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1 #include "precompiled.h" |
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2 // |
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3 // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
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4 // Use of this source code is governed by a BSD-style license that can be |
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5 // found in the LICENSE file. |
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6 // |
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7 |
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8 // Fence.cpp: Implements the gl::Fence class, which supports the GL_NV_fence extension. |
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9 |
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10 #include "libGLESv2/Fence.h" |
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11 #include "libGLESv2/renderer/FenceImpl.h" |
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12 #include "libGLESv2/renderer/Renderer.h" |
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13 |
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14 namespace gl |
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15 { |
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16 |
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17 Fence::Fence(rx::Renderer *renderer) |
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18 { |
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19 mFence = renderer->createFence(); |
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20 } |
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21 |
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22 Fence::~Fence() |
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23 { |
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24 delete mFence; |
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25 } |
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26 |
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27 GLboolean Fence::isFence() |
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28 { |
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29 return mFence->isFence(); |
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30 } |
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31 |
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32 void Fence::setFence(GLenum condition) |
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33 { |
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34 mFence->setFence(condition); |
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35 } |
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36 |
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37 GLboolean Fence::testFence() |
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38 { |
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39 return mFence->testFence(); |
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40 } |
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41 |
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42 void Fence::finishFence() |
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43 { |
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44 mFence->finishFence(); |
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45 } |
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46 |
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47 void Fence::getFenceiv(GLenum pname, GLint *params) |
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48 { |
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49 mFence->getFenceiv(pname, params); |
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50 } |
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51 |
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52 } |