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1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- |
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2 * This Source Code Form is subject to the terms of the Mozilla Public |
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3 * License, v. 2.0. If a copy of the MPL was not distributed with this |
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4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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5 |
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6 #include <stdint.h> // for uint32_t |
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7 #include <stdlib.h> // for rand, RAND_MAX |
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8 #include <sys/types.h> // for int32_t |
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9 #include "BasicContainerLayer.h" // for BasicContainerLayer |
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10 #include "BasicLayersImpl.h" // for ToData, BasicReadbackLayer, etc |
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11 #include "GeckoProfiler.h" // for PROFILER_LABEL |
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12 #include "ImageContainer.h" // for ImageFactory |
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13 #include "Layers.h" // for Layer, ContainerLayer, etc |
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14 #include "ReadbackLayer.h" // for ReadbackLayer |
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15 #include "ReadbackProcessor.h" // for ReadbackProcessor |
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16 #include "RenderTrace.h" // for RenderTraceLayers, etc |
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17 #include "basic/BasicImplData.h" // for BasicImplData |
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18 #include "basic/BasicLayers.h" // for BasicLayerManager, etc |
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19 #include "gfx3DMatrix.h" // for gfx3DMatrix |
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20 #include "gfxASurface.h" // for gfxASurface, etc |
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21 #include "gfxCachedTempSurface.h" // for gfxCachedTempSurface |
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22 #include "gfxColor.h" // for gfxRGBA |
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23 #include "gfxContext.h" // for gfxContext, etc |
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24 #include "gfxImageSurface.h" // for gfxImageSurface |
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25 #include "gfxMatrix.h" // for gfxMatrix |
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26 #include "gfxPlatform.h" // for gfxPlatform |
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27 #include "gfxPrefs.h" // for gfxPrefs |
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28 #include "gfxPoint.h" // for gfxIntSize, gfxPoint |
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29 #include "gfxRect.h" // for gfxRect |
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30 #include "gfxUtils.h" // for gfxUtils |
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31 #include "gfx2DGlue.h" // for thebes --> moz2d transition |
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32 #include "mozilla/Assertions.h" // for MOZ_ASSERT, etc |
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33 #include "mozilla/WidgetUtils.h" // for ScreenRotation |
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34 #include "mozilla/gfx/2D.h" // for DrawTarget |
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35 #include "mozilla/gfx/BasePoint.h" // for BasePoint |
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36 #include "mozilla/gfx/BaseRect.h" // for BaseRect |
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37 #include "mozilla/gfx/Matrix.h" // for Matrix |
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38 #include "mozilla/gfx/Rect.h" // for IntRect, Rect |
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39 #include "mozilla/layers/LayersTypes.h" // for BufferMode::BUFFER_NONE, etc |
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40 #include "mozilla/mozalloc.h" // for operator new |
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41 #include "nsAutoPtr.h" // for nsRefPtr |
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42 #include "nsCOMPtr.h" // for already_AddRefed |
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43 #include "nsDebug.h" // for NS_ASSERTION, etc |
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44 #include "nsISupportsImpl.h" // for gfxContext::Release, etc |
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45 #include "nsPoint.h" // for nsIntPoint |
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46 #include "nsRect.h" // for nsIntRect |
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47 #include "nsRegion.h" // for nsIntRegion, etc |
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48 #include "nsTArray.h" // for nsAutoTArray |
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49 #define PIXMAN_DONT_DEFINE_STDINT |
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50 #include "pixman.h" // for pixman_f_transform, etc |
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51 |
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52 class nsIWidget; |
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53 |
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54 using namespace mozilla::dom; |
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55 using namespace mozilla::gfx; |
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56 |
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57 namespace mozilla { |
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58 namespace layers { |
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59 |
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60 /** |
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61 * Clips to the smallest device-pixel-aligned rectangle containing aRect |
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62 * in user space. |
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63 * Returns true if the clip is "perfect", i.e. we actually clipped exactly to |
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64 * aRect. |
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65 */ |
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66 static bool |
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67 ClipToContain(gfxContext* aContext, const nsIntRect& aRect) |
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68 { |
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69 gfxRect userRect(aRect.x, aRect.y, aRect.width, aRect.height); |
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70 gfxRect deviceRect = aContext->UserToDevice(userRect); |
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71 deviceRect.RoundOut(); |
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72 |
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73 gfxMatrix currentMatrix = aContext->CurrentMatrix(); |
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74 aContext->IdentityMatrix(); |
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75 aContext->NewPath(); |
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76 aContext->Rectangle(deviceRect); |
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77 aContext->Clip(); |
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78 aContext->SetMatrix(currentMatrix); |
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79 |
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80 return aContext->DeviceToUser(deviceRect).IsEqualInterior(userRect); |
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81 } |
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82 |
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83 already_AddRefed<gfxContext> |
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84 BasicLayerManager::PushGroupForLayer(gfxContext* aContext, Layer* aLayer, |
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85 const nsIntRegion& aRegion, |
