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1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
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2 /* vim: set ts=2 et sw=2 tw=80: */ |
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3 /* This Source Code Form is subject to the terms of the Mozilla Public |
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4 * License, v. 2.0. If a copy of the MPL was not distributed with this file, |
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5 * You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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6 |
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7 // Original author: ekr@rtfm.com |
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8 |
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9 #ifndef transportflow_h__ |
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10 #define transportflow_h__ |
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11 |
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12 #include <deque> |
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13 #include <queue> |
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14 #include <string> |
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15 |
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16 #include "nscore.h" |
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17 #include "nsISupportsImpl.h" |
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18 #include "mozilla/Scoped.h" |
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19 #include "transportlayer.h" |
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20 #include "m_cpp_utils.h" |
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21 #include "nsAutoPtr.h" |
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22 |
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23 // A stack of transport layers acts as a flow. |
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24 // Generally, one reads and writes to the top layer. |
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25 |
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26 // This code has a confusing hybrid threading model which |
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27 // probably needs some eventual refactoring. |
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28 // TODO(ekr@rtfm.com): Bug 844891 |
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29 // |
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30 // TransportFlows are not inherently bound to a thread *but* |
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31 // TransportLayers can be. If any layer in a flow is bound |
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32 // to a given thread, then all layers in the flow MUST be |
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33 // bound to that thread and you can only manipulate the |
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34 // flow (push layers, write, etc.) on that thread. |
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35 // |
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36 // The sole official exception to this is that you are |
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37 // allowed to *destroy* a flow off the bound thread provided |
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38 // that there are no listeners on its signals. This exception |
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39 // is designed to allow idioms where you create the flow |
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40 // and then something goes wrong and you destroy it and |
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41 // you don't want to bother with a thread dispatch. |
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42 // |
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43 // Eventually we hope to relax the "no listeners" |
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44 // restriction by thread-locking the signals, but previous |
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45 // attempts have caused deadlocks. |
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46 // |
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47 // Most of these invariants are enforced by hard asserts |
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48 // (i.e., those which fire even in production builds). |
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49 |
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50 namespace mozilla { |
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51 |
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52 class TransportFlow : public nsISupports, |
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53 public sigslot::has_slots<> { |
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54 public: |
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55 TransportFlow() |
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56 : id_("(anonymous)"), |
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57 state_(TransportLayer::TS_NONE), |
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58 layers_(new std::deque<TransportLayer *>) {} |
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59 TransportFlow(const std::string id) |
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60 : id_(id), |
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61 state_(TransportLayer::TS_NONE), |
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62 layers_(new std::deque<TransportLayer *>) {} |
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63 |
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64 ~TransportFlow(); |
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65 |
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66 const std::string& id() const { return id_; } |
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67 |
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68 // Layer management. Note PushLayer() is not thread protected, so |
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69 // either: |
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70 // (a) Do it in the thread handling the I/O |
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71 // (b) Do it before you activate the I/O system |
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72 // |
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73 // The flow takes ownership of the layers after a successful |
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74 // push. |
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75 nsresult PushLayer(TransportLayer *layer); |
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76 |
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77 // Convenience function to push multiple layers on. Layers |
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78 // are pushed on in the order that they are in the queue. |
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79 // Any failures cause the flow to become inoperable and |
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80 // destroys all the layers including those already pushed. |
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81 // TODO(ekr@rtfm.com): Change layers to be ref-counted. |
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82 nsresult PushLayers(nsAutoPtr<std::queue<TransportLayer *> > layers); |
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83 |
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84 TransportLayer *top() const; |
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85 TransportLayer *GetLayer(const std::string& id) const; |
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86 |
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87 // Wrappers for whatever TLayer happens to be the top layer |
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88 // at the time. This way you don't need to do top()->Foo(). |
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89 TransportLayer::State state(); // Current state |
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90 TransportResult SendPacket(const unsigned char *data, size_t len); |
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91 |
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92 // State has changed. Reflects the top flow. |
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93 sigslot::signal2<TransportFlow *, TransportLayer::State> |
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94 SignalStateChange; |
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95 |
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96 // Data received on the flow |
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97 sigslot::signal3<TransportFlow*, const unsigned char *, size_t> |
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98 SignalPacketReceived; |
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99 |
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100 bool Contains(TransportLayer *layer) const; |
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101 |
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102 NS_DECL_THREADSAFE_ISUPPORTS |
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103 |
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104 private: |
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105 DISALLOW_COPY_ASSIGN(TransportFlow); |
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106 |
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107 // Check if we are on the right thread |
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108 void CheckThread() const { |
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109 if (!CheckThreadInt()) |
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110 MOZ_CRASH(); |
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111 } |
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112 |
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113 bool CheckThreadInt() const { |
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114 bool on; |
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115 |
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116 if (!target_) // OK if no thread set. |
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117 return true; |
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118 if (NS_FAILED(target_->IsOnCurrentThread(&on))) |
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119 return false; |
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120 |
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121 return on; |
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122 } |
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123 |
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124 void EnsureSameThread(TransportLayer *layer); |
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125 |
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126 void StateChange(TransportLayer *layer, TransportLayer::State state); |
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127 void StateChangeInt(TransportLayer::State state); |
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128 void PacketReceived(TransportLayer* layer, const unsigned char *data, |
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129 size_t len); |
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130 static void DestroyFinal(nsAutoPtr<std::deque<TransportLayer *> > layers); |
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131 |
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132 // Overload needed because we use deque internally and queue externally. |
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133 static void ClearLayers(std::deque<TransportLayer *>* layers); |
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134 static void ClearLayers(std::queue<TransportLayer *>* layers); |
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135 |
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136 std::string id_; |
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137 TransportLayer::State state_; |
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138 ScopedDeletePtr<std::deque<TransportLayer *> > layers_; |
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139 nsCOMPtr<nsIEventTarget> target_; |
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140 }; |
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141 |
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142 } // close namespace |
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143 #endif |