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1 /* |
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2 * Copyright 2012 Google Inc. |
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3 * |
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4 * Use of this source code is governed by a BSD-style license that can be |
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5 * found in the LICENSE file. |
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6 */ |
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7 |
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8 #include "GrDrawState.h" |
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9 #include "GrPaint.h" |
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10 |
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11 bool GrDrawState::setIdentityViewMatrix() { |
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12 if (fColorStages.count() || fCoverageStages.count()) { |
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13 SkMatrix invVM; |
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14 if (!fCommon.fViewMatrix.invert(&invVM)) { |
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15 // sad trombone sound |
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16 return false; |
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17 } |
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18 for (int s = 0; s < fColorStages.count(); ++s) { |
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19 fColorStages[s].localCoordChange(invVM); |
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20 } |
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21 for (int s = 0; s < fCoverageStages.count(); ++s) { |
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22 fCoverageStages[s].localCoordChange(invVM); |
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23 } |
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24 } |
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25 fCommon.fViewMatrix.reset(); |
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26 return true; |
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27 } |
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28 |
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29 void GrDrawState::setFromPaint(const GrPaint& paint, const SkMatrix& vm, GrRenderTarget* rt) { |
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30 SkASSERT(0 == fBlockEffectRemovalCnt || 0 == this->numTotalStages()); |
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31 |
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32 fColorStages.reset(); |
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33 fCoverageStages.reset(); |
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34 |
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35 for (int i = 0; i < paint.numColorStages(); ++i) { |
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36 fColorStages.push_back(paint.getColorStage(i)); |
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37 } |
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38 |
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39 for (int i = 0; i < paint.numCoverageStages(); ++i) { |
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40 fCoverageStages.push_back(paint.getCoverageStage(i)); |
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41 } |
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42 |
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43 this->setRenderTarget(rt); |
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44 |
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45 fCommon.fViewMatrix = vm; |
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46 |
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47 // These have no equivalent in GrPaint, set them to defaults |
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48 fCommon.fBlendConstant = 0x0; |
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49 fCommon.fDrawFace = kBoth_DrawFace; |
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50 fCommon.fStencilSettings.setDisabled(); |
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51 this->resetStateFlags(); |
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52 |
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53 // Enable the clip bit |
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54 this->enableState(GrDrawState::kClip_StateBit); |
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55 |
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56 this->setColor(paint.getColor()); |
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57 this->setState(GrDrawState::kDither_StateBit, paint.isDither()); |
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58 this->setState(GrDrawState::kHWAntialias_StateBit, paint.isAntiAlias()); |
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59 |
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60 this->setBlendFunc(paint.getSrcBlendCoeff(), paint.getDstBlendCoeff()); |
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61 this->setCoverage(paint.getCoverage()); |
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62 } |
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63 |
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64 //////////////////////////////////////////////////////////////////////////////// |
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65 |
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66 static size_t vertex_size(const GrVertexAttrib* attribs, int count) { |
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67 // this works as long as we're 4 byte-aligned |
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68 #ifdef SK_DEBUG |
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69 uint32_t overlapCheck = 0; |
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70 #endif |
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71 SkASSERT(count <= GrDrawState::kMaxVertexAttribCnt); |
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72 size_t size = 0; |
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73 for (int index = 0; index < count; ++index) { |
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74 size_t attribSize = GrVertexAttribTypeSize(attribs[index].fType); |
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75 size += attribSize; |
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76 #ifdef SK_DEBUG |
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77 size_t dwordCount = attribSize >> 2; |
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78 uint32_t mask = (1 << dwordCount)-1; |
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79 size_t offsetShift = attribs[index].fOffset >> 2; |
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80 SkASSERT(!(overlapCheck & (mask << offsetShift))); |
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81 overlapCheck |= (mask << offsetShift); |
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82 #endif |
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83 } |
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84 return size; |