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86 bool* aNeedsClipToVisibleRegion) |
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87 { |
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88 // If we need to call PushGroup, we should clip to the smallest possible |
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89 // area first to minimize the size of the temporary surface. |
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90 bool didCompleteClip = ClipToContain(aContext, aRegion.GetBounds()); |
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91 |
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92 nsRefPtr<gfxContext> result; |
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93 if (aLayer->CanUseOpaqueSurface() && |
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94 ((didCompleteClip && aRegion.GetNumRects() == 1) || |
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95 !aContext->CurrentMatrix().HasNonIntegerTranslation())) { |
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96 // If the layer is opaque in its visible region we can push a gfxContentType::COLOR |
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97 // group. We need to make sure that only pixels inside the layer's visible |
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98 // region are copied back to the destination. Remember if we've already |
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99 // clipped precisely to the visible region. |
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100 *aNeedsClipToVisibleRegion = !didCompleteClip || aRegion.GetNumRects() > 1; |
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101 MOZ_ASSERT(!aContext->IsCairo()); |
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102 result = PushGroupWithCachedSurface(aContext, gfxContentType::COLOR); |
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103 } else { |
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104 *aNeedsClipToVisibleRegion = false; |
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105 result = aContext; |
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106 if (aLayer->GetContentFlags() & Layer::CONTENT_COMPONENT_ALPHA) { |
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107 aContext->PushGroupAndCopyBackground(gfxContentType::COLOR_ALPHA); |
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108 } else { |
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109 aContext->PushGroup(gfxContentType::COLOR_ALPHA); |
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110 } |
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111 } |
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112 return result.forget(); |
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113 } |
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114 |
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115 static nsIntRect |
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116 ToOutsideIntRect(const gfxRect &aRect) |
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117 { |
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118 gfxRect r = aRect; |
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119 r.RoundOut(); |
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120 return nsIntRect(r.X(), r.Y(), r.Width(), r.Height()); |
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121 } |
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122 |
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123 static nsIntRect |
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124 ToInsideIntRect(const gfxRect& aRect) |
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125 { |
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126 gfxRect r = aRect; |
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127 r.RoundIn(); |
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128 return nsIntRect(r.X(), r.Y(), r.Width(), r.Height()); |
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129 } |
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130 |
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131 // A context helper for BasicLayerManager::PaintLayer() that holds all the |
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132 // painting context together in a data structure so it can be easily passed |
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133 // around. It also uses ensures that the Transform and Opaque rect are restored |
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134 // to their former state on destruction. |
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135 |
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136 class PaintLayerContext { |
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137 public: |
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138 PaintLayerContext(gfxContext* aTarget, Layer* aLayer, |
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139 LayerManager::DrawThebesLayerCallback aCallback, |
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140 void* aCallbackData, ReadbackProcessor* aReadback) |
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141 : mTarget(aTarget) |
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142 , mTargetMatrixSR(aTarget) |
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143 , mLayer(aLayer) |
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144 , mCallback(aCallback) |
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145 , mCallbackData(aCallbackData) |
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146 , mReadback(aReadback) |
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147 , mPushedOpaqueRect(false) |
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148 {} |
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149 |
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150 ~PaintLayerContext() |
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151 { |
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152 // Matrix is restored by mTargetMatrixSR |
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153 if (mPushedOpaqueRect) |
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154 { |
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155 ClearOpaqueRect(); |
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156 } |
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157 } |
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158 |
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159 // Gets the effective transform and returns true if it is a 2D |
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160 // transform. |
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161 bool Setup2DTransform() |
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162 { |
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163 // Will return an identity matrix for 3d transforms. |
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164 return mLayer->GetEffectiveTransform().CanDraw2D(&mTransform); |
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165 } |
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166 |
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167 // Applies the effective transform if it's 2D. If it's a 3D transform then |
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168 // it applies an identity. |
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169 void Apply2DTransform() |
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170 { |
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171 mTarget->SetMatrix(ThebesMatrix(mTransform)); |
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172 } |
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173 |
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174 // Set the opaque rect to match the bounds of the visible region. |
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175 void AnnotateOpaqueRect() |
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176 { |
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177 const nsIntRegion& visibleRegion = mLayer->GetEffectiveVisibleRegion(); |
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178 const nsIntRect& bounds = visibleRegion.GetBounds(); |
