browser/devtools/tilt/test/browser_tilt_gl03.js

changeset 1
ca08bd8f51b2
equal deleted inserted replaced
-1:000000000000 0:9aabb96d1096
1 /* Any copyright is dedicated to the Public Domain.
2 http://creativecommons.org/publicdomain/zero/1.0/ */
3 "use strict";
4
5 let isWebGLAvailable;
6
7 function onWebGLFail() {
8 isWebGLAvailable = false;
9 }
10
11 function onWebGLSuccess() {
12 isWebGLAvailable = true;
13 }
14
15 function test() {
16 if (!isWebGLSupported()) {
17 info("Skipping tilt_gl03 because WebGL isn't supported on this hardware.");
18 return;
19 }
20
21 let canvas = createCanvas();
22
23 let renderer = new TiltGL.Renderer(canvas, onWebGLFail, onWebGLSuccess);
24 let gl = renderer.context;
25
26 if (!isWebGLAvailable) {
27 return;
28 }
29
30
31 renderer.defaults();
32 is(gl.getParameter(gl.DEPTH_TEST), true,
33 "The depth test wasn't set to the correct default value.");
34 is(gl.getParameter(gl.STENCIL_TEST), false,
35 "The stencil test wasn't set to the correct default value.");
36 is(gl.getParameter(gl.CULL_FACE), false,
37 "The cull face wasn't set to the correct default value.");
38 is(gl.getParameter(gl.FRONT_FACE), gl.CCW,
39 "The front face wasn't set to the correct default value.");
40 is(gl.getParameter(gl.BLEND), true,
41 "The blend mode wasn't set to the correct default value.");
42 is(gl.getParameter(gl.BLEND_SRC_ALPHA), gl.SRC_ALPHA,
43 "The soruce blend func wasn't set to the correct default value.");
44 is(gl.getParameter(gl.BLEND_DST_ALPHA), gl.ONE_MINUS_SRC_ALPHA,
45 "The destination blend func wasn't set to the correct default value.");
46
47
48 ok(isApproxVec(renderer._fillColor, [1, 1, 1, 1]),
49 "The fill color wasn't set to the correct default value.");
50 ok(isApproxVec(renderer._strokeColor, [0, 0, 0, 1]),
51 "The stroke color wasn't set to the correct default value.");
52 is(renderer._strokeWeightValue, 1,
53 "The stroke weight wasn't set to the correct default value.");
54 is(gl.getParameter(gl.LINE_WIDTH), 1,
55 "The stroke weight wasn't applied with the correct default value.");
56
57
58 ok(isApproxVec(renderer.projMatrix, [
59 1.2071068286895752, 0, 0, 0, 0, -2.4142136573791504, 0, 0, 0, 0,
60 -1.0202020406723022, -1, -181.06602478027344, 181.06602478027344,
61 148.14492797851562, 181.06602478027344
62 ]), "The default perspective projection matrix wasn't set correctly.");
63
64 ok(isApproxVec(renderer.mvMatrix, [
65 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1
66 ]), "The default model view matrix wasn't set correctly.");
67 }

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