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1 /* |
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2 * Copyright (c) 2013 The WebM project authors. All Rights Reserved. |
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3 * |
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4 * Use of this source code is governed by a BSD-style license |
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5 * that can be found in the LICENSE file in the root of the source |
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6 * tree. An additional intellectual property rights grant can be found |
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7 * in the file PATENTS. All contributing project authors may |
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8 * be found in the AUTHORS file in the root of the source tree. |
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9 */ |
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10 |
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11 #include "./vp9_rtcd.h" |
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12 #include "vp9/common/vp9_filter.h" |
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13 #include "vp9/common/vp9_scale.h" |
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14 |
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15 static INLINE int scaled_x(int val, const struct scale_factors_common *sfc) { |
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16 return val * sfc->x_scale_fp >> REF_SCALE_SHIFT; |
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17 } |
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18 |
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19 static INLINE int scaled_y(int val, const struct scale_factors_common *sfc) { |
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20 return val * sfc->y_scale_fp >> REF_SCALE_SHIFT; |
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21 } |
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22 |
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23 static int unscaled_value(int val, const struct scale_factors_common *sfc) { |
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24 (void) sfc; |
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25 return val; |
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26 } |
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27 |
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28 static MV32 scaled_mv(const MV *mv, const struct scale_factors *scale) { |
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29 const MV32 res = { |
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30 scaled_y(mv->row, scale->sfc) + scale->y_offset_q4, |
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31 scaled_x(mv->col, scale->sfc) + scale->x_offset_q4 |
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32 }; |
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33 return res; |
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34 } |
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35 |
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36 static MV32 unscaled_mv(const MV *mv, const struct scale_factors *scale) { |
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37 const MV32 res = { |
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38 mv->row, |
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39 mv->col |
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40 }; |
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41 return res; |
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42 } |
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43 |
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44 static void set_offsets_with_scaling(struct scale_factors *scale, |
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45 int row, int col) { |
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46 scale->x_offset_q4 = scaled_x(col << SUBPEL_BITS, scale->sfc) & SUBPEL_MASK; |
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47 scale->y_offset_q4 = scaled_y(row << SUBPEL_BITS, scale->sfc) & SUBPEL_MASK; |
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48 } |
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49 |
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50 static void set_offsets_without_scaling(struct scale_factors *scale, |
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51 int row, int col) { |
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52 scale->x_offset_q4 = 0; |
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53 scale->y_offset_q4 = 0; |
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54 } |
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55 |
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56 static int get_fixed_point_scale_factor(int other_size, int this_size) { |
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57 // Calculate scaling factor once for each reference frame |
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58 // and use fixed point scaling factors in decoding and encoding routines. |
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59 // Hardware implementations can calculate scale factor in device driver |
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60 // and use multiplication and shifting on hardware instead of division. |
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61 return (other_size << REF_SCALE_SHIFT) / this_size; |
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62 } |
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63 |
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64 static int check_scale_factors(int other_w, int other_h, |
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65 int this_w, int this_h) { |
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66 return 2 * this_w >= other_w && |
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67 2 * this_h >= other_h && |
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68 this_w <= 16 * other_w && |
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69 this_h <= 16 * other_h; |
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70 } |
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71 |
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72 void vp9_setup_scale_factors_for_frame(struct scale_factors *scale, |
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73 struct scale_factors_common *scale_comm, |
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74 int other_w, int other_h, |
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75 int this_w, int this_h) { |
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76 if (!check_scale_factors(other_w, other_h, this_w, this_h)) { |
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77 scale_comm->x_scale_fp = REF_INVALID_SCALE; |
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78 scale_comm->y_scale_fp = REF_INVALID_SCALE; |
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79 return; |
