|
1 /* |
|
2 * Copyright (C) 2010 The Android Open Source Project |
|
3 * |
|
4 * Licensed under the Apache License, Version 2.0 (the "License"); |
|
5 * you may not use this file except in compliance with the License. |
|
6 * You may obtain a copy of the License at |
|
7 * |
|
8 * http://www.apache.org/licenses/LICENSE-2.0 |
|
9 * |
|
10 * Unless required by applicable law or agreed to in writing, software |
|
11 * distributed under the License is distributed on an "AS IS" BASIS, |
|
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
|
13 * See the License for the specific language governing permissions and |
|
14 * limitations under the License. |
|
15 */ |
|
16 |
|
17 #ifndef _ANDROIDFW_INPUT_TRANSPORT_H |
|
18 #define _ANDROIDFW_INPUT_TRANSPORT_H |
|
19 |
|
20 /** |
|
21 * Native input transport. |
|
22 * |
|
23 * The InputChannel provides a mechanism for exchanging InputMessage structures across processes. |
|
24 * |
|
25 * The InputPublisher and InputConsumer each handle one end-point of an input channel. |
|
26 * The InputPublisher is used by the input dispatcher to send events to the application. |
|
27 * The InputConsumer is used by the application to receive events from the input dispatcher. |
|
28 */ |
|
29 |
|
30 #include "Input.h" |
|
31 #include <utils/Errors.h> |
|
32 #include <utils/Timers.h> |
|
33 #include <utils/RefBase.h> |
|
34 #include <utils/String8.h> |
|
35 #include <utils/Vector.h> |
|
36 #include <utils/BitSet.h> |
|
37 |
|
38 namespace android { |
|
39 |
|
40 /* |
|
41 * Intermediate representation used to send input events and related signals. |
|
42 */ |
|
43 struct InputMessage { |
|
44 enum { |
|
45 TYPE_KEY = 1, |
|
46 TYPE_MOTION = 2, |
|
47 TYPE_FINISHED = 3, |
|
48 }; |
|
49 |
|
50 struct Header { |
|
51 uint32_t type; |
|
52 uint32_t padding; // 8 byte alignment for the body that follows |
|
53 } header; |
|
54 |
|
55 union Body { |
|
56 struct Key { |
|
57 uint32_t seq; |
|
58 nsecs_t eventTime; |
|
59 int32_t deviceId; |
|
60 int32_t source; |
|
61 int32_t action; |
|
62 int32_t flags; |
|
63 int32_t keyCode; |
|
64 int32_t scanCode; |
|
65 int32_t metaState; |
|
66 int32_t repeatCount; |
|
67 nsecs_t downTime; |
|
68 |
|
69 inline size_t size() const { |
|
70 return sizeof(Key); |
|
71 } |
|
72 } key; |
|
73 |
|
74 struct Motion { |
|
75 uint32_t seq; |
|
76 nsecs_t eventTime; |
|
77 int32_t deviceId; |
|
78 int32_t source; |
|
79 int32_t action; |
|
80 int32_t flags; |
|
81 int32_t metaState; |
|
82 int32_t buttonState; |
|
83 int32_t edgeFlags; |
|
84 nsecs_t downTime; |
|
85 float xOffset; |
|
86 float yOffset; |
|
87 float xPrecision; |
|
88 float yPrecision; |
|
89 size_t pointerCount; |
|
90 struct Pointer { |
|
91 PointerProperties properties; |
|
92 PointerCoords coords; |
|
93 } pointers[MAX_POINTERS]; |
|
94 |
|
95 int32_t getActionId() const { |
|
96 uint32_t index = (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) |
|
97 >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; |
|
98 return pointers[index].properties.id; |
|
99 } |
|
100 |
|
101 inline size_t size() const { |
|
102 return sizeof(Motion) - sizeof(Pointer) * MAX_POINTERS |
|
103 + sizeof(Pointer) * pointerCount; |
|
104 } |
|
105 } motion; |
|
106 |
|
107 struct Finished { |
|
108 uint32_t seq; |
|
109 bool handled; |
|
110 |
|
111 inline size_t size() const { |
|
112 return sizeof(Finished); |
|
113 } |
|
114 } finished; |
|
115 } body; |
|
116 |
|
117 bool isValid(size_t actualSize) const; |
|
118 size_t size() const; |
|
119 }; |
|
120 |
|
121 /* |
|
122 * An input channel consists of a local unix domain socket used to send and receive |
|
123 * input messages across processes. Each channel has a descriptive name for debugging purposes. |
|
124 * |
|
125 * Each endpoint has its own InputChannel object that specifies its file descriptor. |
|
126 * |
|
127 * The input channel is closed when all references to it are released. |
|
128 */ |
|
129 class InputChannel : public RefBase { |
|
130 protected: |
|
131 virtual ~InputChannel(); |
|
132 |
|
133 public: |
|
134 InputChannel(const String8& name, int fd); |
|
135 |
|
