|
1 |
|
2 /* |
|
3 * Copyright 2011 Google Inc. |
|
4 * |
|
5 * Use of this source code is governed by a BSD-style license that can be |
|
6 * found in the LICENSE file. |
|
7 */ |
|
8 |
|
9 #ifndef GrTexture_DEFINED |
|
10 #define GrTexture_DEFINED |
|
11 |
|
12 #include "GrSurface.h" |
|
13 #include "SkPoint.h" |
|
14 #include "GrRenderTarget.h" |
|
15 |
|
16 class GrResourceKey; |
|
17 class GrTextureParams; |
|
18 |
|
19 class GrTexture : public GrSurface { |
|
20 |
|
21 public: |
|
22 SK_DECLARE_INST_COUNT(GrTexture) |
|
23 // from GrResource |
|
24 /** |
|
25 * Informational texture flags |
|
26 */ |
|
27 enum FlagBits { |
|
28 kFirstBit = (kLastPublic_GrTextureFlagBit << 1), |
|
29 |
|
30 /** |
|
31 * This texture should be returned to the texture cache when |
|
32 * it is no longer reffed |
|
33 */ |
|
34 kReturnToCache_FlagBit = kFirstBit, |
|
35 }; |
|
36 |
|
37 void setFlag(GrTextureFlags flags) { |
|
38 fDesc.fFlags = fDesc.fFlags | flags; |
|
39 } |
|
40 void resetFlag(GrTextureFlags flags) { |
|
41 fDesc.fFlags = fDesc.fFlags & ~flags; |
|
42 } |
|
43 bool isSetFlag(GrTextureFlags flags) const { |
|
44 return 0 != (fDesc.fFlags & flags); |
|
45 } |
|
46 |
|
47 void dirtyMipMaps(bool mipMapsDirty) { |
|
48 fMipMapsDirty = mipMapsDirty; |
|
49 } |
|
50 |
|
51 bool mipMapsAreDirty() const { |
|
52 return fMipMapsDirty; |
|
53 } |
|
54 |
|
55 /** |
|
56 * Approximate number of bytes used by the texture |
|
57 */ |
|
58 virtual size_t sizeInBytes() const SK_OVERRIDE { |
|
59 return (size_t) fDesc.fWidth * |
|
60 fDesc.fHeight * |
|
61 GrBytesPerPixel(fDesc.fConfig); |
|
62 } |
|
63 |
|
64 // GrSurface overrides |
|
65 virtual bool readPixels(int left, int top, int width, int height, |
|
66 GrPixelConfig config, |
|
67 void* buffer, |
|
68 size_t rowBytes = 0, |
|
69 uint32_t pixelOpsFlags = 0) SK_OVERRIDE; |
|
70 |
|
71 virtual void writePixels(int left, int top, int width, int height, |
|
72 GrPixelConfig config, |
|
73 const void* buffer, |
|
74 size_t rowBytes = 0, |
|
75 uint32_t pixelOpsFlags = 0) SK_OVERRIDE; |
|
76 |
|
77 /** |
|
78 * @return this texture |
|
79 */ |
|
80 virtual GrTexture* asTexture() SK_OVERRIDE { return this; } |
|
81 virtual const GrTexture* asTexture() const SK_OVERRIDE { return this; } |
|
82 |
|
83 /** |
|
84 * Retrieves the render target underlying this texture that can be passed to |
|
85 * GrGpu::setRenderTarget(). |
|
86 * |
|
87 * @return handle to render target or NULL if the texture is not a |
|
88 * render target |
|
89 */ |
|
90 virtual GrRenderTarget* asRenderTarget() SK_OVERRIDE { |
|
91 return fRenderTarget.get(); |
|
92 } |
|
93 virtual const GrRenderTarget* asRenderTarget() const SK_OVERRIDE { |
|
94 return fRenderTarget.get(); |
|
95 } |
|
96 |
|
97 // GrTexture |
|
98 /** |
|
99 * Convert from texels to normalized texture coords for POT textures |
|
100 * only. |
|
101 */ |
|
102 GrFixed normalizeFixedX(GrFixed x) const { |
|
103 SkASSERT(GrIsPow2(fDesc.fWidth)); |
|
104 return x >> fShiftFixedX; |
|
105 } |
|
106 GrFixed normalizeFixedY(GrFixed y) const { |
|
107 SkASSERT(GrIsPow2(fDesc.fHeight)); |
|
108 return y >> fShiftFixedY; |
|
109 } |
|
110 |
|
111 /** |
|
112 * Return the native ID or handle to the texture, depending on the |
|
