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1 /* |
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2 * |
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3 * Copyright (c) 1996,1997 |
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4 * Silicon Graphics Computer Systems, Inc. |
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5 * |
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6 * Copyright (c) 1997 |
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7 * Moscow Center for SPARC Technology |
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8 * |
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9 * Copyright (c) 1999 |
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10 * Boris Fomitchev |
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11 * |
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12 * This material is provided "as is", with absolutely no warranty expressed |
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13 * or implied. Any use is at your own risk. |
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14 * |
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15 * Permission to use or copy this software for any purpose is hereby granted |
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16 * without fee, provided the above notices are retained on all copies. |
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17 * Permission to modify the code and to distribute modified code is granted, |
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18 * provided the above notices are retained, and a notice that the code was |
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19 * modified is included with the above copyright notice. |
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20 * |
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21 */ |
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22 |
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23 #include "stlport_prefix.h" |
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24 |
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25 #include <memory> |
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26 |
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27 #if defined (__GNUC__) && (defined (__CYGWIN__) || defined (__MINGW32__)) |
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28 # include <malloc.h> |
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29 #endif |
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30 |
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31 #if defined (_STLP_PTHREADS) && !defined (_STLP_NO_THREADS) |
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32 # include <pthread_alloc> |
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33 # include <cerrno> |
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34 #endif |
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35 |
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36 #include <stl/_threads.h> |
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37 |
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38 #include "lock_free_slist.h" |
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39 |
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40 #if defined (__WATCOMC__) |
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41 # pragma warning 13 9 |
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42 # pragma warning 367 9 |
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43 # pragma warning 368 9 |
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44 #endif |
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45 |
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46 #if defined (_STLP_SGI_THREADS) |
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47 // We test whether threads are in use before locking. |
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48 // Perhaps this should be moved into stl_threads.h, but that |
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49 // probably makes it harder to avoid the procedure call when |
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50 // it isn't needed. |
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51 extern "C" { |
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52 extern int __us_rsthread_malloc; |
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53 } |
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54 #endif |
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55 |
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56 // Specialised debug form of new operator which does not provide "false" |
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57 // memory leaks when run with debug CRT libraries. |
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58 #if defined (_STLP_MSVC) && (_STLP_MSVC >= 1020 && defined (_STLP_DEBUG_ALLOC)) && !defined (_STLP_WCE) |
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59 # include <crtdbg.h> |
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60 inline char* __stlp_new_chunk(size_t __bytes) { |
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61 void *__chunk = _STLP_CHECK_NULL_ALLOC(::operator new(__bytes, __FILE__, __LINE__)); |
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62 return __STATIC_CAST(char*, __chunk); |
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63 } |
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64 inline void __stlp_delete_chunck(void* __p) { ::operator delete(__p, __FILE__, __LINE__); } |
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65 #else |
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66 # ifdef _STLP_NODE_ALLOC_USE_MALLOC |
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67 # include <cstdlib> |
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68 inline char* __stlp_new_chunk(size_t __bytes) { |
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69 // do not use _STLP_CHECK_NULL_ALLOC, this macro is dedicated to new operator. |
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70 void *__chunk = _STLP_VENDOR_CSTD::malloc(__bytes); |
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71 if (__chunk == 0) { |
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72 _STLP_THROW_BAD_ALLOC; |
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73 } |
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74 return __STATIC_CAST(char*, __chunk); |
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75 } |
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76 inline void __stlp_delete_chunck(void* __p) { _STLP_VENDOR_CSTD::free(__p); } |
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77 # else |
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78 inline char* __stlp_new_chunk(size_t __bytes) |
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79 { return __STATIC_CAST(char*, _STLP_STD::__stl_new(__bytes)); } |
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80 inline void __stlp_delete_chunck(void* __p) { _STLP_STD::__stl_delete(__p); } |
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81 # endif |
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82 #endif |
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83 |
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84 /* This is an additional atomic operations to the ones already defined in |
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85 * stl/_threads.h, platform should try to support it to improve performance. |
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86 * __add_atomic_t _STLP_ATOMIC_ADD(volatile __add_atomic_t* __target, __add_atomic_t __val) : |
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87 * does *__target = *__target + __val and returns the old *__target value */ |
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88 typedef long __add_atomic_t; |
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89 typedef unsigned long __uadd_atomic_t; |
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90 |
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91 #if defined (__GNUC__) && defined (__i386__) |
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92 inline long _STLP_atomic_add_gcc_x86(long volatile* p, long addend) { |
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93 long result; |
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94 __asm__ __volatile__ |
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95 ("lock; xaddl %1, %0;" |
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96 :"=m" (*p), "=r" (result) |