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179 |
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180 if (mTarget->IsCairo()) { |
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181 nsRefPtr<gfxASurface> currentSurface = mTarget->CurrentSurface(); |
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182 const gfxRect& targetOpaqueRect = currentSurface->GetOpaqueRect(); |
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183 |
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184 // Try to annotate currentSurface with a region of pixels that have been |
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185 // (or will be) painted opaque, if no such region is currently set. |
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186 if (targetOpaqueRect.IsEmpty() && visibleRegion.GetNumRects() == 1 && |
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187 (mLayer->GetContentFlags() & Layer::CONTENT_OPAQUE) && |
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188 !mTransform.HasNonAxisAlignedTransform()) { |
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189 currentSurface->SetOpaqueRect( |
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190 mTarget->UserToDevice(gfxRect(bounds.x, bounds.y, bounds.width, bounds.height))); |
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191 mPushedOpaqueRect = true; |
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192 } |
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193 } else { |
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194 DrawTarget *dt = mTarget->GetDrawTarget(); |
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195 const IntRect& targetOpaqueRect = dt->GetOpaqueRect(); |
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196 |
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197 // Try to annotate currentSurface with a region of pixels that have been |
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198 // (or will be) painted opaque, if no such region is currently set. |
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199 if (targetOpaqueRect.IsEmpty() && visibleRegion.GetNumRects() == 1 && |
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200 (mLayer->GetContentFlags() & Layer::CONTENT_OPAQUE) && |
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201 !mTransform.HasNonAxisAlignedTransform()) { |
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202 |
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203 gfx::Rect opaqueRect = dt->GetTransform().TransformBounds( |
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204 gfx::Rect(bounds.x, bounds.y, bounds.width, bounds.height)); |
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205 opaqueRect.RoundIn(); |
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206 IntRect intOpaqueRect; |
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207 if (opaqueRect.ToIntRect(&intOpaqueRect)) { |
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208 mTarget->GetDrawTarget()->SetOpaqueRect(intOpaqueRect); |
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209 mPushedOpaqueRect = true; |
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210 } |
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211 } |
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212 } |
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213 } |
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214 |
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215 // Clear the Opaque rect. Although this doesn't really restore it to it's |
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216 // previous state it will happen on the exit path of the PaintLayer() so when |
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217 // painting is complete the opaque rect qill be clear. |
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218 void ClearOpaqueRect() { |
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219 if (mTarget->IsCairo()) { |
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220 nsRefPtr<gfxASurface> currentSurface = mTarget->CurrentSurface(); |
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221 currentSurface->SetOpaqueRect(gfxRect()); |
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222 } else { |
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223 mTarget->GetDrawTarget()->SetOpaqueRect(IntRect()); |
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224 } |
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225 } |
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226 |
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227 gfxContext* mTarget; |
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228 gfxContextMatrixAutoSaveRestore mTargetMatrixSR; |
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229 Layer* mLayer; |
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230 LayerManager::DrawThebesLayerCallback mCallback; |
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231 void* mCallbackData; |
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232 ReadbackProcessor* mReadback; |
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233 Matrix mTransform; |
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234 bool mPushedOpaqueRect; |
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235 }; |
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236 |
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237 BasicLayerManager::BasicLayerManager(nsIWidget* aWidget) : |
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238 mPhase(PHASE_NONE), |
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239 mWidget(aWidget) |
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240 , mDoubleBuffering(BufferMode::BUFFER_NONE), mUsingDefaultTarget(false) |
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241 , mCachedSurfaceInUse(false) |
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242 , mTransactionIncomplete(false) |
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243 , mCompositorMightResample(false) |
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244 { |
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245 MOZ_COUNT_CTOR(BasicLayerManager); |
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246 NS_ASSERTION(aWidget, "Must provide a widget"); |
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247 } |
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248 |
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249 BasicLayerManager::BasicLayerManager() : |
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250 mPhase(PHASE_NONE), |
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251 mWidget(nullptr) |
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252 , mDoubleBuffering(BufferMode::BUFFER_NONE), mUsingDefaultTarget(false) |
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253 , mCachedSurfaceInUse(false) |
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254 , mTransactionIncomplete(false) |
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255 { |
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256 MOZ_COUNT_CTOR(BasicLayerManager); |
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257 } |
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258 |
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259 BasicLayerManager::~BasicLayerManager() |
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260 { |
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261 NS_ASSERTION(!InTransaction(), "Died during transaction?"); |
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262 |
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263 ClearCachedResources(); |
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264 |
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265 mRoot = nullptr; |
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266 |
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267 MOZ_COUNT_DTOR(BasicLayerManager); |
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268 } |
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269 |
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270 void |
