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1 |
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2 /* |
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3 * Copyright 2006 The Android Open Source Project |
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4 * |
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5 * Use of this source code is governed by a BSD-style license that can be |
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6 * found in the LICENSE file. |
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7 */ |
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8 |
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9 |
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10 #include "SkScan.h" |
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11 #include "SkBlitter.h" |
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12 #include "SkRasterClip.h" |
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13 #include "SkFDot6.h" |
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14 #include "SkLineClipper.h" |
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15 |
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16 static void horiline(int x, int stopx, SkFixed fy, SkFixed dy, |
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17 SkBlitter* blitter) { |
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18 SkASSERT(x < stopx); |
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19 |
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20 do { |
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21 blitter->blitH(x, fy >> 16, 1); |
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22 fy += dy; |
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23 } while (++x < stopx); |
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24 } |
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25 |
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26 static void vertline(int y, int stopy, SkFixed fx, SkFixed dx, |
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27 SkBlitter* blitter) { |
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28 SkASSERT(y < stopy); |
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29 |
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30 do { |
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31 blitter->blitH(fx >> 16, y, 1); |
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32 fx += dx; |
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33 } while (++y < stopy); |
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34 } |
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35 |
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36 #ifdef SK_DEBUG |
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37 static bool canConvertFDot6ToFixed(SkFDot6 x) { |
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38 const int maxDot6 = SK_MaxS32 >> (16 - 6); |
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39 return SkAbs32(x) <= maxDot6; |
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40 } |
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41 #endif |
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42 |
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43 void SkScan::HairLineRgn(const SkPoint& pt0, const SkPoint& pt1, |
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44 const SkRegion* clip, SkBlitter* blitter) { |
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45 SkBlitterClipper clipper; |
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46 SkRect r; |
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47 SkIRect clipR, ptsR; |
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48 SkPoint pts[2] = { pt0, pt1 }; |
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49 |
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50 // We have to pre-clip the line to fit in a SkFixed, so we just chop |
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51 // the line. TODO find a way to actually draw beyond that range. |
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52 { |
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53 SkRect fixedBounds; |
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54 const SkScalar max = SkIntToScalar(32767); |
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55 fixedBounds.set(-max, -max, max, max); |
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56 if (!SkLineClipper::IntersectLine(pts, fixedBounds, pts)) { |
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57 return; |
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58 } |
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59 } |
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60 |
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61 if (clip) { |
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62 // Perform a clip in scalar space, so we catch huge values which might |
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63 // be missed after we convert to SkFDot6 (overflow) |
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64 r.set(clip->getBounds()); |
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65 if (!SkLineClipper::IntersectLine(pts, r, pts)) { |
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66 return; |
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67 } |
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68 } |
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69 |
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70 SkFDot6 x0 = SkScalarToFDot6(pts[0].fX); |
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71 SkFDot6 y0 = SkScalarToFDot6(pts[0].fY); |
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72 SkFDot6 x1 = SkScalarToFDot6(pts[1].fX); |
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73 SkFDot6 y1 = SkScalarToFDot6(pts[1].fY); |
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74 |
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75 SkASSERT(canConvertFDot6ToFixed(x0)); |
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76 SkASSERT(canConvertFDot6ToFixed(y0)); |
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77 SkASSERT(canConvertFDot6ToFixed(x1)); |
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78 SkASSERT(canConvertFDot6ToFixed(y1)); |
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79 |
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80 if (clip) { |
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81 // now perform clipping again, as the rounding to dot6 can wiggle us |
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82 // our rects are really dot6 rects, but since we've already used |
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83 // lineclipper, we know they will fit in 32bits (26.6) |
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84 const SkIRect& bounds = clip->getBounds(); |
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85 |
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86 clipR.set(SkIntToFDot6(bounds.fLeft), SkIntToFDot6(bounds.fTop), |
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87 SkIntToFDot6(bounds.fRight), SkIntToFDot6(bounds.fBottom)); |
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88 ptsR.set(x0, y0, x1, y1); |
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89 ptsR.sort(); |
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90 |
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91 // outset the right and bottom, to account for how hairlines are |
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92 // actually drawn, which may hit the pixel to the right or below of |
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93 // the coordinate |
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94 ptsR.fRight += SK_FDot6One; |
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95 ptsR.fBottom += SK_FDot6One; |
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96 |
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97 if (!SkIRect::Intersects(ptsR, clipR)) { |
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98 return; |
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99 } |
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100 if (clip->isRect() && clipR.contains(ptsR)) { |
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101 clip = NULL; |
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102 } else { |
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103 blitter = clipper.apply(blitter, clip); |
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104 } |
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105 } |
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106 |