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97 :"m" (*p), "1" (addend) |
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98 :"cc"); |
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99 return result + addend; |
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100 } |
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101 # define _STLP_ATOMIC_ADD(__dst, __val) _STLP_atomic_add_gcc_x86(__dst, __val) |
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102 #elif defined (_STLP_WIN32THREADS) |
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103 // The Win32 API function InterlockedExchangeAdd is not available on Windows 95. |
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104 # if !defined (_STLP_WIN95_LIKE) |
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105 # if defined (_STLP_NEW_PLATFORM_SDK) |
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106 # define _STLP_ATOMIC_ADD(__dst, __val) InterlockedExchangeAdd(__dst, __val) |
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107 # else |
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108 # define _STLP_ATOMIC_ADD(__dst, __val) InterlockedExchangeAdd(__CONST_CAST(__add_atomic_t*, __dst), __val) |
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109 # endif |
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110 # endif |
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111 #endif |
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112 |
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113 #if defined (__OS400__) |
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114 // dums 02/05/2007: is it really necessary ? |
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115 enum { _ALIGN = 16, _ALIGN_SHIFT = 4 }; |
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116 #else |
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117 enum { _ALIGN = 2 * sizeof(void*), _ALIGN_SHIFT = 2 + sizeof(void*) / 4 }; |
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118 #endif |
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119 |
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120 #define _S_FREELIST_INDEX(__bytes) ((__bytes - size_t(1)) >> (int)_ALIGN_SHIFT) |
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121 |
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122 _STLP_BEGIN_NAMESPACE |
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123 |
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124 // malloc_alloc out-of-memory handling |
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125 static __oom_handler_type __oom_handler = __STATIC_CAST(__oom_handler_type, 0); |
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126 |
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127 #ifdef _STLP_THREADS |
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128 _STLP_mutex __oom_handler_lock; |
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129 #endif |
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130 |
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131 void* _STLP_CALL __malloc_alloc::allocate(size_t __n) |
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132 { |
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133 void *__result = malloc(__n); |
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134 if ( 0 == __result ) { |
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135 __oom_handler_type __my_malloc_handler; |
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136 |
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137 for (;;) { |
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138 { |
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139 #ifdef _STLP_THREADS |
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140 _STLP_auto_lock _l( __oom_handler_lock ); |
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141 #endif |
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142 __my_malloc_handler = __oom_handler; |
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143 } |
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144 if ( 0 == __my_malloc_handler) { |
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145 _STLP_THROW_BAD_ALLOC; |
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146 } |
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147 (*__my_malloc_handler)(); |
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148 __result = malloc(__n); |
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149 if ( __result ) |
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150 return __result; |
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151 } |
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152 } |
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153 return __result; |
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154 } |
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155 |
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156 __oom_handler_type _STLP_CALL __malloc_alloc::set_malloc_handler(__oom_handler_type __f) |
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157 { |
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158 #ifdef _STLP_THREADS |
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159 _STLP_auto_lock _l( __oom_handler_lock ); |
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160 #endif |
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161 __oom_handler_type __old = __oom_handler; |
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162 __oom_handler = __f; |
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163 return __old; |
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164 } |
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165 |
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166 // ******************************************************* |
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167 // Default node allocator. |
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168 // With a reasonable compiler, this should be roughly as fast as the |
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169 // original STL class-specific allocators, but with less fragmentation. |
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170 // |
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171 // Important implementation properties: |
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172 // 1. If the client request an object of size > _MAX_BYTES, the resulting |
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173 // object will be obtained directly from malloc. |
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174 // 2. In all other cases, we allocate an object of size exactly |
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175 // _S_round_up(requested_size). Thus the client has enough size |
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176 // information that we can return the object to the proper free list |
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177 // without permanently losing part of the object. |
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178 // |
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179 |
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180 #define _STLP_NFREELISTS 16 |
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181 |
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182 #if defined (_STLP_LEAKS_PEDANTIC) && defined (_STLP_USE_DYNAMIC_LIB) |
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183 /* |
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184 * We can only do cleanup of the node allocator memory pool if we are |
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185 * sure that the STLport library is used as a shared one as it guaranties |
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186 * the unicity of the node allocator instance. Without that guaranty node |
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187 * allocator instances might exchange memory blocks making the implementation |
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188 * of a cleaning process much more complicated. |
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189 */ |
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190 # define _STLP_DO_CLEAN_NODE_ALLOC |
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191 #endif |
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192 |
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193 /* When STLport is used without multi threaded safety we use the node allocator |
