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1 // |
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2 // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
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3 // Use of this source code is governed by a BSD-style license that can be |
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4 // found in the LICENSE file. |
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5 // |
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6 |
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7 #ifndef COMPILER_TRANSLATORHLSL_H_ |
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8 #define COMPILER_TRANSLATORHLSL_H_ |
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9 |
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10 #include "compiler/ShHandle.h" |
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11 #include "compiler/CompilerUniform.h" |
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12 |
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13 class TranslatorHLSL : public TCompiler { |
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14 public: |
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15 TranslatorHLSL(ShShaderType type, ShShaderSpec spec, ShShaderOutput output); |
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16 |
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17 virtual TranslatorHLSL *getAsTranslatorHLSL() { return this; } |
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18 const sh::ActiveUniforms &getUniforms() { return mActiveUniforms; } |
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19 |
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20 protected: |
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21 virtual void translate(TIntermNode* root); |
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22 |
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23 sh::ActiveUniforms mActiveUniforms; |
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24 ShShaderOutput mOutputType; |
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25 }; |
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26 |
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27 #endif // COMPILER_TRANSLATORHLSL_H_ |