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1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
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2 /* This Source Code Form is subject to the terms of the Mozilla Public |
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3 * License, v. 2.0. If a copy of the MPL was not distributed with this |
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4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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5 |
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6 #include "WebGLContext.h" |
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7 #include "WebGLShaderPrecisionFormat.h" |
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8 #include "mozilla/dom/WebGLRenderingContextBinding.h" |
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9 |
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10 using namespace mozilla; |
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11 |
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12 JSObject* |
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13 WebGLShaderPrecisionFormat::WrapObject(JSContext *cx) |
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14 { |
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15 return dom::WebGLShaderPrecisionFormatBinding::Wrap(cx, this); |
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16 } |