136 /* Creates a pair of input channels. |
|
137 * |
|
138 * Returns OK on success. |
|
139 */ |
|
140 static status_t openInputChannelPair(const String8& name, |
|
141 sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel); |
|
142 |
|
143 inline String8 getName() const { return mName; } |
|
144 inline int getFd() const { return mFd; } |
|
145 |
|
146 /* Sends a message to the other endpoint. |
|
147 * |
|
148 * If the channel is full then the message is guaranteed not to have been sent at all. |
|
149 * Try again after the consumer has sent a finished signal indicating that it has |
|
150 * consumed some of the pending messages from the channel. |
|
151 * |
|
152 * Returns OK on success. |
|
153 * Returns WOULD_BLOCK if the channel is full. |
|
154 * Returns DEAD_OBJECT if the channel's peer has been closed. |
|
155 * Other errors probably indicate that the channel is broken. |
|
156 */ |
|
157 status_t sendMessage(const InputMessage* msg); |
|
158 |
|
159 /* Receives a message sent by the other endpoint. |
|
160 * |
|
161 * If there is no message present, try again after poll() indicates that the fd |
|
162 * is readable. |
|
163 * |
|
164 * Returns OK on success. |
|
165 * Returns WOULD_BLOCK if there is no message present. |
|
166 * Returns DEAD_OBJECT if the channel's peer has been closed. |
|
167 * Other errors probably indicate that the channel is broken. |
|
168 */ |
|
169 status_t receiveMessage(InputMessage* msg); |
|
170 |
|
171 /* Returns a new object that has a duplicate of this channel's fd. */ |
|
172 sp<InputChannel> dup() const; |
|
173 |
|
174 private: |
|
175 String8 mName; |
|
176 int mFd; |
|
177 }; |
|
178 |
|
179 /* |
|
180 * Publishes input events to an input channel. |
|
181 */ |
|
182 class InputPublisher { |
|
183 public: |
|
184 /* Creates a publisher associated with an input channel. */ |
|
185 explicit InputPublisher(const sp<InputChannel>& channel); |
|
186 |
|
187 /* Destroys the publisher and releases its input channel. */ |
|
188 ~InputPublisher(); |
|
189 |
|
190 /* Gets the underlying input channel. */ |
|
191 inline sp<InputChannel> getChannel() { return mChannel; } |
|
192 |
|
193 /* Publishes a key event to the input channel. |
|
194 * |
|
195 * Returns OK on success. |
|
196 * Returns WOULD_BLOCK if the channel is full. |
|
197 * Returns DEAD_OBJECT if the channel's peer has been closed. |
|
198 * Returns BAD_VALUE if seq is 0. |
|
199 * Other errors probably indicate that the channel is broken. |
|
200 */ |
|
201 status_t publishKeyEvent( |
|
202 uint32_t seq, |
|
203 int32_t deviceId, |
|
204 int32_t source, |
|
205 int32_t action, |
|
206 int32_t flags, |
|
207 int32_t keyCode, |
|
208 int32_t scanCode, |
|
209 int32_t metaState, |
|
210 int32_t repeatCount, |
|
211 nsecs_t downTime, |
|
212 nsecs_t eventTime); |
|
213 |
|
214 /* Publishes a motion event to the input channel. |
|
215 * |
|
216 * Returns OK on success. |
|
217 * Returns WOULD_BLOCK if the channel is full. |
|
218 * Returns DEAD_OBJECT if the channel's peer has been closed. |
|
219 * Returns BAD_VALUE if seq is 0 or if pointerCount is less than 1 or greater than MAX_POINTERS. |
|
220 * Other errors probably indicate that the channel is broken. |
|
221 */ |
|
222 status_t publishMotionEvent( |
|
223 uint32_t seq, |
|
224 int32_t deviceId, |
|
225 int32_t source, |
|
226 int32_t action, |
|
227 int32_t flags, |
|
228 int32_t edgeFlags, |
|
229 int32_t metaState, |
|
230 int32_t buttonState, |
|
231 float xOffset, |
|
232 float yOffset, |
|
233 float xPrecision, |
|
234 float yPrecision, |
|
235 nsecs_t downTime, |
|
236 nsecs_t eventTime, |
|
237 size_t pointerCount, |
|
238 const PointerProperties* pointerProperties, |
|
239 const PointerCoords* pointerCoords); |
|
240 |
|
241 /* Receives the finished signal from the consumer in reply to the original dispatch signal. |
|
242 * If a signal was received, returns the message sequence number, |
|
243 * and whether the consumer handled the message. |
|
244 * |
|
245 * The returned sequence number is never 0 unless the operation failed. |
|
246 * |
|
247 * Returns OK on success. |
|
248 * Returns WOULD_BLOCK if there is no signal present. |
