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1 /* |
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2 * Copyright 2010 Google Inc. |
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3 * |
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4 * Use of this source code is governed by a BSD-style license that can be |
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5 * found in the LICENSE file. |
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6 */ |
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7 |
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8 #ifndef SkRasterClip_DEFINED |
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9 #define SkRasterClip_DEFINED |
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10 |
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11 #include "SkRegion.h" |
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12 #include "SkAAClip.h" |
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13 |
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14 class SkRasterClip { |
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15 public: |
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16 SkRasterClip(); |
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17 SkRasterClip(const SkIRect&); |
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18 SkRasterClip(const SkRasterClip&); |
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19 ~SkRasterClip(); |
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20 |
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21 bool isBW() const { return fIsBW; } |
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22 bool isAA() const { return !fIsBW; } |
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23 const SkRegion& bwRgn() const { SkASSERT(fIsBW); return fBW; } |
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24 const SkAAClip& aaRgn() const { SkASSERT(!fIsBW); return fAA; } |
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25 |
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26 bool isEmpty() const { |
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27 SkASSERT(this->computeIsEmpty() == fIsEmpty); |
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28 return fIsEmpty; |
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29 } |
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30 |
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31 bool isRect() const { |
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32 SkASSERT(this->computeIsRect() == fIsRect); |
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33 return fIsRect; |
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34 } |
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35 |
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36 bool isComplex() const; |
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37 const SkIRect& getBounds() const; |
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38 |
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39 bool setEmpty(); |
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40 bool setRect(const SkIRect&); |
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41 |
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42 bool setPath(const SkPath& path, const SkRegion& clip, bool doAA); |
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43 bool setPath(const SkPath& path, const SkIRect& clip, bool doAA); |
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44 |
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45 bool op(const SkIRect&, SkRegion::Op); |
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46 bool op(const SkRegion&, SkRegion::Op); |
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47 bool op(const SkRasterClip&, SkRegion::Op); |
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48 bool op(const SkRect&, SkRegion::Op, bool doAA); |
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49 |
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50 void translate(int dx, int dy, SkRasterClip* dst) const; |
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51 void translate(int dx, int dy) { |
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52 this->translate(dx, dy, this); |
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53 } |
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54 |
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55 bool quickContains(const SkIRect& rect) const; |
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56 bool quickContains(int left, int top, int right, int bottom) const { |
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57 return quickContains(SkIRect::MakeLTRB(left, top, right, bottom)); |
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58 } |
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59 |
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60 /** |
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61 * Return true if this region is empty, or if the specified rectangle does |
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62 * not intersect the region. Returning false is not a guarantee that they |
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63 * intersect, but returning true is a guarantee that they do not. |
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64 */ |
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65 bool quickReject(const SkIRect& rect) const { |
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66 return this->isEmpty() || rect.isEmpty() || |
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67 !SkIRect::Intersects(this->getBounds(), rect); |
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68 } |
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69 |
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70 // hack for SkCanvas::getTotalClip |
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71 const SkRegion& forceGetBW(); |
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72 |
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73 #ifdef SK_DEBUG |
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74 void validate() const; |
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75 #else |
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76 void validate() const {} |
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77 #endif |
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78 |
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79 private: |
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80 SkRegion fBW; |
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81 SkAAClip fAA; |
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82 bool fIsBW; |
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83 // these 2 are caches based on querying the right obj based on fIsBW |
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84 bool fIsEmpty; |
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85 bool fIsRect; |
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86 |
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87 bool computeIsEmpty() const { |
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88 return fIsBW ? fBW.isEmpty() : fAA.isEmpty(); |
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89 } |
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90 |
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91 bool computeIsRect() const { |
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92 return fIsBW ? fBW.isRect() : false; |
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93 } |
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94 |
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95 bool updateCacheAndReturnNonEmpty() { |
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96 fIsEmpty = this->computeIsEmpty(); |
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97 fIsRect = this->computeIsRect(); |
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98 return !fIsEmpty; |
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99 } |
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100 |
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101 void convertToAA(); |
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102 }; |
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103 |
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104 class SkAutoRasterClipValidate : SkNoncopyable { |
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105 public: |
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106 SkAutoRasterClipValidate(const SkRasterClip& rc) : fRC(rc) { |
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107 fRC.validate(); |
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108 } |
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109 ~SkAutoRasterClipValidate() { |
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110 fRC.validate(); |
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111 } |
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112 private: |
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113 const SkRasterClip& fRC; |
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114 }; |
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115 #define SkAutoRasterClipValidate(...) SK_REQUIRE_LOCAL_VAR(SkAutoRasterClipValidate) |
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116 |
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117 #ifdef SK_DEBUG |
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118 #define AUTO_RASTERCLIP_VALIDATE(rc) SkAutoRasterClipValidate arcv(rc) |
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119 #else |
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120 #define AUTO_RASTERCLIP_VALIDATE(rc) |
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121 #endif |
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122 |
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123 /////////////////////////////////////////////////////////////////////////////// |
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124 |
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125 /** |
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126 * Encapsulates the logic of deciding if we need to change/wrap the blitter |
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127 * for aaclipping. If so, getRgn and getBlitter return modified values. If |
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128 * not, they return the raw blitter and (bw) clip region. |
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129 * |
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130 * We need to keep the constructor/destructor cost as small as possible, so we |
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131 * can freely put this guy on the stack, and not pay too much for the case when |
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132 * we're really BW anyways. |
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133 */ |
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134 class SkAAClipBlitterWrapper { |
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135 public: |
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136 SkAAClipBlitterWrapper(); |
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137 SkAAClipBlitterWrapper(const SkRasterClip&, SkBlitter*); |
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138 SkAAClipBlitterWrapper(const SkAAClip*, SkBlitter*); |
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139 |
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140 void init(const SkRasterClip&, SkBlitter*); |
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141 |
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142 const SkIRect& getBounds() const { |
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143 SkASSERT(fClipRgn); |
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144 return fClipRgn->getBounds(); |
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145 } |
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146 const SkRegion& getRgn() const { |
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147 SkASSERT(fClipRgn); |
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148 return *fClipRgn; |
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149 } |
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150 SkBlitter* getBlitter() { |
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151 SkASSERT(fBlitter); |
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152 return fBlitter; |
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153 } |
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154 |
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155 private: |
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156 SkRegion fBWRgn; |
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157 SkAAClipBlitter fAABlitter; |
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158 // what we return |
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159 const SkRegion* fClipRgn; |
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160 SkBlitter* fBlitter; |
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161 }; |
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162 |
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163 #endif |