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1 // |
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2 // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
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3 // Use of this source code is governed by a BSD-style license that can be |
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4 // found in the LICENSE file. |
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5 // |
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6 |
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7 #ifndef COMPILER_TRANSLATORGLSL_H_ |
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8 #define COMPILER_TRANSLATORGLSL_H_ |
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9 |
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10 #include "compiler/ShHandle.h" |
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11 |
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12 class TranslatorGLSL : public TCompiler { |
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13 public: |
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14 TranslatorGLSL(ShShaderType type, ShShaderSpec spec); |
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15 |
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16 protected: |
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17 virtual void translate(TIntermNode* root); |
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18 }; |
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19 |
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20 #endif // COMPILER_TRANSLATORGLSL_H_ |