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271 BasicLayerManager::SetDefaultTarget(gfxContext* aContext) |
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272 { |
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273 NS_ASSERTION(!InTransaction(), |
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274 "Must set default target outside transaction"); |
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275 mDefaultTarget = aContext; |
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276 } |
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277 |
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278 void |
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279 BasicLayerManager::SetDefaultTargetConfiguration(BufferMode aDoubleBuffering, ScreenRotation aRotation) |
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280 { |
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281 mDoubleBuffering = aDoubleBuffering; |
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282 } |
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283 |
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284 void |
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285 BasicLayerManager::BeginTransaction() |
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286 { |
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287 mInTransaction = true; |
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288 mUsingDefaultTarget = true; |
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289 BeginTransactionWithTarget(mDefaultTarget); |
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290 } |
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291 |
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292 already_AddRefed<gfxContext> |
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293 BasicLayerManager::PushGroupWithCachedSurface(gfxContext *aTarget, |
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294 gfxContentType aContent) |
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295 { |
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296 nsRefPtr<gfxContext> ctx; |
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297 // We can't cache Azure DrawTargets at this point. |
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298 if (!mCachedSurfaceInUse && aTarget->IsCairo()) { |
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299 gfxContextMatrixAutoSaveRestore saveMatrix(aTarget); |
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300 aTarget->IdentityMatrix(); |
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301 |
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302 nsRefPtr<gfxASurface> currentSurf = aTarget->CurrentSurface(); |
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303 gfxRect clip = aTarget->GetClipExtents(); |
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304 clip.RoundOut(); |
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305 |
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306 ctx = mCachedSurface.Get(aContent, clip, currentSurf); |
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307 |
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308 if (ctx) { |
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309 mCachedSurfaceInUse = true; |
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310 /* Align our buffer for the original surface */ |
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311 ctx->SetMatrix(saveMatrix.Matrix()); |
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312 return ctx.forget(); |
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313 } |
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314 } |
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315 |
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316 ctx = aTarget; |
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317 ctx->PushGroup(aContent); |
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318 return ctx.forget(); |
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319 } |
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320 |
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321 void |
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322 BasicLayerManager::PopGroupToSourceWithCachedSurface(gfxContext *aTarget, gfxContext *aPushed) |
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323 { |
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324 if (!aTarget) |
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325 return; |
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326 if (aTarget->IsCairo()) { |
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327 nsRefPtr<gfxASurface> current = aPushed->CurrentSurface(); |
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328 if (mCachedSurface.IsSurface(current)) { |
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329 gfxContextMatrixAutoSaveRestore saveMatrix(aTarget); |
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330 aTarget->IdentityMatrix(); |
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331 aTarget->SetSource(current); |
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332 mCachedSurfaceInUse = false; |
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333 return; |
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334 } |
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335 } |
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336 aTarget->PopGroupToSource(); |
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337 } |
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338 |
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339 void |
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340 BasicLayerManager::BeginTransactionWithTarget(gfxContext* aTarget) |
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341 { |
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342 mInTransaction = true; |
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343 |
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344 #ifdef MOZ_LAYERS_HAVE_LOG |
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345 MOZ_LAYERS_LOG(("[----- BeginTransaction")); |
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346 Log(); |
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347 #endif |
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348 |
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349 NS_ASSERTION(!InTransaction(), "Nested transactions not allowed"); |
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350 mPhase = PHASE_CONSTRUCTION; |
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351 mTarget = aTarget; |
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352 } |
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353 |
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354 static void |
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355 TransformIntRect(nsIntRect& aRect, const Matrix& aMatrix, |
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356 nsIntRect (*aRoundMethod)(const gfxRect&)) |
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357 { |
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358 Rect gr = Rect(aRect.x, aRect.y, aRect.width, aRect.height); |
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359 gr = aMatrix.TransformBounds(gr); |
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360 aRect = (*aRoundMethod)(ThebesRect(gr)); |
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361 } |
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362 |
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363 /** |
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364 * This function assumes that GetEffectiveTransform transforms |
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365 * all layers to the same coordinate system (the "root coordinate system"). |
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366 * It can't be used as is by accelerated layers because of intermediate surfaces. |
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367 * This must set the hidden flag to true or false on *all* layers in the subtree. |
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368 * It also sets the operator for all layers to "OVER", and call |