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194 * implementation with locks as locks becomes no-op. The lock free implementation |
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195 * always use system specific atomic operations which are slower than 'normal' |
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196 * ones. |
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197 */ |
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198 #if defined (_STLP_THREADS) && \ |
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199 defined (_STLP_HAS_ATOMIC_FREELIST) && defined (_STLP_ATOMIC_ADD) |
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200 /* |
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201 * We have an implementation of the atomic freelist (_STLP_atomic_freelist) |
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202 * for this architecture and compiler. That means we can use the non-blocking |
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203 * implementation of the node-allocation engine.*/ |
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204 # define _STLP_USE_LOCK_FREE_IMPLEMENTATION |
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205 #endif |
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206 |
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207 #if !defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION) |
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208 # if defined (_STLP_THREADS) |
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209 |
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210 class _Node_Alloc_Lock { |
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211 static _STLP_STATIC_MUTEX& _S_Mutex() { |
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212 static _STLP_STATIC_MUTEX mutex _STLP_MUTEX_INITIALIZER; |
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213 return mutex; |
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214 } |
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215 public: |
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216 _Node_Alloc_Lock() { |
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217 # if defined (_STLP_SGI_THREADS) |
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218 if (__us_rsthread_malloc) |
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219 # endif |
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220 _S_Mutex()._M_acquire_lock(); |
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221 } |
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222 |
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223 ~_Node_Alloc_Lock() { |
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224 # if defined (_STLP_SGI_THREADS) |
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225 if (__us_rsthread_malloc) |
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226 # endif |
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227 _S_Mutex()._M_release_lock(); |
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228 } |
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229 }; |
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230 |
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231 # else |
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232 |
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233 class _Node_Alloc_Lock { |
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234 public: |
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235 _Node_Alloc_Lock() { } |
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236 ~_Node_Alloc_Lock() { } |
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237 }; |
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238 |
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239 # endif |
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240 |
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241 struct _Node_alloc_obj { |
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242 _Node_alloc_obj * _M_next; |
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243 }; |
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244 #endif |
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245 |
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246 class __node_alloc_impl { |
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247 static inline size_t _STLP_CALL _S_round_up(size_t __bytes) |
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248 { return (((__bytes) + (size_t)_ALIGN-1) & ~((size_t)_ALIGN - 1)); } |
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249 |
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250 #if defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION) |
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251 typedef _STLP_atomic_freelist::item _Obj; |
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252 typedef _STLP_atomic_freelist _Freelist; |
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253 typedef _STLP_atomic_freelist _ChunkList; |
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254 |
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255 // Header of blocks of memory that have been allocated as part of |
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256 // a larger chunk but have not yet been chopped up into nodes. |
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257 struct _FreeBlockHeader : public _STLP_atomic_freelist::item { |
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258 char* _M_end; // pointer to end of free memory |
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259 }; |
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260 #else |
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261 typedef _Node_alloc_obj _Obj; |
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262 typedef _Obj* _STLP_VOLATILE _Freelist; |
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263 typedef _Obj* _ChunkList; |
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264 #endif |
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265 |
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266 private: |
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267 // Returns an object of size __n, and optionally adds to size __n free list. |
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268 static _Obj* _S_refill(size_t __n); |
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269 // Allocates a chunk for nobjs of size __p_size. nobjs may be reduced |
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270 // if it is inconvenient to allocate the requested number. |
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271 static char* _S_chunk_alloc(size_t __p_size, int& __nobjs); |
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272 // Chunk allocation state. |
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273 static _Freelist _S_free_list[_STLP_NFREELISTS]; |
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274 // Amount of total allocated memory |
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275 #if defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION) |
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276 static _STLP_VOLATILE __add_atomic_t _S_heap_size; |
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277 #else |
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278 static size_t _S_heap_size; |
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279 #endif |
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280 |
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281 #if defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION) |
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282 // List of blocks of free memory |
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283 static _STLP_atomic_freelist _S_free_mem_blocks; |
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284 #else |
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285 // Start of the current free memory buffer |
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286 static char* _S_start_free; |
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287 // End of the current free memory buffer |
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288 static char* _S_end_free; |
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289 #endif |
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290 |
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291 #if defined (_STLP_DO_CLEAN_NODE_ALLOC) |