113 * platform. e.g. on OpenGL, return the texture ID. |
|
114 */ |
|
115 virtual GrBackendObject getTextureHandle() const = 0; |
|
116 |
|
117 /** |
|
118 * Call this when the state of the native API texture object is |
|
119 * altered directly, without being tracked by skia. |
|
120 */ |
|
121 virtual void invalidateCachedState() = 0; |
|
122 |
|
123 #ifdef SK_DEBUG |
|
124 void validate() const { |
|
125 this->INHERITED::validate(); |
|
126 |
|
127 this->validateDesc(); |
|
128 } |
|
129 #endif |
|
130 |
|
131 static GrResourceKey ComputeKey(const GrGpu* gpu, |
|
132 const GrTextureParams* params, |
|
133 const GrTextureDesc& desc, |
|
134 const GrCacheID& cacheID); |
|
135 static GrResourceKey ComputeScratchKey(const GrTextureDesc& desc); |
|
136 static bool NeedsResizing(const GrResourceKey& key); |
|
137 static bool NeedsBilerp(const GrResourceKey& key); |
|
138 |
|
139 protected: |
|
140 // A texture refs its rt representation but not vice-versa. It is up to |
|
141 // the subclass constructor to initialize this pointer. |
|
142 SkAutoTUnref<GrRenderTarget> fRenderTarget; |
|
143 |
|
144 GrTexture(GrGpu* gpu, bool isWrapped, const GrTextureDesc& desc) |
|
145 : INHERITED(gpu, isWrapped, desc) |
|
146 , fRenderTarget(NULL) |
|
147 , fMipMapsDirty(true) { |
|
148 |
|
149 // only make sense if alloc size is pow2 |
|
150 fShiftFixedX = 31 - SkCLZ(fDesc.fWidth); |
|
151 fShiftFixedY = 31 - SkCLZ(fDesc.fHeight); |
|
152 } |
|
153 virtual ~GrTexture(); |
|
154 |
|
155 // GrResource overrides |
|
156 virtual void onRelease() SK_OVERRIDE; |
|
157 virtual void onAbandon() SK_OVERRIDE; |
|
158 |
|
159 void validateDesc() const; |
|
160 |
|
161 private: |
|
162 // these two shift a fixed-point value into normalized coordinates |
|
163 // for this texture if the texture is power of two sized. |
|
164 int fShiftFixedX; |
|
165 int fShiftFixedY; |
|
166 |
|
167 bool fMipMapsDirty; |
|
168 |
|
169 virtual void internal_dispose() const SK_OVERRIDE; |
|
170 |
|
171 typedef GrSurface INHERITED; |
|
172 }; |
|
173 |
|
174 /** |
|
175 * Represents a texture that is intended to be accessed in device coords with an offset. |
|
176 */ |
|
177 class GrDeviceCoordTexture { |
|
178 public: |
|
179 GrDeviceCoordTexture() { fOffset.set(0, 0); } |
|
180 |
|
181 GrDeviceCoordTexture(const GrDeviceCoordTexture& other) { |
|
182 *this = other; |
|
183 } |
|
184 |
|
185 GrDeviceCoordTexture(GrTexture* texture, const SkIPoint& offset) |
|
186 : fTexture(SkSafeRef(texture)) |
|
187 , fOffset(offset) { |
|
188 } |
|
189 |
|
190 GrDeviceCoordTexture& operator=(const GrDeviceCoordTexture& other) { |
|
191 fTexture.reset(SkSafeRef(other.fTexture.get())); |
|
192 fOffset = other.fOffset; |
|
193 return *this; |
|
194 } |
|
195 |
|
196 const SkIPoint& offset() const { return fOffset; } |
|
197 |
|
198 void setOffset(const SkIPoint& offset) { fOffset = offset; } |
|
199 void setOffset(int ox, int oy) { fOffset.set(ox, oy); } |
|
200 |
|
201 GrTexture* texture() const { return fTexture.get(); } |
|
202 |
|
203 GrTexture* setTexture(GrTexture* texture) { |
|
204 fTexture.reset(SkSafeRef(texture)); |
|
205 return texture; |
|
206 } |
|
207 private: |
|
208 SkAutoTUnref<GrTexture> fTexture; |
|
209 SkIPoint fOffset; |
|
210 }; |
|
211 |
|
212 #endif |