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1 /* |
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2 ********************************************************************** |
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3 * Copyright (C) 1999-2011, International Business Machines |
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4 * Corporation and others. All Rights Reserved. |
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5 ********************************************************************** |
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6 * |
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7 * File USC_IMPL.H |
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8 * |
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9 * Modification History: |
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10 * |
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11 * Date Name Description |
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12 * 07/08/2002 Eric Mader Creation. |
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13 ****************************************************************************** |
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14 */ |
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15 |
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16 #ifndef USC_IMPL_H |
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17 #define USC_IMPL_H |
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18 #include "unicode/utypes.h" |
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19 #include "unicode/uscript.h" |
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20 |
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21 /** |
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22 * <code>UScriptRun</code> is used to find runs of characters in |
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23 * the same script. It implements a simple iterator over an array |
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24 * of characters. The iterator will resolve script-neutral characters |
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25 * like punctuation into the script of the surrounding characters. |
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26 * |
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27 * The iterator will try to match paired punctuation. If it sees an |
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28 * opening punctuation character, it will remember the script that |
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29 * was assigned to that character, and assign the same script to the |
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30 * matching closing punctuation. |
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31 * |
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32 * Scripts are chosen based on the <code>UScriptCode</code> enumeration. |
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33 * No attempt is made to combine related scripts into a single run. In |
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34 * particular, Hiragana, Katakana, and Han characters will appear in seperate |
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35 * runs. |
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36 |
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37 * Here is an example of how to iterate over script runs: |
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38 * <pre> |
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39 * \code |
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40 * void printScriptRuns(const UChar *text, int32_t length) |
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41 * { |
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42 * UErrorCode error = U_ZERO_ERROR; |
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43 * UScriptRun *scriptRun = uscript_openRun(text, testLength, &error); |
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44 * int32_t start = 0, limit = 0; |
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45 * UScriptCode code = USCRIPT_INVALID_CODE; |
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46 * |
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47 * while (uscript_nextRun(&start, &limit, &code)) { |
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48 * printf("Script '%s' from %d to %d.\n", uscript_getName(code), start, limit); |
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49 * } |
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50 * |
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51 * uscript_closeRun(scriptRun); |
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52 * } |
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53 * </pre> |
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54 */ |
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55 struct UScriptRun; |
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56 |
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57 typedef struct UScriptRun UScriptRun; |
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58 |
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59 /** |
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60 * Create a <code>UScriptRun</code> object for iterating over the given text. This object must |
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61 * be freed using <code>uscript_closeRun()</code>. Note that this object does not copy the source text, |
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62 * only the pointer to it. You must make sure that the pointer remains valid until you call |
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63 * <code>uscript_closeRun()</code> or <code>uscript_setRunText()</code>. |
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64 * |
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65 * @param src is the address of the array of characters over which to iterate. |
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66 * if <code>src == NULL</code> and <code>length == 0</code>, |
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67 * an empty <code>UScriptRun</code> object will be returned. |
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68 * |
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69 * @param length is the number of characters over which to iterate. |
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70 * |
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71 * @param pErrorCode is a pointer to a valid <code>UErrorCode</code> value. If this value |
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72 * indicates a failure on entry, the function will immediately return. |
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73 * On exit the value will indicate the success of the operation. |
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74 * |
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75 * @return the address of <code>UScriptRun</code> object which will iterate over the text, |
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76 * or <code>NULL</code> if the operation failed. |
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77 */ |
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78 U_CAPI UScriptRun * U_EXPORT2 |
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79 uscript_openRun(const UChar *src, int32_t length, UErrorCode *pErrorCode); |
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80 |
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81 /** |
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82 * Frees the given <code>UScriptRun</code> object and any storage associated with it. |
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83 * On return, scriptRun no longer points to a valid <code>UScriptRun</code> object. |
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84 * |
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85 * @param scriptRun is the <code>UScriptRun</code> object which will be freed. |
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86 */ |
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87 U_CAPI void U_EXPORT2 |
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88 uscript_closeRun(UScriptRun *scriptRun); |
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89 |
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90 /** |
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91 * Reset the <code>UScriptRun</code> object so that it will start iterating from |
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92 * the beginning. |
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93 * |
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94 * @param scriptRun is the address of the <code>UScriptRun</code> object to be reset. |
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95 */ |
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96 U_CAPI void U_EXPORT2 |
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97 uscript_resetRun(UScriptRun *scriptRun); |
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98 |
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99 /** |
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100 * Change the text over which the given <code>UScriptRun</code> object iterates. |
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101 * |
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102 * @param scriptRun is the <code>UScriptRun</code> object which will be changed. |
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103 * |
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104 * @param src is the address of the new array of characters over which to iterate. |
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105 * If <code>src == NULL</code> and <code>length == 0</code>, |
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106 * the <code>UScriptRun</code> object will become empty. |
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107 * |
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108 * @param length is the new number of characters over which to iterate |
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109 * |
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110 * @param pErrorCode is a pointer to a valid <code>UErrorCode</code> value. If this value |
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111 * indicates a failure on entry, the function will immediately return. |
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112 * On exit the value will indicate the success of the operation. |
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113 */ |
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114 U_CAPI void U_EXPORT2 |
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115 uscript_setRunText(UScriptRun *scriptRun, const UChar *src, int32_t length, UErrorCode *pErrorCode); |
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116 |
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117 /** |
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118 * Advance the <code>UScriptRun</code> object to the next script run, return the start and limit |
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119 * offsets, and the script of the run. |
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120 * |
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121 * @param scriptRun is the address of the <code>UScriptRun</code> object. |
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122 * |
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123 * @param pRunStart is a pointer to the variable to receive the starting offset of the next run. |
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124 * This pointer can be <code>NULL</code> if the value is not needed. |
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125 * |
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126 * @param pRunLimit is a pointer to the variable to receive the limit offset of the next run. |
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127 * This pointer can be <code>NULL</code> if the value is not needed. |
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128 * |
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129 * @param pRunScript is a pointer to the variable to receive the UScriptCode for the |
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130 * script of the current run. This pointer can be <code>NULL</code> if the value is not needed. |
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131 * |
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132 * @return true if there was another script run. |
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133 */ |
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134 U_CAPI UBool U_EXPORT2 |
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135 uscript_nextRun(UScriptRun *scriptRun, int32_t *pRunStart, int32_t *pRunLimit, UScriptCode *pRunScript); |
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136 |
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137 #endif |