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107 SkFDot6 dx = x1 - x0; |
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108 SkFDot6 dy = y1 - y0; |
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109 |
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110 if (SkAbs32(dx) > SkAbs32(dy)) { // mostly horizontal |
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111 if (x0 > x1) { // we want to go left-to-right |
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112 SkTSwap<SkFDot6>(x0, x1); |
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113 SkTSwap<SkFDot6>(y0, y1); |
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114 } |
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115 int ix0 = SkFDot6Round(x0); |
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116 int ix1 = SkFDot6Round(x1); |
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117 if (ix0 == ix1) {// too short to draw |
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118 return; |
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119 } |
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120 |
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121 SkFixed slope = SkFixedDiv(dy, dx); |
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122 SkFixed startY = SkFDot6ToFixed(y0) + (slope * ((32 - x0) & 63) >> 6); |
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123 |
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124 horiline(ix0, ix1, startY, slope, blitter); |
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125 } else { // mostly vertical |
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126 if (y0 > y1) { // we want to go top-to-bottom |
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127 SkTSwap<SkFDot6>(x0, x1); |
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128 SkTSwap<SkFDot6>(y0, y1); |
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129 } |
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130 int iy0 = SkFDot6Round(y0); |
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131 int iy1 = SkFDot6Round(y1); |
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132 if (iy0 == iy1) { // too short to draw |
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133 return; |
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134 } |
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135 |
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136 SkFixed slope = SkFixedDiv(dx, dy); |
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137 SkFixed startX = SkFDot6ToFixed(x0) + (slope * ((32 - y0) & 63) >> 6); |
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138 |
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139 vertline(iy0, iy1, startX, slope, blitter); |
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140 } |
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141 } |
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142 |
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143 // we don't just draw 4 lines, 'cause that can leave a gap in the bottom-right |
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144 // and double-hit the top-left. |
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145 // TODO: handle huge coordinates on rect (before calling SkScalarToFixed) |
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146 void SkScan::HairRect(const SkRect& rect, const SkRasterClip& clip, |
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147 SkBlitter* blitter) { |
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148 SkAAClipBlitterWrapper wrapper; |
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149 SkBlitterClipper clipper; |
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150 SkIRect r; |
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151 |
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152 r.set(SkScalarToFixed(rect.fLeft) >> 16, |
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153 SkScalarToFixed(rect.fTop) >> 16, |
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154 (SkScalarToFixed(rect.fRight) >> 16) + 1, |
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155 (SkScalarToFixed(rect.fBottom) >> 16) + 1); |
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156 |
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157 if (clip.quickReject(r)) { |
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158 return; |
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159 } |
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160 if (!clip.quickContains(r)) { |
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161 const SkRegion* clipRgn; |
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162 if (clip.isBW()) { |
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163 clipRgn = &clip.bwRgn(); |
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164 } else { |
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165 wrapper.init(clip, blitter); |
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166 clipRgn = &wrapper.getRgn(); |
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167 blitter = wrapper.getBlitter(); |
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168 } |
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169 blitter = clipper.apply(blitter, clipRgn); |
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170 } |
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171 |
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172 int width = r.width(); |
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173 int height = r.height(); |
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174 |
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175 if ((width | height) == 0) { |
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176 return; |
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177 } |
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178 if (width <= 2 || height <= 2) { |
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179 blitter->blitRect(r.fLeft, r.fTop, width, height); |
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180 return; |
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181 } |
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182 // if we get here, we know we have 4 segments to draw |
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183 blitter->blitH(r.fLeft, r.fTop, width); // top |
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184 blitter->blitRect(r.fLeft, r.fTop + 1, 1, height - 2); // left |
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185 blitter->blitRect(r.fRight - 1, r.fTop + 1, 1, height - 2); // right |
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186 blitter->blitH(r.fLeft, r.fBottom - 1, width); // bottom |
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187 } |
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188 |
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189 /////////////////////////////////////////////////////////////////////////////// |
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190 |
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191 #include "SkPath.h" |
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192 #include "SkGeometry.h" |
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193 |
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194 static int compute_int_quad_dist(const SkPoint pts[3]) { |
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195 // compute the vector between the control point ([1]) and the middle of the |
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196 // line connecting the start and end ([0] and [2]) |
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197 SkScalar dx = SkScalarHalf(pts[0].fX + pts[2].fX) - pts[1].fX; |
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198 SkScalar dy = SkScalarHalf(pts[0].fY + pts[2].fY) - pts[1].fY; |
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199 // we want everyone to be positive |
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200 dx = SkScalarAbs(dx); |
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201 dy = SkScalarAbs(dy); |
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202 // convert to whole pixel values (use ceiling to be conservative) |
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203 int idx = SkScalarCeilToInt(dx); |
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204 int idy = SkScalarCeilToInt(dy); |
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205 // use the cheap approx for distance |
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206 if (idx > idy) { |
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207 return idx + (idy >> 1); |
