1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/accessible/src/generic/TableAccessible.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,187 @@ 1.4 +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ 1.5 +/* vim: set ts=2 et sw=2 tw=80: */ 1.6 +/* This Source Code Form is subject to the terms of the Mozilla Public 1.7 + * License, v. 2.0. If a copy of the MPL was not distributed with this file, 1.8 + * You can obtain one at http://mozilla.org/MPL/2.0/. */ 1.9 + 1.10 +#ifndef TABLE_ACCESSIBLE_H 1.11 +#define TABLE_ACCESSIBLE_H 1.12 + 1.13 +#include "nsString.h" 1.14 +#include "nsTArray.h" 1.15 + 1.16 +namespace mozilla { 1.17 +namespace a11y { 1.18 + 1.19 +class Accessible; 1.20 + 1.21 +/** 1.22 + * Accessible table interface. 1.23 + */ 1.24 +class TableAccessible 1.25 +{ 1.26 +public: 1.27 + 1.28 + /** 1.29 + * Return the caption accessible if any for this table. 1.30 + */ 1.31 + virtual Accessible* Caption() { return nullptr; } 1.32 + 1.33 + /** 1.34 + * Get the summary for this table. 1.35 + */ 1.36 + virtual void Summary(nsString& aSummary) { aSummary.Truncate(); } 1.37 + 1.38 + /** 1.39 + * Return the number of columns in the table. 1.40 + */ 1.41 + virtual uint32_t ColCount() { return 0; } 1.42 + 1.43 + /** 1.44 + * Return the number of rows in the table. 1.45 + */ 1.46 + virtual uint32_t RowCount() { return 0; } 1.47 + 1.48 + /** 1.49 + * Return the accessible for the cell at the given row and column indices. 1.50 + */ 1.51 + virtual Accessible* CellAt(uint32_t aRowIdx, uint32_t aColIdx) { return nullptr; } 1.52 + 1.53 + /** 1.54 + * Return the index of the cell at the given row and column. 1.55 + */ 1.56 + virtual int32_t CellIndexAt(uint32_t aRowIdx, uint32_t aColIdx) 1.57 + { return ColCount() * aRowIdx + aColIdx; } 1.58 + 1.59 + /** 1.60 + * Return the column index of the cell with the given index. 1.61 + */ 1.62 + virtual int32_t ColIndexAt(uint32_t aCellIdx) 1.63 + { return aCellIdx % ColCount(); } 1.64 + 1.65 + /** 1.66 + * Return the row index of the cell with the given index. 1.67 + */ 1.68 + virtual int32_t RowIndexAt(uint32_t aCellIdx) 1.69 + { return aCellIdx / ColCount(); } 1.70 + 1.71 + /** 1.72 + * Get the row and column indices for the cell at the given index. 1.73 + */ 1.74 + virtual void RowAndColIndicesAt(uint32_t aCellIdx, int32_t* aRowIdx, 1.75 + int32_t* aColIdx) 1.76 + { 1.77 + uint32_t colCount = ColCount(); 1.78 + *aRowIdx = aCellIdx / colCount; 1.79 + *aColIdx = aCellIdx % colCount; 1.80 + } 1.81 + 1.82 + /** 1.83 + * Return the number of columns occupied by the cell at the given row and 1.84 + * column indices. 1.85 + */ 1.86 + virtual uint32_t ColExtentAt(uint32_t aRowIdx, uint32_t aColIdx) { return 1; } 1.87 + 1.88 + /** 1.89 + * Return the number of rows occupied by the cell at the given row and column 1.90 + * indices. 1.91 + */ 1.92 + virtual uint32_t RowExtentAt(uint32_t aRowIdx, uint32_t aColIdx) { return 1; } 1.93 + 1.94 + /** 1.95 + * Get the description of the given column. 1.96 + */ 1.97 + virtual void ColDescription(uint32_t aColIdx, nsString& aDescription) 1.98 + { aDescription.Truncate(); } 1.99 + 1.100 + /** 1.101 + * Get the description for the given row. 1.102 + */ 1.103 + virtual void RowDescription(uint32_t aRowIdx, nsString& aDescription) 1.104 + { aDescription.Truncate(); } 1.105 + 1.106 + /** 1.107 + * Return true if the given column is selected. 1.108 + */ 1.109 + virtual bool IsColSelected(uint32_t aColIdx) { return false; } 1.110 + 1.111 + /** 1.112 + * Return true if the given row is selected. 1.113 + */ 1.114 + virtual bool IsRowSelected(uint32_t aRowIdx) { return false; } 1.115 + 1.116 + /** 1.117 + * Return true if the given cell is selected. 1.118 + */ 1.119 + virtual bool IsCellSelected(uint32_t aRowIdx, uint32_t aColIdx) { return false; } 1.120 + 1.121 + /** 1.122 + * Return the number of selected cells. 1.123 + */ 1.124 + virtual uint32_t SelectedCellCount() { return 0; } 1.125 + 1.126 + /** 1.127 + * Return the number of selected columns. 1.128 + */ 1.129 + virtual uint32_t SelectedColCount() { return 0; } 1.130 + 1.131 + /** 1.132 + * Return the number of selected rows. 1.133 + */ 1.134 + virtual uint32_t SelectedRowCount() { return 0; } 1.135 + 1.136 + /** 1.137 + * Get the set of selected cells. 1.138 + */ 1.139 + virtual void SelectedCells(nsTArray<Accessible*>* aCells) = 0; 1.140 + 1.141 + /** 1.142 + * Get the set of selected cell indices. 1.143 + */ 1.144 + virtual void SelectedCellIndices(nsTArray<uint32_t>* aCells) = 0; 1.145 + 1.146 + /** 1.147 + * Get the set of selected column indices. 1.148 + */ 1.149 + virtual void SelectedColIndices(nsTArray<uint32_t>* aCols) = 0; 1.150 + 1.151 + /** 1.152 + * Get the set of selected row indices. 1.153 + */ 1.154 + virtual void SelectedRowIndices(nsTArray<uint32_t>* aRows) = 0; 1.155 + 1.156 + /** 1.157 + * Select the given column unselecting any other selected columns. 1.158 + */ 1.159 + virtual void SelectCol(uint32_t aColIdx) {} 1.160 + 1.161 + /** 1.162 + * Select the given row unselecting all other previously selected rows. 1.163 + */ 1.164 + virtual void SelectRow(uint32_t aRowIdx) {} 1.165 + 1.166 + /** 1.167 + * Unselect the given column leaving other selected columns selected. 1.168 + */ 1.169 + virtual void UnselectCol(uint32_t aColIdx) {} 1.170 + 1.171 + /** 1.172 + * Unselect the given row leaving other selected rows selected. 1.173 + */ 1.174 + virtual void UnselectRow(uint32_t aRowIdx) {} 1.175 + 1.176 + /** 1.177 + * Return true if the table is probably for layout. 1.178 + */ 1.179 + virtual bool IsProbablyLayoutTable() { return false; } 1.180 + 1.181 + /** 1.182 + * Convert the table to an Accessible*. 1.183 + */ 1.184 + virtual Accessible* AsAccessible() = 0; 1.185 +}; 1.186 + 1.187 +} // namespace a11y 1.188 +} // namespace mozilla 1.189 + 1.190 +#endif