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1 //////////////////////////////////////////////////////////////////////////////// |
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2 /// |
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3 /// A buffer class for temporarily storaging sound samples, operates as a |
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4 /// first-in-first-out pipe. |
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5 /// |
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6 /// Samples are added to the end of the sample buffer with the 'putSamples' |
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7 /// function, and are received from the beginning of the buffer by calling |
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8 /// the 'receiveSamples' function. The class automatically removes the |
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9 /// output samples from the buffer as well as grows the storage size |
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10 /// whenever necessary. |
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11 /// |
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12 /// Author : Copyright (c) Olli Parviainen |
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13 /// Author e-mail : oparviai 'at' iki.fi |
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14 /// SoundTouch WWW: http://www.surina.net/soundtouch |
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15 /// |
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16 //////////////////////////////////////////////////////////////////////////////// |
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17 // |
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18 // Last changed : $Date: 2014-01-05 15:40:22 -0600 (Sun, 05 Jan 2014) $ |
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19 // File revision : $Revision: 4 $ |
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20 // |
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21 // $Id: FIFOSampleBuffer.h 177 2014-01-05 21:40:22Z oparviai $ |
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22 // |
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23 //////////////////////////////////////////////////////////////////////////////// |
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24 // |
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25 // License : |
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26 // |
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27 // SoundTouch audio processing library |
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28 // Copyright (c) Olli Parviainen |
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29 // |
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30 // This library is free software; you can redistribute it and/or |
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31 // modify it under the terms of the GNU Lesser General Public |
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32 // License as published by the Free Software Foundation; either |
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33 // version 2.1 of the License, or (at your option) any later version. |
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34 // |
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35 // This library is distributed in the hope that it will be useful, |
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36 // but WITHOUT ANY WARRANTY; without even the implied warranty of |
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37 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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38 // Lesser General Public License for more details. |
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39 // |
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40 // You should have received a copy of the GNU Lesser General Public |
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41 // License along with this library; if not, write to the Free Software |
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42 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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43 // |
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44 //////////////////////////////////////////////////////////////////////////////// |
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45 |
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46 #ifndef FIFOSampleBuffer_H |
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47 #define FIFOSampleBuffer_H |
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48 |
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49 #include "FIFOSamplePipe.h" |
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50 |
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51 namespace soundtouch |
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52 { |
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53 |
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54 /// Sample buffer working in FIFO (first-in-first-out) principle. The class takes |
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55 /// care of storage size adjustment and data moving during input/output operations. |
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56 /// |
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57 /// Notice that in case of stereo audio, one sample is considered to consist of |
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58 /// both channel data. |
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59 class FIFOSampleBuffer : public FIFOSamplePipe |
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60 { |
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61 private: |
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62 /// Sample buffer. |
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63 SAMPLETYPE *buffer; |
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64 |
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65 // Raw unaligned buffer memory. 'buffer' is made aligned by pointing it to first |
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66 // 16-byte aligned location of this buffer |
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67 SAMPLETYPE *bufferUnaligned; |
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68 |
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69 /// Sample buffer size in bytes |
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70 uint sizeInBytes; |
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71 |
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72 /// How many samples are currently in buffer. |
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73 uint samplesInBuffer; |
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74 |
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75 /// Channels, 1=mono, 2=stereo. |
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76 uint channels; |
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77 |
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78 /// Current position pointer to the buffer. This pointer is increased when samples are |
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79 /// removed from the pipe so that it's necessary to actually rewind buffer (move data) |
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80 /// only new data when is put to the pipe. |
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81 uint bufferPos; |
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82 |
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83 /// Rewind the buffer by moving data from position pointed by 'bufferPos' to real |
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84 /// beginning of the buffer. |
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85 void rewind(); |
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86 |
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87 /// Ensures that the buffer has capacity for at least this many samples. |
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88 void ensureCapacity(uint capacityRequirement); |
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89 |
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90 /// Returns current capacity. |
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91 uint getCapacity() const; |
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92 |
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93 public: |
