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1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
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2 /* This Source Code Form is subject to the terms of the Mozilla Public |
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3 * License, v. 2.0. If a copy of the MPL was not distributed with this |
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4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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5 |
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6 #ifndef __NS_SVGFILTERPAINTCALLBACK_H__ |
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7 #define __NS_SVGFILTERPAINTCALLBACK_H__ |
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8 |
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9 class nsIFrame; |
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10 class nsRenderingContext; |
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11 |
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12 struct nsIntRect; |
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13 |
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14 class nsSVGFilterPaintCallback { |
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15 public: |
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16 /** |
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17 * Paint the frame contents. |
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18 * SVG frames will have had matrix propagation set to false already. |
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19 * Non-SVG frames have to do their own thing. |
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20 * The caller will do a Save()/Restore() as necessary so feel free |
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21 * to mess with context state. |
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22 * The context will be configured to use the "user space" coordinate |
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23 * system. |
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24 * @param aDirtyRect the dirty rect *in user space pixels* |
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25 * @param aTransformRoot the outermost frame whose transform should be taken |
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26 * into account when painting an SVG glyph |
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27 */ |
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28 virtual void Paint(nsRenderingContext *aContext, nsIFrame *aTarget, |
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29 const nsIntRect *aDirtyRect, |
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30 nsIFrame* aTransformRoot) = 0; |
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31 }; |
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32 |
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33 #endif |