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292 public: |
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293 // Methods to report alloc/dealloc calls to the counter system. |
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294 # if defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION) |
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295 typedef _STLP_VOLATILE __stl_atomic_t _AllocCounter; |
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296 # else |
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297 typedef __stl_atomic_t _AllocCounter; |
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298 # endif |
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299 static _AllocCounter& _STLP_CALL _S_alloc_counter(); |
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300 static void _S_alloc_call(); |
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301 static void _S_dealloc_call(); |
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302 |
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303 private: |
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304 // Free all the allocated chuncks of memory |
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305 static void _S_chunk_dealloc(); |
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306 // Beginning of the linked list of allocated chunks of memory |
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307 static _ChunkList _S_chunks; |
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308 #endif /* _STLP_DO_CLEAN_NODE_ALLOC */ |
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309 |
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310 public: |
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311 /* __n must be > 0 */ |
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312 static void* _M_allocate(size_t& __n); |
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313 /* __p may not be 0 */ |
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314 static void _M_deallocate(void *__p, size_t __n); |
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315 }; |
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316 |
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317 #if !defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION) |
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318 void* __node_alloc_impl::_M_allocate(size_t& __n) { |
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319 __n = _S_round_up(__n); |
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320 _Obj * _STLP_VOLATILE * __my_free_list = _S_free_list + _S_FREELIST_INDEX(__n); |
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321 _Obj *__r; |
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322 |
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323 // Acquire the lock here with a constructor call. |
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324 // This ensures that it is released in exit or during stack |
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325 // unwinding. |
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326 _Node_Alloc_Lock __lock_instance; |
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327 |
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328 if ( (__r = *__my_free_list) != 0 ) { |
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329 *__my_free_list = __r->_M_next; |
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330 } else { |
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331 __r = _S_refill(__n); |
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332 } |
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333 # if defined (_STLP_DO_CLEAN_NODE_ALLOC) |
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334 _S_alloc_call(); |
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335 # endif |
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336 // lock is released here |
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337 return __r; |
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338 } |
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339 |
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340 void __node_alloc_impl::_M_deallocate(void *__p, size_t __n) { |
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341 _Obj * _STLP_VOLATILE * __my_free_list = _S_free_list + _S_FREELIST_INDEX(__n); |
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342 _Obj * __pobj = __STATIC_CAST(_Obj*, __p); |
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343 |
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344 // acquire lock |
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345 _Node_Alloc_Lock __lock_instance; |
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346 __pobj->_M_next = *__my_free_list; |
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347 *__my_free_list = __pobj; |
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348 |
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349 # if defined (_STLP_DO_CLEAN_NODE_ALLOC) |
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350 _S_dealloc_call(); |
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351 # endif |
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352 // lock is released here |
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353 } |
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354 |
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355 # if defined (_STLP_DO_CLEAN_NODE_ALLOC) |
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356 # define _STLP_OFFSET sizeof(_Obj) |
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357 # else |
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358 # define _STLP_OFFSET 0 |
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359 # endif |
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360 |
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361 /* We allocate memory in large chunks in order to avoid fragmenting */ |
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362 /* the malloc heap too much. */ |
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363 /* We assume that size is properly aligned. */ |
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364 /* We hold the allocation lock. */ |
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365 char* __node_alloc_impl::_S_chunk_alloc(size_t _p_size, int& __nobjs) { |
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366 char* __result; |
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367 size_t __total_bytes = _p_size * __nobjs; |
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368 size_t __bytes_left = _S_end_free - _S_start_free; |
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369 |
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370 if (__bytes_left > 0) { |
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371 if (__bytes_left >= __total_bytes) { |
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372 __result = _S_start_free; |
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373 _S_start_free += __total_bytes; |
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374 return __result; |
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375 } |
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376 |
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377 if (__bytes_left >= _p_size) { |
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378 __nobjs = (int)(__bytes_left / _p_size); |
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379 __total_bytes = _p_size * __nobjs; |
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380 __result = _S_start_free; |
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381 _S_start_free += __total_bytes; |
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382 return __result; |
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383 } |
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384 |
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385 // Try to make use of the left-over piece. |
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386 _Obj* _STLP_VOLATILE* __my_free_list = _S_free_list + _S_FREELIST_INDEX(__bytes_left); |
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387 __REINTERPRET_CAST(_Obj*, _S_start_free)->_M_next = *__my_free_list; |
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388 *__my_free_list = __REINTERPRET_CAST(_Obj*, _S_start_free); |
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389 _S_start_free = _S_end_free = 0; |
