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1 /* |
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2 * Copyright 2011 Google Inc. |
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3 * |
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4 * Use of this source code is governed by a BSD-style license that can be |
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5 * found in the LICENSE file. |
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6 */ |
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7 |
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8 #ifndef SkJSON_DEFINED |
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9 #define SkJSON_DEFINED |
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10 |
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11 #include "SkTypes.h" |
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12 |
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13 class SkStream; |
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14 class SkString; |
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15 |
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16 class SkJSON { |
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17 public: |
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18 enum Type { |
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19 kObject, |
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20 kArray, |
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21 kString, |
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22 kInt, |
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23 kFloat, |
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24 kBool, |
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25 }; |
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26 |
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27 class Array; |
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28 |
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29 class Object { |
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30 private: |
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31 struct Slot; |
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32 |
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33 public: |
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34 Object(); |
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35 Object(const Object&); |
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36 ~Object(); |
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37 |
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38 /** |
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39 * Create a new slot with the specified name and value. The name |
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40 * parameter is copied, but ownership of the Object parameter is |
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41 * transferred. The Object parameter may be null, but the name must |
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42 * not be null. |
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43 */ |
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44 void addObject(const char name[], Object* value); |
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45 |
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46 /** |
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47 * Create a new slot with the specified name and value. The name |
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48 * parameter is copied, but ownership of the Array parameter is |
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49 * transferred. The Array parameter may be null, but the name must |
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50 * not be null. |
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51 */ |
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52 void addArray(const char name[], Array* value); |
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53 |
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54 /** |
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55 * Create a new slot with the specified name and value. Both parameters |
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56 * are copied. The value parameter may be null, but the name must |
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57 * not be null. |
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58 */ |
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59 void addString(const char name[], const char value[]); |
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60 |
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61 /** |
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62 * Create a new slot with the specified name and value. The name |
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63 * parameter is copied, and must not be null. |
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64 */ |
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65 void addInt(const char name[], int32_t value); |
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66 |
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67 /** |
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68 * Create a new slot with the specified name and value. The name |
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69 * parameter is copied, and must not be null. |
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70 */ |
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71 void addFloat(const char name[], float value); |
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72 |
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73 /** |
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74 * Create a new slot with the specified name and value. The name |
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75 * parameter is copied, and must not be null. |
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76 */ |
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77 void addBool(const char name[], bool value); |
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78 |
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79 /** |
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80 * Return the number of slots/fields in this object. These can be |
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81 * iterated using Iter. |
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82 */ |
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83 int count() const; |
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84 |
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85 /** |
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86 * Returns true if a slot matching the name and Type is found. |
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87 */ |
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88 bool find(const char name[], Type) const; |
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89 bool findObject(const char name[], Object** = NULL) const; |
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90 bool findArray(const char name[], Array** = NULL) const; |
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91 bool findString(const char name[], SkString* = NULL) const; |
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92 bool findInt(const char name[], int32_t* = NULL) const; |
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93 bool findFloat(const char name[], float* = NULL) const; |
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94 bool findBool(const char name[], bool* = NULL) const; |
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95 |
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96 /** |
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97 * Finds the first slot matching the name and Type and removes it. |
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98 * Returns true if found, false if not. |
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99 */ |
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100 bool remove(const char name[], Type); |
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101 |
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102 void toDebugf() const; |
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103 |
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104 /** |
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105 * Iterator class which returns all of the fields/slots in an Object, |
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106 * in the order that they were added. |
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107 */ |
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108 class Iter { |
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109 public: |
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110 Iter(const Object&); |
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111 |
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112 /** |
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113 * Returns true when there are no more entries in the iterator. |
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114 * In this case, no other methods should be called. |
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115 */ |
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116 bool done() const; |
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117 |
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118 /** |
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119 * Moves the iterator to the next element. Should only be called |
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120 * if done() returns false. |
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121 */ |
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122 void next(); |
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123 |
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124 /** |
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125 * Returns the type of the current element. Should only be called |
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126 * if done() returns false. |
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127 */ |
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128 Type type() const; |
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129 |
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130 /** |
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131 * Returns the name of the current element. Should only be called |
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132 * if done() returns false. |
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133 */ |
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134 const char* name() const; |
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135 |
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136 /** |
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137 * Returns the type of the current element. Should only be called |
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138 * if done() returns false and type() returns kObject. |
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139 */ |
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140 Object* objectValue() const; |
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141 |
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142 /** |