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85 } |
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86 |
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87 size_t GrDrawState::getVertexSize() const { |
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88 return vertex_size(fCommon.fVAPtr, fCommon.fVACount); |
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89 } |
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90 |
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91 //////////////////////////////////////////////////////////////////////////////// |
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92 |
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93 void GrDrawState::setVertexAttribs(const GrVertexAttrib* attribs, int count) { |
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94 SkASSERT(count <= kMaxVertexAttribCnt); |
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95 |
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96 fCommon.fVAPtr = attribs; |
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97 fCommon.fVACount = count; |
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98 |
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99 // Set all the indices to -1 |
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100 memset(fCommon.fFixedFunctionVertexAttribIndices, |
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101 0xff, |
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102 sizeof(fCommon.fFixedFunctionVertexAttribIndices)); |
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103 #ifdef SK_DEBUG |
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104 uint32_t overlapCheck = 0; |
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105 #endif |
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106 for (int i = 0; i < count; ++i) { |
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107 if (attribs[i].fBinding < kGrFixedFunctionVertexAttribBindingCnt) { |
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108 // The fixed function attribs can only be specified once |
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109 SkASSERT(-1 == fCommon.fFixedFunctionVertexAttribIndices[attribs[i].fBinding]); |
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110 SkASSERT(GrFixedFunctionVertexAttribVectorCount(attribs[i].fBinding) == |
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111 GrVertexAttribTypeVectorCount(attribs[i].fType)); |
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112 fCommon.fFixedFunctionVertexAttribIndices[attribs[i].fBinding] = i; |
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113 } |
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114 #ifdef SK_DEBUG |
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115 size_t dwordCount = GrVertexAttribTypeSize(attribs[i].fType) >> 2; |
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116 uint32_t mask = (1 << dwordCount)-1; |
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117 size_t offsetShift = attribs[i].fOffset >> 2; |
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118 SkASSERT(!(overlapCheck & (mask << offsetShift))); |
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119 overlapCheck |= (mask << offsetShift); |
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120 #endif |
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121 } |
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122 // Positions must be specified. |
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123 SkASSERT(-1 != fCommon.fFixedFunctionVertexAttribIndices[kPosition_GrVertexAttribBinding]); |
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124 } |
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125 |
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126 //////////////////////////////////////////////////////////////////////////////// |
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127 |
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128 void GrDrawState::setDefaultVertexAttribs() { |
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129 static const GrVertexAttrib kPositionAttrib = |
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130 {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding}; |
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131 |
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132 fCommon.fVAPtr = &kPositionAttrib; |
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133 fCommon.fVACount = 1; |
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134 |
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135 // set all the fixed function indices to -1 except position. |
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136 memset(fCommon.fFixedFunctionVertexAttribIndices, |
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137 0xff, |
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138 sizeof(fCommon.fFixedFunctionVertexAttribIndices)); |
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139 fCommon.fFixedFunctionVertexAttribIndices[kPosition_GrVertexAttribBinding] = 0; |
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140 } |
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141 |
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142 //////////////////////////////////////////////////////////////////////////////// |
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143 |
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144 bool GrDrawState::validateVertexAttribs() const { |
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145 // check consistency of effects and attributes |
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146 GrSLType slTypes[kMaxVertexAttribCnt]; |
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147 for (int i = 0; i < kMaxVertexAttribCnt; ++i) { |
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148 slTypes[i] = static_cast<GrSLType>(-1); |
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149 } |
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150 int totalStages = fColorStages.count() + fCoverageStages.count(); |
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151 for (int s = 0; s < totalStages; ++s) { |
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152 int covIdx = s - fColorStages.count(); |
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153 const GrEffectStage& stage = covIdx < 0 ? fColorStages[s] : fCoverageStages[covIdx]; |
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154 const GrEffectRef* effect = stage.getEffect(); |
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155 SkASSERT(NULL != effect); |
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156 // make sure that any attribute indices have the correct binding type, that the attrib |
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157 // type and effect's shader lang type are compatible, and that attributes shared by |
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158 // multiple effects use the same shader lang type. |
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159 const int* attributeIndices = stage.getVertexAttribIndices(); |
