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1 <html> |
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2 <head> |
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3 <title>Test NPN_Invalidate working for a windowed plugin</title> |
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4 <script type="text/javascript" |
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5 src="/tests/SimpleTest/SimpleTest.js"></script> |
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6 <script type="text/javascript" src="utils.js"></script> |
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7 <link rel="stylesheet" type="text/css" |
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8 href="/tests/SimpleTest/test.css" /> |
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9 </head> |
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10 <body onload="runTests()"> |
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11 <script class="testbody" type="application/javascript"> |
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12 SimpleTest.waitForExplicitFinish(); |
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13 setTestPluginEnabledState(SpecialPowers.Ci.nsIPluginTag.STATE_ENABLED); |
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14 |
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15 var lastPaintCount; |
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16 var p = null; |
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17 |
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18 function checkPainted() { |
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19 if (p.getPaintCount() > lastPaintCount) { |
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20 ok(true, "Plugin did repaint"); |
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21 SimpleTest.finish(); |
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22 } else { |
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23 setTimeout(checkPainted, 100); |
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24 } |
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25 } |
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26 |
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27 function doTest() { |
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28 // Cause the plugin to invalidate itself using NPN_Invalidate, |
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29 // and then wait for the plugin's paintCount to increase. This is the |
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30 // simplest way to check that a windowed plugin has repainted. |
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31 p.setColor("FF00FF00"); |
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32 checkPainted(); |
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33 } |
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34 |
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35 function checkPaintCountStabilized() { |
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36 // Wait for the paint count to stabilize (i.e. doesn't change for a full |
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37 // second), so that all buffered-up painting is hopefully finished, |
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38 // before running the test |
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39 lastPaintCount = p.getPaintCount(); |
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40 setTimeout(function() { |
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41 var newCount = p.getPaintCount(); |
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42 if (newCount == lastPaintCount) { |
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43 doTest(); |
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44 } else { |
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45 checkPaintCountStabilized(); |
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46 } |
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47 }, 1000); |
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48 } |
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49 |
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50 function runTests() { |
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51 p = document.getElementById("p"); |
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52 checkPaintCountStabilized(); |
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53 } |
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54 </script> |
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55 |
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56 <p id="display"></p> |
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57 |
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58 <embed id="p" type="application/x-test" wmode="window" drawmode="solid" |
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59 color="FFFF0000"> |
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60 </embed> |
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61 |
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62 <div id="verbose"> |
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63 </div> |
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64 </body> |
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65 </html> |