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1 /* |
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2 Copyright (C) 2009 Apple Computer, Inc. All rights reserved. |
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3 |
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4 Redistribution and use in source and binary forms, with or without |
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5 modification, are permitted provided that the following conditions |
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6 are met: |
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7 1. Redistributions of source code must retain the above copyright |
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8 notice, this list of conditions and the following disclaimer. |
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9 2. Redistributions in binary form must reproduce the above copyright |
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10 notice, this list of conditions and the following disclaimer in the |
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11 documentation and/or other materials provided with the distribution. |
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12 |
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13 THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. AS IS AND ANY |
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14 EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
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15 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
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16 PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
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17 CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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18 EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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19 PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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20 PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
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21 OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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22 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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23 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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24 */ |
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25 attribute vec4 a_vertex; |
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26 attribute vec3 a_normal; |
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27 |
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28 uniform mediump mat4 u_modelViewProjMatrix; |
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29 |
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30 varying vec3 v_normal; |
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31 |
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32 void main() |
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33 { |
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34 v_normal = a_normal; |
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35 gl_Position = u_modelViewProjMatrix * a_vertex; |
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36 } |