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208 } else { |
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209 return idy + (idx >> 1); |
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210 } |
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211 } |
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212 |
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213 typedef void (*LineProc)(const SkPoint&, const SkPoint&, const SkRegion*, |
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214 SkBlitter*); |
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215 |
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216 static void hairquad(const SkPoint pts[3], const SkRegion* clip, |
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217 SkBlitter* blitter, int level, LineProc lineproc) { |
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218 if (level > 0) { |
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219 SkPoint tmp[5]; |
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220 |
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221 SkChopQuadAtHalf(pts, tmp); |
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222 hairquad(tmp, clip, blitter, level - 1, lineproc); |
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223 hairquad(&tmp[2], clip, blitter, level - 1, lineproc); |
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224 } else { |
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225 lineproc(pts[0], pts[2], clip, blitter); |
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226 } |
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227 } |
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228 |
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229 static void haircubic(const SkPoint pts[4], const SkRegion* clip, |
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230 SkBlitter* blitter, int level, LineProc lineproc) { |
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231 if (level > 0) { |
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232 SkPoint tmp[7]; |
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233 |
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234 SkChopCubicAt(pts, tmp, SK_Scalar1/2); |
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235 haircubic(tmp, clip, blitter, level - 1, lineproc); |
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236 haircubic(&tmp[3], clip, blitter, level - 1, lineproc); |
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237 } else { |
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238 lineproc(pts[0], pts[3], clip, blitter); |
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239 } |
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240 } |
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241 |
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242 #define kMaxCubicSubdivideLevel 6 |
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243 #define kMaxQuadSubdivideLevel 5 |
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244 |
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245 static int compute_quad_level(const SkPoint pts[3]) { |
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246 int d = compute_int_quad_dist(pts); |
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247 /* quadratics approach the line connecting their start and end points |
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248 4x closer with each subdivision, so we compute the number of |
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249 subdivisions to be the minimum need to get that distance to be less |
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250 than a pixel. |
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251 */ |
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252 int level = (33 - SkCLZ(d)) >> 1; |
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253 // sanity check on level (from the previous version) |
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254 if (level > kMaxQuadSubdivideLevel) { |
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255 level = kMaxQuadSubdivideLevel; |
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256 } |
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257 return level; |
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258 } |
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259 |
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260 static void hair_path(const SkPath& path, const SkRasterClip& rclip, |
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261 SkBlitter* blitter, LineProc lineproc) { |
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262 if (path.isEmpty()) { |
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263 return; |
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264 } |
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265 |
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266 SkAAClipBlitterWrapper wrap; |
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267 const SkRegion* clip = NULL; |
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268 |
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269 { |
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270 SkIRect ibounds; |
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271 path.getBounds().roundOut(&ibounds); |
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272 ibounds.inset(-1, -1); |
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273 |
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274 if (rclip.quickReject(ibounds)) { |
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275 return; |
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276 } |
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277 if (!rclip.quickContains(ibounds)) { |
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278 if (rclip.isBW()) { |
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279 clip = &rclip.bwRgn(); |
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280 } else { |
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281 wrap.init(rclip, blitter); |
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282 blitter = wrap.getBlitter(); |
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283 clip = &wrap.getRgn(); |
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284 } |
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285 } |
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286 } |
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287 |
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288 SkPath::Iter iter(path, false); |
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289 SkPoint pts[4]; |
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290 SkPath::Verb verb; |
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291 SkAutoConicToQuads converter; |
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292 |
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293 while ((verb = iter.next(pts, false)) != SkPath::kDone_Verb) { |
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294 switch (verb) { |
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295 case SkPath::kMove_Verb: |
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296 break; |
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297 case SkPath::kLine_Verb: |
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298 lineproc(pts[0], pts[1], clip, blitter); |
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299 break; |
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300 case SkPath::kQuad_Verb: |
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301 hairquad(pts, clip, blitter, compute_quad_level(pts), lineproc); |
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302 break; |
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303 case SkPath::kConic_Verb: { |
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304 // how close should the quads be to the original conic? |
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305 const SkScalar tol = SK_Scalar1 / 4; |
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306 const SkPoint* quadPts = converter.computeQuads(pts, |
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307 iter.conicWeight(), tol); |
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308 for (int i = 0; i < converter.countQuads(); ++i) { |
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309 int level = compute_quad_level(quadPts); |
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310 hairquad(quadPts, clip, blitter, level, lineproc); |
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311 quadPts += 2; |
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312 } |
