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1 |
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2 /* |
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3 * Copyright 2012 Google Inc. |
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4 * |
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5 * Use of this source code is governed by a BSD-style license that can be |
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6 * found in the LICENSE file. |
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7 */ |
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8 |
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9 |
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10 #include "SkColorPriv.h" |
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11 #include "SkDebugCanvas.h" |
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12 #include "SkDrawCommand.h" |
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13 #include "SkDrawFilter.h" |
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14 #include "SkDevice.h" |
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15 #include "SkXfermode.h" |
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16 |
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17 SkDebugCanvas::SkDebugCanvas(int width, int height) |
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18 : INHERITED(width, height) |
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19 , fWidth(width) |
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20 , fHeight(height) |
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21 , fFilter(false) |
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22 , fMegaVizMode(false) |
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23 , fIndex(0) |
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24 , fOverdrawViz(false) |
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25 , fOverdrawFilter(NULL) |
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26 , fOverrideTexFiltering(false) |
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27 , fTexOverrideFilter(NULL) |
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28 , fOutstandingSaveCount(0) { |
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29 fUserMatrix.reset(); |
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30 |
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31 // SkPicturePlayback uses the base-class' quickReject calls to cull clipped |
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32 // operations. This can lead to problems in the debugger which expects all |
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33 // the operations in the captured skp to appear in the debug canvas. To |
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34 // circumvent this we create a wide open clip here (an empty clip rect |
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35 // is not sufficient). |
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36 // Internally, the SkRect passed to clipRect is converted to an SkIRect and |
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37 // rounded out. The following code creates a nearly maximal rect that will |
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38 // not get collapsed by the coming conversions (Due to precision loss the |
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39 // inset has to be surprisingly large). |
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40 SkIRect largeIRect = SkIRect::MakeLargest(); |
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41 largeIRect.inset(1024, 1024); |
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42 SkRect large = SkRect::Make(largeIRect); |
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43 #ifdef SK_DEBUG |
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44 large.roundOut(&largeIRect); |
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45 SkASSERT(!largeIRect.isEmpty()); |
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46 #endif |
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47 // call the base class' version to avoid adding a draw command |
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48 this->INHERITED::onClipRect(large, SkRegion::kReplace_Op, kHard_ClipEdgeStyle); |
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49 } |
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50 |
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51 SkDebugCanvas::~SkDebugCanvas() { |
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52 fCommandVector.deleteAll(); |
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53 SkSafeUnref(fOverdrawFilter); |
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54 SkSafeUnref(fTexOverrideFilter); |
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55 } |
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56 |
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57 void SkDebugCanvas::addDrawCommand(SkDrawCommand* command) { |
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58 fCommandVector.push(command); |
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59 } |
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60 |
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61 void SkDebugCanvas::draw(SkCanvas* canvas) { |
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62 if (!fCommandVector.isEmpty()) { |
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63 drawTo(canvas, fCommandVector.count() - 1); |
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64 } |
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65 } |
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66 |
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67 void SkDebugCanvas::applyUserTransform(SkCanvas* canvas) { |
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68 canvas->concat(fUserMatrix); |
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69 } |
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70 |
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71 int SkDebugCanvas::getCommandAtPoint(int x, int y, int index) { |
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72 SkBitmap bitmap; |
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73 bitmap.allocPixels(SkImageInfo::MakeN32Premul(1, 1)); |
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74 |
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75 SkCanvas canvas(bitmap); |
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76 canvas.translate(SkIntToScalar(-x), SkIntToScalar(-y)); |
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77 applyUserTransform(&canvas); |
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78 |
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79 int layer = 0; |
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80 SkColor prev = bitmap.getColor(0,0); |
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81 for (int i = 0; i < index; i++) { |
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82 if (fCommandVector[i]->isVisible()) { |
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83 fCommandVector[i]->execute(&canvas); |
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84 } |
