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1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
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2 /* This Source Code Form is subject to the terms of the Mozilla Public |
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3 * License, v. 2.0. If a copy of the MPL was not distributed with this |
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4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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5 |
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6 /* |
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7 * interface that provides scroll APIs implemented by scrollable frames |
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8 */ |
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9 |
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10 #ifndef nsIScrollFrame_h___ |
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11 #define nsIScrollFrame_h___ |
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12 |
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13 #include "nsCoord.h" |
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14 #include "ScrollbarStyles.h" |
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15 #include "mozilla/gfx/Point.h" |
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16 #include "nsIScrollbarOwner.h" |
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17 #include "Units.h" |
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18 |
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19 #define NS_DEFAULT_VERTICAL_SCROLL_DISTANCE 3 |
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20 #define NS_DEFAULT_HORIZONTAL_SCROLL_DISTANCE 5 |
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21 |
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22 class nsBoxLayoutState; |
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23 class nsIScrollPositionListener; |
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24 class nsIFrame; |
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25 class nsPresContext; |
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26 class nsIContent; |
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27 class nsRenderingContext; |
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28 class nsIAtom; |
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29 |
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30 /** |
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31 * Interface for frames that are scrollable. This interface exposes |
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32 * APIs for examining scroll state, observing changes to scroll state, |
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33 * and triggering scrolling. |
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34 */ |
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35 class nsIScrollableFrame : public nsIScrollbarOwner { |
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36 public: |
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37 typedef mozilla::CSSIntPoint CSSIntPoint; |
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38 |
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39 NS_DECL_QUERYFRAME_TARGET(nsIScrollableFrame) |
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40 |
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41 /** |
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42 * Get the frame for the content that we are scrolling within |
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43 * this scrollable frame. |
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44 */ |
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45 virtual nsIFrame* GetScrolledFrame() const = 0; |
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46 |
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47 /** |
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48 * Get the styles (NS_STYLE_OVERFLOW_SCROLL, NS_STYLE_OVERFLOW_HIDDEN, |
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49 * or NS_STYLE_OVERFLOW_AUTO) governing the horizontal and vertical |
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50 * scrollbars for this frame. |
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51 */ |
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52 virtual mozilla::ScrollbarStyles GetScrollbarStyles() const = 0; |
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53 |
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54 enum { HORIZONTAL = 0x01, VERTICAL = 0x02 }; |
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55 /** |
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56 * Return the scrollbars which are visible. It's OK to call this during reflow |
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57 * of the scrolled contents, in which case it will reflect the current |
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58 * assumptions about scrollbar visibility. |
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59 */ |
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60 virtual uint32_t GetScrollbarVisibility() const = 0; |
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61 /** |
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62 * Returns the directions in which scrolling is perceived to be allowed. |
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63 * A direction is perceived to be allowed if there is a visible scrollbar |
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64 * for that direction or if the scroll range is at least one device pixel. |
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65 */ |
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66 uint32_t GetPerceivedScrollingDirections() const; |
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67 /** |
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68 * Return the actual sizes of all possible scrollbars. Returns 0 for scrollbar |
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69 * positions that don't have a scrollbar or where the scrollbar is not visible. |
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70 * Do not call this while this frame's descendants are being reflowed, it won't be |
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71 * accurate. |
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72 */ |
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73 virtual nsMargin GetActualScrollbarSizes() const = 0; |
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74 /** |
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75 * Return the sizes of all scrollbars assuming that any scrollbars that could |
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76 * be visible due to overflowing content, are. This can be called during reflow |
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77 * of the scrolled contents. |
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78 */ |
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79 virtual nsMargin GetDesiredScrollbarSizes(nsBoxLayoutState* aState) = 0; |
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80 /** |
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81 * Return the sizes of all scrollbars assuming that any scrollbars that could |
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82 * be visible due to overflowing content, are. This can be called during reflow |
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83 * of the scrolled contents. |
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84 */ |
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85 virtual nsMargin GetDesiredScrollbarSizes(nsPresContext* aPresContext, |
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86 nsRenderingContext* aRC) = 0; |
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87 /** |
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88 * Return the width for non-disappearing scrollbars. |
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89 */ |
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90 virtual nscoord GetNondisappearingScrollbarWidth(nsPresContext* aPresContext, |
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91 nsRenderingContext* aRC) = 0; |
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92 /** |
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93 * GetScrolledRect is designed to encapsulate deciding which |
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94 * directions of overflow should be reachable by scrolling and which |
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95 * should not. Callers should NOT depend on it having any particular |
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96 * behavior (although nsXULScrollFrame currently does). |
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97 * |
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98 * This should only be called when the scrolled frame has been |
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99 * reflowed with the scroll port size given in mScrollPort. |
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100 * |
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101 * Currently it allows scrolling down and to the right for |
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102 * nsHTMLScrollFrames with LTR directionality and for all |
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103 * nsXULScrollFrames, and allows scrolling down and to the left for |
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104 * nsHTMLScrollFrames with RTL directionality. |
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105 */ |
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106 virtual nsRect GetScrolledRect() const = 0; |
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107 /** |