|
249 * Returns DEAD_OBJECT if the channel's peer has been closed. |
|
250 * Other errors probably indicate that the channel is broken. |
|
251 */ |
|
252 status_t receiveFinishedSignal(uint32_t* outSeq, bool* outHandled); |
|
253 |
|
254 private: |
|
255 sp<InputChannel> mChannel; |
|
256 }; |
|
257 |
|
258 /* |
|
259 * Consumes input events from an input channel. |
|
260 */ |
|
261 class InputConsumer { |
|
262 public: |
|
263 /* Creates a consumer associated with an input channel. */ |
|
264 explicit InputConsumer(const sp<InputChannel>& channel); |
|
265 |
|
266 /* Destroys the consumer and releases its input channel. */ |
|
267 ~InputConsumer(); |
|
268 |
|
269 /* Gets the underlying input channel. */ |
|
270 inline sp<InputChannel> getChannel() { return mChannel; } |
|
271 |
|
272 /* Consumes an input event from the input channel and copies its contents into |
|
273 * an InputEvent object created using the specified factory. |
|
274 * |
|
275 * Tries to combine a series of move events into larger batches whenever possible. |
|
276 * |
|
277 * If consumeBatches is false, then defers consuming pending batched events if it |
|
278 * is possible for additional samples to be added to them later. Call hasPendingBatch() |
|
279 * to determine whether a pending batch is available to be consumed. |
|
280 * |
|
281 * If consumeBatches is true, then events are still batched but they are consumed |
|
282 * immediately as soon as the input channel is exhausted. |
|
283 * |
|
284 * The frameTime parameter specifies the time when the current display frame started |
|
285 * rendering in the CLOCK_MONOTONIC time base, or -1 if unknown. |
|
286 * |
|
287 * The returned sequence number is never 0 unless the operation failed. |
|
288 * |
|
289 * Returns OK on success. |
|
290 * Returns WOULD_BLOCK if there is no event present. |
|
291 * Returns DEAD_OBJECT if the channel's peer has been closed. |
|
292 * Returns NO_MEMORY if the event could not be created. |
|
293 * Other errors probably indicate that the channel is broken. |
|
294 */ |
|
295 status_t consume(InputEventFactoryInterface* factory, bool consumeBatches, |
|
296 nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent); |
|
297 |
|
298 /* Sends a finished signal to the publisher to inform it that the message |
|
299 * with the specified sequence number has finished being process and whether |
|
300 * the message was handled by the consumer. |
|
301 * |
|
302 * Returns OK on success. |
|
303 * Returns BAD_VALUE if seq is 0. |
|
304 * Other errors probably indicate that the channel is broken. |
|
305 */ |
|
306 status_t sendFinishedSignal(uint32_t seq, bool handled); |
|
307 |
|
308 /* Returns true if there is a deferred event waiting. |
|
309 * |
|
310 * Should be called after calling consume() to determine whether the consumer |
|
311 * has a deferred event to be processed. Deferred events are somewhat special in |
|
312 * that they have already been removed from the input channel. If the input channel |
|
313 * becomes empty, the client may need to do extra work to ensure that it processes |
|
314 * the deferred event despite the fact that the input channel's file descriptor |
|
315 * is not readable. |
|
316 * |
|
317 * One option is simply to call consume() in a loop until it returns WOULD_BLOCK. |
|
318 * This guarantees that all deferred events will be processed. |
|
319 * |
|
320 * Alternately, the caller can call hasDeferredEvent() to determine whether there is |
|
321 * a deferred event waiting and then ensure that its event loop wakes up at least |
|
322 * one more time to consume the deferred event. |
|
323 */ |
|
324 bool hasDeferredEvent() const; |
|
325 |
|
326 /* Returns true if there is a pending batch. |
|
327 * |
|
328 * Should be called after calling consume() with consumeBatches == false to determine |
|
329 * whether consume() should be called again later on with consumeBatches == true. |
|
330 */ |
|
331 bool hasPendingBatch() const; |
|
332 |
|
333 private: |
|
334 // True if touch resampling is enabled. |
|
335 const bool mResampleTouch; |
|
336 |
|
