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1 <!-- |
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2 Copyright (c) 2011 The Chromium Authors. All rights reserved. |
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3 Use of this source code is governed by a BSD-style license that can be |
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4 found in the LICENSE file. |
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5 --> |
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6 <!DOCTYPE html> |
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7 <html> |
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8 <head> |
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9 <meta charset="utf-8"> |
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10 <title>GLSL cos function test</title> |
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11 <link rel="stylesheet" href="../../../resources/js-test-style.css"/> |
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12 <link rel="stylesheet" href="../../resources/glsl-feature-tests.css"/> |
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13 <script src="../../../resources/js-test-pre.js"></script> |
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14 <script src="../../resources/webgl-test.js"> </script> |
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15 <script src="../../resources/webgl-test-utils.js"> </script> |
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16 <script src="../../resources/glsl-generator.js"> </script> |
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17 </head> |
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18 <body> |
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19 <div id="description"></div> |
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20 <div id="console"></div> |
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21 <script> |
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22 |
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23 var piConstants = [ |
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24 "const float kPI = 3.14159265358979323846;", |
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25 "const float kHalfPI = (kPI * 0.5);", |
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26 "const float k2PI = (kPI * 2.0);" |
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27 ].join("\n"); |
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28 |
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29 var kPI = Math.PI; |
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30 var kHalfPI = Math.PI * 0.5; |
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31 var k2PI = Math.PI * 2.0; |
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32 var cos = Math.cos; // shorthand |
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33 |
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34 GLSLGenerator.runReferenceImageTest({ |
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35 feature: "cos", |
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36 args: "$(type) value", |
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37 testFunc: "$(func)($(type))", |
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38 gridRes: 8, |
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39 tolerance: 3, |
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40 extra: piConstants, |
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41 tests: [ |
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42 { |
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43 source: ["$(output) = vec4(", |
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44 " $(func)($(input).x * kHalfPI + kHalfPI),", |
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45 " $(func)($(input).y * kHalfPI),", |
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46 " 0,", |
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47 " 1);"].join("\n"), |
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48 generator: function(x, y, z, w) { |
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49 return [ cos(x * kHalfPI + kHalfPI), |
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50 cos(y * kHalfPI), |
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51 0, |
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52 1 ]; |
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53 }, |
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54 }, |
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55 { |
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56 source: ["$(output) = vec4(", |
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57 " $(func)($(input).xy * vec2(kPI, k2PI)) * 0.5 + vec2(0.5, 0.5),", |
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58 " 0, 1);"].join("\n"), |
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59 generator: function(x, y, z, w) { |
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60 return [ cos(x * kPI) * 0.5 + 0.5, |
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61 cos(y * k2PI) * 0.5 + 0.5, |
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62 0, |
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63 1 ]; |
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64 }, |
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65 }, |
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66 { |
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67 // FIXME: for some reason, this test requires a higher tolerance when run in a vertex shader. |
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68 source: ["$(output) = vec4(", |
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69 " $(func)($(input).xyz * vec3(kPI, k2PI, 4.0)) * ", |
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70 " 0.5 + vec3(0.5, 0.5, 0.5),", |
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71 " 1);"].join("\n"), |
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72 generator: function(x, y, z, w) { |
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73 return [ cos(x * kPI) * 0.5 + 0.5, |
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74 cos(y * k2PI) * 0.5 + 0.5, |
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75 cos(z * 4.0) * 0.5 + 0.5, |
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76 1 ]; |
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77 }, |
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78 tolerance: 7, |
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79 }, |
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80 { |
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81 source: ["$(output) = ", |
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82 " $(func)($(input) * vec4(k2PI, 4.0, kHalfPI, kPI)) *", |
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83 " 0.5 + vec4(0.5, 0.5, 0.5, 1);", |
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84 ].join("\n"), |
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85 generator: function(x, y, z, w) { |
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86 return [ cos(x * k2PI) * 0.5 + 0.5, |
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87 cos(y * 4.0) * 0.5 + 0.5, |
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88 cos(z * kHalfPI) * 0.5 + 0.5, |
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89 cos(w * kPI) * 0.5 + 1.0 ]; |
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90 }, |
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91 }, |
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92 ] |
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93 }); |
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94 successfullyParsed = true; |
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95 </script> |
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96 </body> |
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97 </html> |
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98 |