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1 LIBRARY libGLESv2 |
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2 EXPORTS |
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3 glActiveTexture @1 |
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4 glAttachShader @2 |
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5 glBindAttribLocation @3 |
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6 glBindBuffer @4 |
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7 glBindFramebuffer @5 |
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8 glBindRenderbuffer @6 |
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9 glBindTexture @7 |
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10 glBlendColor @8 |
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11 glBlendEquation @9 |
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12 glBlendEquationSeparate @10 |
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13 glBlendFunc @11 |
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14 glBlendFuncSeparate @12 |
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15 glBufferData @13 |
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16 glBufferSubData @14 |
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17 glCheckFramebufferStatus @15 |
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18 glClear @16 |
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19 glClearColor @17 |
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20 glClearDepthf @18 |
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21 glClearStencil @19 |
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22 glColorMask @20 |
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23 glCompileShader @21 |
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24 glCompressedTexImage2D @22 |
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25 glCompressedTexSubImage2D @23 |
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26 glCopyTexImage2D @24 |
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27 glCopyTexSubImage2D @25 |
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28 glCreateProgram @26 |
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29 glCreateShader @27 |
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30 glCullFace @28 |
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31 glDeleteBuffers @29 |
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32 glDeleteFramebuffers @30 |
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33 glDeleteProgram @32 |
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34 glDeleteRenderbuffers @33 |
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35 glDeleteShader @34 |
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36 glDeleteTextures @31 |
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37 glDepthFunc @36 |
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38 glDepthMask @37 |
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39 glDepthRangef @38 |
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40 glDetachShader @35 |
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41 glDisable @39 |
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42 glDisableVertexAttribArray @40 |
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43 glDrawArrays @41 |
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44 glDrawElements @42 |
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45 glEnable @43 |
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46 glEnableVertexAttribArray @44 |
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47 glFinish @45 |
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48 glFlush @46 |
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49 glFramebufferRenderbuffer @47 |
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50 glFramebufferTexture2D @48 |
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51 glFrontFace @49 |
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52 glGenBuffers @50 |
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53 glGenFramebuffers @52 |
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54 glGenRenderbuffers @53 |
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55 glGenTextures @54 |
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56 glGenerateMipmap @51 |
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57 glGetActiveAttrib @55 |
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58 glGetActiveUniform @56 |
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59 glGetAttachedShaders @57 |
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60 glGetAttribLocation @58 |
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61 glGetBooleanv @59 |
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62 glGetBufferParameteriv @60 |
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63 glGetError @61 |
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64 glGetFloatv @62 |
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65 glGetFramebufferAttachmentParameteriv @63 |
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66 glGetIntegerv @64 |
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67 glGetProgramInfoLog @66 |
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68 glGetProgramiv @65 |
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69 glGetRenderbufferParameteriv @67 |
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70 glGetShaderInfoLog @69 |
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71 glGetShaderPrecisionFormat @70 |
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72 glGetShaderSource @71 |
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73 glGetShaderiv @68 |
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74 glGetString @72 |
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75 glGetTexParameterfv @73 |
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76 glGetTexParameteriv @74 |
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77 glGetUniformLocation @77 |
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78 glGetUniformfv @75 |
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79 glGetUniformiv @76 |
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80 glGetVertexAttribPointerv @80 |
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81 glGetVertexAttribfv @78 |
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82 glGetVertexAttribiv @79 |
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83 glHint @81 |
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84 glIsBuffer @82 |
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85 glIsEnabled @83 |
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86 glIsFramebuffer @84 |
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87 glIsProgram @85 |
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88 glIsRenderbuffer @86 |
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89 glIsShader @87 |
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90 glIsTexture @88 |
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91 glLineWidth @89 |
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92 glLinkProgram @90 |
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93 glPixelStorei @91 |
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94 glPolygonOffset @92 |
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95 glReadPixels @93 |
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96 glReleaseShaderCompiler @94 |
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97 glRenderbufferStorage @95 |