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94 |
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95 /// Constructor |
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96 FIFOSampleBuffer(int numChannels = 2 ///< Number of channels, 1=mono, 2=stereo. |
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97 ///< Default is stereo. |
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98 ); |
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99 |
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100 /// destructor |
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101 ~FIFOSampleBuffer(); |
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102 |
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103 /// Returns a pointer to the beginning of the output samples. |
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104 /// This function is provided for accessing the output samples directly. |
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105 /// Please be careful for not to corrupt the book-keeping! |
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106 /// |
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107 /// When using this function to output samples, also remember to 'remove' the |
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108 /// output samples from the buffer by calling the |
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109 /// 'receiveSamples(numSamples)' function |
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110 virtual SAMPLETYPE *ptrBegin(); |
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111 |
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112 /// Returns a pointer to the end of the used part of the sample buffer (i.e. |
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113 /// where the new samples are to be inserted). This function may be used for |
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114 /// inserting new samples into the sample buffer directly. Please be careful |
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115 /// not corrupt the book-keeping! |
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116 /// |
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117 /// When using this function as means for inserting new samples, also remember |
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118 /// to increase the sample count afterwards, by calling the |
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119 /// 'putSamples(numSamples)' function. |
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120 SAMPLETYPE *ptrEnd( |
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121 uint slackCapacity ///< How much free capacity (in samples) there _at least_ |
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122 ///< should be so that the caller can succesfully insert the |
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123 ///< desired samples to the buffer. If necessary, the function |
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124 ///< grows the buffer size to comply with this requirement. |
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125 ); |
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126 |
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127 /// Adds 'numSamples' pcs of samples from the 'samples' memory position to |
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128 /// the sample buffer. |
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129 virtual void putSamples(const SAMPLETYPE *samples, ///< Pointer to samples. |
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130 uint numSamples ///< Number of samples to insert. |
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131 ); |
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132 |
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133 /// Adjusts the book-keeping to increase number of samples in the buffer without |
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134 /// copying any actual samples. |
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135 /// |
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136 /// This function is used to update the number of samples in the sample buffer |
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137 /// when accessing the buffer directly with 'ptrEnd' function. Please be |
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138 /// careful though! |
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139 virtual void putSamples(uint numSamples ///< Number of samples been inserted. |
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140 ); |
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141 |
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142 /// Output samples from beginning of the sample buffer. Copies requested samples to |
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143 /// output buffer and removes them from the sample buffer. If there are less than |
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144 /// 'numsample' samples in the buffer, returns all that available. |
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145 /// |
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146 /// \return Number of samples returned. |
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147 virtual uint receiveSamples(SAMPLETYPE *output, ///< Buffer where to copy output samples. |
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148 uint maxSamples ///< How many samples to receive at max. |
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149 ); |
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150 |
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151 /// Adjusts book-keeping so that given number of samples are removed from beginning of the |
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152 /// sample buffer without copying them anywhere. |
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153 /// |
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154 /// Used to reduce the number of samples in the buffer when accessing the sample buffer directly |
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155 /// with 'ptrBegin' function. |
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156 virtual uint receiveSamples(uint maxSamples ///< Remove this many samples from the beginning of pipe. |
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157 ); |
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158 |
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159 /// Returns number of samples currently available. |
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160 virtual uint numSamples() const; |
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161 |
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162 /// Sets number of channels, 1 = mono, 2 = stereo. |
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163 void setChannels(int numChannels); |
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164 |
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165 /// Get number of channels |
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166 int getChannels() |
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167 { |
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168 return channels; |
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169 } |
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170 |
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171 /// Returns nonzero if there aren't any samples available for outputting. |
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172 virtual int isEmpty() const; |
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173 |
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174 /// Clears all the samples. |
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175 virtual void clear(); |
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176 |
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177 /// allow trimming (downwards) amount of samples in pipeline. |
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178 /// Returns adjusted amount of samples |
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179 uint adjustAmountOfSamples(uint numSamples); |
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180 }; |
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181 |
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182 } |
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183 |
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184 #endif |