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85 if (prev != bitmap.getColor(0,0)) { |
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86 layer = i; |
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87 } |
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88 prev = bitmap.getColor(0,0); |
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89 } |
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90 return layer; |
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91 } |
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92 |
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93 static SkPMColor OverdrawXferModeProc(SkPMColor src, SkPMColor dst) { |
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94 // This table encodes the color progression of the overdraw visualization |
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95 static const SkPMColor gTable[] = { |
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96 SkPackARGB32(0x00, 0x00, 0x00, 0x00), |
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97 SkPackARGB32(0xFF, 128, 158, 255), |
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98 SkPackARGB32(0xFF, 170, 185, 212), |
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99 SkPackARGB32(0xFF, 213, 195, 170), |
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100 SkPackARGB32(0xFF, 255, 192, 127), |
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101 SkPackARGB32(0xFF, 255, 185, 85), |
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102 SkPackARGB32(0xFF, 255, 165, 42), |
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103 SkPackARGB32(0xFF, 255, 135, 0), |
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104 SkPackARGB32(0xFF, 255, 95, 0), |
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105 SkPackARGB32(0xFF, 255, 50, 0), |
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106 SkPackARGB32(0xFF, 255, 0, 0) |
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107 }; |
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108 |
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109 for (size_t i = 0; i < SK_ARRAY_COUNT(gTable)-1; ++i) { |
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110 if (gTable[i] == dst) { |
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111 return gTable[i+1]; |
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112 } |
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113 } |
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114 |
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115 return gTable[SK_ARRAY_COUNT(gTable)-1]; |
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116 } |
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117 |
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118 // The OverdrawFilter modifies every paint to use an SkProcXfermode which |
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119 // in turn invokes OverdrawXferModeProc |
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120 class SkOverdrawFilter : public SkDrawFilter { |
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121 public: |
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122 SkOverdrawFilter() { |
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123 fXferMode = SkProcXfermode::Create(OverdrawXferModeProc); |
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124 } |
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125 |
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126 virtual ~SkOverdrawFilter() { |
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127 delete fXferMode; |
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128 } |
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129 |
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130 virtual bool filter(SkPaint* p, Type) SK_OVERRIDE { |
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131 p->setXfermode(fXferMode); |
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132 return true; |
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133 } |
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134 |
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135 protected: |
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136 SkXfermode* fXferMode; |
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137 |
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138 private: |
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139 typedef SkDrawFilter INHERITED; |
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140 }; |
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141 |
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142 // SkTexOverrideFilter modifies every paint to use the specified |
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143 // texture filtering mode |
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144 class SkTexOverrideFilter : public SkDrawFilter { |
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145 public: |
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146 SkTexOverrideFilter() : fFilterLevel(SkPaint::kNone_FilterLevel) { |
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147 } |
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148 |
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149 void setFilterLevel(SkPaint::FilterLevel filterLevel) { |
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150 fFilterLevel = filterLevel; |
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151 } |
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152 |
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153 virtual bool filter(SkPaint* p, Type) SK_OVERRIDE { |
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154 p->setFilterLevel(fFilterLevel); |
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155 return true; |
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156 } |
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157 |
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158 protected: |
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159 SkPaint::FilterLevel fFilterLevel; |
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160 |
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161 private: |
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162 typedef SkDrawFilter INHERITED; |
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163 }; |
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164 |
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165 class SkDebugClipVisitor : public SkCanvas::ClipVisitor { |
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166 public: |
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167 SkDebugClipVisitor(SkCanvas* canvas) : fCanvas(canvas) {} |
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168 |
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169 virtual void clipRect(const SkRect& r, SkRegion::Op, bool doAA) SK_OVERRIDE { |
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170 SkPaint p; |
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171 p.setColor(SK_ColorRED); |
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172 p.setStyle(SkPaint::kStroke_Style); |
