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1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- |
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2 * This Source Code Form is subject to the terms of the Mozilla Public |
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3 * License, v. 2.0. If a copy of the MPL was not distributed with this |
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4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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5 |
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6 #ifndef MOZILLA_GFX_SOURCESURFACED2D_H_ |
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7 #define MOZILLA_GFX_SOURCESURFACED2D_H_ |
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8 |
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9 #include "2D.h" |
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10 #include "HelpersD2D.h" |
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11 #include <vector> |
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12 |
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13 namespace mozilla { |
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14 namespace gfx { |
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15 |
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16 class DataSourceSurfaceD2D; |
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17 |
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18 class SourceSurfaceD2D : public SourceSurface |
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19 { |
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20 public: |
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21 MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(SourceSurfaceD2D) |
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22 SourceSurfaceD2D(); |
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23 ~SourceSurfaceD2D(); |
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24 |
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25 virtual SurfaceType GetType() const { return SurfaceType::D2D1_BITMAP; } |
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26 virtual IntSize GetSize() const; |
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27 virtual SurfaceFormat GetFormat() const; |
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28 virtual bool IsValid() const; |
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29 |
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30 virtual TemporaryRef<DataSourceSurface> GetDataSurface(); |
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31 |
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32 ID2D1Bitmap *GetBitmap() { return mBitmap; } |
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33 |
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34 bool InitFromData(unsigned char *aData, |
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35 const IntSize &aSize, |
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36 int32_t aStride, |
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37 SurfaceFormat aFormat, |
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38 ID2D1RenderTarget *aRT); |
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39 bool InitFromTexture(ID3D10Texture2D *aTexture, |
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40 SurfaceFormat aFormat, |
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41 ID2D1RenderTarget *aRT); |
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42 private: |
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43 friend class DrawTargetD2D; |
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44 friend class DataSourceSurfaceD2D; |
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45 |
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46 uint32_t GetByteSize() const; |
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47 |
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48 RefPtr<ID2D1Bitmap> mBitmap; |
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49 // We need to keep this pointer here to check surface validity. |
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50 RefPtr<ID3D10Device> mDevice; |
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51 SurfaceFormat mFormat; |
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52 IntSize mSize; |
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53 }; |
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54 |
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55 |
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56 class DataSourceSurfaceD2D : public DataSourceSurface |
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57 { |
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58 public: |
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59 MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DataSourceSurfaceD2D) |
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60 DataSourceSurfaceD2D(SourceSurfaceD2D* aSourceSurface); |
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61 virtual ~DataSourceSurfaceD2D(); |
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62 |
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63 virtual unsigned char* GetData(); |
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64 virtual int32_t Stride(); |
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65 virtual IntSize GetSize() const; |
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66 virtual SurfaceFormat GetFormat() const; |
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67 virtual bool Map(MapType, MappedSurface *aMappedSurface); |
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68 virtual void Unmap(); |
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69 |
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70 bool IsValid() |
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71 { |
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72 return mTexture; |
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73 } |
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74 |
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75 private: |
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76 void EnsureMappedTexture(); |
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77 |
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78 RefPtr<ID3D10Texture2D> mTexture; |
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79 |
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80 D3D10_MAPPED_TEXTURE2D mData; |
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81 |
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82 SurfaceFormat mFormat; |
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83 IntSize mSize; |
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84 bool mMapped; |
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85 }; |
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86 |
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87 } |
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88 } |
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89 |
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90 #endif /* MOZILLA_GFX_SOURCESURFACED2D_H_ */ |