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80 } |
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81 |
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82 scale_comm->x_scale_fp = get_fixed_point_scale_factor(other_w, this_w); |
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83 scale_comm->y_scale_fp = get_fixed_point_scale_factor(other_h, this_h); |
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84 scale_comm->x_step_q4 = scaled_x(16, scale_comm); |
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85 scale_comm->y_step_q4 = scaled_y(16, scale_comm); |
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86 |
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87 if (vp9_is_scaled(scale_comm)) { |
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88 scale_comm->scale_value_x = scaled_x; |
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89 scale_comm->scale_value_y = scaled_y; |
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90 scale_comm->set_scaled_offsets = set_offsets_with_scaling; |
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91 scale_comm->scale_mv = scaled_mv; |
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92 } else { |
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93 scale_comm->scale_value_x = unscaled_value; |
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94 scale_comm->scale_value_y = unscaled_value; |
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95 scale_comm->set_scaled_offsets = set_offsets_without_scaling; |
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96 scale_comm->scale_mv = unscaled_mv; |
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97 } |
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98 |
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99 // TODO(agrange): Investigate the best choice of functions to use here |
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100 // for EIGHTTAP_SMOOTH. Since it is not interpolating, need to choose what |
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101 // to do at full-pel offsets. The current selection, where the filter is |
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102 // applied in one direction only, and not at all for 0,0, seems to give the |
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103 // best quality, but it may be worth trying an additional mode that does |
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104 // do the filtering on full-pel. |
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105 if (scale_comm->x_step_q4 == 16) { |
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106 if (scale_comm->y_step_q4 == 16) { |
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107 // No scaling in either direction. |
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108 scale_comm->predict[0][0][0] = vp9_convolve_copy; |
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109 scale_comm->predict[0][0][1] = vp9_convolve_avg; |
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110 scale_comm->predict[0][1][0] = vp9_convolve8_vert; |
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111 scale_comm->predict[0][1][1] = vp9_convolve8_avg_vert; |
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112 scale_comm->predict[1][0][0] = vp9_convolve8_horiz; |
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113 scale_comm->predict[1][0][1] = vp9_convolve8_avg_horiz; |
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114 } else { |
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115 // No scaling in x direction. Must always scale in the y direction. |
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116 scale_comm->predict[0][0][0] = vp9_convolve8_vert; |
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117 scale_comm->predict[0][0][1] = vp9_convolve8_avg_vert; |
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118 scale_comm->predict[0][1][0] = vp9_convolve8_vert; |
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119 scale_comm->predict[0][1][1] = vp9_convolve8_avg_vert; |
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120 scale_comm->predict[1][0][0] = vp9_convolve8; |
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121 scale_comm->predict[1][0][1] = vp9_convolve8_avg; |
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122 } |
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123 } else { |
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124 if (scale_comm->y_step_q4 == 16) { |
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125 // No scaling in the y direction. Must always scale in the x direction. |
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126 scale_comm->predict[0][0][0] = vp9_convolve8_horiz; |
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127 scale_comm->predict[0][0][1] = vp9_convolve8_avg_horiz; |
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128 scale_comm->predict[0][1][0] = vp9_convolve8; |
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129 scale_comm->predict[0][1][1] = vp9_convolve8_avg; |
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130 scale_comm->predict[1][0][0] = vp9_convolve8_horiz; |
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131 scale_comm->predict[1][0][1] = vp9_convolve8_avg_horiz; |
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132 } else { |
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133 // Must always scale in both directions. |
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134 scale_comm->predict[0][0][0] = vp9_convolve8; |
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135 scale_comm->predict[0][0][1] = vp9_convolve8_avg; |
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136 scale_comm->predict[0][1][0] = vp9_convolve8; |
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137 scale_comm->predict[0][1][1] = vp9_convolve8_avg; |
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138 scale_comm->predict[1][0][0] = vp9_convolve8; |
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139 scale_comm->predict[1][0][1] = vp9_convolve8_avg; |
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140 } |
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141 } |
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142 // 2D subpel motion always gets filtered in both directions |
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143 scale_comm->predict[1][1][0] = vp9_convolve8; |
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144 scale_comm->predict[1][1][1] = vp9_convolve8_avg; |
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145 |
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146 scale->sfc = scale_comm; |
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147 scale->x_offset_q4 = 0; // calculated per block |
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148 scale->y_offset_q4 = 0; // calculated per block |
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149 } |