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98 glSampleCoverage @96 |
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99 glScissor @97 |
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100 glShaderBinary @98 |
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101 glShaderSource @99 |
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102 glStencilFunc @100 |
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103 glStencilFuncSeparate @101 |
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104 glStencilMask @102 |
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105 glStencilMaskSeparate @103 |
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106 glStencilOp @104 |
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107 glStencilOpSeparate @105 |
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108 glTexImage2D @106 |
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109 glTexParameterf @107 |
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110 glTexParameterfv @108 |
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111 glTexParameteri @109 |
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112 glTexParameteriv @110 |
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113 glTexSubImage2D @111 |
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114 glUniform1f @112 |
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115 glUniform1fv @113 |
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116 glUniform1i @114 |
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117 glUniform1iv @115 |
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118 glUniform2f @116 |
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119 glUniform2fv @117 |
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120 glUniform2i @118 |
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121 glUniform2iv @119 |
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122 glUniform3f @120 |
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123 glUniform3fv @121 |
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124 glUniform3i @122 |
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125 glUniform3iv @123 |
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126 glUniform4f @124 |
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127 glUniform4fv @125 |
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128 glUniform4i @126 |
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129 glUniform4iv @127 |
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130 glUniformMatrix2fv @128 |
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131 glUniformMatrix3fv @129 |
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132 glUniformMatrix4fv @130 |
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133 glUseProgram @131 |
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134 glValidateProgram @132 |
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135 glVertexAttrib1f @133 |
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136 glVertexAttrib1fv @134 |
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137 glVertexAttrib2f @135 |
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138 glVertexAttrib2fv @136 |
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139 glVertexAttrib3f @137 |
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140 glVertexAttrib3fv @138 |
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141 glVertexAttrib4f @139 |
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142 glVertexAttrib4fv @140 |
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143 glVertexAttribPointer @141 |
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144 glViewport @142 |
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145 |
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146 ; Extensions |
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147 glTexImage3DOES @143 |
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148 glBlitFramebufferANGLE @149 |
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149 glRenderbufferStorageMultisampleANGLE @150 |
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150 glDeleteFencesNV @151 |
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151 glFinishFenceNV @152 |
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152 glGenFencesNV @153 |
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153 glGetFenceivNV @154 |
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154 glIsFenceNV @155 |
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155 glSetFenceNV @156 |
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156 glTestFenceNV @157 |
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157 glGetTranslatedShaderSourceANGLE @159 |
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158 glTexStorage2DEXT @160 |
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159 glGetGraphicsResetStatusEXT @161 |
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160 glReadnPixelsEXT @162 |
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161 glGetnUniformfvEXT @163 |
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162 glGetnUniformivEXT @164 |
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163 glGenQueriesEXT @165 |
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164 glDeleteQueriesEXT @166 |
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165 glIsQueryEXT @167 |
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166 glBeginQueryEXT @168 |
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167 glEndQueryEXT @169 |
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168 glGetQueryivEXT @170 |
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169 glGetQueryObjectuivEXT @171 |
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170 glVertexAttribDivisorANGLE @172 |
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171 glDrawArraysInstancedANGLE @173 |
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172 glDrawElementsInstancedANGLE @174 |
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173 glProgramBinaryOES @175 |
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174 glGetProgramBinaryOES @176 |
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175 glDrawBuffersEXT @179 |
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176 |
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177 ; EGL dependencies |
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178 glCreateContext @144 NONAME |
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179 glDestroyContext @145 NONAME |
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180 glMakeCurrent @146 NONAME |
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181 glGetCurrentContext @147 NONAME |
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182 glGetProcAddress @148 NONAME |
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183 glBindTexImage @158 NONAME |
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184 |
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185 ; GCC has problems with linking to undecorated stdcall functions, |
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186 ; so we explicitly add aliases for APIs used by EGL. |
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187 glGetProcAddress@4=glGetProcAddress |
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188 glBindTexImage@4=glBindTexImage |
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189 glCreateRenderer @177 NONAME |
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190 glDestroyRenderer @178 NONAME |