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1 /* This Source Code Form is subject to the terms of the Mozilla Public |
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2 * License, v. 2.0. If a copy of the MPL was not distributed with this file, |
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3 * You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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4 |
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5 #include "WebGLContext.h" |
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6 #include "WebGLExtensions.h" |
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7 #include "mozilla/dom/WebGLRenderingContextBinding.h" |
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8 |
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9 using namespace mozilla; |
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10 |
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11 WebGLExtensionCompressedTextureS3TC::WebGLExtensionCompressedTextureS3TC(WebGLContext* context) |
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12 : WebGLExtensionBase(context) |
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13 { |
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14 context->mCompressedTextureFormats.AppendElement(LOCAL_GL_COMPRESSED_RGB_S3TC_DXT1_EXT); |
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15 context->mCompressedTextureFormats.AppendElement(LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT); |
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16 context->mCompressedTextureFormats.AppendElement(LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT3_EXT); |
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17 context->mCompressedTextureFormats.AppendElement(LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT5_EXT); |
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18 } |
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19 |
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20 WebGLExtensionCompressedTextureS3TC::~WebGLExtensionCompressedTextureS3TC() |
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21 { |
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22 } |
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23 |
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24 IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionCompressedTextureS3TC) |