|
1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- |
|
2 * This Source Code Form is subject to the terms of the Mozilla Public |
|
3 * License, v. 2.0. If a copy of the MPL was not distributed with this |
|
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
|
5 |
|
6 #ifndef GFX_QUAD_H |
|
7 #define GFX_QUAD_H |
|
8 |
|
9 #include "gfxTypes.h" |
|
10 #include "gfxRect.h" |
|
11 #include "gfxLineSegment.h" |
|
12 #include <algorithm> |
|
13 |
|
14 struct gfxQuad { |
|
15 gfxQuad(const gfxPoint& aOne, const gfxPoint& aTwo, const gfxPoint& aThree, const gfxPoint& aFour) |
|
16 { |
|
17 mPoints[0] = aOne; |
|
18 mPoints[1] = aTwo; |
|
19 mPoints[2] = aThree; |
|
20 mPoints[3] = aFour; |
|
21 } |
|
22 |
|
23 bool Contains(const gfxPoint& aPoint) |
|
24 { |
|
25 return (gfxLineSegment(mPoints[0], mPoints[1]).PointsOnSameSide(aPoint, mPoints[2]) && |
|
26 gfxLineSegment(mPoints[1], mPoints[2]).PointsOnSameSide(aPoint, mPoints[3]) && |
|
27 gfxLineSegment(mPoints[2], mPoints[3]).PointsOnSameSide(aPoint, mPoints[0]) && |
|
28 gfxLineSegment(mPoints[3], mPoints[0]).PointsOnSameSide(aPoint, mPoints[1])); |
|
29 } |
|
30 |
|
31 gfxRect GetBounds() |
|
32 { |
|
33 gfxFloat min_x, max_x; |
|
34 gfxFloat min_y, max_y; |
|
35 |
|
36 min_x = max_x = mPoints[0].x; |
|
37 min_y = max_y = mPoints[0].y; |
|
38 |
|
39 for (int i=1; i<4; i++) { |
|
40 min_x = std::min(mPoints[i].x, min_x); |
|
41 max_x = std::max(mPoints[i].x, max_x); |
|
42 min_y = std::min(mPoints[i].y, min_y); |
|
43 max_y = std::max(mPoints[i].y, max_y); |
|
44 } |
|
45 return gfxRect(min_x, min_y, max_x - min_x, max_y - min_y); |
|
46 } |
|
47 |
|
48 gfxPoint mPoints[4]; |
|
49 }; |
|
50 |
|
51 #endif /* GFX_QUAD_H */ |