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369 * SetDrawAtomically(false). |
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370 * It clears mClipToVisibleRegion on all layers. |
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371 * @param aClipRect the cliprect, in the root coordinate system. We assume |
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372 * that any layer drawing is clipped to this rect. It is therefore not |
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373 * allowed to add to the opaque region outside that rect. |
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374 * @param aDirtyRect the dirty rect that will be painted, in the root |
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375 * coordinate system. Layers outside this rect should be hidden. |
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376 * @param aOpaqueRegion the opaque region covering aLayer, in the |
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377 * root coordinate system. |
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378 */ |
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379 enum { |
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380 ALLOW_OPAQUE = 0x01, |
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381 }; |
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382 static void |
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383 MarkLayersHidden(Layer* aLayer, const nsIntRect& aClipRect, |
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384 const nsIntRect& aDirtyRect, |
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385 nsIntRegion& aOpaqueRegion, |
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386 uint32_t aFlags) |
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387 { |
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388 nsIntRect newClipRect(aClipRect); |
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389 uint32_t newFlags = aFlags; |
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390 |
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391 // Allow aLayer or aLayer's descendants to cover underlying layers |
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392 // only if it's opaque. |
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393 if (aLayer->GetOpacity() != 1.0f) { |
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394 newFlags &= ~ALLOW_OPAQUE; |
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395 } |
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396 |
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397 { |
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398 const nsIntRect* clipRect = aLayer->GetEffectiveClipRect(); |
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399 if (clipRect) { |
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400 nsIntRect cr = *clipRect; |
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401 // clipRect is in the container's coordinate system. Get it into the |
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402 // global coordinate system. |
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403 if (aLayer->GetParent()) { |
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404 Matrix tr; |
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405 if (aLayer->GetParent()->GetEffectiveTransform().CanDraw2D(&tr)) { |
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406 // Clip rect is applied after aLayer's transform, i.e., in the coordinate |
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407 // system of aLayer's parent. |
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408 TransformIntRect(cr, tr, ToInsideIntRect); |
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409 } else { |
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410 cr.SetRect(0, 0, 0, 0); |
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411 } |
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412 } |
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413 newClipRect.IntersectRect(newClipRect, cr); |
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414 } |
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415 } |
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416 |
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417 BasicImplData* data = ToData(aLayer); |
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418 data->SetOperator(CompositionOp::OP_OVER); |
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419 data->SetClipToVisibleRegion(false); |
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420 data->SetDrawAtomically(false); |
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421 |
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422 if (!aLayer->AsContainerLayer()) { |
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423 Matrix transform; |
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424 if (!aLayer->GetEffectiveTransform().CanDraw2D(&transform)) { |
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425 data->SetHidden(false); |
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426 return; |
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427 } |
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428 |
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429 nsIntRegion region = aLayer->GetEffectiveVisibleRegion(); |
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430 nsIntRect r = region.GetBounds(); |
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431 TransformIntRect(r, transform, ToOutsideIntRect); |
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432 r.IntersectRect(r, aDirtyRect); |
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433 data->SetHidden(aOpaqueRegion.Contains(r)); |
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434 |
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435 // Allow aLayer to cover underlying layers only if aLayer's |
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436 // content is opaque |
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437 if ((aLayer->GetContentFlags() & Layer::CONTENT_OPAQUE) && |
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438 (newFlags & ALLOW_OPAQUE)) { |
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439 nsIntRegionRectIterator it(region); |
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440 while (const nsIntRect* sr = it.Next()) { |
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441 r = *sr; |
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442 TransformIntRect(r, transform, ToInsideIntRect); |
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443 |
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444 r.IntersectRect(r, newClipRect); |
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445 aOpaqueRegion.Or(aOpaqueRegion, r); |
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446 } |
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447 } |
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448 } else { |
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449 Layer* child = aLayer->GetLastChild(); |
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450 bool allHidden = true; |
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451 for (; child; child = child->GetPrevSibling()) { |
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452 MarkLayersHidden(child, newClipRect, aDirtyRect, aOpaqueRegion, newFlags); |
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453 if (!ToData(child)->IsHidden()) { |
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454 allHidden = false; |
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455 } |
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456 } |
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457 data->SetHidden(allHidden); |
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458 } |
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459 } |
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460 |
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461 /** |
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462 * This function assumes that GetEffectiveTransform transforms |