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160 int numAttributes = stage.getVertexAttribIndexCount(); |
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161 for (int i = 0; i < numAttributes; ++i) { |
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162 int attribIndex = attributeIndices[i]; |
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163 if (attribIndex >= fCommon.fVACount || |
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164 kEffect_GrVertexAttribBinding != fCommon.fVAPtr[attribIndex].fBinding) { |
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165 return false; |
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166 } |
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167 |
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168 GrSLType effectSLType = (*effect)->vertexAttribType(i); |
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169 GrVertexAttribType attribType = fCommon.fVAPtr[attribIndex].fType; |
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170 int slVecCount = GrSLTypeVectorCount(effectSLType); |
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171 int attribVecCount = GrVertexAttribTypeVectorCount(attribType); |
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172 if (slVecCount != attribVecCount || |
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173 (static_cast<GrSLType>(-1) != slTypes[attribIndex] && |
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174 slTypes[attribIndex] != effectSLType)) { |
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175 return false; |
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176 } |
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177 slTypes[attribIndex] = effectSLType; |
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178 } |
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179 } |
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180 |
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181 return true; |
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182 } |
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183 |
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184 bool GrDrawState::willEffectReadDstColor() const { |
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185 if (!this->isColorWriteDisabled()) { |
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186 for (int s = 0; s < fColorStages.count(); ++s) { |
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187 if ((*fColorStages[s].getEffect())->willReadDstColor()) { |
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188 return true; |
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189 } |
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190 } |
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191 } |
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192 for (int s = 0; s < fCoverageStages.count(); ++s) { |
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193 if ((*fCoverageStages[s].getEffect())->willReadDstColor()) { |
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194 return true; |
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195 } |
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196 } |
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197 return false; |
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198 } |
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199 |
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200 //////////////////////////////////////////////////////////////////////////////// |
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201 |
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202 bool GrDrawState::srcAlphaWillBeOne() const { |
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203 uint32_t validComponentFlags; |
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204 GrColor color; |
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205 // Check if per-vertex or constant color may have partial alpha |
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206 if (this->hasColorVertexAttribute()) { |
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207 validComponentFlags = 0; |
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208 color = 0; // not strictly necessary but we get false alarms from tools about uninit. |
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209 } else { |
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210 validComponentFlags = kRGBA_GrColorComponentFlags; |
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211 color = this->getColor(); |
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212 } |
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213 |
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214 // Run through the color stages |
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215 for (int s = 0; s < fColorStages.count(); ++s) { |
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216 const GrEffectRef* effect = fColorStages[s].getEffect(); |
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217 (*effect)->getConstantColorComponents(&color, &validComponentFlags); |
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218 } |
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219 |
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220 // Check whether coverage is treated as color. If so we run through the coverage computation. |
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221 if (this->isCoverageDrawing()) { |
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222 GrColor coverageColor = this->getCoverageColor(); |
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223 GrColor oldColor = color; |
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224 color = 0; |
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225 for (int c = 0; c < 4; ++c) { |
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226 if (validComponentFlags & (1 << c)) { |
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227 U8CPU a = (oldColor >> (c * 8)) & 0xff; |
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228 U8CPU b = (coverageColor >> (c * 8)) & 0xff; |
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229 color |= (SkMulDiv255Round(a, b) << (c * 8)); |
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230 } |
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231 } |
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232 for (int s = 0; s < fCoverageStages.count(); ++s) { |
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233 const GrEffectRef* effect = fCoverageStages[s].getEffect(); |
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234 (*effect)->getConstantColorComponents(&color, &validComponentFlags); |
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235 } |
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236 } |
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237 return (kA_GrColorComponentFlag & validComponentFlags) && 0xff == GrColorUnpackA(color); |
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238 } |
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239 |
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240 bool GrDrawState::hasSolidCoverage() const { |