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173 p.setAntiAlias(doAA); |
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174 fCanvas->drawRect(r, p); |
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175 } |
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176 virtual void clipRRect(const SkRRect& rr, SkRegion::Op, bool doAA) SK_OVERRIDE { |
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177 SkPaint p; |
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178 p.setColor(SK_ColorGREEN); |
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179 p.setStyle(SkPaint::kStroke_Style); |
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180 p.setAntiAlias(doAA); |
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181 fCanvas->drawRRect(rr, p); |
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182 } |
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183 virtual void clipPath(const SkPath& path, SkRegion::Op, bool doAA) SK_OVERRIDE { |
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184 SkPaint p; |
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185 p.setColor(SK_ColorBLUE); |
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186 p.setStyle(SkPaint::kStroke_Style); |
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187 p.setAntiAlias(doAA); |
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188 fCanvas->drawPath(path, p); |
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189 } |
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190 |
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191 protected: |
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192 SkCanvas* fCanvas; |
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193 |
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194 private: |
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195 typedef SkCanvas::ClipVisitor INHERITED; |
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196 }; |
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197 |
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198 // set up the saveLayer commands so that the active ones |
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199 // return true in their 'active' method |
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200 void SkDebugCanvas::markActiveCommands(int index) { |
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201 fActiveLayers.rewind(); |
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202 fActiveCulls.rewind(); |
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203 |
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204 for (int i = 0; i < fCommandVector.count(); ++i) { |
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205 fCommandVector[i]->setActive(false); |
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206 } |
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207 |
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208 for (int i = 0; i < index; ++i) { |
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209 SkDrawCommand::Action result = fCommandVector[i]->action(); |
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210 if (SkDrawCommand::kPushLayer_Action == result) { |
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211 fActiveLayers.push(fCommandVector[i]); |
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212 } else if (SkDrawCommand::kPopLayer_Action == result) { |
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213 fActiveLayers.pop(); |
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214 } else if (SkDrawCommand::kPushCull_Action == result) { |
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215 fActiveCulls.push(fCommandVector[i]); |
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216 } else if (SkDrawCommand::kPopCull_Action == result) { |
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217 fActiveCulls.pop(); |
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218 } |
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219 } |
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220 |
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221 for (int i = 0; i < fActiveLayers.count(); ++i) { |
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222 fActiveLayers[i]->setActive(true); |
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223 } |
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224 |
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225 for (int i = 0; i < fActiveCulls.count(); ++i) { |
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226 fActiveCulls[i]->setActive(true); |
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227 } |
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228 } |
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229 |
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230 void SkDebugCanvas::drawTo(SkCanvas* canvas, int index) { |
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231 SkASSERT(!fCommandVector.isEmpty()); |
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232 SkASSERT(index < fCommandVector.count()); |
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233 int i = 0; |
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234 |
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235 // This only works assuming the canvas and device are the same ones that |
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236 // were previously drawn into because they need to preserve all saves |
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237 // and restores. |
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238 // The visibility filter also requires a full re-draw - otherwise we can |
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239 // end up drawing the filter repeatedly. |
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240 if (fIndex < index && !fFilter && !fMegaVizMode) { |
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241 i = fIndex + 1; |
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242 } else { |
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243 for (int j = 0; j < fOutstandingSaveCount; j++) { |
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244 canvas->restore(); |
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245 } |
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246 canvas->clear(SK_ColorTRANSPARENT); |
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247 canvas->resetMatrix(); |
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248 SkRect rect = SkRect::MakeWH(SkIntToScalar(fWidth), |
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249 SkIntToScalar(fHeight)); |
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250 canvas->clipRect(rect, SkRegion::kReplace_Op ); |
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251 applyUserTransform(canvas); |
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252 fOutstandingSaveCount = 0; |
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253 } |
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254 |
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255 // The setting of the draw filter has to go here (rather than in |
