browser/components/translation/cld2/internal/scoreonescriptspan.h

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1 // Copyright 2013 Google Inc. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14
15 //
16 // Author: dsites@google.com (Dick Sites)
17 //
18 //
19 // Terminology:
20 // Incoming original text has HTML tags and entities removed, all but letters
21 // removed, and letters lowercased. Strings of non-letters are mapped to a
22 // single ASCII space.
23 //
24 // One scriptspan has a run of letters/spaces in a single script. This is the
25 // fundamental text unit that is scored. There is an optional backmap from
26 // scriptspan text to the original document text, so that the language ranges
27 // reported in ResultChunkVector refer to byte ranges inthe original text.
28 //
29 // Scripts come in two forms, the full Unicode scripts described by
30 // http://www.unicode.org/Public/UNIDATA/Scripts.txt
31 // and a modified list used exclusively in CLD2. The modified form maps all
32 // the CJK scripts to one, Hani. The current version description is in
33 // i18n/encodings/cld2/builddata/script_summary.txt
34 // In addition, all non-letters are mapped to the Common script.
35 //
36 // ULScript describes this Unicode Letter script.
37 //
38 // Scoring uses text nil-grams, uni-grams, bi-grams, quad-grams, and octa-grams.
39 // Nilgrams (no text lookup at all) are for script-based pseudo-languages and
40 // for languages that are 1:1 with a given script. Unigrams and bigrams are
41 // used to score the CJK languages, all in the Hani script. Quadgrams and
42 // octagrams are used to score all other languages.
43 //
44 // RType is the Recognition Type per ulscript.
45 //
46 // The scoring tables map various grams to language-probability scores.
47 // A given gram that hits in scoring table maps to an indirect subscript into
48 // a list of packed languages and log probabilities.
49 //
50 // Languages are stored in two forms: 10-bit values in the Languge enum, and
51 // shorter 8-bit per-ulscript values in the scoring tables.
52 //
53 // Language refers to the full 10-bit range.
54 // pslang refers to the per-ulscript shorter values.
55 //
56 // Log probabilities also come in two forms. The full range uses values 0..255
57 // to represent minus log base 10th-root-of-2, covering 1 .. 1/2**25.5 or about
58 // TODO BOGUS description, 24 vs 12
59 // 1/47.5M. The second form quantizes these into multiples of 8 that can be
60 // added together to represent probability products. The quantized form uses
61 // values 24..0 with 0 now least likely instead of most likely, thus making
62 // larger sums for more probable results. 24 maps to original 1/2**4.8 (~1/28)
63 // and 0 maps to original 1/2**24.0 (~1/16M).
64 //
65 // qprob refers to quantized log probabilities.
66 //
67 // langprob is a uint32 holding three 1-byte pslangs and a 1-byte subscript to
68 // a list of three qprobs. It always nees a companion ulscript
69 //
70 // A scriptspan is scored via one or more hitbuffers
71
72
73 #ifndef I18N_ENCODINGS_CLD2_INTERNAL_SCOREONESCRIPTSPAN_H__
74 #define I18N_ENCODINGS_CLD2_INTERNAL_SCOREONESCRIPTSPAN_H__
75
76 #include <stdio.h>
77
78 #include "integral_types.h" // for uint8 etc.
79
80 #include "cld2tablesummary.h"
81 #include "compact_lang_det_impl.h" // for ResultChunkVector
82 #include "getonescriptspan.h"
83 #include "langspan.h"
84 #include "tote.h"
85 #include "utf8statetable.h"
86
87 namespace CLD2 {
88
89 static const int kMaxBoosts = 4; // For each of PerScriptLangBoosts
90 // must be power of two for wrap()
91 static const int kChunksizeQuads = 20; // For non-CJK
92 static const int kChunksizeUnis = 50; // For CJK
93 static const int kMaxScoringHits = 1000;
94 static const int kMaxSummaries = kMaxScoringHits / kChunksizeQuads;
95
96
97 // The first four tables are for CJK languages,
98 // the next three for quadgram languages, and
99 // the last for expected scores.
