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1 |
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2 /* |
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3 * Copyright 2010 Google Inc. |
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4 * |
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5 * Use of this source code is governed by a BSD-style license that can be |
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6 * found in the LICENSE file. |
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7 */ |
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8 |
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9 |
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10 #include "SkBitmapCache.h" |
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11 |
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12 struct SkBitmapCache::Entry { |
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13 Entry* fPrev; |
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14 Entry* fNext; |
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15 |
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16 void* fBuffer; |
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17 size_t fSize; |
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18 SkBitmap fBitmap; |
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19 |
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20 Entry(const void* buffer, size_t size, const SkBitmap& bm) |
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21 : fPrev(NULL), |
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22 fNext(NULL), |
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23 fBitmap(bm) { |
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24 fBuffer = sk_malloc_throw(size); |
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25 fSize = size; |
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26 memcpy(fBuffer, buffer, size); |
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27 } |
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28 |
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29 ~Entry() { sk_free(fBuffer); } |
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30 |
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31 bool equals(const void* buffer, size_t size) const { |
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32 return (fSize == size) && !memcmp(fBuffer, buffer, size); |
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33 } |
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34 }; |
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35 |
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36 SkBitmapCache::SkBitmapCache(int max) : fMaxEntries(max) { |
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37 fEntryCount = 0; |
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38 fHead = fTail = NULL; |
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39 |
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40 this->validate(); |
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41 } |
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42 |
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43 SkBitmapCache::~SkBitmapCache() { |
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44 this->validate(); |
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45 |
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46 Entry* entry = fHead; |
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47 while (entry) { |
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48 Entry* next = entry->fNext; |
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49 delete entry; |
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50 entry = next; |
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51 } |
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52 } |
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53 |
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54 SkBitmapCache::Entry* SkBitmapCache::detach(Entry* entry) const { |
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55 if (entry->fPrev) { |
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56 SkASSERT(fHead != entry); |
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57 entry->fPrev->fNext = entry->fNext; |
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58 } else { |
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59 SkASSERT(fHead == entry); |
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60 fHead = entry->fNext; |
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61 } |
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62 if (entry->fNext) { |
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63 SkASSERT(fTail != entry); |
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64 entry->fNext->fPrev = entry->fPrev; |
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65 } else { |
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66 SkASSERT(fTail == entry); |
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67 fTail = entry->fPrev; |
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68 } |
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69 return entry; |
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70 } |
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71 |
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72 void SkBitmapCache::attachToHead(Entry* entry) const { |
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73 entry->fPrev = NULL; |
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74 entry->fNext = fHead; |
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75 if (fHead) { |
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76 fHead->fPrev = entry; |
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77 } else { |
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78 fTail = entry; |
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79 } |
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80 fHead = entry; |
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81 } |
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82 |
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83 bool SkBitmapCache::find(const void* buffer, size_t size, SkBitmap* bm) const { |
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84 AutoValidate av(this); |
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85 |
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86 Entry* entry = fHead; |
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87 while (entry) { |
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88 if (entry->equals(buffer, size)) { |
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89 if (bm) { |
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90 *bm = entry->fBitmap; |
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91 } |
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92 // move to the head of our list, so we purge it last |
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93 this->detach(entry); |
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94 this->attachToHead(entry); |
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95 return true; |
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96 } |
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97 entry = entry->fNext; |
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98 } |
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99 return false; |
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100 } |
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101 |
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102 void SkBitmapCache::add(const void* buffer, size_t len, const SkBitmap& bm) { |
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103 AutoValidate av(this); |
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104 |
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105 if (fEntryCount == fMaxEntries) { |
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106 SkASSERT(fTail); |
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107 delete this->detach(fTail); |
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108 fEntryCount -= 1; |
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109 } |
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110 |
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111 Entry* entry = SkNEW_ARGS(Entry, (buffer, len, bm)); |
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112 this->attachToHead(entry); |
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113 fEntryCount += 1; |
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114 } |
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115 |
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116 /////////////////////////////////////////////////////////////////////////////// |
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117 |
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118 #ifdef SK_DEBUG |
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119 |
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120 void SkBitmapCache::validate() const { |
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121 SkASSERT(fEntryCount >= 0 && fEntryCount <= fMaxEntries); |
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122 |
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123 if (fEntryCount > 0) { |
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124 SkASSERT(NULL == fHead->fPrev); |
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125 SkASSERT(NULL == fTail->fNext); |
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126 |
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127 if (fEntryCount == 1) { |
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128 SkASSERT(fHead == fTail); |
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129 } else { |
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130 SkASSERT(fHead != fTail); |
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131 } |
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132 |
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133 Entry* entry = fHead; |
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134 int count = 0; |
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135 while (entry) { |
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136 count += 1; |
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137 entry = entry->fNext; |
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138 } |
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139 SkASSERT(count == fEntryCount); |
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140 |
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141 entry = fTail; |
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142 while (entry) { |
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143 count -= 1; |
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144 entry = entry->fPrev; |
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145 } |
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146 SkASSERT(0 == count); |
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147 } else { |
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148 SkASSERT(NULL == fHead); |
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149 SkASSERT(NULL == fTail); |
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150 } |
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151 } |
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152 |
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153 #endif |