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256 // SkRasterWidget) due to the canvas restores this class performs. |
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257 // Since the draw filter is stored in the layer stack if we |
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258 // call setDrawFilter on anything but the root layer odd things happen. |
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259 if (fOverdrawViz) { |
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260 if (NULL == fOverdrawFilter) { |
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261 fOverdrawFilter = new SkOverdrawFilter; |
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262 } |
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263 |
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264 if (fOverdrawFilter != canvas->getDrawFilter()) { |
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265 canvas->setDrawFilter(fOverdrawFilter); |
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266 } |
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267 } else if (fOverrideTexFiltering) { |
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268 if (NULL == fTexOverrideFilter) { |
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269 fTexOverrideFilter = new SkTexOverrideFilter; |
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270 } |
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271 |
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272 if (fTexOverrideFilter != canvas->getDrawFilter()) { |
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273 canvas->setDrawFilter(fTexOverrideFilter); |
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274 } |
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275 } else { |
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276 canvas->setDrawFilter(NULL); |
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277 } |
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278 |
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279 if (fMegaVizMode) { |
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280 this->markActiveCommands(index); |
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281 } |
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282 |
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283 for (; i <= index; i++) { |
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284 if (i == index && fFilter) { |
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285 SkPaint p; |
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286 p.setColor(0xAAFFFFFF); |
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287 canvas->save(); |
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288 canvas->resetMatrix(); |
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289 SkRect mask; |
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290 mask.set(SkIntToScalar(0), SkIntToScalar(0), |
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291 SkIntToScalar(fWidth), SkIntToScalar(fHeight)); |
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292 canvas->clipRect(mask, SkRegion::kReplace_Op, false); |
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293 canvas->drawRectCoords(SkIntToScalar(0), SkIntToScalar(0), |
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294 SkIntToScalar(fWidth), SkIntToScalar(fHeight), p); |
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295 canvas->restore(); |
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296 } |
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297 |
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298 if (fCommandVector[i]->isVisible()) { |
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299 if (fMegaVizMode && fCommandVector[i]->active()) { |
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300 // "active" commands execute their visualization behaviors: |
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301 // All active saveLayers get replaced with saves so all draws go to the |
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302 // visible canvas. |
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303 // All active culls draw their cull box |
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304 fCommandVector[i]->vizExecute(canvas); |
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305 } else { |
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306 fCommandVector[i]->execute(canvas); |
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307 } |
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308 |
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309 fCommandVector[i]->trackSaveState(&fOutstandingSaveCount); |
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310 } |
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311 } |
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312 |
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313 if (fMegaVizMode) { |
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314 SkRect r = SkRect::MakeWH(SkIntToScalar(fWidth), SkIntToScalar(fHeight)); |
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315 r.outset(SK_Scalar1, SK_Scalar1); |
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316 |
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317 canvas->save(); |
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318 // nuke the CTM |
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319 canvas->setMatrix(SkMatrix::I()); |
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320 // turn off clipping |
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321 canvas->clipRect(r, SkRegion::kReplace_Op); |
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322 |
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323 // visualize existing clips |
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324 SkDebugClipVisitor visitor(canvas); |
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325 |
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326 canvas->replayClips(&visitor); |
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327 |
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328 canvas->restore(); |
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329 } |
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330 fMatrix = canvas->getTotalMatrix(); |
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331 if (!canvas->getClipDeviceBounds(&fClip)) { |
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332 fClip.setEmpty(); |
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333 } |
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334 fIndex = index; |
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335 } |
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336 |
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337 void SkDebugCanvas::deleteDrawCommandAt(int index) { |
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338 SkASSERT(index < fCommandVector.count()); |
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339 delete fCommandVector[index]; |
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340 fCommandVector.remove(index); |
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341 } |
