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1 |
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2 /* |
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3 * Copyright 2011 Google Inc. |
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4 * |
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5 * Use of this source code is governed by a BSD-style license that can be |
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6 * found in the LICENSE file. |
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7 */ |
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8 #include "SkDither.h" |
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9 |
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10 /* The base dither matrix we use to derive optimized ones for 565 and 4444 |
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11 |
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12 { 0, 32, 8, 40, 2, 34, 10, 42 }, |
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13 { 48, 16, 56, 24, 50, 18, 58, 26 }, |
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14 { 12, 44, 4, 36, 14, 46, 6, 38 }, |
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15 { 60, 28, 52, 20, 62, 30, 54, 22 }, |
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16 { 3, 35, 11, 43, 1, 33, 9, 41 }, |
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17 { 51, 19, 59, 27, 49, 17, 57, 25 }, |
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18 { 15, 47, 7, 39, 13, 45, 5, 37 }, |
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19 { 63, 31, 55, 23, 61, 29, 53, 21 } |
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20 |
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21 The 4444 version only needs 4 bits, and given that we can reduce its size |
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22 since the other 4x4 sub pieces all look the same once we truncate the bits. |
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23 |
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24 The 565 version only needs 3 bits for red/blue, and only 2 bits for green. |
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25 For simplicity, we store 3 bits, and have the dither macros for green know |
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26 this, and they shift the dither value down by 1 to make it 2 bits. |
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27 */ |
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28 |
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29 #ifdef ENABLE_DITHER_MATRIX_4X4 |
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30 |
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31 const uint8_t gDitherMatrix_4Bit_4X4[4][4] = { |
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32 { 0, 8, 2, 10 }, |
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33 { 12, 4, 14, 6 }, |
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34 { 3, 11, 1, 9 }, |
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35 { 15, 7, 13, 5 } |
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36 }; |
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37 |
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38 const uint8_t gDitherMatrix_3Bit_4X4[4][4] = { |
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39 { 0, 4, 1, 5 }, |
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40 { 6, 2, 7, 3 }, |
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41 { 1, 5, 0, 4 }, |
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42 { 7, 3, 6, 2 } |
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43 }; |
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44 |
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45 #else // used packed shorts for a scanlines worth of dither values |
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46 |
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47 const uint16_t gDitherMatrix_4Bit_16[4] = { |
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48 0xA280, 0x6E4C, 0x91B3, 0x5D7F |
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49 }; |
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50 |
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51 const uint16_t gDitherMatrix_3Bit_16[4] = { |
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52 0x5140, 0x3726, 0x4051, 0x2637 |
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53 }; |
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54 |
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55 #endif |