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1 <!DOCTYPE HTML> |
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2 <html> |
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3 <head> |
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4 <title>Test AudioBufferSourceNode</title> |
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5 <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script> |
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6 <script type="text/javascript" src="webaudio.js"></script> |
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7 <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" /> |
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8 </head> |
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9 <body> |
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10 <pre id="test"> |
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11 <script class="testbody" type="text/javascript"> |
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12 |
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13 // We do not use our generic graph test framework here because |
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14 // the testing logic here is sort of complicated, and would |
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15 // not be easy to map to OfflineAudioContext, as ScriptProcessorNodes |
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16 // can experience delays. |
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17 |
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18 SimpleTest.waitForExplicitFinish(); |
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19 addLoadEvent(function() { |
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20 var context = new AudioContext(); |
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21 var buffer = context.createBuffer(6, 2048, context.sampleRate); |
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22 for (var i = 0; i < 2048; ++i) { |
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23 for (var j = 0; j < 6; ++j) { |
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24 buffer.getChannelData(0)[i] = Math.sin(440 * j * Math.PI * i / context.sampleRate); |
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25 } |
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26 } |
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27 |
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28 var monoBuffer = context.createBuffer(1, 2048, context.sampleRate); |
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29 for (var i = 0; i < 2048; ++i) { |
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30 monoBuffer.getChannelData(0)[i] = 1; |
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31 } |
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32 |
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33 var source = context.createBufferSource(); |
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34 |
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35 var sp = context.createScriptProcessor(2048, 3); |
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36 expectException(function() { sp.channelCount = 2; }, |
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37 DOMException.NOT_SUPPORTED_ERR); |
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38 sp.channelCountMode = "explicit"; |
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39 expectException(function() { sp.channelCountMode = "max"; }, |
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40 DOMException.NOT_SUPPORTED_ERR); |
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41 expectException(function() { sp.channelCountMode = "clamped-max"; }, |
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42 DOMException.NOT_SUPPORTED_ERR); |
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43 sp.channelInterpretation = "discrete"; |
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44 source.start(0); |
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45 source.buffer = buffer; |
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46 source.connect(sp); |
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47 sp.connect(context.destination); |
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48 |
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49 var monoSource = context.createBufferSource(); |
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50 monoSource.buffer = monoBuffer; |
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51 monoSource.connect(sp); |
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52 monoSource.start(2048 / context.sampleRate); |
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53 |
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54 sp.onaudioprocess = function(e) { |
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55 is(e.inputBuffer.numberOfChannels, 3, "Should be correctly down-mixed to three channels"); |
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56 for (var i = 0; i < 3; ++i) { |
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57 compareChannels(e.inputBuffer.getChannelData(i), buffer.getChannelData(i)); |
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58 } |
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59 |
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60 // On the next iteration, we'll get a silence buffer |
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61 sp.onaudioprocess = function(e) { |
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62 var emptyBuffer = context.createBuffer(1, 2048, context.sampleRate); |
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63 is(e.inputBuffer.numberOfChannels, 3, "Should be correctly up-mixed to three channels"); |
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64 compareChannels(e.inputBuffer.getChannelData(0), monoBuffer.getChannelData(0)); |
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65 for (var i = 1; i < 3; ++i) { |
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66 compareChannels(e.inputBuffer.getChannelData(i), emptyBuffer.getChannelData(0)); |
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67 } |
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68 |
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69 sp.onaudioprocess = null; |
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70 sp.disconnect(context.destination); |
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71 |
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72 SimpleTest.finish(); |
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73 }; |
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74 }; |
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75 }); |
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76 |
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77 </script> |
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78 </pre> |
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79 </body> |
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80 </html> |