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463 * all layers to the same coordinate system (the "root coordinate system"). |
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464 * MarkLayersHidden must be called before calling this. |
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465 * @param aVisibleRect the rectangle of aLayer that is visible (i.e. not |
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466 * clipped and in the dirty rect), in the root coordinate system. |
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467 */ |
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468 static void |
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469 ApplyDoubleBuffering(Layer* aLayer, const nsIntRect& aVisibleRect) |
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470 { |
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471 BasicImplData* data = ToData(aLayer); |
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472 if (data->IsHidden()) |
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473 return; |
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474 |
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475 nsIntRect newVisibleRect(aVisibleRect); |
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476 |
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477 { |
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478 const nsIntRect* clipRect = aLayer->GetEffectiveClipRect(); |
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479 if (clipRect) { |
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480 nsIntRect cr = *clipRect; |
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481 // clipRect is in the container's coordinate system. Get it into the |
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482 // global coordinate system. |
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483 if (aLayer->GetParent()) { |
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484 Matrix tr; |
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485 if (aLayer->GetParent()->GetEffectiveTransform().CanDraw2D(&tr)) { |
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486 NS_ASSERTION(!ThebesMatrix(tr).HasNonIntegerTranslation(), |
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487 "Parent can only have an integer translation"); |
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488 cr += nsIntPoint(int32_t(tr._31), int32_t(tr._32)); |
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489 } else { |
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490 NS_ERROR("Parent can only have an integer translation"); |
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491 } |
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492 } |
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493 newVisibleRect.IntersectRect(newVisibleRect, cr); |
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494 } |
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495 } |
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496 |
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497 BasicContainerLayer* container = |
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498 static_cast<BasicContainerLayer*>(aLayer->AsContainerLayer()); |
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499 // Layers that act as their own backbuffers should be drawn to the destination |
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500 // using OPERATOR_SOURCE to ensure that alpha values in a transparent window |
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501 // are cleared. This can also be faster than OPERATOR_OVER. |
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502 if (!container) { |
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503 data->SetOperator(CompositionOp::OP_SOURCE); |
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504 data->SetDrawAtomically(true); |
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505 } else { |
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506 if (container->UseIntermediateSurface() || |
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507 !container->ChildrenPartitionVisibleRegion(newVisibleRect)) { |
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508 // We need to double-buffer this container. |
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509 data->SetOperator(CompositionOp::OP_SOURCE); |
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510 container->ForceIntermediateSurface(); |
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511 } else { |
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512 // Tell the children to clip to their visible regions so our assumption |
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513 // that they don't paint outside their visible regions is valid! |
|
514 for (Layer* child = aLayer->GetFirstChild(); child; |
|
515 child = child->GetNextSibling()) { |
|
516 ToData(child)->SetClipToVisibleRegion(true); |
|
517 ApplyDoubleBuffering(child, newVisibleRect); |
|
518 } |
|
519 } |
|
520 } |
|
521 } |
|
522 |
|
523 void |
|
524 BasicLayerManager::EndTransaction(DrawThebesLayerCallback aCallback, |
|
525 void* aCallbackData, |
|
526 EndTransactionFlags aFlags) |
|
527 { |
|
528 mInTransaction = false; |
|
529 |
|
530 EndTransactionInternal(aCallback, aCallbackData, aFlags); |
|
531 } |
|
532 |
|
533 void |
|
534 BasicLayerManager::AbortTransaction() |
|
535 { |
|
536 NS_ASSERTION(InConstruction(), "Should be in construction phase"); |
|
537 mPhase = PHASE_NONE; |
|
538 mUsingDefaultTarget = false; |
|
539 mInTransaction = false; |
|
540 } |
|
541 |
|
542 static uint16_t sFrameCount = 0; |
|
543 void |
|
544 BasicLayerManager::RenderDebugOverlay() |
|
545 { |
|
546 if (!gfxPrefs::DrawFrameCounter()) { |
|
547 return; |
|
548 } |
|
549 |
|
550 profiler_set_frame_number(sFrameCount); |
|
551 |
|
552 uint16_t frameNumber = sFrameCount; |
|
553 const uint16_t bitWidth = 3; |
|
554 for (size_t i = 0; i < 16; i++) { |
|
555 |
|
556 gfxRGBA bitColor; |
|
557 if ((frameNumber >> i) & 0x1) { |
|
558 bitColor = gfxRGBA(0, 0, 0, 1.0); |
|
559 } else { |
|
560 bitColor = gfxRGBA(1.0, 1.0, 1.0, 1.0); |
|
561 } |
|
562 mTarget->NewPath(); |
|
563 mTarget->SetColor(bitColor); |
|
564 mTarget->Rectangle(gfxRect(bitWidth*i, 0, bitWidth, bitWidth)); |
|
565 mTarget->Fill(); |
|
566 } |
|
567 // We intentionally overflow at 2^16. |
|
568 sFrameCount++; |
|
569 } |
|
570 |
|
571 bool |
|
572 BasicLayerManager::EndTransactionInternal(DrawThebesLayerCallback aCallback, |
|
573 void* aCallbackData, |
|
574 EndTransactionFlags aFlags) |
|
575 { |
|
576 PROFILER_LABEL("BasicLayerManager", "EndTransactionInternal"); |
|
577 #ifdef MOZ_LAYERS_HAVE_LOG |
|
578 MOZ_LAYERS_LOG((" ----- (beginning paint)")); |
|
579 Log(); |
|
580 #endif |
|
581 |
|
582 NS_ASSERTION(InConstruction(), "Should be in construction phase"); |
|
583 mPhase = PHASE_DRAWING; |
|
584 |
|
585 RenderTraceLayers(mRoot, "FF00"); |
|
586 |
|
587 mTransactionIncomplete = false; |
|
588 |
|
589 if (mRoot) { |
|
590 // Need to do this before we call ApplyDoubleBuffering, |
|
591 // which depends on correct effective transforms |
|
592 mSnapEffectiveTransforms = |
|
593 mTarget ? !(mTarget->GetFlags() & gfxContext::FLAG_DISABLE_SNAPPING) : true; |
|
594 mRoot->ComputeEffectiveTransforms(mTarget ? Matrix4x4::From2D(ToMatrix(mTarget->CurrentMatrix())) : Matrix4x4()); |
|
595 |
|
596 ToData(mRoot)->Validate(aCallback, aCallbackData); |
|
597 if (mRoot->GetMaskLayer()) { |
|
598 ToData(mRoot->GetMaskLayer())->Validate(aCallback, aCallbackData); |
|
599 } |
|
600 |
|
601 if (aFlags & END_NO_COMPOSITE) { |
|
602 // Apply pending tree updates before recomputing effective |
|
603 // properties. |
|
604 mRoot->ApplyPendingUpdatesToSubtree(); |
|
605 } |
|
606 } |
|
607 |
|
608 if (mTarget && mRoot && |
|
609 !(aFlags & END_NO_IMMEDIATE_REDRAW) && |
|
610 !(aFlags & END_NO_COMPOSITE)) { |
|
611 nsIntRect clipRect; |
|
612 |
|
613 { |
|
614 gfxContextMatrixAutoSaveRestore save(mTarget); |
|
615 mTarget->SetMatrix(gfxMatrix()); |
|
616 clipRect = ToOutsideIntRect(mTarget->GetClipExtents()); |
|
617 } |
|
618 |
|
619 if (IsRetained()) { |
|
620 nsIntRegion region; |
|
