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1 /* Any copyright is dedicated to the Public Domain. |
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2 http://creativecommons.org/publicdomain/zero/1.0/ */ |
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3 "use strict"; |
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4 |
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5 let isWebGLAvailable; |
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6 |
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7 function onWebGLFail() { |
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8 isWebGLAvailable = false; |
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9 } |
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10 |
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11 function onWebGLSuccess() { |
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12 isWebGLAvailable = true; |
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13 } |
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14 |
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15 function test() { |
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16 if (!isWebGLSupported()) { |
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17 info("Skipping tilt_gl01 because WebGL isn't supported on this hardware."); |
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18 return; |
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19 } |
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20 |
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21 let canvas = createCanvas(); |
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22 |
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23 let renderer = new TiltGL.Renderer(canvas, onWebGLFail, onWebGLSuccess); |
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24 let gl = renderer.context; |
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25 |
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26 if (!isWebGLAvailable) { |
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27 return; |
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28 } |
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29 |
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30 |
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31 ok(renderer, |
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32 "The TiltGL.Renderer constructor should have initialized a new object."); |
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33 |
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34 ok(gl instanceof WebGLRenderingContext, |
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35 "The renderer context wasn't created correctly from the passed canvas."); |
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36 |
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37 |
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38 let clearColor = gl.getParameter(gl.COLOR_CLEAR_VALUE), |
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39 clearDepth = gl.getParameter(gl.DEPTH_CLEAR_VALUE); |
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40 |
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41 is(clearColor[0], 0, |
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42 "The default red clear color wasn't set correctly at initialization."); |
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43 is(clearColor[1], 0, |
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44 "The default green clear color wasn't set correctly at initialization."); |
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45 is(clearColor[2], 0, |
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46 "The default blue clear color wasn't set correctly at initialization."); |
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47 is(clearColor[3], 0, |
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48 "The default alpha clear color wasn't set correctly at initialization."); |
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49 is(clearDepth, 1, |
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50 "The default clear depth wasn't set correctly at initialization."); |
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51 |
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52 is(renderer.width, canvas.width, |
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53 "The renderer width wasn't set correctly from the passed canvas."); |
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54 is(renderer.height, canvas.height, |
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55 "The renderer height wasn't set correctly from the passed canvas."); |
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56 |
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57 ok(renderer.mvMatrix, |
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58 "The model view matrix wasn't initialized properly."); |
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59 ok(renderer.projMatrix, |
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60 "The model view matrix wasn't initialized properly."); |
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61 |
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62 ok(isApproxVec(renderer._fillColor, [1, 1, 1, 1]), |
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63 "The default fill color wasn't set correctly."); |
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64 ok(isApproxVec(renderer._strokeColor, [0, 0, 0, 1]), |
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65 "The default stroke color wasn't set correctly."); |
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66 is(renderer._strokeWeightValue, 1, |
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67 "The default stroke weight wasn't set correctly."); |
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68 |
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69 ok(renderer._colorShader, |
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70 "A default color shader should have been created."); |
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71 |
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72 ok(typeof renderer.Program, "function", |
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73 "At init, the renderer should have created a Program constructor."); |
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74 ok(typeof renderer.VertexBuffer, "function", |
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75 "At init, the renderer should have created a VertexBuffer constructor."); |
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76 ok(typeof renderer.IndexBuffer, "function", |
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77 "At init, the renderer should have created a IndexBuffer constructor."); |
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78 ok(typeof renderer.Texture, "function", |
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79 "At init, the renderer should have created a Texture constructor."); |
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80 |
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81 renderer.depthTest(true); |
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82 is(gl.getParameter(gl.DEPTH_TEST), true, |
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83 "The depth test wasn't enabled when requested."); |
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84 |
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85 renderer.depthTest(false); |
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86 is(gl.getParameter(gl.DEPTH_TEST), false, |
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87 "The depth test wasn't disabled when requested."); |
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88 |
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89 renderer.stencilTest(true); |
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90 is(gl.getParameter(gl.STENCIL_TEST), true, |
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91 "The stencil test wasn't enabled when requested."); |
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92 |
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93 renderer.stencilTest(false); |
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94 is(gl.getParameter(gl.STENCIL_TEST), false, |
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95 "The stencil test wasn't disabled when requested."); |
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96 |
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97 renderer.cullFace("front"); |
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98 is(gl.getParameter(gl.CULL_FACE), true, |
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99 "The cull face wasn't enabled when requested."); |
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100 is(gl.getParameter(gl.CULL_FACE_MODE), gl.FRONT, |
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101 "The cull face front mode wasn't set correctly."); |
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102 |
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103 renderer.cullFace("back"); |
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104 is(gl.getParameter(gl.CULL_FACE), true, |
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105 "The cull face wasn't enabled when requested."); |
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106 is(gl.getParameter(gl.CULL_FACE_MODE), gl.BACK, |
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107 "The cull face back mode wasn't set correctly."); |
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108 |
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109 renderer.cullFace("both"); |
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110 is(gl.getParameter(gl.CULL_FACE), true, |
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111 "The cull face wasn't enabled when requested."); |
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112 is(gl.getParameter(gl.CULL_FACE_MODE), gl.FRONT_AND_BACK, |
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113 "The cull face back mode wasn't set correctly."); |
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114 |
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115 renderer.cullFace(false); |
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116 is(gl.getParameter(gl.CULL_FACE), false, |
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117 "The cull face wasn't disabled when requested."); |
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118 |
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119 renderer.frontFace("cw"); |
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120 is(gl.getParameter(gl.FRONT_FACE), gl.CW, |
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121 "The front face cw mode wasn't set correctly."); |
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122 |
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123 renderer.frontFace("ccw"); |
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124 is(gl.getParameter(gl.FRONT_FACE), gl.CCW, |
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125 "The front face ccw mode wasn't set correctly."); |
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126 |
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127 renderer.blendMode("alpha"); |
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128 is(gl.getParameter(gl.BLEND), true, |
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129 "The blend mode wasn't enabled when requested."); |
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130 is(gl.getParameter(gl.BLEND_SRC_ALPHA), gl.SRC_ALPHA, |
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131 "The soruce blend func wasn't set correctly."); |
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132 is(gl.getParameter(gl.BLEND_DST_ALPHA), gl.ONE_MINUS_SRC_ALPHA, |
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133 "The destination blend func wasn't set correctly."); |
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134 |
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135 renderer.blendMode("add"); |
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136 is(gl.getParameter(gl.BLEND), true, |
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137 "The blend mode wasn't enabled when requested."); |
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138 is(gl.getParameter(gl.BLEND_SRC_ALPHA), gl.SRC_ALPHA, |
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139 "The soruce blend func wasn't set correctly."); |
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140 is(gl.getParameter(gl.BLEND_DST_ALPHA), gl.ONE, |
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141 "The destination blend func wasn't set correctly."); |
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142 |
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143 renderer.blendMode(false); |
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144 is(gl.getParameter(gl.CULL_FACE), false, |
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145 "The blend mode wasn't disabled when requested."); |
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146 |
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147 |
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148 is(gl.getParameter(gl.CURRENT_PROGRAM), null, |
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149 "No program should be initially set in the WebGL context."); |
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150 |
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151 renderer.useColorShader(new renderer.VertexBuffer([1, 2, 3], 3)); |
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152 |
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153 ok(gl.getParameter(gl.CURRENT_PROGRAM) instanceof WebGLProgram, |
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154 "The correct program hasn't been set in the WebGL context."); |
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155 } |