100 typedef struct {
101 const UTF8PropObj* unigram_obj; // 80K CJK characters
102 const CLD2TableSummary* unigram_compat_obj; // 256 CJK lookup probabilities
103 const CLD2TableSummary* deltabi_obj;
104 const CLD2TableSummary* distinctbi_obj;
105
106 const CLD2TableSummary* quadgram_obj; // Primary quadgram lookup table
107 const CLD2TableSummary* quadgram_obj2; // Secondary "
108 const CLD2TableSummary* deltaocta_obj;
109 const CLD2TableSummary* distinctocta_obj;
110
111 const short* kExpectedScore; // Expected base + delta + distinct score
112 // per 1KB input
113 // Subscripted by language and script4
114 } ScoringTables;
115
116 // Context for boosting several languages
117 typedef struct {
118 int32 n;
119 uint32 langprob[kMaxBoosts];
120 int wrap(int32 n) {return n & (kMaxBoosts - 1);}
121 } LangBoosts;
122
123 typedef struct {
124 LangBoosts latn;
125 LangBoosts othr;
126 } PerScriptLangBoosts;
127
128
129
130 // ScoringContext carries state across scriptspans
131 // ScoringContext also has read-only scoring tables mapping grams to qprobs
132 typedef struct {
133 FILE* debug_file; // Non-NULL if debug output wanted
134 bool flags_cld2_score_as_quads;
135 bool flags_cld2_html;
136 bool flags_cld2_cr;
137 bool flags_cld2_verbose;
138 ULScript ulscript; // langprobs below are with respect to this script
139 Language prior_chunk_lang; // Mostly for debug output
140 // boost has a packed set of per-script langs and probabilites
141 // whack has a per-script lang to be suppressed from ever scoring (zeroed)
142 // When a language in a close set is given as an explicit hint, others in
143 // that set will be whacked.
144 PerScriptLangBoosts langprior_boost; // From http content-lang or meta lang=
145 PerScriptLangBoosts langprior_whack; // From http content-lang or meta lang=
146 PerScriptLangBoosts distinct_boost; // From distinctive letter groups
147 int oldest_distinct_boost; // Subscript in hitbuffer of oldest
148 // distinct score to use
149 const ScoringTables* scoringtables; // Probability lookup tables
150 ScriptScanner* scanner; // For ResultChunkVector backmap
151
152 // Inits boosts
153 void init() {
154 memset(&langprior_boost, 0, sizeof(langprior_boost));
155 memset(&langprior_whack, 0, sizeof(langprior_whack));
156 memset(&distinct_boost, 0, sizeof(distinct_boost));
157 };
158 } ScoringContext;
159
160
161
162 // Begin private
163
164 // Holds one scoring-table lookup hit. We hold indirect subscript instead of
165 // langprob to allow a single hit to use a variable number of langprobs.
166 typedef struct {
167 int offset; // First byte of quad/octa etc. in scriptspan
168 int indirect; // subscript of langprobs in scoring table
169 } ScoringHit;
170
171 typedef enum {
172 UNIHIT = 0,
173 QUADHIT = 1,
174 DELTAHIT = 2,
175 DISTINCTHIT = 3
176 } LinearHitType;
177
178 // Holds one scoring-table lookup hit resolved into a langprob.