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241 // If we're drawing coverage directly then coverage is effectively treated as color. |
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242 if (this->isCoverageDrawing()) { |
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243 return true; |
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244 } |
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245 |
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246 GrColor coverage; |
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247 uint32_t validComponentFlags; |
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248 // Initialize to an unknown starting coverage if per-vertex coverage is specified. |
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249 if (this->hasCoverageVertexAttribute()) { |
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250 validComponentFlags = 0; |
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251 } else { |
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252 coverage = fCommon.fCoverage; |
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253 validComponentFlags = kRGBA_GrColorComponentFlags; |
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254 } |
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255 |
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256 // Run through the coverage stages and see if the coverage will be all ones at the end. |
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257 for (int s = 0; s < fCoverageStages.count(); ++s) { |
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258 const GrEffectRef* effect = fCoverageStages[s].getEffect(); |
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259 (*effect)->getConstantColorComponents(&coverage, &validComponentFlags); |
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260 } |
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261 return (kRGBA_GrColorComponentFlags == validComponentFlags) && (0xffffffff == coverage); |
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262 } |
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263 |
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264 //////////////////////////////////////////////////////////////////////////////// |
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265 |
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266 // Some blend modes allow folding a fractional coverage value into the color's alpha channel, while |
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267 // others will blend incorrectly. |
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268 bool GrDrawState::canTweakAlphaForCoverage() const { |
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269 /* |
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270 The fractional coverage is f. |
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271 The src and dst coeffs are Cs and Cd. |
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272 The dst and src colors are S and D. |
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273 We want the blend to compute: f*Cs*S + (f*Cd + (1-f))D. By tweaking the source color's alpha |
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274 we're replacing S with S'=fS. It's obvious that that first term will always be ok. The second |
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275 term can be rearranged as [1-(1-Cd)f]D. By substituting in the various possibilities for Cd we |
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276 find that only 1, ISA, and ISC produce the correct destination when applied to S' and D. |
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277 Also, if we're directly rendering coverage (isCoverageDrawing) then coverage is treated as |
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278 color by definition. |
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279 */ |
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280 return kOne_GrBlendCoeff == fCommon.fDstBlend || |
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281 kISA_GrBlendCoeff == fCommon.fDstBlend || |
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282 kISC_GrBlendCoeff == fCommon.fDstBlend || |
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283 this->isCoverageDrawing(); |
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284 } |
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285 |
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286 GrDrawState::BlendOptFlags GrDrawState::getBlendOpts(bool forceCoverage, |
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287 GrBlendCoeff* srcCoeff, |
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288 GrBlendCoeff* dstCoeff) const { |
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289 |
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290 GrBlendCoeff bogusSrcCoeff, bogusDstCoeff; |
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291 if (NULL == srcCoeff) { |
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292 srcCoeff = &bogusSrcCoeff; |
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293 } |
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294 *srcCoeff = this->getSrcBlendCoeff(); |
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295 |
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296 if (NULL == dstCoeff) { |
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297 dstCoeff = &bogusDstCoeff; |
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298 } |
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299 *dstCoeff = this->getDstBlendCoeff(); |
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300 |
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301 if (this->isColorWriteDisabled()) { |
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302 *srcCoeff = kZero_GrBlendCoeff; |
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303 *dstCoeff = kOne_GrBlendCoeff; |
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304 } |
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305 |
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306 bool srcAIsOne = this->srcAlphaWillBeOne(); |
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307 bool dstCoeffIsOne = kOne_GrBlendCoeff == *dstCoeff || |
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308 (kSA_GrBlendCoeff == *dstCoeff && srcAIsOne); |
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309 bool dstCoeffIsZero = kZero_GrBlendCoeff == *dstCoeff || |
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310 (kISA_GrBlendCoeff == *dstCoeff && srcAIsOne); |
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311 |
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312 bool covIsZero = !this->isCoverageDrawing() && |
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313 !this->hasCoverageVertexAttribute() && |
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314 0 == this->getCoverageColor(); |
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315 // When coeffs are (0,1) there is no reason to draw at all, unless |
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316 // stenciling is enabled. Having color writes disabled is effectively |
