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1 /* |
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2 * Copyright 2012 Google Inc. |
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3 * |
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4 * Use of this source code is governed by a BSD-style license that can be |
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5 * found in the LICENSE file. |
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6 */ |
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7 |
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8 #ifndef Gr1DKernelEffect_DEFINED |
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9 #define Gr1DKernelEffect_DEFINED |
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10 |
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11 #include "GrSingleTextureEffect.h" |
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12 #include "SkMatrix.h" |
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13 |
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14 /** |
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15 * Base class for 1D kernel effects. The kernel operates either in X or Y and |
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16 * has a pixel radius. The kernel is specified in the src texture's space |
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17 * and the kernel center is pinned to a texel's center. The radius specifies |
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18 * the number of texels on either side of the center texel in X or Y that are |
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19 * read. Since the center pixel is also read, the total width is one larger than |
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20 * two times the radius. |
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21 */ |
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22 |
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23 class Gr1DKernelEffect : public GrSingleTextureEffect { |
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24 |
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25 public: |
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26 enum Direction { |
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27 kX_Direction, |
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28 kY_Direction, |
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29 }; |
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30 |
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31 Gr1DKernelEffect(GrTexture* texture, |
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32 Direction direction, |
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33 int radius) |
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34 : GrSingleTextureEffect(texture, MakeDivByTextureWHMatrix(texture)) |
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35 , fDirection(direction) |
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36 , fRadius(radius) {} |
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37 |
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38 virtual ~Gr1DKernelEffect() {}; |
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39 |
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40 static int WidthFromRadius(int radius) { return 2 * radius + 1; } |
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41 |
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42 int radius() const { return fRadius; } |
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43 int width() const { return WidthFromRadius(fRadius); } |
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44 Direction direction() const { return fDirection; } |
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45 |
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46 private: |
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47 |
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48 Direction fDirection; |
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49 int fRadius; |
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50 |
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51 typedef GrSingleTextureEffect INHERITED; |
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52 }; |
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53 |
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54 #endif |