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1 <!-- |
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2 Copyright (c) 2011 The Chromium Authors. All rights reserved. |
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3 Use of this source code is governed by a BSD-style license that can be |
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4 found in the LICENSE file. |
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5 --> |
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6 <!DOCTYPE html> |
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7 <html> |
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8 <head> |
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9 <meta charset="utf-8"> |
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10 <title>WebGL Resource Sharing.</title> |
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11 <link rel="stylesheet" href="../../resources/js-test-style.css"/> |
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12 <script src="../../resources/js-test-pre.js"></script> |
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13 <script src="../resources/webgl-test.js"> </script> |
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14 <script src="../../debug/webgl-debug.js"> </script> |
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15 </head> |
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16 <body> |
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17 <canvas id="example1" width="2" height="2" style="width: 40px; height: 40px;"></canvas> |
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18 <canvas id="example2" width="2" height="2" style="width: 40px; height: 40px;"></canvas> |
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19 <div id="description"></div> |
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20 <div id="console"></div> |
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21 <script> |
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22 description("Tests that resources can not be shared."); |
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23 debug(""); |
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24 |
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25 var gl1 = create3DContext(document.getElementById("example1")); |
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26 var gl2 = create3DContext(document.getElementById("example2")); |
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27 assertMsg(gl1 && gl2, |
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28 "Got 3d context."); |
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29 |
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30 var vertexObject = gl1.createBuffer(); |
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31 gl2.bindBuffer(gl2.ARRAY_BUFFER, vertexObject); |
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32 assertMsg( |
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33 gl2.getError() == gl2.INVALID_OPERATION, |
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34 "attempt to use a resource from the wrong context should fail with INVALID_OPERATION"); |
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35 |
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36 successfullyParsed = true; |
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37 </script> |
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38 <script>finishTest();</script> |
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39 </body> |
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40 </html> |
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41 |