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317 // (0,1). The same applies when coverage is known to be 0. |
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318 if ((kZero_GrBlendCoeff == *srcCoeff && dstCoeffIsOne) || covIsZero) { |
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319 if (this->getStencil().doesWrite()) { |
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320 return kDisableBlend_BlendOptFlag | |
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321 kEmitCoverage_BlendOptFlag; |
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322 } else { |
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323 return kSkipDraw_BlendOptFlag; |
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324 } |
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325 } |
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326 |
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327 // check for coverage due to constant coverage, per-vertex coverage, or coverage stage |
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328 bool hasCoverage = forceCoverage || |
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329 0xffffffff != this->getCoverageColor() || |
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330 this->hasCoverageVertexAttribute() || |
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331 fCoverageStages.count() > 0; |
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332 |
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333 // if we don't have coverage we can check whether the dst |
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334 // has to read at all. If not, we'll disable blending. |
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335 if (!hasCoverage) { |
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336 if (dstCoeffIsZero) { |
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337 if (kOne_GrBlendCoeff == *srcCoeff) { |
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338 // if there is no coverage and coeffs are (1,0) then we |
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339 // won't need to read the dst at all, it gets replaced by src |
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340 return kDisableBlend_BlendOptFlag; |
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341 } else if (kZero_GrBlendCoeff == *srcCoeff) { |
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342 // if the op is "clear" then we don't need to emit a color |
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343 // or blend, just write transparent black into the dst. |
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344 *srcCoeff = kOne_GrBlendCoeff; |
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345 *dstCoeff = kZero_GrBlendCoeff; |
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346 return kDisableBlend_BlendOptFlag | kEmitTransBlack_BlendOptFlag; |
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347 } |
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348 } |
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349 } else if (this->isCoverageDrawing()) { |
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350 // we have coverage but we aren't distinguishing it from alpha by request. |
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351 return kCoverageAsAlpha_BlendOptFlag; |
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352 } else { |
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353 // check whether coverage can be safely rolled into alpha |
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354 // of if we can skip color computation and just emit coverage |
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355 if (this->canTweakAlphaForCoverage()) { |
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356 return kCoverageAsAlpha_BlendOptFlag; |
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357 } |
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358 if (dstCoeffIsZero) { |
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359 if (kZero_GrBlendCoeff == *srcCoeff) { |
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360 // the source color is not included in the blend |
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361 // the dst coeff is effectively zero so blend works out to: |
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362 // (c)(0)D + (1-c)D = (1-c)D. |
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363 *dstCoeff = kISA_GrBlendCoeff; |
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364 return kEmitCoverage_BlendOptFlag; |
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365 } else if (srcAIsOne) { |
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366 // the dst coeff is effectively zero so blend works out to: |
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367 // cS + (c)(0)D + (1-c)D = cS + (1-c)D. |
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368 // If Sa is 1 then we can replace Sa with c |
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369 // and set dst coeff to 1-Sa. |
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370 *dstCoeff = kISA_GrBlendCoeff; |
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371 return kCoverageAsAlpha_BlendOptFlag; |
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372 } |
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373 } else if (dstCoeffIsOne) { |
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374 // the dst coeff is effectively one so blend works out to: |
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375 // cS + (c)(1)D + (1-c)D = cS + D. |
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376 *dstCoeff = kOne_GrBlendCoeff; |
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377 return kCoverageAsAlpha_BlendOptFlag; |
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378 } |
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379 } |
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380 if (kOne_GrBlendCoeff == *srcCoeff && |
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381 kZero_GrBlendCoeff == *dstCoeff && |
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382 this->willEffectReadDstColor()) { |
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383 // In this case the shader will fully resolve the color, coverage, and dst and we don't |
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384 // need blending. |
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385 return kDisableBlend_BlendOptFlag; |
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386 } |
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387 return kNone_BlendOpt; |
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388 } |
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389 |
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390 //////////////////////////////////////////////////////////////////////////////// |
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391 |
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392 void GrDrawState::AutoViewMatrixRestore::restore() { |
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393 if (NULL != fDrawState) { |
