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1 /* |
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2 * Copyright (C) 2007 The Android Open Source Project |
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3 * |
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4 * Licensed under the Apache License, Version 2.0 (the "License"); |
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5 * you may not use this file except in compliance with the License. |
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6 * You may obtain a copy of the License at |
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7 * |
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8 * http://www.apache.org/licenses/LICENSE-2.0 |
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9 * |
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10 * Unless required by applicable law or agreed to in writing, software |
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11 * distributed under the License is distributed on an "AS IS" BASIS, |
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12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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13 * See the License for the specific language governing permissions and |
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14 * limitations under the License. |
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15 */ |
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16 |
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17 #ifndef ANDROID_GRAPHIC_BUFFER_H |
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18 #define ANDROID_GRAPHIC_BUFFER_H |
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19 |
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20 #include <stdint.h> |
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21 #include <sys/types.h> |
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22 |
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23 #include <ui/android_native_buffer.h> |
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24 #include <ui/PixelFormat.h> |
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25 #include <ui/Rect.h> |
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26 #include <utils/Flattenable.h> |
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27 #include <pixelflinger/pixelflinger.h> |
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28 |
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29 struct ANativeWindowBuffer; |
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30 |
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31 namespace android { |
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32 |
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33 class GraphicBufferMapper; |
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34 |
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35 // =========================================================================== |
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36 // GraphicBuffer |
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37 // =========================================================================== |
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38 |
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39 class GraphicBuffer |
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40 : public EGLNativeBase< |
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41 ANativeWindowBuffer, |
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42 GraphicBuffer, |
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43 LightRefBase<GraphicBuffer> >, public Flattenable |
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44 { |
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45 public: |
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46 |
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47 enum { |
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48 USAGE_SW_READ_NEVER = GRALLOC_USAGE_SW_READ_NEVER, |
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49 USAGE_SW_READ_RARELY = GRALLOC_USAGE_SW_READ_RARELY, |
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50 USAGE_SW_READ_OFTEN = GRALLOC_USAGE_SW_READ_OFTEN, |
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51 USAGE_SW_READ_MASK = GRALLOC_USAGE_SW_READ_MASK, |
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52 |
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53 USAGE_SW_WRITE_NEVER = GRALLOC_USAGE_SW_WRITE_NEVER, |
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54 USAGE_SW_WRITE_RARELY = GRALLOC_USAGE_SW_WRITE_RARELY, |
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55 USAGE_SW_WRITE_OFTEN = GRALLOC_USAGE_SW_WRITE_OFTEN, |
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56 USAGE_SW_WRITE_MASK = GRALLOC_USAGE_SW_WRITE_MASK, |
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57 |
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58 USAGE_SOFTWARE_MASK = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK, |
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59 |
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60 USAGE_PROTECTED = GRALLOC_USAGE_PROTECTED, |
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61 |
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62 USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE, |
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63 USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER, |
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64 USAGE_HW_2D = GRALLOC_USAGE_HW_2D, |
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65 USAGE_HW_COMPOSER = GRALLOC_USAGE_HW_COMPOSER, |
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66 USAGE_HW_VIDEO_ENCODER = GRALLOC_USAGE_HW_VIDEO_ENCODER, |
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67 USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK |
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68 }; |
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69 |
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70 GraphicBuffer(); |
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71 |
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72 // creates w * h buffer |
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73 GraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage); |
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74 |
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75 // create a buffer from an existing handle |
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76 GraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage, |
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77 uint32_t stride, native_handle_t* handle, bool keepOwnership); |
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78 |
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79 // create a buffer from an existing ANativeWindowBuffer |
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80 GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership); |
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81 |
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82 // return status |
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83 status_t initCheck() const; |
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84 |
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85 uint32_t getWidth() const { return width; } |
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86 uint32_t getHeight() const { return height; } |
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87 uint32_t getStride() const { return stride; } |
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88 uint32_t getUsage() const { return usage; } |
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89 PixelFormat getPixelFormat() const { return format; } |
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90 Rect getBounds() const { return Rect(width, height); } |
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91 |
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92 status_t reallocate(uint32_t w, uint32_t h, PixelFormat f, uint32_t usage); |
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93 |
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94 status_t lock(uint32_t usage, void** vaddr); |
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95 status_t lock(uint32_t usage, const Rect& rect, void** vaddr); |
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96 status_t lock(GGLSurface* surface, uint32_t usage); |
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97 status_t unlock(); |
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98 |
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99 ANativeWindowBuffer* getNativeBuffer() const; |
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100 |
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101 void setIndex(int index); |
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102 int getIndex() const; |
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103 |
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104 // for debugging |
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105 static void dumpAllocationsToSystemLog(); |
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106 |
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107 private: |
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108 virtual ~GraphicBuffer(); |
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109 |
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110 enum { |
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111 ownNone = 0, |
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112 ownHandle = 1, |
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113 ownData = 2, |
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114 }; |
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115 |
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116 inline const GraphicBufferMapper& getBufferMapper() const { |
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117 return mBufferMapper; |
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118 } |
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119 inline GraphicBufferMapper& getBufferMapper() { |
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120 return mBufferMapper; |
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121 } |
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122 uint8_t mOwner; |
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123 |
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124 private: |
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125 friend class Surface; |
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126 friend class BpSurface; |
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127 friend class BnSurface; |
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128 friend class SurfaceTextureClient; |
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129 friend class LightRefBase<GraphicBuffer>; |
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130 GraphicBuffer(const GraphicBuffer& rhs); |
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131 GraphicBuffer& operator = (const GraphicBuffer& rhs); |
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132 const GraphicBuffer& operator = (const GraphicBuffer& rhs) const; |
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133 |
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134 status_t initSize(uint32_t w, uint32_t h, PixelFormat format, |
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135 uint32_t usage); |
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136 |
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137 void free_handle(); |
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138 |
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139 // Flattenable interface |
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140 size_t getFlattenedSize() const; |
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141 size_t getFdCount() const; |
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142 status_t flatten(void* buffer, size_t size, |
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143 int fds[], size_t count) const; |
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144 status_t unflatten(void const* buffer, size_t size, |
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145 int fds[], size_t count); |
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146 |
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147 |
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148 GraphicBufferMapper& mBufferMapper; |
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149 ssize_t mInitCheck; |
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150 int mIndex; |
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151 |
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152 // If we're wrapping another buffer then this reference will make sure it |
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153 // doesn't get freed. |
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154 sp<ANativeWindowBuffer> mWrappedBuffer; |
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155 }; |
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156 |
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157 }; // namespace android |
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158 |
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159 #endif // ANDROID_GRAPHIC_BUFFER_H |