|
1 /* |
|
2 * Copyright (C) 2011 The Android Open Source Project |
|
3 * |
|
4 * Licensed under the Apache License, Version 2.0 (the "License"); |
|
5 * you may not use this file except in compliance with the License. |
|
6 * You may obtain a copy of the License at |
|
7 * |
|
8 * http://www.apache.org/licenses/LICENSE-2.0 |
|
9 * |
|
10 * Unless required by applicable law or agreed to in writing, software |
|
11 * distributed under the License is distributed on an "AS IS" BASIS, |
|
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
|
13 * See the License for the specific language governing permissions and |
|
14 * limitations under the License. |
|
15 */ |
|
16 |
|
17 #ifndef _UI_INPUT_WINDOW_H |
|
18 #define _UI_INPUT_WINDOW_H |
|
19 |
|
20 #include "Input.h" |
|
21 #include "InputTransport.h" |
|
22 #include <utils/RefBase.h> |
|
23 #include <utils/Timers.h> |
|
24 #include <utils/String8.h> |
|
25 |
|
26 #include <SkRegion.h> |
|
27 |
|
28 #include "InputApplication.h" |
|
29 |
|
30 namespace android { |
|
31 |
|
32 /* |
|
33 * Describes the properties of a window that can receive input. |
|
34 */ |
|
35 struct InputWindowInfo { |
|
36 // Window flags from WindowManager.LayoutParams |
|
37 enum { |
|
38 FLAG_ALLOW_LOCK_WHILE_SCREEN_ON = 0x00000001, |
|
39 FLAG_DIM_BEHIND = 0x00000002, |
|
40 FLAG_BLUR_BEHIND = 0x00000004, |
|
41 FLAG_NOT_FOCUSABLE = 0x00000008, |
|
42 FLAG_NOT_TOUCHABLE = 0x00000010, |
|
43 FLAG_NOT_TOUCH_MODAL = 0x00000020, |
|
44 FLAG_TOUCHABLE_WHEN_WAKING = 0x00000040, |
|
45 FLAG_KEEP_SCREEN_ON = 0x00000080, |
|
46 FLAG_LAYOUT_IN_SCREEN = 0x00000100, |
|
47 FLAG_LAYOUT_NO_LIMITS = 0x00000200, |
|
48 FLAG_FULLSCREEN = 0x00000400, |
|
49 FLAG_FORCE_NOT_FULLSCREEN = 0x00000800, |
|
50 FLAG_DITHER = 0x00001000, |
|
51 FLAG_SECURE = 0x00002000, |
|
52 FLAG_SCALED = 0x00004000, |
|
53 FLAG_IGNORE_CHEEK_PRESSES = 0x00008000, |
|
54 FLAG_LAYOUT_INSET_DECOR = 0x00010000, |
|
55 FLAG_ALT_FOCUSABLE_IM = 0x00020000, |
|
56 FLAG_WATCH_OUTSIDE_TOUCH = 0x00040000, |
|
57 FLAG_SHOW_WHEN_LOCKED = 0x00080000, |
|
58 FLAG_SHOW_WALLPAPER = 0x00100000, |
|
59 FLAG_TURN_SCREEN_ON = 0x00200000, |
|
60 FLAG_DISMISS_KEYGUARD = 0x00400000, |
|
61 FLAG_SPLIT_TOUCH = 0x00800000, |
|
62 FLAG_HARDWARE_ACCELERATED = 0x01000000, |
|
63 FLAG_HARDWARE_ACCELERATED_SYSTEM = 0x02000000, |
|
64 FLAG_SLIPPERY = 0x04000000, |
|
65 FLAG_NEEDS_MENU_KEY = 0x08000000, |
|
66 FLAG_KEEP_SURFACE_WHILE_ANIMATING = 0x10000000, |
|
67 FLAG_COMPATIBLE_WINDOW = 0x20000000, |
|
68 FLAG_SYSTEM_ERROR = 0x40000000, |
|
69 }; |
|
70 |
|
71 // Window types from WindowManager.LayoutParams |
|
72 enum { |
|
73 FIRST_APPLICATION_WINDOW = 1, |
|
74 TYPE_BASE_APPLICATION = 1, |
|
75 TYPE_APPLICATION = 2, |
|
76 TYPE_APPLICATION_STARTING = 3, |
|
77 LAST_APPLICATION_WINDOW = 99, |
|
78 FIRST_SUB_WINDOW = 1000, |
|
79 TYPE_APPLICATION_PANEL = FIRST_SUB_WINDOW, |
|
80 TYPE_APPLICATION_MEDIA = FIRST_SUB_WINDOW+1, |
|
81 TYPE_APPLICATION_SUB_PANEL = FIRST_SUB_WINDOW+2, |
|
82 TYPE_APPLICATION_ATTACHED_DIALOG = FIRST_SUB_WINDOW+3, |
|
83 TYPE_APPLICATION_MEDIA_OVERLAY = FIRST_SUB_WINDOW+4, |
|
84 LAST_SUB_WINDOW = 1999, |
|
85 FIRST_SYSTEM_WINDOW = 2000, |
|
86 TYPE_STATUS_BAR = FIRST_SYSTEM_WINDOW, |
|
87 TYPE_SEARCH_BAR = FIRST_SYSTEM_WINDOW+1, |
|
88 TYPE_PHONE = FIRST_SYSTEM_WINDOW+2, |
|
89 TYPE_SYSTEM_ALERT = FIRST_SYSTEM_WINDOW+3, |
|
90 TYPE_KEYGUARD = FIRST_SYSTEM_WINDOW+4, |
|
91 TYPE_TOAST = FIRST_SYSTEM_WINDOW+5, |
|
92 TYPE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW+6, |
|
93 TYPE_PRIORITY_PHONE = FIRST_SYSTEM_WINDOW+7, |
|
94 TYPE_SYSTEM_DIALOG = FIRST_SYSTEM_WINDOW+8, |
|
95 TYPE_KEYGUARD_DIALOG = FIRST_SYSTEM_WINDOW+9, |
|
96 TYPE_SYSTEM_ERROR = FIRST_SYSTEM_WINDOW+10, |
|
97 TYPE_INPUT_METHOD = FIRST_SYSTEM_WINDOW+11, |