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342 |
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343 SkDrawCommand* SkDebugCanvas::getDrawCommandAt(int index) { |
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344 SkASSERT(index < fCommandVector.count()); |
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345 return fCommandVector[index]; |
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346 } |
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347 |
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348 void SkDebugCanvas::setDrawCommandAt(int index, SkDrawCommand* command) { |
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349 SkASSERT(index < fCommandVector.count()); |
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350 delete fCommandVector[index]; |
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351 fCommandVector[index] = command; |
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352 } |
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353 |
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354 SkTDArray<SkString*>* SkDebugCanvas::getCommandInfo(int index) { |
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355 SkASSERT(index < fCommandVector.count()); |
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356 return fCommandVector[index]->Info(); |
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357 } |
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358 |
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359 bool SkDebugCanvas::getDrawCommandVisibilityAt(int index) { |
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360 SkASSERT(index < fCommandVector.count()); |
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361 return fCommandVector[index]->isVisible(); |
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362 } |
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363 |
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364 const SkTDArray <SkDrawCommand*>& SkDebugCanvas::getDrawCommands() const { |
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365 return fCommandVector; |
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366 } |
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367 |
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368 SkTDArray <SkDrawCommand*>& SkDebugCanvas::getDrawCommands() { |
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369 return fCommandVector; |
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370 } |
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371 |
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372 // TODO(chudy): Free command string memory. |
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373 SkTArray<SkString>* SkDebugCanvas::getDrawCommandsAsStrings() const { |
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374 SkTArray<SkString>* commandString = new SkTArray<SkString>(fCommandVector.count()); |
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375 if (!fCommandVector.isEmpty()) { |
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376 for (int i = 0; i < fCommandVector.count(); i ++) { |
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377 commandString->push_back() = fCommandVector[i]->toString(); |
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378 } |
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379 } |
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380 return commandString; |
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381 } |
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382 |
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383 void SkDebugCanvas::overrideTexFiltering(bool overrideTexFiltering, SkPaint::FilterLevel level) { |
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384 if (NULL == fTexOverrideFilter) { |
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385 fTexOverrideFilter = new SkTexOverrideFilter; |
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386 } |
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387 |
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388 fOverrideTexFiltering = overrideTexFiltering; |
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389 fTexOverrideFilter->setFilterLevel(level); |
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390 } |
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391 |
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392 void SkDebugCanvas::clear(SkColor color) { |
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393 addDrawCommand(new SkClearCommand(color)); |
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394 } |
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395 |
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396 void SkDebugCanvas::onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle edgeStyle) { |
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397 this->addDrawCommand(new SkClipPathCommand(path, op, kSoft_ClipEdgeStyle == edgeStyle)); |
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398 } |
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399 |
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400 void SkDebugCanvas::onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle edgeStyle) { |
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401 this->addDrawCommand(new SkClipRectCommand(rect, op, kSoft_ClipEdgeStyle == edgeStyle)); |
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402 } |
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403 |
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404 void SkDebugCanvas::onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle edgeStyle) { |
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405 this->addDrawCommand(new SkClipRRectCommand(rrect, op, kSoft_ClipEdgeStyle == edgeStyle)); |
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406 } |
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407 |
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408 void SkDebugCanvas::onClipRegion(const SkRegion& region, SkRegion::Op op) { |
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409 this->addDrawCommand(new SkClipRegionCommand(region, op)); |
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410 } |
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411 |
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412 void SkDebugCanvas::didConcat(const SkMatrix& matrix) { |
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413 addDrawCommand(new SkConcatCommand(matrix)); |
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414 this->INHERITED::didConcat(matrix); |
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415 } |
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416 |
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417 void SkDebugCanvas::drawBitmap(const SkBitmap& bitmap, SkScalar left, |
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418 SkScalar top, const SkPaint* paint = NULL) { |
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419 addDrawCommand(new SkDrawBitmapCommand(bitmap, left, top, paint)); |
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420 } |
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421 |
