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1 <!-- |
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2 Copyright (c) 2011 The Chromium Authors. All rights reserved. |
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3 Use of this source code is governed by a BSD-style license that can be |
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4 found in the LICENSE file. |
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5 --> |
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6 <!DOCTYPE html> |
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7 <html> |
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8 <head> |
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9 <meta charset="utf-8"> |
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10 <title>WebGL Scissor Test</title> |
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11 <link rel="stylesheet" href="../../resources/js-test-style.css"/> |
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12 <script src="../../resources/desktop-gl-constants.js" type="text/javascript"></script> |
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13 <script src="../../debug/webgl-debug.js"></script> |
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14 <script src="../../resources/js-test-pre.js"></script> |
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15 <script src="../resources/webgl-test-utils.js"></script> |
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16 </head> |
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17 <body> |
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18 <div id="description"></div> |
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19 <div id="console"></div> |
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20 <canvas id="canvas" width="2" height="2" style="width: 40px; height: 40px;"> </canvas> |
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21 <script> |
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22 description("Check if glScissor setting works."); |
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23 |
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24 debug(""); |
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25 debug("Canvas.getContext"); |
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26 |
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27 var wtu = WebGLTestUtils; |
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28 var gl = wtu.create3DContext(document.getElementById("canvas")); |
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29 if (!gl) { |
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30 testFailed("context does not exist"); |
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31 } else { |
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32 testPassed("context exists"); |
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33 |
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34 debug(""); |
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35 |
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36 gl.clearColor(0,0,0,0); |
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37 gl.clear(gl.COLOR_BUFFER_BIT); |
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38 |
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39 // clear a portion of our FBO |
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40 gl.enable(gl.SCISSOR_TEST); |
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41 gl.scissor(0, 0, 1, 1); |
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42 gl.clearColor(0,1,0,1); |
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43 gl.clear(gl.COLOR_BUFFER_BIT); |
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44 |
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45 var b = new Uint8Array(2 * 2 * 4); |
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46 gl.readPixels(0, 0, 2, 2, gl.RGBA, gl.UNSIGNED_BYTE, b); |
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47 |
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48 function checkPixel(b, x, y, color) { |
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49 var offset = (y * 2 + x) * 4; |
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50 var match = true; |
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51 for (var c = 0; c < 4; ++c) { |
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52 if (b[offset + c] != color[c] * 255) { |
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53 match = false; |
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54 break; |
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55 } |
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56 } |
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57 assertMsg(match, "pixel at " + x + ", " + y + " is expected value"); |
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58 } |
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59 |
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60 checkPixel(b, 0, 0, [0, 1, 0, 1]); |
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61 checkPixel(b, 1, 0, [0, 0, 0, 0]); |
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62 checkPixel(b, 0, 1, [0, 0, 0, 0]); |
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63 checkPixel(b, 1, 1, [0, 0, 0, 0]); |
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64 } |
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65 |
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66 debug(""); |
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67 successfullyParsed = true; |
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68 |
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69 </script> |
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70 <script>finishTest();</script> |
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71 |
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72 </body> |
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73 </html> |