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1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
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2 /* This Source Code Form is subject to the terms of the Mozilla Public |
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3 * License, v. 2.0. If a copy of the MPL was not distributed with this |
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4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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5 |
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6 #ifndef nsColor_h___ |
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7 #define nsColor_h___ |
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8 |
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9 #include <stddef.h> // for size_t |
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10 #include <stdint.h> // for uint8_t, uint32_t |
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11 #include "gfxCore.h" // for NS_GFX_ |
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12 #include "nscore.h" // for nsAString |
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13 |
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14 class nsAString; |
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15 class nsString; |
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16 class nsCString; |
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17 |
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18 // A color is a 32 bit unsigned integer with four components: R, G, B |
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19 // and A. |
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20 typedef uint32_t nscolor; |
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21 |
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22 // Make a color out of r,g,b values. This assumes that the r,g,b values are |
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23 // properly constrained to 0-255. This also assumes that a is 255. |
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24 #define NS_RGB(_r,_g,_b) \ |
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25 ((nscolor) ((255 << 24) | ((_b)<<16) | ((_g)<<8) | (_r))) |
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26 |
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27 // Make a color out of r,g,b,a values. This assumes that the r,g,b,a |
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28 // values are properly constrained to 0-255. |
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29 #define NS_RGBA(_r,_g,_b,_a) \ |
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30 ((nscolor) (((_a) << 24) | ((_b)<<16) | ((_g)<<8) | (_r))) |
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31 |
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32 // Extract color components from nscolor |
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33 #define NS_GET_R(_rgba) ((uint8_t) ((_rgba) & 0xff)) |
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34 #define NS_GET_G(_rgba) ((uint8_t) (((_rgba) >> 8) & 0xff)) |
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35 #define NS_GET_B(_rgba) ((uint8_t) (((_rgba) >> 16) & 0xff)) |
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36 #define NS_GET_A(_rgba) ((uint8_t) (((_rgba) >> 24) & 0xff)) |
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37 |
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38 // Fast approximate division by 255. It has the property that |
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39 // for all 0 <= n <= 255*255, FAST_DIVIDE_BY_255(n) == n/255. |
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40 // But it only uses two adds and two shifts instead of an |
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41 // integer division (which is expensive on many processors). |
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42 // |
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43 // equivalent to target=v/255 |
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44 #define FAST_DIVIDE_BY_255(target,v) \ |
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45 PR_BEGIN_MACRO \ |
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46 unsigned tmp_ = v; \ |
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47 target = ((tmp_ << 8) + tmp_ + 255) >> 16; \ |
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48 PR_END_MACRO |
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49 |
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50 // Translate a hex string to a color. Return true if it parses ok, |
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51 // otherwise return false. |
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52 // This accepts only 3 or 6 digits |
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53 NS_GFX_(bool) NS_HexToRGB(const nsAString& aBuf, nscolor* aResult); |
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54 |
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55 // Compose one NS_RGB color onto another. The result is what |
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56 // you get if you draw aFG on top of aBG with operator OVER. |
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57 NS_GFX_(nscolor) NS_ComposeColors(nscolor aBG, nscolor aFG); |
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58 |
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59 // Translate a hex string to a color. Return true if it parses ok, |
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60 // otherwise return false. |
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61 // This version accepts 1 to 9 digits (missing digits are 0) |
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62 NS_GFX_(bool) NS_LooseHexToRGB(const nsString& aBuf, nscolor* aResult); |
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63 |
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64 // There is no function to translate a color to a hex string, because |
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65 // the hex-string syntax does not support transparency. |
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66 |
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67 // Translate a color name to a color. Return true if it parses ok, |
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68 // otherwise return false. |
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69 NS_GFX_(bool) NS_ColorNameToRGB(const nsAString& aBuf, nscolor* aResult); |
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70 |
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71 // Returns an array of all possible color names, and sets |
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72 // *aSizeArray to the size of that array. Do NOT call |free()| on this array. |
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73 NS_GFX_(const char * const *) NS_AllColorNames(size_t *aSizeArray); |
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74 |
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75 // function to convert from HSL color space to RGB color space |
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76 // the float parameters are all expected to be in the range 0-1 |
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77 NS_GFX_(nscolor) NS_HSL2RGB(float h, float s, float l); |
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78 |
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79 // Return a color name for the given nscolor. If there is no color |
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80 // name for it, returns null. If there are multiple possible color |
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81 // names for the given color, the first one in nsColorNameList.h |
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82 // (which is generally the first one in alphabetical order) will be |
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83 // returned. |
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84 NS_GFX_(const char*) NS_RGBToColorName(nscolor aColor); |
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85 |
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86 #endif /* nsColor_h___ */ |