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390 } |
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391 |
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392 size_t __bytes_to_get = 2 * __total_bytes + _S_round_up(_S_heap_size) + _STLP_OFFSET; |
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393 |
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394 _STLP_TRY { |
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395 _S_start_free = __stlp_new_chunk(__bytes_to_get); |
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396 } |
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397 #if defined (_STLP_USE_EXCEPTIONS) |
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398 catch (const _STLP_STD::bad_alloc&) { |
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399 _Obj* _STLP_VOLATILE* __my_free_list; |
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400 _Obj* __p; |
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401 // Try to do with what we have. That can't hurt. |
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402 // We do not try smaller requests, since that tends |
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403 // to result in disaster on multi-process machines. |
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404 for (size_t __i = _p_size; __i <= (size_t)_MAX_BYTES; __i += (size_t)_ALIGN) { |
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405 __my_free_list = _S_free_list + _S_FREELIST_INDEX(__i); |
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406 __p = *__my_free_list; |
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407 if (0 != __p) { |
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408 *__my_free_list = __p -> _M_next; |
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409 _S_start_free = __REINTERPRET_CAST(char*, __p); |
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410 _S_end_free = _S_start_free + __i; |
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411 return _S_chunk_alloc(_p_size, __nobjs); |
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412 // Any leftover piece will eventually make it to the |
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413 // right free list. |
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414 } |
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415 } |
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416 __bytes_to_get = __total_bytes + _STLP_OFFSET; |
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417 _S_start_free = __stlp_new_chunk(__bytes_to_get); |
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418 } |
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419 #endif |
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420 |
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421 _S_heap_size += __bytes_to_get >> 4; |
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422 # if defined (_STLP_DO_CLEAN_NODE_ALLOC) |
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423 __REINTERPRET_CAST(_Obj*, _S_start_free)->_M_next = _S_chunks; |
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424 _S_chunks = __REINTERPRET_CAST(_Obj*, _S_start_free); |
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425 # endif |
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426 _S_end_free = _S_start_free + __bytes_to_get; |
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427 _S_start_free += _STLP_OFFSET; |
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428 return _S_chunk_alloc(_p_size, __nobjs); |
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429 } |
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430 |
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431 /* Returns an object of size __n, and optionally adds to size __n free list.*/ |
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432 /* We assume that __n is properly aligned. */ |
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433 /* We hold the allocation lock. */ |
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434 _Node_alloc_obj* __node_alloc_impl::_S_refill(size_t __n) { |
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435 int __nobjs = 20; |
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436 char* __chunk = _S_chunk_alloc(__n, __nobjs); |
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437 |
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438 if (1 == __nobjs) return __REINTERPRET_CAST(_Obj*, __chunk); |
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439 |
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440 _Obj* _STLP_VOLATILE* __my_free_list = _S_free_list + _S_FREELIST_INDEX(__n); |
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441 _Obj* __result; |
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442 _Obj* __current_obj; |
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443 _Obj* __next_obj; |
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444 |
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445 /* Build free list in chunk */ |
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446 __result = __REINTERPRET_CAST(_Obj*, __chunk); |
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447 *__my_free_list = __next_obj = __REINTERPRET_CAST(_Obj*, __chunk + __n); |
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448 for (--__nobjs; --__nobjs; ) { |
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449 __current_obj = __next_obj; |
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450 __next_obj = __REINTERPRET_CAST(_Obj*, __REINTERPRET_CAST(char*, __next_obj) + __n); |
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451 __current_obj->_M_next = __next_obj; |
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452 } |
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453 __next_obj->_M_next = 0; |
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454 return __result; |
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455 } |
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456 |
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457 # if defined (_STLP_DO_CLEAN_NODE_ALLOC) |
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458 void __node_alloc_impl::_S_alloc_call() |
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459 { ++_S_alloc_counter(); } |
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460 |
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461 void __node_alloc_impl::_S_dealloc_call() { |
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462 __stl_atomic_t &counter = _S_alloc_counter(); |
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463 if (--counter == 0) |
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464 { _S_chunk_dealloc(); } |
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465 } |
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466 |
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467 /* We deallocate all the memory chunks */ |
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468 void __node_alloc_impl::_S_chunk_dealloc() { |
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469 _Obj *__pcur = _S_chunks, *__pnext; |
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470 while (__pcur != 0) { |
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471 __pnext = __pcur->_M_next; |
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472 __stlp_delete_chunck(__pcur); |
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473 __pcur = __pnext; |
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474 } |
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475 _S_chunks = 0; |
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476 _S_start_free = _S_end_free = 0; |
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477 _S_heap_size = 0; |
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478 memset(__REINTERPRET_CAST(char*, __CONST_CAST(_Obj**, &_S_free_list[0])), 0, _STLP_NFREELISTS * sizeof(_Obj*)); |
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479 } |
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480 # endif |
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481 |
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482 #else |
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483 |
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484 void* __node_alloc_impl::_M_allocate(size_t& __n) { |
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485 __n = _S_round_up(__n); |