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394 SkDEBUGCODE(--fDrawState->fBlockEffectRemovalCnt;) |
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395 fDrawState->fCommon.fViewMatrix = fViewMatrix; |
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396 SkASSERT(fDrawState->numColorStages() >= fNumColorStages); |
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397 int numCoverageStages = fSavedCoordChanges.count() - fNumColorStages; |
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398 SkASSERT(fDrawState->numCoverageStages() >= numCoverageStages); |
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399 |
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400 int i = 0; |
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401 for (int s = 0; s < fNumColorStages; ++s, ++i) { |
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402 fDrawState->fColorStages[s].restoreCoordChange(fSavedCoordChanges[i]); |
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403 } |
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404 for (int s = 0; s < numCoverageStages; ++s, ++i) { |
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405 fDrawState->fCoverageStages[s].restoreCoordChange(fSavedCoordChanges[i]); |
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406 } |
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407 fDrawState = NULL; |
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408 } |
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409 } |
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410 |
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411 void GrDrawState::AutoViewMatrixRestore::set(GrDrawState* drawState, |
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412 const SkMatrix& preconcatMatrix) { |
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413 this->restore(); |
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414 |
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415 SkASSERT(NULL == fDrawState); |
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416 if (NULL == drawState || preconcatMatrix.isIdentity()) { |
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417 return; |
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418 } |
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419 fDrawState = drawState; |
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420 |
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421 fViewMatrix = drawState->getViewMatrix(); |
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422 drawState->fCommon.fViewMatrix.preConcat(preconcatMatrix); |
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423 |
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424 this->doEffectCoordChanges(preconcatMatrix); |
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425 SkDEBUGCODE(++fDrawState->fBlockEffectRemovalCnt;) |
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426 } |
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427 |
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428 bool GrDrawState::AutoViewMatrixRestore::setIdentity(GrDrawState* drawState) { |
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429 this->restore(); |
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430 |
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431 if (NULL == drawState) { |
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432 return false; |
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433 } |
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434 |
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435 if (drawState->getViewMatrix().isIdentity()) { |
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436 return true; |
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437 } |
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438 |
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439 fViewMatrix = drawState->getViewMatrix(); |
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440 if (0 == drawState->numTotalStages()) { |
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441 drawState->fCommon.fViewMatrix.reset(); |
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442 fDrawState = drawState; |
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443 fNumColorStages = 0; |
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444 fSavedCoordChanges.reset(0); |
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445 SkDEBUGCODE(++fDrawState->fBlockEffectRemovalCnt;) |
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446 return true; |
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447 } else { |
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448 SkMatrix inv; |
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449 if (!fViewMatrix.invert(&inv)) { |
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450 return false; |
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451 } |
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452 drawState->fCommon.fViewMatrix.reset(); |
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453 fDrawState = drawState; |
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454 this->doEffectCoordChanges(inv); |
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455 SkDEBUGCODE(++fDrawState->fBlockEffectRemovalCnt;) |
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456 return true; |
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457 } |
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458 } |
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459 |
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460 void GrDrawState::AutoViewMatrixRestore::doEffectCoordChanges(const SkMatrix& coordChangeMatrix) { |
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461 fSavedCoordChanges.reset(fDrawState->numTotalStages()); |
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462 int i = 0; |
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463 |
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464 fNumColorStages = fDrawState->numColorStages(); |
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465 for (int s = 0; s < fNumColorStages; ++s, ++i) { |
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466 fDrawState->fColorStages[s].saveCoordChange(&fSavedCoordChanges[i]); |
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467 fDrawState->fColorStages[s].localCoordChange(coordChangeMatrix); |
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468 } |
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469 |
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470 int numCoverageStages = fDrawState->numCoverageStages(); |
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471 for (int s = 0; s < numCoverageStages; ++s, ++i) { |
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472 fDrawState->fCoverageStages[s].saveCoordChange(&fSavedCoordChanges[i]); |
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473 fDrawState->fCoverageStages[s].localCoordChange(coordChangeMatrix); |
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474 } |
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475 } |