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108 * Get the area of the scrollport relative to the origin of this frame's |
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109 * border-box. |
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110 * This is the area of this frame minus border and scrollbars. |
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111 */ |
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112 virtual nsRect GetScrollPortRect() const = 0; |
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113 /** |
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114 * Get the offset of the scrollport origin relative to the scrolled |
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115 * frame origin. Typically the position will be non-negative. |
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116 * This will always be a multiple of device pixels. |
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117 */ |
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118 virtual nsPoint GetScrollPosition() const = 0; |
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119 /** |
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120 * As GetScrollPosition(), but uses the top-right as origin for RTL frames. |
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121 */ |
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122 virtual nsPoint GetLogicalScrollPosition() const = 0; |
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123 /** |
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124 * Get the area that must contain the scroll position. Typically |
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125 * (but not always, e.g. for RTL content) x and y will be 0, and |
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126 * width or height will be nonzero if the content can be scrolled in |
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127 * that direction. Since scroll positions must be a multiple of |
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128 * device pixels, the range extrema will also be a multiple of |
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129 * device pixels. |
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130 */ |
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131 virtual nsRect GetScrollRange() const = 0; |
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132 /** |
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133 * Get the size of the scroll port to use when clamping the scroll |
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134 * position. |
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135 */ |
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136 virtual nsSize GetScrollPositionClampingScrollPortSize() const = 0; |
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137 /** |
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138 * Get the element resolution. |
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139 */ |
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140 virtual gfxSize GetResolution() const = 0; |
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141 /** |
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142 * Set the element resolution. |
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143 */ |
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144 virtual void SetResolution(const gfxSize& aResolution) = 0; |
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145 /** |
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146 * Return how much we would try to scroll by in each direction if |
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147 * asked to scroll by one "line" vertically and horizontally. |
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148 */ |
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149 virtual nsSize GetLineScrollAmount() const = 0; |
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150 /** |
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151 * Return how much we would try to scroll by in each direction if |
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152 * asked to scroll by one "page" vertically and horizontally. |
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153 */ |
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154 virtual nsSize GetPageScrollAmount() const = 0; |
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155 |
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156 /** |
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157 * When a scroll operation is requested, we ask for instant, smooth or normal |
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158 * scrolling. SMOOTH will only be smooth if smooth scrolling is actually |
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159 * enabled. INSTANT is always synchronous, NORMAL can be asynchronous. |
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160 * If an INSTANT request happens while a smooth or async scroll is already in |
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161 * progress, the async scroll is interrupted and we instantly scroll to the |
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162 * destination. |
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163 */ |
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164 enum ScrollMode { INSTANT, SMOOTH, NORMAL }; |
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165 /** |
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166 * @note This method might destroy the frame, pres shell and other objects. |
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167 * Clamps aScrollPosition to GetScrollRange and sets the scroll position |
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168 * to that value. |
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169 * @param aRange If non-null, specifies area which contains aScrollPosition |
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170 * and can be used for choosing a performance-optimized scroll position. |
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171 * Any point within this area can be chosen. |
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172 * The choosen point will be as close as possible to aScrollPosition. |
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173 */ |
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174 virtual void ScrollTo(nsPoint aScrollPosition, ScrollMode aMode, |
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175 const nsRect* aRange = nullptr) = 0; |
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176 /** |
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177 * @note This method might destroy the frame, pres shell and other objects. |
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178 * Scrolls to a particular position in integer CSS pixels. |
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179 * Keeps the exact current horizontal or vertical position if the current |
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180 * position, rounded to CSS pixels, matches aScrollPosition. If |
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181 * aScrollPosition.x/y is different from the current CSS pixel position, |
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182 * makes sure we only move in the direction given by the difference. |
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183 * Ensures that GetScrollPositionCSSPixels (the scroll position after |
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184 * rounding to CSS pixels) will be exactly aScrollPosition. |
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185 * The scroll mode is INSTANT. |
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186 */ |
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187 virtual void ScrollToCSSPixels(const CSSIntPoint& aScrollPosition) = 0; |
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188 /** |
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189 * @note This method might destroy the frame, pres shell and other objects. |
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190 * Scrolls to a particular position in float CSS pixels. |
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191 * This does not guarantee that GetScrollPositionCSSPixels equals |
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192 * aScrollPosition afterward. It tries to scroll as close to |
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193 * aScrollPosition as possible while scrolling by an integer |
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194 * number of layer pixels (so the operation is fast and looks clean). |
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195 * The scroll mode is INSTANT. |
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196 */ |
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197 virtual void ScrollToCSSPixelsApproximate(const mozilla::CSSPoint& aScrollPosition, |
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198 nsIAtom *aOrigin = nullptr) = 0; |
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199 |
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200 /** |
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201 * Returns the scroll position in integer CSS pixels, rounded to the nearest |
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202 * pixel. |
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203 */ |
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204 virtual CSSIntPoint GetScrollPositionCSSPixels() = 0; |
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205 /** |
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206 * When scrolling by a relative amount, we can choose various units. |
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207 */ |