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486 _Obj* __r = _S_free_list[_S_FREELIST_INDEX(__n)].pop(); |
|
487 if (__r == 0) |
|
488 { __r = _S_refill(__n); } |
|
489 |
|
490 # if defined (_STLP_DO_CLEAN_NODE_ALLOC) |
|
491 _S_alloc_call(); |
|
492 # endif |
|
493 return __r; |
|
494 } |
|
495 |
|
496 void __node_alloc_impl::_M_deallocate(void *__p, size_t __n) { |
|
497 _S_free_list[_S_FREELIST_INDEX(__n)].push(__STATIC_CAST(_Obj*, __p)); |
|
498 |
|
499 # if defined (_STLP_DO_CLEAN_NODE_ALLOC) |
|
500 _S_dealloc_call(); |
|
501 # endif |
|
502 } |
|
503 |
|
504 /* Returns an object of size __n, and optionally adds additional ones to */ |
|
505 /* freelist of objects of size __n. */ |
|
506 /* We assume that __n is properly aligned. */ |
|
507 __node_alloc_impl::_Obj* __node_alloc_impl::_S_refill(size_t __n) { |
|
508 int __nobjs = 20; |
|
509 char* __chunk = _S_chunk_alloc(__n, __nobjs); |
|
510 |
|
511 if (__nobjs <= 1) |
|
512 return __REINTERPRET_CAST(_Obj*, __chunk); |
|
513 |
|
514 // Push all new nodes (minus first one) onto freelist |
|
515 _Obj* __result = __REINTERPRET_CAST(_Obj*, __chunk); |
|
516 _Obj* __cur_item = __result; |
|
517 _Freelist* __my_freelist = _S_free_list + _S_FREELIST_INDEX(__n); |
|
518 for (--__nobjs; __nobjs != 0; --__nobjs) { |
|
519 __cur_item = __REINTERPRET_CAST(_Obj*, __REINTERPRET_CAST(char*, __cur_item) + __n); |
|
520 __my_freelist->push(__cur_item); |
|
521 } |
|
522 return __result; |
|
523 } |
|
524 |
|
525 # if defined (_STLP_DO_CLEAN_NODE_ALLOC) |
|
526 # define _STLP_OFFSET _ALIGN |
|
527 # else |
|
528 # define _STLP_OFFSET 0 |
|
529 # endif |
|
530 |
|
531 /* We allocate memory in large chunks in order to avoid fragmenting */ |
|
532 /* the malloc heap too much. */ |
|
533 /* We assume that size is properly aligned. */ |
|
534 char* __node_alloc_impl::_S_chunk_alloc(size_t _p_size, int& __nobjs) { |
|
535 # if defined (_STLP_DO_CLEAN_NODE_ALLOC) |
|
536 //We are going to add a small memory block to keep all the allocated blocks |
|
537 //address, we need to do so respecting the memory alignment. The following |
|
538 //static assert checks that the reserved block is big enough to store a pointer. |
|
539 _STLP_STATIC_ASSERT(sizeof(_Obj) <= _ALIGN) |
|
540 # endif |
|
541 char* __result = 0; |
|
542 __add_atomic_t __total_bytes = __STATIC_CAST(__add_atomic_t, _p_size) * __nobjs; |
|
543 |
|
544 _FreeBlockHeader* __block = __STATIC_CAST(_FreeBlockHeader*, _S_free_mem_blocks.pop()); |
|
545 if (__block != 0) { |
|
546 // We checked a block out and can now mess with it with impugnity. |
|
547 // We'll put the remainder back into the list if we're done with it below. |
|
548 char* __buf_start = __REINTERPRET_CAST(char*, __block); |
|
549 __add_atomic_t __bytes_left = __block->_M_end - __buf_start; |
|
550 |
|
551 if ((__bytes_left < __total_bytes) && (__bytes_left >= __STATIC_CAST(__add_atomic_t, _p_size))) { |
|
552 // There's enough left for at least one object, but not as much as we wanted |
|
553 __result = __buf_start; |
|
554 __nobjs = (int)(__bytes_left/_p_size); |
|
555 __total_bytes = __STATIC_CAST(__add_atomic_t, _p_size) * __nobjs; |
|
556 __bytes_left -= __total_bytes; |
|
557 __buf_start += __total_bytes; |
|
558 } |
|
559 else if (__bytes_left >= __total_bytes) { |
|
560 // The block has enough left to satisfy all that was asked for |
|
561 __result = __buf_start; |
|
562 __bytes_left -= __total_bytes; |
|
563 __buf_start += __total_bytes; |
|
564 } |
|
565 |
|
566 if (__bytes_left != 0) { |
|
567 // There is still some memory left over in block after we satisfied our request. |
|
568 if ((__result != 0) && (__bytes_left >= (__add_atomic_t)sizeof(_FreeBlockHeader))) { |
|
569 // We were able to allocate at least one object and there is still enough |
|
570 // left to put remainder back into list. |
|
571 _FreeBlockHeader* __newblock = __REINTERPRET_CAST(_FreeBlockHeader*, __buf_start); |
|
572 __newblock->_M_end = __block->_M_end; |
|
573 _S_free_mem_blocks.push(__newblock); |
|
574 } |
|
575 else { |
|
576 // We were not able to allocate enough for at least one object. |
|
577 // Shove into freelist of nearest (rounded-down!) size. |
|
578 size_t __rounded_down = _S_round_up(__bytes_left + 1) - (size_t)_ALIGN; |
|
579 if (__rounded_down > 0) |
|
580 _S_free_list[_S_FREELIST_INDEX(__rounded_down)].push((_Obj*)__buf_start); |
|
581 } |
|
582 } |
|
583 if (__result != 0) |
|
584 return __result; |
|
585 } |
|
586 |
|
587 // We couldn't satisfy it from the list of free blocks, get new memory. |
|
588 __add_atomic_t __bytes_to_get = 2 * __total_bytes + |
|
589 __STATIC_CAST(__add_atomic_t, |
|
590 _S_round_up(__STATIC_CAST(__uadd_atomic_t, _STLP_ATOMIC_ADD(&_S_heap_size, 0)))) + |
|
591 _STLP_OFFSET; |
|
592 _STLP_TRY { |
|
593 __result = __stlp_new_chunk(__bytes_to_get); |
|
594 } |
|
595 #if defined (_STLP_USE_EXCEPTIONS) |
|
596 catch (const bad_alloc&) { |
|
597 // Allocation failed; try to canibalize from freelist of a larger object size. |
|
598 for (size_t __i = _p_size; __i <= (size_t)_MAX_BYTES; __i += (size_t)_ALIGN) { |
|
599 _Obj* __p = _S_free_list[_S_FREELIST_INDEX(__i)].pop(); |
|
600 if (0 != __p) { |
|
601 if (__i < sizeof(_FreeBlockHeader)) { |
|
602 // Not enough to put into list of free blocks, divvy it up here. |
|
603 // Use as much as possible for this request and shove remainder into freelist. |
|
604 __nobjs = (int)(__i/_p_size); |
|
605 __total_bytes = __nobjs * __STATIC_CAST(__add_atomic_t, _p_size); |
|
606 size_t __bytes_left = __i - __total_bytes; |
|
607 size_t __rounded_down = _S_round_up(__bytes_left+1) - (size_t)_ALIGN; |
|
608 if (__rounded_down > 0) { |
|
609 _S_free_list[_S_FREELIST_INDEX(__rounded_down)].push(__REINTERPRET_CAST(_Obj*, __REINTERPRET_CAST(char*, __p) + __total_bytes)); |
|
610 } |
|
611 return __REINTERPRET_CAST(char*, __p); |
|
612 } |
|
613 else { |
|
614 // Add node to list of available blocks and recursively allocate from it. |
|
615 _FreeBlockHeader* __newblock = (_FreeBlockHeader*)__p; |
|
616 __newblock->_M_end = __REINTERPRET_CAST(char*, __p) + __i; |
|
617 _S_free_mem_blocks.push(__newblock); |
|
618 return _S_chunk_alloc(_p_size, __nobjs); |
|
619 } |
|
620 } |
|
621 } |
|
622 |
|
623 // We were not able to find something in a freelist, try to allocate a smaller amount. |
|
624 __bytes_to_get = __total_bytes + _STLP_OFFSET; |
|
625 __result = __stlp_new_chunk(__bytes_to_get); |
|
626 |
|
627 // This should either throw an exception or remedy the situation. |
|
628 // Thus we assume it succeeded. |
|
629 } |
|
630 #endif |
|
631 // Alignment check |
|
632 _STLP_VERBOSE_ASSERT(((__REINTERPRET_CAST(size_t, __result) & __STATIC_CAST(size_t, _ALIGN - 1)) == 0), |
|
633 _StlMsg_DBA_DELETED_TWICE) |
|
634 _STLP_ATOMIC_ADD(&_S_heap_size, __bytes_to_get >> 4); |
|
635 |
|
636 # if defined (_STLP_DO_CLEAN_NODE_ALLOC) |
|
637 // We have to track the allocated memory chunks for release on exit. |
|
638 _S_chunks.push(__REINTERPRET_CAST(_Obj*, __result)); |
|
639 __result += _ALIGN; |
|
640 __bytes_to_get -= _ALIGN; |
|
641 # endif |
|
642 |
|
643 if (__bytes_to_get > __total_bytes) { |
|
644 // Push excess memory allocated in this chunk into list of free memory blocks |
|
645 _FreeBlockHeader* __freeblock = __REINTERPRET_CAST(_FreeBlockHeader*, __result + __total_bytes); |
|
646 __freeblock->_M_end = __result + __bytes_to_get; |
|
647 _S_free_mem_blocks.push(__freeblock); |
|
648 } |
|
649 return __result; |
|
650 } |
|
651 |
|
652 # if defined (_STLP_DO_CLEAN_NODE_ALLOC) |
|
653 void __node_alloc_impl::_S_alloc_call() |
|
654 { _STLP_ATOMIC_INCREMENT(&_S_alloc_counter()); } |
|
655 |
|
656 void __node_alloc_impl::_S_dealloc_call() { |
|
657 _STLP_VOLATILE __stl_atomic_t *pcounter = &_S_alloc_counter(); |
|
658 if (_STLP_ATOMIC_DECREMENT(pcounter) == 0) |
|
659 _S_chunk_dealloc(); |
|
660 } |
|
661 |
|
662 /* We deallocate all the memory chunks */ |
|
663 void __node_alloc_impl::_S_chunk_dealloc() { |
|
664 // Note: The _Node_alloc_helper class ensures that this function |
|
665 // will only be called when the (shared) library is unloaded or the |
|
666 // process is shutdown. It's thus not possible that another thread |
|
667 // is currently trying to allocate a node (we're not thread-safe here). |
|
668 // |
|
669 |
|
670 // Clear the free blocks and all freelistst. This makes sure that if |
|
671 // for some reason more memory is allocated again during shutdown |
|
672 // (it'd also be really nasty to leave references to deallocated memory). |
|
673 _S_free_mem_blocks.clear(); |
|
674 _S_heap_size = 0; |
|
675 |
|