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422 void SkDebugCanvas::drawBitmapRectToRect(const SkBitmap& bitmap, |
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423 const SkRect* src, const SkRect& dst, |
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424 const SkPaint* paint, |
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425 SkCanvas::DrawBitmapRectFlags flags) { |
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426 addDrawCommand(new SkDrawBitmapRectCommand(bitmap, src, dst, paint, flags)); |
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427 } |
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428 |
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429 void SkDebugCanvas::drawBitmapMatrix(const SkBitmap& bitmap, |
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430 const SkMatrix& matrix, const SkPaint* paint) { |
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431 addDrawCommand(new SkDrawBitmapMatrixCommand(bitmap, matrix, paint)); |
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432 } |
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433 |
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434 void SkDebugCanvas::drawBitmapNine(const SkBitmap& bitmap, |
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435 const SkIRect& center, const SkRect& dst, const SkPaint* paint) { |
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436 addDrawCommand(new SkDrawBitmapNineCommand(bitmap, center, dst, paint)); |
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437 } |
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438 |
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439 void SkDebugCanvas::drawData(const void* data, size_t length) { |
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440 addDrawCommand(new SkDrawDataCommand(data, length)); |
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441 } |
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442 |
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443 void SkDebugCanvas::beginCommentGroup(const char* description) { |
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444 addDrawCommand(new SkBeginCommentGroupCommand(description)); |
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445 } |
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446 |
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447 void SkDebugCanvas::addComment(const char* kywd, const char* value) { |
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448 addDrawCommand(new SkCommentCommand(kywd, value)); |
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449 } |
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450 |
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451 void SkDebugCanvas::endCommentGroup() { |
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452 addDrawCommand(new SkEndCommentGroupCommand()); |
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453 } |
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454 |
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455 void SkDebugCanvas::drawOval(const SkRect& oval, const SkPaint& paint) { |
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456 addDrawCommand(new SkDrawOvalCommand(oval, paint)); |
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457 } |
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458 |
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459 void SkDebugCanvas::drawPaint(const SkPaint& paint) { |
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460 addDrawCommand(new SkDrawPaintCommand(paint)); |
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461 } |
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462 |
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463 void SkDebugCanvas::drawPath(const SkPath& path, const SkPaint& paint) { |
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464 addDrawCommand(new SkDrawPathCommand(path, paint)); |
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465 } |
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466 |
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467 void SkDebugCanvas::drawPicture(SkPicture& picture) { |
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468 addDrawCommand(new SkDrawPictureCommand(picture)); |
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469 } |
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470 |
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471 void SkDebugCanvas::drawPoints(PointMode mode, size_t count, |
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472 const SkPoint pts[], const SkPaint& paint) { |
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473 addDrawCommand(new SkDrawPointsCommand(mode, count, pts, paint)); |
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474 } |
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475 |
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476 void SkDebugCanvas::drawPosText(const void* text, size_t byteLength, |
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477 const SkPoint pos[], const SkPaint& paint) { |
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478 addDrawCommand(new SkDrawPosTextCommand(text, byteLength, pos, paint)); |
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479 } |
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480 |
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481 void SkDebugCanvas::drawPosTextH(const void* text, size_t byteLength, |
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482 const SkScalar xpos[], SkScalar constY, const SkPaint& paint) { |
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483 addDrawCommand( |
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484 new SkDrawPosTextHCommand(text, byteLength, xpos, constY, paint)); |
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485 } |
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486 |
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487 void SkDebugCanvas::drawRect(const SkRect& rect, const SkPaint& paint) { |
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488 // NOTE(chudy): Messing up when renamed to DrawRect... Why? |
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489 addDrawCommand(new SkDrawRectCommand(rect, paint)); |
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490 } |
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491 |
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492 void SkDebugCanvas::drawRRect(const SkRRect& rrect, const SkPaint& paint) { |
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493 addDrawCommand(new SkDrawRRectCommand(rrect, paint)); |
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494 } |
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495 |
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496 void SkDebugCanvas::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, |
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497 const SkPaint& paint) { |
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498 this->addDrawCommand(new SkDrawDRRectCommand(outer, inner, paint)); |
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499 } |