337 // The input channel. |
|
338 sp<InputChannel> mChannel; |
|
339 |
|
340 // The current input message. |
|
341 InputMessage mMsg; |
|
342 |
|
343 // True if mMsg contains a valid input message that was deferred from the previous |
|
344 // call to consume and that still needs to be handled. |
|
345 bool mMsgDeferred; |
|
346 |
|
347 // Batched motion events per device and source. |
|
348 struct Batch { |
|
349 Vector<InputMessage> samples; |
|
350 }; |
|
351 Vector<Batch> mBatches; |
|
352 |
|
353 // Touch state per device and source, only for sources of class pointer. |
|
354 struct History { |
|
355 nsecs_t eventTime; |
|
356 BitSet32 idBits; |
|
357 int32_t idToIndex[MAX_POINTER_ID + 1]; |
|
358 PointerCoords pointers[MAX_POINTERS]; |
|
359 |
|
360 void initializeFrom(const InputMessage* msg) { |
|
361 eventTime = msg->body.motion.eventTime; |
|
362 idBits.clear(); |
|
363 for (size_t i = 0; i < msg->body.motion.pointerCount; i++) { |
|
364 uint32_t id = msg->body.motion.pointers[i].properties.id; |
|
365 idBits.markBit(id); |
|
366 idToIndex[id] = i; |
|
367 pointers[i].copyFrom(msg->body.motion.pointers[i].coords); |
|
368 } |
|
369 } |
|
370 |
|
371 const PointerCoords& getPointerById(uint32_t id) const { |
|
372 return pointers[idToIndex[id]]; |
|
373 } |
|
374 }; |
|
375 struct TouchState { |
|
376 int32_t deviceId; |
|
377 int32_t source; |
|
378 size_t historyCurrent; |
|
379 size_t historySize; |
|
380 History history[2]; |
|
381 History lastResample; |
|
382 |
|
383 void initialize(int32_t deviceId, int32_t source) { |
|
384 this->deviceId = deviceId; |
|
385 this->source = source; |
|
386 historyCurrent = 0; |
|
387 historySize = 0; |
|
388 lastResample.eventTime = 0; |
|
389 lastResample.idBits.clear(); |
|
390 } |
|
391 |
|
392 void addHistory(const InputMessage* msg) { |
|
393 historyCurrent ^= 1; |
|
394 if (historySize < 2) { |
|
395 historySize += 1; |
|
396 } |
|
397 history[historyCurrent].initializeFrom(msg); |
|
398 } |
|
399 |
|
400 const History* getHistory(size_t index) const { |
|
401 return &history[(historyCurrent + index) & 1]; |
|
402 } |
|
403 }; |
|
404 Vector<TouchState> mTouchStates; |
|
405 |
|
406 // Chain of batched sequence numbers. When multiple input messages are combined into |
|
407 // a batch, we append a record here that associates the last sequence number in the |
|
408 // batch with the previous one. When the finished signal is sent, we traverse the |
|
409 // chain to individually finish all input messages that were part of the batch. |
|
410 struct SeqChain { |
|
411 uint32_t seq; // sequence number of batched input message |
|
412 uint32_t chain; // sequence number of previous batched input message |
|
413 }; |
|
414 Vector<SeqChain> mSeqChains; |
|
415 |
|
416 status_t consumeBatch(InputEventFactoryInterface* factory, |
|
417 nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent); |
|
418 status_t consumeSamples(InputEventFactoryInterface* factory, |
|
419 Batch& batch, size_t count, uint32_t* outSeq, InputEvent** outEvent); |
|
420 |
|
421 void updateTouchState(InputMessage* msg); |
|
422 void rewriteMessage(const TouchState& state, InputMessage* msg); |
|
423 void resampleTouchState(nsecs_t frameTime, MotionEvent* event, |
|
424 const InputMessage *next); |
|
425 |
|
426 ssize_t findBatch(int32_t deviceId, int32_t source) const; |
|
427 ssize_t findTouchState(int32_t deviceId, int32_t source) const; |
|
428 |
|
429 status_t sendUnchainedFinishedSignal(uint32_t seq, bool handled); |
|
430 |
|
431 static void initializeKeyEvent(KeyEvent* event, const InputMessage* msg); |
|
432 static void initializeMotionEvent(MotionEvent* event, const InputMessage* msg); |
|
433 static void addSample(MotionEvent* event, const InputMessage* msg); |
|
434 static bool canAddSample(const Batch& batch, const InputMessage* msg); |
|
435 static ssize_t findSampleNoLaterThan(const Batch& batch, nsecs_t time); |
|
436 static bool shouldResampleTool(int32_t toolType); |
|
437 |
|
438 static bool isTouchResamplingEnabled(); |
|
439 }; |
|
440 |
|
441 } // namespace android |
|
442 |
|
443 #endif // _ANDROIDFW_INPUT_TRANSPORT_H |