browser/components/tabview/test/browser_tabview_firstrun_pref.js

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/browser/components/tabview/test/browser_tabview_firstrun_pref.js	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,82 @@
     1.4 +/* Any copyright is dedicated to the Public Domain.
     1.5 +   http://creativecommons.org/publicdomain/zero/1.0/ */
     1.6 +
     1.7 +let prefsBranch = Cc["@mozilla.org/preferences-service;1"].
     1.8 +                  getService(Ci.nsIPrefService).
     1.9 +                  getBranch("browser.panorama.");
    1.10 +let originalPrefState;
    1.11 +
    1.12 +function test() {
    1.13 +  waitForExplicitFinish();
    1.14 +
    1.15 +  ok(!TabView.isVisible(), "Main window TabView is hidden");
    1.16 +
    1.17 +  originalPrefState = experienced();
    1.18 +
    1.19 +  prefsBranch.setBoolPref("experienced_first_run", false);
    1.20 +  ok(!experienced(), "set to not experienced");
    1.21 +
    1.22 +  newWindowWithTabView(checkFirstRun, function() {
    1.23 +    // open tabview doesn't count as first use experience so setting it manually
    1.24 +    prefsBranch.setBoolPref("experienced_first_run", true);
    1.25 +    ok(experienced(), "we're now experienced");
    1.26 +
    1.27 +    newWindowWithTabView(checkNotFirstRun, endGame);
    1.28 +  });
    1.29 +}
    1.30 +
    1.31 +function experienced() {
    1.32 +  return prefsBranch.prefHasUserValue("experienced_first_run") &&
    1.33 +    prefsBranch.getBoolPref("experienced_first_run");
    1.34 +}
    1.35 +
    1.36 +function checkFirstRun(win) {
    1.37 +  let contentWindow = win.document.getElementById("tab-view").contentWindow;
    1.38 +  
    1.39 +  // Welcome tab disabled by bug 626754. To be fixed via bug 626926.
    1.40 +  is(win.gBrowser.tabs.length, 1, "There should be one tab");
    1.41 +  
    1.42 +  let groupItems = contentWindow.GroupItems.groupItems;
    1.43 +  is(groupItems.length, 1, "There should be one group");
    1.44 +  is(groupItems[0].getChildren().length, 1, "...with one child");
    1.45 +
    1.46 +  ok(!experienced(), "we're not experienced");
    1.47 +}
    1.48 +
    1.49 +function checkNotFirstRun(win) {
    1.50 +  let contentWindow = win.document.getElementById("tab-view").contentWindow;
    1.51 +  
    1.52 +  is(win.gBrowser.tabs.length, 1, "There should be one tab");
    1.53 +  
    1.54 +  let groupItems = contentWindow.GroupItems.groupItems;
    1.55 +  is(groupItems.length, 1, "There should be one group");
    1.56 +  is(groupItems[0].getChildren().length, 1, "...with one child");
    1.57 +}
    1.58 +
    1.59 +function endGame() {
    1.60 +  ok(!TabView.isVisible(), "Main window TabView is still hidden");
    1.61 +  ok(experienced(), "should finish as experienced");
    1.62 +
    1.63 +  prefsBranch.setBoolPref("experienced_first_run", originalPrefState);
    1.64 +
    1.65 +  finish();
    1.66 +}
    1.67 +
    1.68 +function newWindowWithTabView(callback, completeCallback) {
    1.69 +  let charsetArg = "charset=" + window.content.document.characterSet;
    1.70 +  let win = window.openDialog(getBrowserURL(), "_blank", "chrome,all,dialog=no,height=800,width=800",
    1.71 +                              "about:blank", charsetArg, null, null, true);
    1.72 +  let onLoad = function() {
    1.73 +    win.removeEventListener("load", onLoad, false);
    1.74 +    let onShown = function() {
    1.75 +      win.removeEventListener("tabviewshown", onShown, false);
    1.76 +      callback(win);
    1.77 +      win.close();
    1.78 +      if (typeof completeCallback == "function")
    1.79 +        completeCallback();
    1.80 +    };
    1.81 +    win.addEventListener("tabviewshown", onShown, false);
    1.82 +    win.TabView.toggle();
    1.83 +  }
    1.84 +  win.addEventListener("load", onLoad, false);
    1.85 +}

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