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208 enum ScrollUnit { DEVICE_PIXELS, LINES, PAGES, WHOLE }; |
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209 /** |
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210 * @note This method might destroy the frame, pres shell and other objects. |
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211 * Modifies the current scroll position by aDelta units given by aUnit, |
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212 * clamping it to GetScrollRange. If WHOLE is specified as the unit, |
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213 * content is scrolled all the way in the direction(s) given by aDelta. |
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214 * @param aOverflow if non-null, returns the amount that scrolling |
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215 * was clamped by in each direction (how far we moved the scroll position |
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216 * to bring it back into the legal range). This is never negative. The |
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217 * values are in device pixels. |
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218 */ |
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219 virtual void ScrollBy(nsIntPoint aDelta, ScrollUnit aUnit, ScrollMode aMode, |
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220 nsIntPoint* aOverflow = nullptr, nsIAtom *aOrigin = nullptr) = 0; |
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221 /** |
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222 * @note This method might destroy the frame, pres shell and other objects. |
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223 * This tells the scroll frame to try scrolling to the scroll |
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224 * position that was restored from the history. This must be called |
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225 * at least once after state has been restored. It is called by the |
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226 * scrolled frame itself during reflow, but sometimes state can be |
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227 * restored after reflows are done... |
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228 * XXX should we take an aMode parameter here? Currently it's instant. |
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229 */ |
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230 virtual void ScrollToRestoredPosition() = 0; |
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231 |
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232 /** |
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233 * Add a scroll position listener. This listener must be removed |
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234 * before it is destroyed. |
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235 */ |
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236 virtual void AddScrollPositionListener(nsIScrollPositionListener* aListener) = 0; |
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237 /** |
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238 * Remove a scroll position listener. |
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239 */ |
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240 virtual void RemoveScrollPositionListener(nsIScrollPositionListener* aListener) = 0; |
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241 |
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242 /** |
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243 * Internal method used by scrollbars to notify their scrolling |
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244 * container of changes. |
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245 */ |
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246 virtual void CurPosAttributeChanged(nsIContent* aChild) = 0; |
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247 |
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248 /** |
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249 * Allows the docshell to request that the scroll frame post an event |
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250 * after being restored from history. |
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251 */ |
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252 NS_IMETHOD PostScrolledAreaEventForCurrentArea() = 0; |
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253 |
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254 /** |
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255 * Returns true if this scrollframe is being "actively scrolled". |
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256 * This basically means that we should allocate resources in the |
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257 * expectation that scrolling is going to happen. |
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258 */ |
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259 virtual bool IsScrollingActive() = 0; |
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260 /** |
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261 * Returns true if the scrollframe is currently processing an async |
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262 * or smooth scroll. |
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263 */ |
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264 virtual bool IsProcessingAsyncScroll() = 0; |
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265 /** |
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266 * Call this when the layer(s) induced by active scrolling are being |
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267 * completely redrawn. |
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268 */ |
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269 virtual void ResetScrollPositionForLayerPixelAlignment() = 0; |
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270 /** |
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271 * Was the current presentation state for this frame restored from history? |
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272 */ |
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273 virtual bool DidHistoryRestore() const = 0; |
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274 /** |
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275 * Was the current resolution set by the user or just default initialized? |
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276 */ |
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277 virtual bool IsResolutionSet() const = 0; |
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278 /** |
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279 * Clear the flag so that DidHistoryRestore() returns false until the next |
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280 * RestoreState call. |
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281 * @see nsIStatefulFrame::RestoreState |
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282 */ |
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283 virtual void ClearDidHistoryRestore() = 0; |
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284 /** |
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285 * Determine if the passed in rect is nearly visible according to the image |
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286 * visibility heuristics for how close it is to the visible scrollport. |
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287 */ |
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288 virtual bool IsRectNearlyVisible(const nsRect& aRect) = 0; |
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289 /** |
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290 * Returns the origin passed in to the last ScrollToImpl call that took |
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291 * effect. |
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292 */ |
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293 virtual nsIAtom* OriginOfLastScroll() = 0; |
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294 /** |
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295 * Returns the current generation counter for the scroll. This counter |
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296 * increments every time the scroll position is set. |
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297 */ |
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298 virtual uint32_t CurrentScrollGeneration() = 0; |
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299 /** |
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300 * Clears the "origin of last scroll" property stored in this frame, if |
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301 * the generation counter passed in matches the current scroll generation |
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302 * counter. |
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303 */ |
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304 virtual void ResetOriginIfScrollAtGeneration(uint32_t aGeneration) = 0; |
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305 /** |
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306 * Determine whether it is desirable to be able to asynchronously scroll this |
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307 * scroll frame. |
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308 */ |
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309 virtual bool WantAsyncScroll() const = 0; |
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310 }; |
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311 |
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312 #endif |