621 MarkLayersHidden(mRoot, clipRect, clipRect, region, ALLOW_OPAQUE); |
|
622 if (mUsingDefaultTarget && mDoubleBuffering != BufferMode::BUFFER_NONE) { |
|
623 ApplyDoubleBuffering(mRoot, clipRect); |
|
624 } |
|
625 } |
|
626 |
|
627 PaintLayer(mTarget, mRoot, aCallback, aCallbackData, nullptr); |
|
628 if (!mRegionToClear.IsEmpty()) { |
|
629 AutoSetOperator op(mTarget, gfxContext::OPERATOR_CLEAR); |
|
630 nsIntRegionRectIterator iter(mRegionToClear); |
|
631 const nsIntRect *r; |
|
632 while ((r = iter.Next())) { |
|
633 mTarget->NewPath(); |
|
634 mTarget->Rectangle(gfxRect(r->x, r->y, r->width, r->height)); |
|
635 mTarget->Fill(); |
|
636 } |
|
637 } |
|
638 if (mWidget) { |
|
639 FlashWidgetUpdateArea(mTarget); |
|
640 } |
|
641 RenderDebugOverlay(); |
|
642 RecordFrame(); |
|
643 PostPresent(); |
|
644 |
|
645 if (!mTransactionIncomplete) { |
|
646 // Clear out target if we have a complete transaction. |
|
647 mTarget = nullptr; |
|
648 } |
|
649 } |
|
650 |
|
651 #ifdef MOZ_LAYERS_HAVE_LOG |
|
652 Log(); |
|
653 MOZ_LAYERS_LOG(("]----- EndTransaction")); |
|
654 #endif |
|
655 |
|
656 // Go back to the construction phase if the transaction isn't complete. |
|
657 // Layout will update the layer tree and call EndTransaction(). |
|
658 mPhase = mTransactionIncomplete ? PHASE_CONSTRUCTION : PHASE_NONE; |
|
659 |
|
660 if (!mTransactionIncomplete) { |
|
661 // This is still valid if the transaction was incomplete. |
|
662 mUsingDefaultTarget = false; |
|
663 } |
|
664 |
|
665 NS_ASSERTION(!aCallback || !mTransactionIncomplete, |
|
666 "If callback is not null, transaction must be complete"); |
|
667 |
|
668 // XXX - We should probably assert here that for an incomplete transaction |
|
669 // out target is the default target. |
|
670 |
|
671 return !mTransactionIncomplete; |
|
672 } |
|
673 |
|
674 void |
|
675 BasicLayerManager::FlashWidgetUpdateArea(gfxContext *aContext) |
|
676 { |
|
677 if (gfxPrefs::WidgetUpdateFlashing()) { |
|
678 float r = float(rand()) / RAND_MAX; |
|
679 float g = float(rand()) / RAND_MAX; |
|
680 float b = float(rand()) / RAND_MAX; |
|
681 aContext->SetColor(gfxRGBA(r, g, b, 0.2)); |
|
682 aContext->Paint(); |
|
683 } |
|
684 } |
|
685 |
|
686 bool |
|
687 BasicLayerManager::EndEmptyTransaction(EndTransactionFlags aFlags) |
|
688 { |
|
689 mInTransaction = false; |
|
690 |
|
691 if (!mRoot) { |
|
692 return false; |
|
693 } |
|
694 |
|
695 return EndTransactionInternal(nullptr, nullptr, aFlags); |
|
696 } |
|
697 |
|
698 void |
|
699 BasicLayerManager::SetRoot(Layer* aLayer) |
|
700 { |
|
701 NS_ASSERTION(aLayer, "Root can't be null"); |
|
702 NS_ASSERTION(aLayer->Manager() == this, "Wrong manager"); |
|
703 NS_ASSERTION(InConstruction(), "Only allowed in construction phase"); |
|
704 mRoot = aLayer; |
|
705 } |
|
706 |
|
707 static pixman_transform |
|
708 BasicLayerManager_Matrix3DToPixman(const gfx3DMatrix& aMatrix) |
|
709 { |
|
710 pixman_f_transform transform; |
|
711 |
|
712 transform.m[0][0] = aMatrix._11; |
|
713 transform.m[0][1] = aMatrix._21; |
|
714 transform.m[0][2] = aMatrix._41; |
|
715 transform.m[1][0] = aMatrix._12; |
|
716 transform.m[1][1] = aMatrix._22; |
|
717 transform.m[1][2] = aMatrix._42; |
|
718 transform.m[2][0] = aMatrix._14; |
|
719 transform.m[2][1] = aMatrix._24; |
|
720 transform.m[2][2] = aMatrix._44; |
|
721 |
|
722 pixman_transform result; |
|
723 pixman_transform_from_pixman_f_transform(&result, &transform); |
|
724 |
|
725 return result; |
|
726 } |
|
727 |
|
728 static void |
|
729 PixmanTransform(const gfxImageSurface* aDest, |
|
730 RefPtr<DataSourceSurface> aSrc, |
|
731 const gfx3DMatrix& aTransform, |
|
732 gfxPoint aDestOffset) |
|
733 { |
|
734 IntSize destSize = ToIntSize(aDest->GetSize()); |
|
735 pixman_image_t* dest = pixman_image_create_bits(aDest->Format() == gfxImageFormat::ARGB32 ? PIXMAN_a8r8g8b8 : PIXMAN_x8r8g8b8, |
|
736 destSize.width, |
|
737 destSize.height, |
|
738 (uint32_t*)aDest->Data(), |
|
739 aDest->Stride()); |
|
740 |
|
741 IntSize srcSize = aSrc->GetSize(); |
|
742 pixman_image_t* src = pixman_image_create_bits(aSrc->GetFormat() == SurfaceFormat::B8G8R8A8 ? PIXMAN_a8r8g8b8 : PIXMAN_x8r8g8b8, |
|
743 srcSize.width, |
|
744 srcSize.height, |
|
745 (uint32_t*)aSrc->GetData(), |
|
746 aSrc->Stride()); |
|
747 |
|
748 NS_ABORT_IF_FALSE(src && dest, "Failed to create pixman images?"); |
|
749 |
|
750 pixman_transform pixTransform = BasicLayerManager_Matrix3DToPixman(aTransform); |
|
751 pixman_transform pixTransformInverted; |
|
752 |
|
753 // If the transform is singular then nothing would be drawn anyway, return here |
|
754 if (!pixman_transform_invert(&pixTransformInverted, &pixTransform)) { |
|
755 return; |
|
756 } |
|
757 pixman_image_set_transform(src, &pixTransformInverted); |
|
758 |
|
759 pixman_image_composite32(PIXMAN_OP_SRC, |
|
760 src, |
|
761 nullptr, |
|
762 dest, |
|
763 aDestOffset.x, |
|
764 aDestOffset.y, |
|
765 0, |
|
766 0, |
|
767 0, |
|
768 0, |
|
769 destSize.width, |
|
770 destSize.height); |
|
771 |
|
772 pixman_image_unref(dest); |
|
773 pixman_image_unref(src); |
|
774 } |
|
775 |
|
776 /** |
|
777 * Transform a surface using a gfx3DMatrix and blit to the destination if |
|
778 * it is efficient to do so. |
|
779 * |
|
780 * @param aSource Source surface. |
|
781 * @param aDest Desintation context. |
|
782 * @param aBounds Area represented by aSource. |
|
783 * @param aTransform Transformation matrix. |
|
784 * @param aDestRect Output: rectangle in which to draw returned surface on aDest |
|
785 * (same size as aDest). Only filled in if this returns |
|
786 * a surface. |
|
787 * @return Transformed surface |
|
788 */ |
|
789 static already_AddRefed<gfxASurface> |
|
790 Transform3D(RefPtr<SourceSurface> aSource, |
|
791 gfxContext* aDest, |
|
792 const gfxRect& aBounds, |
|
793 const gfx3DMatrix& aTransform, |
|
794 gfxRect& aDestRect) |
|
795 { |
|
796 // Find the transformed rectangle of our layer. |
|
797 gfxRect offsetRect = aTransform.TransformBounds(aBounds); |
|
798 |
|
799 // Intersect the transformed layer with the destination rectangle. |
|
800 // This is in device space since we have an identity transform set on aTarget. |
|
801 aDestRect = aDest->GetClipExtents(); |
|
802 aDestRect.IntersectRect(aDestRect, offsetRect); |
|
803 aDestRect.RoundOut(); |
|
804 |
|
805 // Create a surface the size of the transformed object. |
|
806 nsRefPtr<gfxASurface> dest = aDest->CurrentSurface(); |
|
807 nsRefPtr<gfxImageSurface> destImage = new gfxImageSurface(gfxIntSize(aDestRect.width, |
|
808 aDestRect.height), |
|
809 gfxImageFormat::ARGB32); |
|
810 gfxPoint offset = aDestRect.TopLeft(); |
|
811 |
|
812 // Include a translation to the correct origin. |
|
813 gfx3DMatrix translation = gfx3DMatrix::Translation(aBounds.x, aBounds.y, 0); |
|
814 |
|
815 // Transform the content and offset it such that the content begins at the origin. |
|
816 PixmanTransform(destImage, aSource->GetDataSurface(), translation * aTransform, offset); |
|
817 |
|
818 // If we haven't actually drawn to aDest then return our temporary image so |
|
819 // that the caller can do this. |
|
820 return destImage.forget(); |
|
821 } |
|
822 |
|
823 void |
|
824 BasicLayerManager::PaintSelfOrChildren(PaintLayerContext& aPaintContext, |
|
825 gfxContext* aGroupTarget) |
|
826 { |
|
827 BasicImplData* data = ToData(aPaintContext.mLayer); |
|
828 |
|
829 /* Only paint ourself, or our children - This optimization relies on this! */ |
|
830 Layer* child = aPaintContext.mLayer->GetFirstChild(); |
|
831 if (!child) { |
|
832 if (aPaintContext.mLayer->AsThebesLayer()) { |
|
833 data->PaintThebes(aGroupTarget, aPaintContext.mLayer->GetMaskLayer(), |
|
834 aPaintContext.mCallback, aPaintContext.mCallbackData, |
|
835 aPaintContext.mReadback); |
|
836 } else { |
|
837 data->Paint(aGroupTarget->GetDrawTarget(), |
|
838 aGroupTarget->GetDeviceOffset(), |
|
839 aPaintContext.mLayer->GetMaskLayer()); |
|
840 } |
|
841 } else { |
|
842 ReadbackProcessor readback; |
|
843 ContainerLayer* container = |
|
844 static_cast<ContainerLayer*>(aPaintContext.mLayer); |
|
845 if (IsRetained()) { |
|
846 readback.BuildUpdates(container); |
|
847 } |
|
848 nsAutoTArray<Layer*, 12> children; |
|
849 container->SortChildrenBy3DZOrder(children); |
|
