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1 <!DOCTYPE HTML> |
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2 <title>Canvas test: 2d.fill.winding</title> |
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3 <script src="/tests/SimpleTest/SimpleTest.js"></script> |
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4 <link rel="stylesheet" href="/tests/SimpleTest/test.css"> |
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5 <body> |
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6 <canvas id="c" width="100" height="100"><p class="fallback">FAIL (fallback content)</p></canvas> |
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7 <script> |
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8 function isPixel(ctx, x,y, r,g,b,a, pos, colour, d) { |
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9 var pixel = ctx.getImageData(x, y, 1, 1); |
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10 var pr = pixel.data[0], |
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11 pg = pixel.data[1], |
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12 pb = pixel.data[2], |
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13 pa = pixel.data[3]; |
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14 ok(r-d <= pr && pr <= r+d && |
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15 g-d <= pg && pg <= g+d && |
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16 b-d <= pb && pb <= b+d && |
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17 a-d <= pa && pa <= a+d, |
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18 "pixel "+pos+" is "+pr+","+pg+","+pb+","+pa+"; expected "+colour+" +/- "+d); |
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19 } |
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20 |
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21 SimpleTest.waitForExplicitFinish(); |
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22 addLoadEvent(function () { |
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23 |
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24 var canvas = document.getElementById('c'); |
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25 var ctx = canvas.getContext('2d'); |
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26 |
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27 ctx.fillStyle = 'rgb(255,0,0)'; |
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28 ctx.beginPath(); |
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29 ctx.fillRect(0, 0, 100, 100); |
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30 ctx.fillStyle = 'rgb(0,255,0)'; |
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31 ctx.beginPath(); |
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32 ctx.rect(0, 0, 100, 100); |
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33 ctx.rect(25, 25, 50, 50); |
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34 ctx.fill(); |
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35 isPixel(ctx, 50,50, 0,255,0,255, "50,50", "0,255,0,255", 5); |
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36 |
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37 ctx.fillStyle = 'rgb(255,0,0)'; |
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38 ctx.fillRect(0, 0, 100, 100); |
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39 ctx.fillStyle = 'rgb(0,255,0)'; |
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40 ctx.beginPath(); |
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41 ctx.rect(0, 0, 100, 100); |
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42 ctx.rect(25, 25, 50, 50); |
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43 ctx.fill('evenodd'); |
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44 isPixel(ctx, 50,50, 255,0,0,255, "50,50", "255,0,0,255", 5); |
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45 |
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46 SimpleTest.finish(); |
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47 |
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48 }); |
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49 </script> |
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50 |