676 for (size_t __i = 0; __i < _STLP_NFREELISTS; ++__i) { |
|
677 _S_free_list[__i].clear(); |
|
678 } |
|
679 |
|
680 // Detach list of chunks and free them all |
|
681 _Obj* __chunk = _S_chunks.clear(); |
|
682 while (__chunk != 0) { |
|
683 _Obj* __next = __chunk->_M_next; |
|
684 __stlp_delete_chunck(__chunk); |
|
685 __chunk = __next; |
|
686 } |
|
687 } |
|
688 # endif |
|
689 |
|
690 #endif |
|
691 |
|
692 #if defined (_STLP_DO_CLEAN_NODE_ALLOC) |
|
693 struct __node_alloc_cleaner { |
|
694 ~__node_alloc_cleaner() |
|
695 { __node_alloc_impl::_S_dealloc_call(); } |
|
696 }; |
|
697 |
|
698 # if defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION) |
|
699 _STLP_VOLATILE __stl_atomic_t& _STLP_CALL |
|
700 # else |
|
701 __stl_atomic_t& _STLP_CALL |
|
702 # endif |
|
703 __node_alloc_impl::_S_alloc_counter() { |
|
704 static _AllocCounter _S_counter = 1; |
|
705 static __node_alloc_cleaner _S_node_alloc_cleaner; |
|
706 return _S_counter; |
|
707 } |
|
708 #endif |
|
709 |
|
710 #if !defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION) |
|
711 _Node_alloc_obj * _STLP_VOLATILE |
|
712 __node_alloc_impl::_S_free_list[_STLP_NFREELISTS] |
|
713 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; |
|
714 // The 16 zeros are necessary to make version 4.1 of the SunPro |
|
715 // compiler happy. Otherwise it appears to allocate too little |
|
716 // space for the array. |
|
717 #else |
|
718 _STLP_atomic_freelist __node_alloc_impl::_S_free_list[_STLP_NFREELISTS]; |
|
719 _STLP_atomic_freelist __node_alloc_impl::_S_free_mem_blocks; |
|
720 #endif |
|
721 |
|
722 #if !defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION) |
|
723 char *__node_alloc_impl::_S_start_free = 0; |
|
724 char *__node_alloc_impl::_S_end_free = 0; |
|
725 #endif |
|
726 |
|
727 #if defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION) |
|
728 _STLP_VOLATILE __add_atomic_t |
|
729 #else |
|
730 size_t |
|
731 #endif |
|
732 __node_alloc_impl::_S_heap_size = 0; |
|
733 |
|
734 #if defined (_STLP_DO_CLEAN_NODE_ALLOC) |
|
735 # if defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION) |
|
736 _STLP_atomic_freelist __node_alloc_impl::_S_chunks; |
|
737 # else |
|
738 _Node_alloc_obj* __node_alloc_impl::_S_chunks = 0; |
|
739 # endif |
|
740 #endif |
|
741 |
|
742 void * _STLP_CALL __node_alloc::_M_allocate(size_t& __n) |
|
743 { return __node_alloc_impl::_M_allocate(__n); } |
|
744 |
|
745 void _STLP_CALL __node_alloc::_M_deallocate(void *__p, size_t __n) |
|
746 { __node_alloc_impl::_M_deallocate(__p, __n); } |
|
747 |
|
748 #if defined (_STLP_PTHREADS) && !defined (_STLP_NO_THREADS) |
|
749 |
|
750 # define _STLP_DATA_ALIGNMENT 8 |
|
751 |
|
752 _STLP_MOVE_TO_PRIV_NAMESPACE |
|
753 |
|
754 // ******************************************************* |
|
755 // __perthread_alloc implementation |
|
756 union _Pthread_alloc_obj { |
|
757 union _Pthread_alloc_obj * __free_list_link; |
|
758 char __client_data[_STLP_DATA_ALIGNMENT]; /* The client sees this. */ |
|
759 }; |
|
760 |
|
761 // Pthread allocators don't appear to the client to have meaningful |
|
762 // instances. We do in fact need to associate some state with each |
|
763 // thread. That state is represented by _Pthread_alloc_per_thread_state. |
|
764 |
|
765 struct _Pthread_alloc_per_thread_state { |
|
766 typedef _Pthread_alloc_obj __obj; |
|
767 enum { _S_NFREELISTS = _MAX_BYTES / _STLP_DATA_ALIGNMENT }; |
|
768 |
|
769 // Free list link for list of available per thread structures. |
|
770 // When one of these becomes available for reuse due to thread |
|
771 // termination, any objects in its free list remain associated |
|
772 // with it. The whole structure may then be used by a newly |
|
773 // created thread. |
|
774 _Pthread_alloc_per_thread_state() : __next(0) |
|
775 { memset((void *)__CONST_CAST(_Pthread_alloc_obj**, __free_list), 0, (size_t)_S_NFREELISTS * sizeof(__obj *)); } |
|
776 // Returns an object of size __n, and possibly adds to size n free list. |
|
777 void *_M_refill(size_t __n); |
|
778 |
|
779 _Pthread_alloc_obj* volatile __free_list[_S_NFREELISTS]; |
|
780 _Pthread_alloc_per_thread_state *__next; |
|
781 // this data member is only to be used by per_thread_allocator, which returns memory to the originating thread. |
|
782 _STLP_mutex _M_lock; |
|
783 }; |
|
784 |
|
785 // Pthread-specific allocator. |
|
786 class _Pthread_alloc_impl { |
|
787 public: // but only for internal use: |
|
788 typedef _Pthread_alloc_per_thread_state __state_type; |
|
789 typedef char value_type; |
|
790 |
|
791 // Allocates a chunk for nobjs of size size. nobjs may be reduced |
|
792 // if it is inconvenient to allocate the requested number. |
|
793 static char *_S_chunk_alloc(size_t __size, size_t &__nobjs, __state_type*); |
|
794 |
|
795 enum {_S_ALIGN = _STLP_DATA_ALIGNMENT}; |
|
796 |
|
797 static size_t _S_round_up(size_t __bytes) |
|
798 { return (((__bytes) + (int)_S_ALIGN - 1) & ~((int)_S_ALIGN - 1)); } |
|
799 static size_t _S_freelist_index(size_t __bytes) |
|
800 { return (((__bytes) + (int)_S_ALIGN - 1) / (int)_S_ALIGN - 1); } |
|
801 |
|
802 private: |
|
803 // Chunk allocation state. And other shared state. |
|
804 // Protected by _S_chunk_allocator_lock. |
|
805 static _STLP_STATIC_MUTEX _S_chunk_allocator_lock; |
|
806 static char *_S_start_free; |
|
807 static char *_S_end_free; |
|
808 static size_t _S_heap_size; |
|
809 static __state_type *_S_free_per_thread_states; |
|
810 static pthread_key_t _S_key; |
|
811 static bool _S_key_initialized; |
|
812 // Pthread key under which per thread state is stored. |
|
813 // Allocator instances that are currently unclaimed by any thread. |
|
814 static void _S_destructor(void *instance); |
|
815 // Function to be called on thread exit to reclaim per thread |
|
816 // state. |
|
817 static __state_type *_S_new_per_thread_state(); |
|
818 public: |
|
819 // Return a recycled or new per thread state. |
|
820 static __state_type *_S_get_per_thread_state(); |
|
821 private: |
|
822 // ensure that the current thread has an associated |
|
823 // per thread state. |
|
824 class _M_lock; |
|
825 friend class _M_lock; |
|
826 class _M_lock { |
|
827 public: |
|
828 _M_lock () { _S_chunk_allocator_lock._M_acquire_lock(); } |
|
829 ~_M_lock () { _S_chunk_allocator_lock._M_release_lock(); } |
|
830 }; |
|
831 |
|
832 public: |
|
833 |
|
834 /* n must be > 0 */ |
|
835 static void * allocate(size_t& __n); |
|
836 |
|
837 /* p may not be 0 */ |
|
838 static void deallocate(void *__p, size_t __n); |
|
839 |
|
840 // boris : versions for per_thread_allocator |
|
841 /* n must be > 0 */ |
|
842 static void * allocate(size_t& __n, __state_type* __a); |
|
843 |
|
844 /* p may not be 0 */ |
|
845 static void deallocate(void *__p, size_t __n, __state_type* __a); |
|
846 |
|
847 static void * reallocate(void *__p, size_t __old_sz, size_t& __new_sz); |
|
848 }; |
|
849 |
|
850 /* Returns an object of size n, and optionally adds to size n free list.*/ |
|
851 /* We assume that n is properly aligned. */ |
|
852 /* We hold the allocation lock. */ |
|
853 void *_Pthread_alloc_per_thread_state::_M_refill(size_t __n) { |
|
854 typedef _Pthread_alloc_obj __obj; |
|
855 size_t __nobjs = 128; |
|
856 char * __chunk = _Pthread_alloc_impl::_S_chunk_alloc(__n, __nobjs, this); |
|
857 __obj * volatile * __my_free_list; |
|
858 __obj * __result; |
|
859 __obj * __current_obj, * __next_obj; |
|
860 size_t __i; |
|
861 |
|
862 if (1 == __nobjs) { |
|
863 return __chunk; |
|
864 } |
|
865 |
|
866 __my_free_list = __free_list + _Pthread_alloc_impl::_S_freelist_index(__n); |
|
867 |
|
868 /* Build free list in chunk */ |
|
869 __result = (__obj *)__chunk; |
|
870 *__my_free_list = __next_obj = (__obj *)(__chunk + __n); |
|
871 for (__i = 1; ; ++__i) { |
|
872 __current_obj = __next_obj; |
|
873 __next_obj = (__obj *)((char *)__next_obj + __n); |
|
874 if (__nobjs - 1 == __i) { |
|
875 __current_obj -> __free_list_link = 0; |
|
876 break; |
|
877 } else { |
|
878 __current_obj -> __free_list_link = __next_obj; |
|
879 } |
|
880 } |
|
881 return __result; |
|
882 } |
|
883 |
|
884 void _Pthread_alloc_impl::_S_destructor(void *__instance) { |
|
885 _M_lock __lock_instance; // Need to acquire lock here. |
|
886 _Pthread_alloc_per_thread_state* __s = (_Pthread_alloc_per_thread_state*)__instance; |
|
887 __s -> __next = _S_free_per_thread_states; |
|
888 _S_free_per_thread_states = __s; |
|
889 } |
|
890 |
|
891 _Pthread_alloc_per_thread_state* _Pthread_alloc_impl::_S_new_per_thread_state() { |
|
892 /* lock already held here. */ |
|
893 if (0 != _S_free_per_thread_states) { |
|