850 for (uint32_t i = 0; i < children.Length(); i++) { |
|
851 PaintLayer(aGroupTarget, children.ElementAt(i), aPaintContext.mCallback, |
|
852 aPaintContext.mCallbackData, &readback); |
|
853 if (mTransactionIncomplete) |
|
854 break; |
|
855 } |
|
856 } |
|
857 } |
|
858 |
|
859 void |
|
860 BasicLayerManager::FlushGroup(PaintLayerContext& aPaintContext, bool aNeedsClipToVisibleRegion) |
|
861 { |
|
862 // If we're doing our own double-buffering, we need to avoid drawing |
|
863 // the results of an incomplete transaction to the destination surface --- |
|
864 // that could cause flicker. Double-buffering is implemented using a |
|
865 // temporary surface for one or more container layers, so we need to stop |
|
866 // those temporary surfaces from being composited to aTarget. |
|
867 // ApplyDoubleBuffering guarantees that this container layer can't |
|
868 // intersect any other leaf layers, so if the transaction is not yet marked |
|
869 // incomplete, the contents of this container layer are the final contents |
|
870 // for the window. |
|
871 if (!mTransactionIncomplete) { |
|
872 if (aNeedsClipToVisibleRegion) { |
|
873 gfxUtils::ClipToRegion(aPaintContext.mTarget, |
|
874 aPaintContext.mLayer->GetEffectiveVisibleRegion()); |
|
875 } |
|
876 |
|
877 CompositionOp op = GetEffectiveOperator(aPaintContext.mLayer); |
|
878 AutoSetOperator setOperator(aPaintContext.mTarget, ThebesOp(op)); |
|
879 |
|
880 PaintWithMask(aPaintContext.mTarget, aPaintContext.mLayer->GetEffectiveOpacity(), |
|
881 aPaintContext.mLayer->GetMaskLayer()); |
|
882 } |
|
883 } |
|
884 |
|
885 void |
|
886 BasicLayerManager::PaintLayer(gfxContext* aTarget, |
|
887 Layer* aLayer, |
|
888 DrawThebesLayerCallback aCallback, |
|
889 void* aCallbackData, |
|
890 ReadbackProcessor* aReadback) |
|
891 { |
|
892 PROFILER_LABEL("BasicLayerManager", "PaintLayer"); |
|
893 PaintLayerContext paintLayerContext(aTarget, aLayer, aCallback, aCallbackData, aReadback); |
|
894 |
|
895 // Don't attempt to paint layers with a singular transform, cairo will |
|
896 // just throw an error. |
|
897 if (aLayer->GetEffectiveTransform().IsSingular()) { |
|
898 return; |
|
899 } |
|
900 |
|
901 RenderTraceScope trace("BasicLayerManager::PaintLayer", "707070"); |
|
902 |
|
903 const nsIntRect* clipRect = aLayer->GetEffectiveClipRect(); |
|
904 BasicContainerLayer* container = |
|
905 static_cast<BasicContainerLayer*>(aLayer->AsContainerLayer()); |
|
906 bool needsGroup = container && |
|
907 container->UseIntermediateSurface(); |
|
908 BasicImplData* data = ToData(aLayer); |
|
909 bool needsClipToVisibleRegion = |
|
910 data->GetClipToVisibleRegion() && !aLayer->AsThebesLayer(); |
|
911 NS_ASSERTION(needsGroup || !container || |
|
912 container->GetOperator() == CompositionOp::OP_OVER, |
|
913 "non-OVER operator should have forced UseIntermediateSurface"); |
|
914 NS_ASSERTION(!container || !aLayer->GetMaskLayer() || |
|
915 container->UseIntermediateSurface(), |
|
916 "ContainerLayer with mask layer should force UseIntermediateSurface"); |
|
917 |
|
918 gfxContextAutoSaveRestore contextSR; |
|
919 gfxMatrix transform; |
|
920 // Will return an identity matrix for 3d transforms, and is handled separately below. |
|
921 bool is2D = paintLayerContext.Setup2DTransform(); |
|
922 NS_ABORT_IF_FALSE(is2D || needsGroup || !aLayer->GetFirstChild(), "Must PushGroup for 3d transforms!"); |
|
923 |
|
924 bool needsSaveRestore = |
|
925 needsGroup || clipRect || needsClipToVisibleRegion || !is2D; |
|
926 if (needsSaveRestore) { |
|
927 contextSR.SetContext(aTarget); |
|
928 |
|
929 if (clipRect) { |
|
930 aTarget->NewPath(); |
|
931 aTarget->SnappedRectangle(gfxRect(clipRect->x, clipRect->y, clipRect->width, clipRect->height)); |
|
932 aTarget->Clip(); |
|
933 } |
|
934 } |
|
935 |
|
936 paintLayerContext.Apply2DTransform(); |
|
937 |
|
938 const nsIntRegion& visibleRegion = aLayer->GetEffectiveVisibleRegion(); |
|
939 // If needsGroup is true, we'll clip to the visible region after we've popped the group |
|
940 if (needsClipToVisibleRegion && !needsGroup) { |
|
941 gfxUtils::ClipToRegion(aTarget, visibleRegion); |
|
942 // Don't need to clip to visible region again |
|
943 needsClipToVisibleRegion = false; |
|
944 } |
|
945 |
|
946 if (is2D) { |
|
947 paintLayerContext.AnnotateOpaqueRect(); |
|
948 } |
|
949 |
|
950 bool clipIsEmpty = !aTarget || aTarget->GetClipExtents().IsEmpty(); |
|
951 if (clipIsEmpty) { |
|
952 PaintSelfOrChildren(paintLayerContext, aTarget); |
|
953 return; |
|
954 } |
|
955 |
|
956 if (is2D) { |
|
957 if (needsGroup) { |
|
958 nsRefPtr<gfxContext> groupTarget = PushGroupForLayer(aTarget, aLayer, aLayer->GetEffectiveVisibleRegion(), |
|
959 &needsClipToVisibleRegion); |
|
960 PaintSelfOrChildren(paintLayerContext, groupTarget); |
|
961 PopGroupToSourceWithCachedSurface(aTarget, groupTarget); |
|
962 FlushGroup(paintLayerContext, needsClipToVisibleRegion); |
|
963 } else { |
|
964 PaintSelfOrChildren(paintLayerContext, aTarget); |
|
965 } |
|
966 } else { |
|
967 const nsIntRect& bounds = visibleRegion.GetBounds(); |
|
968 RefPtr<DrawTarget> untransformedDT = |
|
969 gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(IntSize(bounds.width, bounds.height), |
|
970 SurfaceFormat::B8G8R8A8); |
|
971 if (!untransformedDT) { |
|
972 return; |
|
973 } |
|
974 |
|
975 nsRefPtr<gfxContext> groupTarget = new gfxContext(untransformedDT, |
|
976 Point(bounds.x, bounds.y)); |
|
977 |
|
978 PaintSelfOrChildren(paintLayerContext, groupTarget); |
|
979 |
|
980 // Temporary fast fix for bug 725886 |
|
981 // Revert these changes when 725886 is ready |
|
982 NS_ABORT_IF_FALSE(untransformedDT, |
|
983 "We should always allocate an untransformed surface with 3d transforms!"); |
|
984 gfxRect destRect; |
|
985 #ifdef DEBUG |
|
986 if (aLayer->GetDebugColorIndex() != 0) { |
|
987 gfxRGBA color((aLayer->GetDebugColorIndex() & 1) ? 1.0 : 0.0, |
|
988 (aLayer->GetDebugColorIndex() & 2) ? 1.0 : 0.0, |
|
989 (aLayer->GetDebugColorIndex() & 4) ? 1.0 : 0.0, |
|
990 1.0); |
|
991 |
|
992 nsRefPtr<gfxContext> temp = new gfxContext(untransformedDT, Point(bounds.x, bounds.y)); |
|
993 temp->SetColor(color); |
|
994 temp->Paint(); |
|
995 } |
|
996 #endif |
|
997 gfx3DMatrix effectiveTransform; |
|
998 gfx::To3DMatrix(aLayer->GetEffectiveTransform(), effectiveTransform); |
|
999 nsRefPtr<gfxASurface> result = |
|
1000 Transform3D(untransformedDT->Snapshot(), aTarget, bounds, |
|
1001 effectiveTransform, destRect); |
|
1002 |
|
1003 if (result) { |
|
1004 aTarget->SetSource(result, destRect.TopLeft()); |
|
1005 // Azure doesn't support EXTEND_NONE, so to avoid extending the edges |
|
1006 // of the source surface out to the current clip region, clip to |
|
1007 // the rectangle of the result surface now. |
|
1008 aTarget->NewPath(); |
|
1009 aTarget->SnappedRectangle(destRect); |
|
1010 aTarget->Clip(); |
|
1011 FlushGroup(paintLayerContext, needsClipToVisibleRegion); |
|
1012 } |
|
1013 } |
|
1014 } |
|
1015 |
|
1016 void |
|
1017 BasicLayerManager::ClearCachedResources(Layer* aSubtree) |
|
1018 { |
|
1019 MOZ_ASSERT(!aSubtree || aSubtree->Manager() == this); |
|
1020 if (aSubtree) { |
|
1021 ClearLayer(aSubtree); |
|
1022 } else if (mRoot) { |
|
1023 ClearLayer(mRoot); |
|
1024 } |
|
1025 mCachedSurface.Expire(); |
|
1026 } |
|
1027 void |
|
1028 BasicLayerManager::ClearLayer(Layer* aLayer) |
|
1029 { |
|
1030 ToData(aLayer)->ClearCachedResources(); |
|
1031 for (Layer* child = aLayer->GetFirstChild(); child; |
|
1032 child = child->GetNextSibling()) { |
|
1033 ClearLayer(child); |
|
1034 } |
|
1035 } |
|
1036 |
|
1037 already_AddRefed<ReadbackLayer> |
|
1038 BasicLayerManager::CreateReadbackLayer() |
|
1039 { |
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1040 NS_ASSERTION(InConstruction(), "Only allowed in construction phase"); |
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1041 nsRefPtr<ReadbackLayer> layer = new BasicReadbackLayer(this); |
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1042 return layer.forget(); |
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1043 } |
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1044 |
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1045 } |
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1046 } |