179 typedef struct {
180 uint16 offset; // First byte of quad/octa etc. in scriptspan
181 uint16 type; // LinearHitType
182 uint32 langprob; // langprob from scoring table
183 } LangprobHit;
184
185 // Holds arrays of scoring-table lookup hits for (part of) a scriptspan
186 typedef struct {
187 ULScript ulscript; // langprobs below are with respect to this script
188 int maxscoringhits; // determines size of arrays below
189 int next_base; // First unused entry in each array
190 int next_delta; // "
191 int next_distinct; // "
192 int next_linear; // "
193 int next_chunk_start; // First unused chunk_start entry
194 int lowest_offset; // First byte of text span used to fill hitbuffer
195 // Dummy entry at the end of each giving offset of first unused text byte
196 ScoringHit base[kMaxScoringHits + 1]; // Uni/quad hits
197 ScoringHit delta[kMaxScoringHits + 1]; // delta-bi/delta-octa hits
198 ScoringHit distinct[kMaxScoringHits + 1]; // distinct-word hits
199 LangprobHit linear[4 * kMaxScoringHits + 1]; // Above three merge-sorted
200 // (4: some bases => 2 linear)
201 int chunk_start[kMaxSummaries + 1]; // First linear[] subscr of
202 // each scored chunk
203 int chunk_offset[kMaxSummaries + 1]; // First text subscr of
204 // each scored chunk
205
206 void init() {
207 ulscript = ULScript_Common;
208 maxscoringhits = kMaxScoringHits;
209 next_base = 0;
210 next_delta = 0;
211 next_distinct = 0;
212 next_linear = 0;
213 next_chunk_start = 0;
214 lowest_offset = 0;
215 base[0].offset = 0;
216 base[0].indirect = 0;
217 delta[0].offset = 0;
218 delta[0].indirect = 0;
219 distinct[0].offset = 0;
220 distinct[0].indirect = 0;
221 linear[0].offset = 0;
222 linear[0].langprob = 0;
223 chunk_start[0] = 0;
224 chunk_offset[0] = 0;
225 };
226 } ScoringHitBuffer;
227
228 // TODO: Explain here why we need both ChunkSpan and ChunkSummary
229 typedef struct {
230 int chunk_base; // Subscript of first hitbuffer.base[] in chunk
231 int chunk_delta; // Subscript of first hitbuffer.delta[]
232 int chunk_distinct; // Subscript of first hitbuffer.distinct[]
233 int base_len; // Number of hitbuffer.base[] in chunk
234 int delta_len; // Number of hitbuffer.delta[] in chunk
235 int distinct_len; // Number of hitbuffer.distinct[] in chunk
236 } ChunkSpan;
237
238
239 // Packed into 20 bytes for space
240 typedef struct {
241 uint16 offset; // Text offset within current scriptspan.text
242 uint16 chunk_start; // Scoring subscr within hitbuffer->linear[]
243 uint16 lang1; // Top lang, mapped to full Language
244 uint16 lang2; // Second lang, mapped to full Language
245 uint16 score1; // Top lang raw score
246 uint16 score2; // Second lang raw score
247 uint16 bytes; // Number of lower letters bytes in chunk
248 uint16 grams; // Number of scored base quad- uni-grams in chunk
249 uint16 ulscript; // ULScript of chunk
250 uint8 reliability_delta; // Reliability 0..100, delta top:second scores
251 uint8 reliability_score; // Reliability 0..100, top:expected score
252 } ChunkSummary;
253
254
255 // We buffer up ~50 chunk summaries, corresponding to chunks of 20 quads in a
256 // 1000-quad hit buffer, so we can do boundary adjustment on them
257 // when adjacent entries are different languages. After that, we add them
258 // all into the document score
259 //
260 // About 50 * 20 = 1000 bytes. OK for stack alloc
261 typedef struct {
262 int n;
263 ChunkSummary chunksummary[kMaxSummaries + 1];
264 } SummaryBuffer;
265
266 // End private
267
268
269 // Score RTypeNone or RTypeOne scriptspan into doc_tote and vec, updating
270 // scoringcontext
271 void ScoreEntireScriptSpan(const LangSpan& scriptspan,
272 ScoringContext* scoringcontext,
273 DocTote* doc_tote,
274 ResultChunkVector* vec);
275
276 // Score RTypeCJK scriptspan into doc_tote and vec, updating scoringcontext
277 void ScoreCJKScriptSpan(const LangSpan& scriptspan,
278 ScoringContext* scoringcontext,
279 DocTote* doc_tote,
280 ResultChunkVector* vec);
281
282 // Score RTypeMany scriptspan into doc_tote and vec, updating scoringcontext
283 void ScoreQuadScriptSpan(const LangSpan& scriptspan,
284 ScoringContext* scoringcontext,
285 DocTote* doc_tote,
286 ResultChunkVector* vec);
287
288 // Score one scriptspan into doc_tote and vec, updating scoringcontext
289 void ScoreOneScriptSpan(const LangSpan& scriptspan,
290 ScoringContext* scoringcontext,
291 DocTote* doc_tote,
292 ResultChunkVector* vec);
293
294 } // End namespace CLD2
295
296 #endif // I18N_ENCODINGS_CLD2_INTERNAL_SCOREONESCRIPTSPAN_H__
297

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