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500 |
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501 void SkDebugCanvas::drawSprite(const SkBitmap& bitmap, int left, int top, |
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502 const SkPaint* paint = NULL) { |
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503 addDrawCommand(new SkDrawSpriteCommand(bitmap, left, top, paint)); |
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504 } |
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505 |
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506 void SkDebugCanvas::drawText(const void* text, size_t byteLength, SkScalar x, |
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507 SkScalar y, const SkPaint& paint) { |
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508 addDrawCommand(new SkDrawTextCommand(text, byteLength, x, y, paint)); |
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509 } |
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510 |
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511 void SkDebugCanvas::drawTextOnPath(const void* text, size_t byteLength, |
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512 const SkPath& path, const SkMatrix* matrix, const SkPaint& paint) { |
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513 addDrawCommand( |
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514 new SkDrawTextOnPathCommand(text, byteLength, path, matrix, paint)); |
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515 } |
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516 |
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517 void SkDebugCanvas::drawVertices(VertexMode vmode, int vertexCount, |
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518 const SkPoint vertices[], const SkPoint texs[], const SkColor colors[], |
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519 SkXfermode*, const uint16_t indices[], int indexCount, |
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520 const SkPaint& paint) { |
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521 addDrawCommand(new SkDrawVerticesCommand(vmode, vertexCount, vertices, |
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522 texs, colors, NULL, indices, indexCount, paint)); |
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523 } |
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524 |
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525 void SkDebugCanvas::onPushCull(const SkRect& cullRect) { |
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526 this->addDrawCommand(new SkPushCullCommand(cullRect)); |
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527 } |
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528 |
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529 void SkDebugCanvas::onPopCull() { |
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530 this->addDrawCommand(new SkPopCullCommand()); |
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531 } |
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532 |
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533 void SkDebugCanvas::willRestore() { |
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534 this->addDrawCommand(new SkRestoreCommand()); |
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535 this->INHERITED::willRestore(); |
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536 } |
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537 |
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538 void SkDebugCanvas::didRotate(SkScalar degrees) { |
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539 addDrawCommand(new SkRotateCommand(degrees)); |
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540 this->INHERITED::didRotate(degrees); |
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541 } |
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542 |
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543 void SkDebugCanvas::willSave(SaveFlags flags) { |
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544 this->addDrawCommand(new SkSaveCommand(flags)); |
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545 this->INHERITED::willSave(flags); |
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546 } |
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547 |
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548 SkCanvas::SaveLayerStrategy SkDebugCanvas::willSaveLayer(const SkRect* bounds, const SkPaint* paint, |
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549 SaveFlags flags) { |
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550 this->addDrawCommand(new SkSaveLayerCommand(bounds, paint, flags)); |
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551 this->INHERITED::willSaveLayer(bounds, paint, flags); |
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552 // No need for a full layer. |
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553 return kNoLayer_SaveLayerStrategy; |
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554 } |
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555 |
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556 void SkDebugCanvas::didScale(SkScalar sx, SkScalar sy) { |
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557 addDrawCommand(new SkScaleCommand(sx, sy)); |
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558 this->INHERITED::didScale(sx, sy); |
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559 } |
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560 |
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561 void SkDebugCanvas::didSetMatrix(const SkMatrix& matrix) { |
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562 addDrawCommand(new SkSetMatrixCommand(matrix)); |
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563 this->INHERITED::didSetMatrix(matrix); |
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564 } |
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565 |
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566 void SkDebugCanvas::didSkew(SkScalar sx, SkScalar sy) { |
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567 addDrawCommand(new SkSkewCommand(sx, sy)); |
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568 this->INHERITED::didSkew(sx, sy); |
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569 } |
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570 |
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571 void SkDebugCanvas::didTranslate(SkScalar dx, SkScalar dy) { |
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572 addDrawCommand(new SkTranslateCommand(dx, dy)); |
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573 this->INHERITED::didTranslate(dx, dy); |
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574 } |
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575 |
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576 void SkDebugCanvas::toggleCommand(int index, bool toggle) { |
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577 SkASSERT(index < fCommandVector.count()); |
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578 fCommandVector[index]->setVisible(toggle); |
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579 } |