gfx/skia/trunk/src/effects/SkGpuBlurUtils.h

branch
TOR_BUG_9701
changeset 9
a63d609f5ebe
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-1:000000000000 0:8f295cb01daf
1 /*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef SkGpuBlurUtils_DEFINED
9 #define SkGpuBlurUtils_DEFINED
10
11 #if SK_SUPPORT_GPU
12 class GrTexture;
13 class GrContext;
14 #endif
15
16 struct SkRect;
17
18 namespace SkGpuBlurUtils {
19
20 #if SK_SUPPORT_GPU
21 /**
22 * Applies a 2D Gaussian blur to a given texture.
23 * @param context The GPU context
24 * @param srcTexture The source texture to be blurred.
25 * @param canClobberSrc If true, srcTexture may be overwritten, and
26 * may be returned as the result.
27 * @param rect The destination rectangle.
28 * @param cropToRect If true, do not sample any pixels outside the
29 * source rect.
30 * @param sigmaX The blur's standard deviation in X.
31 * @param sigmaY The blur's standard deviation in Y.
32 * @return the blurred texture, which may be srcTexture reffed, or a
33 * new texture. It is the caller's responsibility to unref this texture.
34 */
35 GrTexture* GaussianBlur(GrContext* context,
36 GrTexture* srcTexture,
37 bool canClobberSrc,
38 const SkRect& rect,
39 bool cropToRect,
40 float sigmaX,
41 float sigmaY);
42 #endif
43
44 };
45
46 #endif

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