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1 // Stream/MSBFEncoder.h |
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2 |
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3 #ifndef __STREAM_MSBFENCODER_H |
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4 #define __STREAM_MSBFENCODER_H |
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5 |
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6 #include "Common/Defs.h" |
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7 #include "../IStream.h" |
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8 #include "OutBuffer.h" |
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9 |
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10 namespace NStream { |
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11 namespace NMSBF { |
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12 |
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13 template<class TOutByte> |
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14 class CEncoder |
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15 { |
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16 TOutByte m_Stream; |
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17 int m_BitPos; |
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18 Byte m_CurByte; |
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19 public: |
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20 bool Create(UInt32 bufferSize) { return m_Stream.Create(bufferSize); } |
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21 void SetStream(ISequentialOutStream *outStream) { m_Stream.SetStream(outStream);} |
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22 void ReleaseStream() { m_Stream.ReleaseStream(); } |
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23 void Init() |
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24 { |
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25 m_Stream.Init(); |
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26 m_BitPos = 8; |
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27 m_CurByte = 0; |
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28 } |
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29 HRESULT Flush() |
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30 { |
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31 if(m_BitPos < 8) |
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32 WriteBits(0, m_BitPos); |
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33 return m_Stream.Flush(); |
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34 } |
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35 |
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36 void WriteBits(UInt32 value, int numBits) |
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37 { |
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38 while(numBits > 0) |
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39 { |
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40 if (numBits < m_BitPos) |
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41 { |
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42 m_CurByte |= ((Byte)value << (m_BitPos -= numBits)); |
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43 return; |
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44 } |
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45 numBits -= m_BitPos; |
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46 UInt32 newBits = (value >> numBits); |
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47 value -= (newBits << numBits); |
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48 m_Stream.WriteByte(m_CurByte | (Byte)newBits); |
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49 m_BitPos = 8; |
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50 m_CurByte = 0; |
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51 } |
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52 } |
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53 UInt64 GetProcessedSize() const { |
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54 return m_Stream.GetProcessedSize() + (8 - m_BitPos + 7) / 8; } |
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55 }; |
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56 |
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57 }} |
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58 |
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59 #endif |