894 _Pthread_alloc_per_thread_state *__result = _S_free_per_thread_states; |
|
895 _S_free_per_thread_states = _S_free_per_thread_states -> __next; |
|
896 return __result; |
|
897 } |
|
898 else { |
|
899 return new _Pthread_alloc_per_thread_state; |
|
900 } |
|
901 } |
|
902 |
|
903 _Pthread_alloc_per_thread_state* _Pthread_alloc_impl::_S_get_per_thread_state() { |
|
904 int __ret_code; |
|
905 __state_type* __result; |
|
906 |
|
907 if (_S_key_initialized && (__result = (__state_type*) pthread_getspecific(_S_key))) |
|
908 return __result; |
|
909 |
|
910 /*REFERENCED*/ |
|
911 _M_lock __lock_instance; // Need to acquire lock here. |
|
912 if (!_S_key_initialized) { |
|
913 if (pthread_key_create(&_S_key, _S_destructor)) { |
|
914 _STLP_THROW_BAD_ALLOC; // failed |
|
915 } |
|
916 _S_key_initialized = true; |
|
917 } |
|
918 |
|
919 __result = _S_new_per_thread_state(); |
|
920 __ret_code = pthread_setspecific(_S_key, __result); |
|
921 if (__ret_code) { |
|
922 if (__ret_code == ENOMEM) { |
|
923 _STLP_THROW_BAD_ALLOC; |
|
924 } else { |
|
925 // EINVAL |
|
926 _STLP_ABORT(); |
|
927 } |
|
928 } |
|
929 return __result; |
|
930 } |
|
931 |
|
932 /* We allocate memory in large chunks in order to avoid fragmenting */ |
|
933 /* the malloc heap too much. */ |
|
934 /* We assume that size is properly aligned. */ |
|
935 char *_Pthread_alloc_impl::_S_chunk_alloc(size_t __p_size, size_t &__nobjs, _Pthread_alloc_per_thread_state *__a) { |
|
936 typedef _Pthread_alloc_obj __obj; |
|
937 { |
|
938 char * __result; |
|
939 size_t __total_bytes; |
|
940 size_t __bytes_left; |
|
941 /*REFERENCED*/ |
|
942 _M_lock __lock_instance; // Acquire lock for this routine |
|
943 |
|
944 __total_bytes = __p_size * __nobjs; |
|
945 __bytes_left = _S_end_free - _S_start_free; |
|
946 if (__bytes_left >= __total_bytes) { |
|
947 __result = _S_start_free; |
|
948 _S_start_free += __total_bytes; |
|
949 return __result; |
|
950 } else if (__bytes_left >= __p_size) { |
|
951 __nobjs = __bytes_left/__p_size; |
|
952 __total_bytes = __p_size * __nobjs; |
|
953 __result = _S_start_free; |
|
954 _S_start_free += __total_bytes; |
|
955 return __result; |
|
956 } else { |
|
957 size_t __bytes_to_get = 2 * __total_bytes + _S_round_up(_S_heap_size); |
|
958 // Try to make use of the left-over piece. |
|
959 if (__bytes_left > 0) { |
|
960 __obj * volatile * __my_free_list = __a->__free_list + _S_freelist_index(__bytes_left); |
|
961 ((__obj *)_S_start_free) -> __free_list_link = *__my_free_list; |
|
962 *__my_free_list = (__obj *)_S_start_free; |
|
963 } |
|
964 # ifdef _SGI_SOURCE |
|
965 // Try to get memory that's aligned on something like a |
|
966 // cache line boundary, so as to avoid parceling out |
|
967 // parts of the same line to different threads and thus |
|
968 // possibly different processors. |
|
969 { |
|
970 const int __cache_line_size = 128; // probable upper bound |
|
971 __bytes_to_get &= ~(__cache_line_size-1); |
|
972 _S_start_free = (char *)memalign(__cache_line_size, __bytes_to_get); |
|
973 if (0 == _S_start_free) { |
|
974 _S_start_free = (char *)__malloc_alloc::allocate(__bytes_to_get); |
|
975 } |
|
976 } |
|
977 # else /* !SGI_SOURCE */ |
|
978 _S_start_free = (char *)__malloc_alloc::allocate(__bytes_to_get); |
|
979 # endif |
|
980 _S_heap_size += __bytes_to_get >> 4; |
|
981 _S_end_free = _S_start_free + __bytes_to_get; |
|
982 } |
|
983 } |
|
984 // lock is released here |
|
985 return _S_chunk_alloc(__p_size, __nobjs, __a); |
|
986 } |
|
987 |
|
988 |
|
989 /* n must be > 0 */ |
|
990 void *_Pthread_alloc_impl::allocate(size_t& __n) { |
|
991 typedef _Pthread_alloc_obj __obj; |
|
992 __obj * volatile * __my_free_list; |
|
993 __obj * __result; |
|
994 __state_type* __a; |
|
995 |
|
996 if (__n > _MAX_BYTES) { |
|
997 return __malloc_alloc::allocate(__n); |
|
998 } |
|
999 |
|
1000 __n = _S_round_up(__n); |
|
1001 __a = _S_get_per_thread_state(); |
|
1002 |
|
1003 __my_free_list = __a->__free_list + _S_freelist_index(__n); |
|
1004 __result = *__my_free_list; |
|
1005 if (__result == 0) { |
|
1006 void *__r = __a->_M_refill(__n); |
|
1007 return __r; |
|
1008 } |
|
1009 *__my_free_list = __result->__free_list_link; |
|
1010 return __result; |
|
1011 }; |
|
1012 |
|
1013 /* p may not be 0 */ |
|
1014 void _Pthread_alloc_impl::deallocate(void *__p, size_t __n) { |
|
1015 typedef _Pthread_alloc_obj __obj; |
|
1016 __obj *__q = (__obj *)__p; |
|
1017 __obj * volatile * __my_free_list; |
|
1018 __state_type* __a; |
|
1019 |
|
1020 if (__n > _MAX_BYTES) { |
|
1021 __malloc_alloc::deallocate(__p, __n); |
|
1022 return; |
|
1023 } |
|
1024 |
|
1025 __a = _S_get_per_thread_state(); |
|
1026 |
|
1027 __my_free_list = __a->__free_list + _S_freelist_index(__n); |
|
1028 __q -> __free_list_link = *__my_free_list; |
|
1029 *__my_free_list = __q; |
|
1030 } |
|
1031 |
|
1032 // boris : versions for per_thread_allocator |
|
1033 /* n must be > 0 */ |
|
1034 void *_Pthread_alloc_impl::allocate(size_t& __n, __state_type* __a) { |
|
1035 typedef _Pthread_alloc_obj __obj; |
|
1036 __obj * volatile * __my_free_list; |
|
1037 __obj * __result; |
|
1038 |
|
1039 if (__n > _MAX_BYTES) { |
|
1040 return __malloc_alloc::allocate(__n); |
|
1041 } |
|
1042 __n = _S_round_up(__n); |
|
1043 |
|
1044 // boris : here, we have to lock per thread state, as we may be getting memory from |
|
1045 // different thread pool. |
|
1046 _STLP_auto_lock __lock(__a->_M_lock); |
|
1047 |
|
1048 __my_free_list = __a->__free_list + _S_freelist_index(__n); |
|
1049 __result = *__my_free_list; |
|
1050 if (__result == 0) { |
|
1051 void *__r = __a->_M_refill(__n); |
|
1052 return __r; |
|
1053 } |
|
1054 *__my_free_list = __result->__free_list_link; |
|
1055 return __result; |
|
1056 }; |
|
1057 |
|
1058 /* p may not be 0 */ |
|
1059 void _Pthread_alloc_impl::deallocate(void *__p, size_t __n, __state_type* __a) { |
|
1060 typedef _Pthread_alloc_obj __obj; |
|
1061 __obj *__q = (__obj *)__p; |
|
1062 __obj * volatile * __my_free_list; |
|
1063 |
|
1064 if (__n > _MAX_BYTES) { |
|
1065 __malloc_alloc::deallocate(__p, __n); |
|
1066 return; |
|
1067 } |
|
1068 |
|
1069 // boris : here, we have to lock per thread state, as we may be returning memory from |
|
1070 // different thread. |
|
1071 _STLP_auto_lock __lock(__a->_M_lock); |
|
1072 |
|
1073 __my_free_list = __a->__free_list + _S_freelist_index(__n); |
|
1074 __q -> __free_list_link = *__my_free_list; |
|
1075 *__my_free_list = __q; |
|
1076 } |
|
1077 |
|
1078 void *_Pthread_alloc_impl::reallocate(void *__p, size_t __old_sz, size_t& __new_sz) { |
|
1079 void * __result; |
|
1080 size_t __copy_sz; |
|
1081 |
|
1082 if (__old_sz > _MAX_BYTES && __new_sz > _MAX_BYTES) { |
|
1083 return realloc(__p, __new_sz); |
|
1084 } |
|
1085 |
|
1086 if (_S_round_up(__old_sz) == _S_round_up(__new_sz)) return __p; |
|
1087 __result = allocate(__new_sz); |
|
1088 __copy_sz = __new_sz > __old_sz? __old_sz : __new_sz; |
|
1089 memcpy(__result, __p, __copy_sz); |
|
1090 deallocate(__p, __old_sz); |
|
1091 return __result; |
|
1092 } |
|
1093 |
|
1094 _Pthread_alloc_per_thread_state* _Pthread_alloc_impl::_S_free_per_thread_states = 0; |
|
1095 pthread_key_t _Pthread_alloc_impl::_S_key = 0; |
|
1096 _STLP_STATIC_MUTEX _Pthread_alloc_impl::_S_chunk_allocator_lock _STLP_MUTEX_INITIALIZER; |
|
1097 bool _Pthread_alloc_impl::_S_key_initialized = false; |
|
1098 char *_Pthread_alloc_impl::_S_start_free = 0; |
|
1099 char *_Pthread_alloc_impl::_S_end_free = 0; |
|
1100 size_t _Pthread_alloc_impl::_S_heap_size = 0; |
|
1101 |
|
1102 void * _STLP_CALL _Pthread_alloc::allocate(size_t& __n) |
|
1103 { return _Pthread_alloc_impl::allocate(__n); } |
|
1104 void _STLP_CALL _Pthread_alloc::deallocate(void *__p, size_t __n) |
|
1105 { _Pthread_alloc_impl::deallocate(__p, __n); } |
|
1106 void * _STLP_CALL _Pthread_alloc::allocate(size_t& __n, __state_type* __a) |
|
1107 { return _Pthread_alloc_impl::allocate(__n, __a); } |
|
1108 void _STLP_CALL _Pthread_alloc::deallocate(void *__p, size_t __n, __state_type* __a) |
|
1109 { _Pthread_alloc_impl::deallocate(__p, __n, __a); } |
|
1110 void * _STLP_CALL _Pthread_alloc::reallocate(void *__p, size_t __old_sz, size_t& __new_sz) |
|
1111 { return _Pthread_alloc_impl::reallocate(__p, __old_sz, __new_sz); } |
|
1112 _Pthread_alloc_per_thread_state* _STLP_CALL _Pthread_alloc::_S_get_per_thread_state() |
|
1113 { return _Pthread_alloc_impl::_S_get_per_thread_state(); } |
|
1114 |
|
1115 _STLP_MOVE_TO_STD_NAMESPACE |
|
1116 |
|
1117 #endif |
|
1118 |
|
1119 _STLP_END_NAMESPACE |
|
1120 |
|
1121 #undef _S_FREELIST_INDEX |