChangeInt(layer->state()); |
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99 |
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100 return NS_OK; |
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101 } |
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102 |
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103 // This is all-or-nothing. |
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104 nsresult TransportFlow::PushLayers(nsAutoPtr<std::queue<TransportLayer *> > layers) { |
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105 CheckThread(); |
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106 |
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107 MOZ_ASSERT(!layers->empty()); |
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108 if (layers->empty()) { |
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109 MOZ_MTLOG(ML_ERROR, id_ << ": Can't call PushLayers with empty layers"); |
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110 return NS_ERROR_INVALID_ARG; |
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111 } |
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112 |
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113 // Don't allow pushes once we are in error state. |
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114 if (state_ == TransportLayer::TS_ERROR) { |
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115 MOZ_MTLOG(ML_ERROR, |
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116 id_ << ": Can't call PushLayers in error state for flow "); |
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117 ClearLayers(layers.get()); |
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118 return NS_ERROR_FAILURE; |
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119 } |
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120 |
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121 nsresult rv = NS_OK; |
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122 |
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123 // Disconnect all the old signals. |
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124 disconnect_all(); |
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125 |
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126 TransportLayer *layer; |
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127 |
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128 while (!layers->empty()) { |
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129 TransportLayer *old_layer = layers_->empty() ? nullptr : layers_->front(); |
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130 layer = layers->front(); |
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131 |
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132 rv = layer->Init(); |
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133 if (NS_FAILED(rv)) { |
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134 MOZ_MTLOG(ML_ERROR, |
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135 id_ << ": Layer initialization failed; invalidating flow "); |
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136 break; |
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137 } |
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138 |
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139 EnsureSameThread(layer); |
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140 |
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141 // Push the layer onto the queue. |
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142 layers_->push_front(layer); |
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143 layers->pop(); |
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144 layer->Inserted(this, old_layer); |
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145 } |
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146 |
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147 if (NS_FAILED(rv)) { |
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148 // Destroy any layers we could not push. |
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149 ClearLayers(layers); |
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150 |
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151 // Now destroy the rest of the flow, because it's no longer |
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152 // in an acceptable state. |
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153 ClearLayers(layers_); |
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154 |
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155 // Set ourselves to have failed. |
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156 StateChangeInt(TransportLayer::TS_ERROR); |
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157 |
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158 // Return failure. |
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159 return rv; |
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160 } |
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161 |
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162 // Finally, attach ourselves to the top layer. |
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163 layer->SignalStateChange.connect(this, &TransportFlow::StateChange); |
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164 layer->SignalPacketReceived.connect(this, &TransportFlow::PacketReceived); |
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165 StateChangeInt(layer->state()); // Signals if the state changes. |
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166 |
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167 return NS_OK; |
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168 } |
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169 |
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170 TransportLayer *TransportFlow::top() const { |
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171 CheckThread(); |
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172 |
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173 return layers_->empty() ? nullptr : layers_->front(); |
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174 } |
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175 |
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176 TransportLayer *TransportFlow::GetLayer(const std::string& id) const { |
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177 CheckThread(); |
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178 |
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179 for (std::deque<TransportLayer *>::const_iterator it = layers_->begin(); |
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180 it != layers_->end(); ++it) { |
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181 if ((*it)->id() == id) |
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182 return *it; |
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183 } |
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184 |
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185 return nullptr; |
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186 } |
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187 |
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188 TransportLayer::State TransportFlow::state() { |
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189 CheckThread(); |
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190 |
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191 return state_; |
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192 } |
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193 |
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194 TransportResult TransportFlow::SendPacket(const unsigned char *data, |
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195 size_t len) { |
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196 CheckThread(); |
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197 |
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198 if (state_ != TransportLayer::TS_OPEN) { |
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199 return TE_ERROR; |
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200 } |
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201 return top() ? top()->SendPacket(data, len) : TE_ERROR; |
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202 } |
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203 |
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204 bool TransportFlow::Contains(TransportLayer *layer) const { |
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205 if (layers_) { |
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206 for (auto l = layers_->begin(); l != layers_->end(); ++l) { |
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207 if (*l == layer) { |
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208 return true; |
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209 } |
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210 } |
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211 } |
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212 return false; |
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213 } |
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214 |
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215 void TransportFlow::EnsureSameThread(TransportLayer *layer) { |
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216 // Enforce that if any of the layers have a thread binding, |
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217 // they all have the same binding. |
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218 if (target_) { |
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219 const nsCOMPtr<nsIEventTarget>& lthread = layer->GetThread(); |
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220 |
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221 if (lthread && (lthread != target_)) |
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222 MOZ_CRASH(); |
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223 } |
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224 else { |
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225 target_ = layer->GetThread(); |
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226 } |
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227 } |
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228 |
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229 void TransportFlow::StateChangeInt(TransportLayer::State state) { |
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230 CheckThread(); |
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231 |
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232 if (state == state_) { |
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233 return; |
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234 } |
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235 |
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236 state_ = state; |
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237 SignalStateChange(this, state_); |
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238 } |
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239 |
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240 void TransportFlow::StateChange(TransportLayer *layer, |
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241 TransportLayer::State state) { |
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242 CheckThread(); |
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243 |
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244 StateChangeInt(state); |
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245 } |
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246 |
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247 void TransportFlow::PacketReceived(TransportLayer* layer, |
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248 const unsigned char *data, |
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249 size_t len) { |
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250 CheckThread(); |
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251 |
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252 SignalPacketReceived(this, data, len); |
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253 } |
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254 |
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255 } // close namespace |