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313 break; |
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314 } |
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315 case SkPath::kCubic_Verb: |
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316 haircubic(pts, clip, blitter, kMaxCubicSubdivideLevel, lineproc); |
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317 break; |
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318 case SkPath::kClose_Verb: |
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319 break; |
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320 case SkPath::kDone_Verb: |
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321 break; |
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322 } |
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323 } |
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324 } |
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325 |
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326 void SkScan::HairPath(const SkPath& path, const SkRasterClip& clip, |
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327 SkBlitter* blitter) { |
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328 hair_path(path, clip, blitter, SkScan::HairLineRgn); |
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329 } |
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330 |
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331 void SkScan::AntiHairPath(const SkPath& path, const SkRasterClip& clip, |
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332 SkBlitter* blitter) { |
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333 hair_path(path, clip, blitter, SkScan::AntiHairLineRgn); |
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334 } |
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335 |
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336 /////////////////////////////////////////////////////////////////////////////// |
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337 |
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338 void SkScan::FrameRect(const SkRect& r, const SkPoint& strokeSize, |
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339 const SkRasterClip& clip, SkBlitter* blitter) { |
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340 SkASSERT(strokeSize.fX >= 0 && strokeSize.fY >= 0); |
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341 |
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342 if (strokeSize.fX < 0 || strokeSize.fY < 0) { |
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343 return; |
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344 } |
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345 |
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346 const SkScalar dx = strokeSize.fX; |
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347 const SkScalar dy = strokeSize.fY; |
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348 SkScalar rx = SkScalarHalf(dx); |
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349 SkScalar ry = SkScalarHalf(dy); |
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350 SkRect outer, tmp; |
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351 |
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352 outer.set(r.fLeft - rx, r.fTop - ry, |
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353 r.fRight + rx, r.fBottom + ry); |
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354 |
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355 if (r.width() <= dx || r.height() <= dx) { |
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356 SkScan::FillRect(outer, clip, blitter); |
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357 return; |
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358 } |
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359 |
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360 tmp.set(outer.fLeft, outer.fTop, outer.fRight, outer.fTop + dy); |
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361 SkScan::FillRect(tmp, clip, blitter); |
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362 tmp.fTop = outer.fBottom - dy; |
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363 tmp.fBottom = outer.fBottom; |
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364 SkScan::FillRect(tmp, clip, blitter); |
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365 |
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366 tmp.set(outer.fLeft, outer.fTop + dy, outer.fLeft + dx, outer.fBottom - dy); |
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367 SkScan::FillRect(tmp, clip, blitter); |
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368 tmp.fLeft = outer.fRight - dx; |
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369 tmp.fRight = outer.fRight; |
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370 SkScan::FillRect(tmp, clip, blitter); |
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371 } |
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372 |
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373 void SkScan::HairLine(const SkPoint& p0, const SkPoint& p1, |
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374 const SkRasterClip& clip, SkBlitter* blitter) { |
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375 if (clip.isBW()) { |
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376 HairLineRgn(p0, p1, &clip.bwRgn(), blitter); |
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377 } else { |
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378 const SkRegion* clipRgn = NULL; |
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379 SkRect r; |
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380 SkIRect ir; |
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381 r.set(p0.fX, p0.fY, p1.fX, p1.fY); |
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382 r.sort(); |
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383 r.inset(-SK_ScalarHalf, -SK_ScalarHalf); |
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384 r.roundOut(&ir); |
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385 |
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386 SkAAClipBlitterWrapper wrap; |
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387 if (!clip.quickContains(ir)) { |
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388 wrap.init(clip, blitter); |
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389 blitter = wrap.getBlitter(); |
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390 clipRgn = &wrap.getRgn(); |
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391 } |
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392 HairLineRgn(p0, p1, clipRgn, blitter); |
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393 } |
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394 } |
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395 |
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396 void SkScan::AntiHairLine(const SkPoint& p0, const SkPoint& p1, |
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397 const SkRasterClip& clip, SkBlitter* blitter) { |
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398 if (clip.isBW()) { |
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399 AntiHairLineRgn(p0, p1, &clip.bwRgn(), blitter); |
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400 } else { |
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401 const SkRegion* clipRgn = NULL; |
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402 SkRect r; |
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403 SkIRect ir; |
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404 r.set(p0.fX, p0.fY, p1.fX, p1.fY); |
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405 r.sort(); |
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406 r.roundOut(&ir); |
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407 ir.inset(-1, -1); |
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408 |
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409 SkAAClipBlitterWrapper wrap; |
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410 if (!clip.quickContains(ir)) { |
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411 wrap.init(clip, blitter); |
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412 blitter = wrap.getBlitter(); |
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413 clipRgn = &wrap.getRgn(); |
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414 } |
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415 AntiHairLineRgn(p0, p1, clipRgn, blitter); |
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416 } |
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417 } |