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143 * Returns the type of the current element. Should only be called |
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144 * if done() returns false and type() returns kArray. |
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145 */ |
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146 Array* arrayValue() const; |
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147 |
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148 /** |
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149 * Returns the type of the current element. Should only be called |
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150 * if done() returns false and type() returns kString. |
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151 */ |
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152 const char* stringValue() const; |
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153 |
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154 /** |
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155 * Returns the type of the current element. Should only be called |
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156 * if done() returns false and type() returns kInt. |
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157 */ |
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158 int32_t intValue() const; |
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159 |
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160 /** |
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161 * Returns the type of the current element. Should only be called |
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162 * if done() returns false and type() returns kFloat. |
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163 */ |
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164 float floatValue() const; |
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165 |
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166 /** |
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167 * Returns the type of the current element. Should only be called |
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168 * if done() returns false and type() returns kBool. |
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169 */ |
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170 bool boolValue() const; |
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171 |
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172 private: |
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173 Slot* fSlot; |
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174 }; |
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175 |
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176 private: |
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177 Slot* fHead; |
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178 Slot* fTail; |
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179 |
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180 const Slot* findSlot(const char name[], Type) const; |
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181 Slot* addSlot(Slot*); |
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182 void dumpLevel(int level) const; |
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183 |
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184 friend class Array; |
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185 }; |
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186 |
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187 class Array { |
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188 public: |
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189 /** |
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190 * Creates an array with the specified Type and element count. All |
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191 * entries are initialized to NULL/0/false. |
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192 */ |
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193 Array(Type, int count); |
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194 |
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195 /** |
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196 * Creates an array of ints, initialized by copying the specified |
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197 * values. |
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198 */ |
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199 Array(const int32_t values[], int count); |
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200 |
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201 /** |
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202 * Creates an array of floats, initialized by copying the specified |
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203 * values. |
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204 */ |
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205 Array(const float values[], int count); |
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206 |
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207 /** |
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208 * Creates an array of bools, initialized by copying the specified |
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209 * values. |
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210 */ |
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211 Array(const bool values[], int count); |
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212 |
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213 Array(const Array&); |
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214 ~Array(); |
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215 |
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216 int count() const { return fCount; } |
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217 Type type() const { return fType; } |
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218 |
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219 /** |
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220 * Replace the element at the specified index with the specified |
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221 * Object (which may be null). Ownership of the Object is transferred. |
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222 * Should only be called if the Array's type is kObject. |
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223 */ |
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224 void setObject(int index, Object*); |
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225 |
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226 /** |
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227 * Replace the element at the specified index with the specified |
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228 * Array (which may be null). Ownership of the Array is transferred. |
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229 * Should only be called if the Array's type is kArray. |
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230 */ |
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231 void setArray(int index, Array*); |
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232 |
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233 /** |
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234 * Replace the element at the specified index with a copy of the |
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235 * specified string (which may be null). Should only be called if the |
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236 * Array's type is kString. |
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237 */ |
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238 void setString(int index, const char str[]); |
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239 |
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240 Object* const* objects() const { |
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241 SkASSERT(kObject == fType); |
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242 return fArray.fObjects; |
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243 } |
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244 Array* const* arrays() const { |
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245 SkASSERT(kObject == fType); |
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246 return fArray.fArrays; |
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247 } |
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248 const char* const* strings() const { |
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249 SkASSERT(kString == fType); |
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250 return fArray.fStrings; |
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251 } |
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252 int32_t* ints() const { |
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253 SkASSERT(kInt == fType); |
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254 return fArray.fInts; |
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255 } |
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256 float* floats() const { |
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257 SkASSERT(kFloat == fType); |
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258 return fArray.fFloats; |
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259 } |
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260 bool* bools() const { |
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261 SkASSERT(kBool == fType); |
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262 return fArray.fBools; |
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263 } |
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264 |
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265 private: |
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266 int fCount; |
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267 Type fType; |
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268 union { |
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269 void* fVoids; |
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270 Object** fObjects; |
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271 Array** fArrays; |
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272 char** fStrings; |
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273 int32_t* fInts; |
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274 float* fFloats; |
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275 bool* fBools; |
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276 } fArray; |
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277 |
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278 void init(Type, int count, const void* src); |
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279 void dumpLevel(int level) const; |
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280 |
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281 friend class Object; |
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282 }; |
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283 }; |
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284 |
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285 #endif |