|
98 TYPE_INPUT_METHOD_DIALOG= FIRST_SYSTEM_WINDOW+12, |
|
99 TYPE_WALLPAPER = FIRST_SYSTEM_WINDOW+13, |
|
100 TYPE_STATUS_BAR_PANEL = FIRST_SYSTEM_WINDOW+14, |
|
101 TYPE_SECURE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW+15, |
|
102 TYPE_DRAG = FIRST_SYSTEM_WINDOW+16, |
|
103 TYPE_STATUS_BAR_SUB_PANEL = FIRST_SYSTEM_WINDOW+17, |
|
104 TYPE_POINTER = FIRST_SYSTEM_WINDOW+18, |
|
105 TYPE_NAVIGATION_BAR = FIRST_SYSTEM_WINDOW+19, |
|
106 TYPE_VOLUME_OVERLAY = FIRST_SYSTEM_WINDOW+20, |
|
107 TYPE_BOOT_PROGRESS = FIRST_SYSTEM_WINDOW+21, |
|
108 LAST_SYSTEM_WINDOW = 2999, |
|
109 }; |
|
110 |
|
111 enum { |
|
112 INPUT_FEATURE_DISABLE_TOUCH_PAD_GESTURES = 0x00000001, |
|
113 INPUT_FEATURE_NO_INPUT_CHANNEL = 0x00000002, |
|
114 INPUT_FEATURE_DISABLE_USER_ACTIVITY = 0x00000004, |
|
115 }; |
|
116 |
|
117 sp<InputChannel> inputChannel; |
|
118 String8 name; |
|
119 int32_t layoutParamsFlags; |
|
120 int32_t layoutParamsType; |
|
121 nsecs_t dispatchingTimeout; |
|
122 int32_t frameLeft; |
|
123 int32_t frameTop; |
|
124 int32_t frameRight; |
|
125 int32_t frameBottom; |
|
126 float scaleFactor; |
|
127 SkRegion touchableRegion; |
|
128 bool visible; |
|
129 bool canReceiveKeys; |
|
130 bool hasFocus; |
|
131 bool hasWallpaper; |
|
132 bool paused; |
|
133 int32_t layer; |
|
134 int32_t ownerPid; |
|
135 int32_t ownerUid; |
|
136 int32_t inputFeatures; |
|
137 int32_t displayId; |
|
138 |
|
139 bool touchableRegionContainsPoint(int32_t x, int32_t y) const; |
|
140 bool frameContainsPoint(int32_t x, int32_t y) const; |
|
141 |
|
142 /* Returns true if the window is of a trusted type that is allowed to silently |
|
143 * overlay other windows for the purpose of implementing the secure views feature. |
|
144 * Trusted overlays, such as IME windows, can partly obscure other windows without causing |
|
145 * motion events to be delivered to them with AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED. |
|
146 */ |
|
147 bool isTrustedOverlay() const; |
|
148 |
|
149 bool supportsSplitTouch() const; |
|
150 }; |
|
151 |
|
152 |
|
153 /* |
|
154 * Handle for a window that can receive input. |
|
155 * |
|
156 * Used by the native input dispatcher to indirectly refer to the window manager objects |
|
157 * that describe a window. |
|
158 */ |
|
159 class InputWindowHandle : public RefBase { |
|
160 public: |
|
161 const sp<InputApplicationHandle> inputApplicationHandle; |
|
162 |
|
163 inline const InputWindowInfo* getInfo() const { |
|
164 return mInfo; |
|
165 } |
|
166 |
|
167 inline sp<InputChannel> getInputChannel() const { |
|
168 return mInfo ? mInfo->inputChannel : NULL; |
|
169 } |
|
170 |
|
171 inline String8 getName() const { |
|
172 return mInfo ? mInfo->name : String8("<invalid>"); |
|
173 } |
|
174 |
|
175 inline nsecs_t getDispatchingTimeout(nsecs_t defaultValue) const { |
|
176 return mInfo ? mInfo->dispatchingTimeout : defaultValue; |
|
177 } |
|
178 |
|
179 /** |
|
180 * Requests that the state of this object be updated to reflect |
|
181 * the most current available information about the application. |
|
182 * |
|
183 * This method should only be called from within the input dispatcher's |
|
184 * critical section. |
|
185 * |
|
186 * Returns true on success, or false if the handle is no longer valid. |
|
187 */ |
|
188 virtual bool updateInfo() = 0; |
|
189 |
|
190 /** |
|
191 * Releases the storage used by the associated information when it is |
|
192 * no longer needed. |
|
193 */ |
|
194 void releaseInfo(); |
|
195 |
|
196 protected: |
|
197 InputWindowHandle(const sp<InputApplicationHandle>& inputApplicationHandle); |
|
198 virtual ~InputWindowHandle(); |
|
199 |
|
200 InputWindowInfo* mInfo; |
|
201 }; |
|
202 |
|
203 } // namespace android |
|
204 |
|
205 #endif // _UI_INPUT_WINDOW_H |